Developing and deploying mobile apps



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Transcription:

Developing and deploying mobile apps 1

Overview HTML5: write once, run anywhere for developing mobile applications 2

Native app alternative Android -- Java ios -- Objective-C Windows Mobile -- MS tools ==> duplicate effort cost skill sets 3

HTML5 alternative Write apps once w/html5 + mobile-specific compatibility tricks deploy as native apps to all platforms available tools 4

HTML5 --> native tools PhoneGap (aka Apache Cordova) Appcelerator Titanium ==> powerful force HTML5 --> most widely used app dev approach 5

Native apps Capabilities not available to Web pages due to browser sandboxing 6

Native apps (2) Access to local file system native OS features e.g., launch sub-applications with Android intents hardware accelerated graphics accelerometer 7

Native apps (3) Camera compass geolocation notifications with alerts, sound, or vibration 8

Native apps (4) Access to user s contacts revenue-generating app marketplaces Apple Store Android Market 9

Native apps (5) High cost for multi platform dev repeat for each platform learn proprietary app dev tools port code to different programming languages alternative? 10

HTML5 apps HTML5 : viable cross-platform solution Dev app in HTML5 Deploy 11

Deploy as Web page for desktop browsers Web page for mobile browsers native application for each mobile platforms ==> 12

==> Apps originally developed w/ HTML5 ==> reach much larger audience ==> much larger profit lower cost of application development 13

HTML5 vs. native app HTML5 apps can feel like native but not automatically tricks to achieve native app lookand-feel 14

Native tricks Detect display resolution render appropriately scaled version of app different layouts for different display resolutions 15

Native tricks (2) If possible, scale user interface elements to match the display simpler 16

Native tricks (3) Detect device orientation changes render accordingly user interface elements might need to have different layout for different orientations ensure all work well 17

Native tricks (4) Hide browser telltales mobile browser s navigation bar other distracting visual elements ==> user only sees app full screen 18

Native tricks (5) Use icon at correct resolution to look like app icon shortcuts to saved pages ==> icon on mobile desktop can be specified by page 19

Native tricks (6) Resolution properly configured ==> icon on mobile desktop looks exactly like native app icon 20

Native tricks (7) Use HTML5 local storage API storage ==> app can function without Internet connection read & write state 21

Native tricks (8) Even with cloud-driven apps local storage temporary holds changes synch d with cloud service when connection re-established ==> 22

Native tricks (9) ==> difference between usable app and unusable app 23

Cross platform dev tools and environments 24

Cross platform dev Most mobile dev platforms have UI component can display Web page within native app 25

Cross platform dev (2) ==> possible to build native apps load full screen view of Web page page itself can be full featured HTML5 app ==> HTML5 apps can be deployed as native apps 26

Cross platform dev (3) Native mobile app can display Web page modify page s runtime ==> arbitrary functions in native app available to JavaScript code on loaded Web page 27

Cross platform dev (4) ==> arbitrary functionality available to native apps can be exposed to Web pages via JavaScript API ==> HTML5 apps can gain all functionality available to native apps 28

Cross platform dev (5) ==> pattern for deploying HTML5 apps as native apps: 29

Cross platform dev (6) 1. Build native app that displays Web page 2. Expose native functionality to Web page via JavaScript API 30

Cross platform dev (7) 3. Build HTML5 app as Web page embedded within native app take advantage of native functionality via JavaScript API 31

PhoneGap Pattern HTML5 apps --> native mobile apps straightforward ==> can be automated mobile device capabilities similar across platforms ==> JavaScript API to native functionality can be standardized 32

PhoneGap (2) PhoneGap project automates HTML5 apps --> native mobile apps specifies single JavaScript API for accessing native capabilities across many mobile platforms 33

PhoneGap (3) Using PhoneGap, developers can author HTML5 apps once derive native apps for multiple platforms in single automated step 34

PhoneGap (3) Once native apps created author can go through typical steps deploy app to revenue generating app marketplace Apple App Store Android Market 35

Appcelerator Titanium Comprehensive mobile app development platform based on JavaScript APIs HTML5 includes 36

Appcelerator Titanium (2) SDK for developing mobile apps Eclipse-based IDE equipped with platform-specific tooling suite of cloud-based services to speed app development app analytics service 37

Appcelerator Titanium (3) Titanium Mobile SDK ==> write app once in JavaScript automatically deploy to several mobile platforms native apps mobile Web 38

Appcelerator Titanium (4) Process similar to PhoneGap appcelerator dev env Titanium Studio Eclipse-based IDE platform-specific functionality 39

Appcelerator Titanium (5) ==> develop, test, deploy mobile apps 40

Appcelerator Cloud Services Scalable back end features common to many apps normally needed to be implemented by app developers cloud features: user management, logins, photo uploads, push notifications, status updates 41

Appcelerator analytics Service aids app developers collect analyze data about users, sessions, actions taken within apps 42

Deploying apps 1) Android Market 2) ios App Store 3) Chrome Web Store 4) Amazon App Store 5) Zeewe 6) TapJS 43

Deploying apps How to get your app out there generate revenue 44

June 2012 stats 51.8% of smart phones -- Android 34.3% -- ios ==> corresponding app marketplaces Google Play (= Android Market ) ios App Store ==> reach most users 45

Google Play (= Android Market ) Publish apps in Android Market payment and deployment to client devices managed by platform now, new interface, new app discoverability features e.g., recommendation system 46

Google Play (= Android Market ) Sells also music, books, movies Publishing = automated process free for developers straightforward app preparation and Web-based publishing process ==> app appears in marketplace within minutes 47

https://play.google.com/store 48

ios App Store For ios devices iphone, ipod Touch, ipad very strictly moderated costs developers $99 per year submit & keep apps available at Store 49

ios App Store (2) Apps rejected for nebulous reasons 50

Chrome Web Store App marketplace from Google aimed at Chrome users Chrome App = Web app additional metadata stored by Chrome icon to launch app from Chrome home page 51

Many apps free collecting payment possible when Chrome Web Store Payments system used $5 to become app author on Chrome Web Store no recurring fees 52

https://developers.google.com/ chrome/web-store/docs/ 53

Other markets Amazon s App Store Zeewe, a marketplace for Mobile Web Apps TapJS, a game hosting service Playtomic 54

Conclusion Based on market share statistics reach largest majority of potential audience by focusing on Apple s App Store (the only marketplace for ios apps) Google Play for Android apps Android apps also on Amazon 55