Center for Interactive Spaces - Interactive School Environments



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Center for Interactive Spaces - Interactive School Environments Kaj Grønbæk, Professor Department of Computer Science, University of Aarhus Center for Interactive Spaces,, kgronbak@interactivespaces.net 1 Plan About Center for Interactive Spaces Approach and project portfolio Challenges and Visions for Future Schools IT concepts for Schools HyCon outdoor nomadic learning ebag and indoor nomadic learning ifloor room components Concluding discussion 2 1

Competence centre for Interactive Spaces, IT in healthcare and Software Budget: 65 mill. DKK over 4 years Funded by government, county, city, businesses and universities Arkitektskolen i Aarhus 3 Center Objectives Research in new ways of integrating IT in the physical environment Software and hardware infrastructures New spatial interaction techniques User interfaces in motion Augmented reality, context-awareness, gestures, video tracking New architectural and industrial design concepts Building components, embedded IT 4 2

Approaches Participatory design Involving prospective users in analysis and design Scenarios, videoprototypes, mock-ups, prototypes, and fullscale experiments Experimental software development Iterative, collaborative, objectoriented 5 Katrinebjerg innovation model ischool Project -2 years -6,5 mio dkr. Users Katrinebjergskolen, Vestergaardsskolen, Møllevangskolen and a reference group of teachers innovation KMD A/S Industry Arkitema, Dansk Data Display, Søren Jensen, rådg. Ing., ToolTribe, TDC/Innovation Lab Research Dept. of Computer Science Aarhus School of Architecture Information Science 6 3

Project portfolio - Companies involved Project ischool ibib Interactive Childrens Library Nomadic play ihome KMD ebag and HyCon Implementation project InfoGallery Levende teknologi Visualization assessment Companies Søren Jensen, Eng, Arkitema, Architect studio, Dansk Data Display, ToolTribe, TDC/Innovation Lab Claus Bjarrum, Architect studio Claus Bjarrum, Architect studio TiHi media, EuroBib, Dantek LEGO Company Bang & Olufsen via Alexandra Institute for the school domain LEGO Company, via Alexandra Institute Via Alexandra Institute for several Libraries Kattegatcenteret, NYX, Aqua, NCC, via Alexandra Institute 7 The School Domain 8 4

Challenges Learning will take place in more dynamic settings Ad hoc group forming Pupils will work with both physical and digital material Multiple learning styles Better IT support for nomadic learning Mobile IT support for documentation and production Support for multiple learning styles E.g. movement on interactive floors 9 Possible scenarios for Interactive School Environments 10 5

Mobile technologies Supporting Project Work in the Field 11 Using mobile phones for Web journalism 12 6

HyCon - Context-aware hypermedia in the city Browsing the Web relative to the user s context E.g. location, time, purpose, group Types of contents environmental info, arts info cultural heritage info, travel tips Support production of content and annotations Pictures, notes, voice Social computing Digital graffiti augmenting the environment without spoiling it 13 HyCon - Digital graffiti - annotated paths in the city TabletPC Interface Phone Interface 14 7

Field test exploring 3 streets of Århus 15 HyCon architecture and platforms HyCon is now marketed by KMD Ltd. 16 8

ebag Carrying Digital Material in the School 17 ebag digital material with seamless login To be carried by pupils and teachers Remembers ID and profile of users Remembers links to digital material on intranet/internet 18 9

ebag - functionality Users are recognized via Bluetooth telephones in proximity of boards An ebag icon appears on the closest interactive board. Material can be exhanged by drag and drop. Groups can be formed by drag and drop. 19 ebag functionality Java based ebag monitor Group forming by drag n drop.net based 20 10

Experiments at Vestergaardsskolen in Århus 21 22 11

News from Vestergårdsskolen News clip from national TV ebag is now marketed by KMD Ltd. 23 ebag - Technical implementation 24 12

ebag: Four-tiered architecture Sensor tier BlipNode(s) Driver / Interface Terminal tier ebag Groupbar webdrive Adminbar Server tier Webdav : Slideserver Blipserver Java API.NET API Java API Storage tier MySQL Tomcat Webdav 25 Common spaces in schools 29 13

Three connected departments 30 Concept: ifloor from library project Input from e-mail, SMS, MMS, WiFi, Bluetooth, etc. Individual and collaborative interaction with the floor Winner of Den Danske Designpris 2004 31 14

Interactive Childrens Library New ways of searching 32 ifloorquest 33 15

Bringing it all together Presentation for the Minister of Education 34 ecell Corridor learning space 35 16

Unused corridor space 36 ecell Group work and awareness 37 17

ecell - mechanics for fire escape 38 ecell first prototype 39 18

40 41 19

Projected keyboards 42 Summary Several design concepts supporting interactive school environments and nomadic learning have been developed Experiments are conducted in our laboratory and in realistic settings Vestergårdsskolen, Møllevangskolen and others KMD A/S will launch products based on ebag and HyCon in 2006 For more information contact us via: www.interactivespaces.net 49 20