The Internet: A Remarkable Story. Inside the Net: A Different Story. Networks are Hard to Manage. Software Defined Networking Concepts



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The Internet: A Remarkable Story Software Defined Networking Concepts Based on the materials from Jennifer Rexford (Princeton) and Nick McKeown(Stanford) Tremendous success From research experiment to global infrastructure Brilliance of under-specifying Network: best-effort packet delivery Hosts: arbitrary applications Enables innovation in applications Web, P2P, VoIP, social networks, virtual worlds Inside the Net: A Different Story Closed equipment Software bundled with hardware Vendor-specific interfaces Over specified Slow protocol standardization Few people can innovate Equipment vendors write the code Long delays to introduce new features Impacts performance, security, reliability, cost Networks are Hard to Manage Operating a network is expensive More than half the cost of a network Yet, operator error causes most outages Buggy software in the equipment Routers with 20+ million lines of code Cascading failures, vulnerabilities, etc. The network is in the way Especially a problem in data centers and home networks

Traditional Computer Networks Rethinking the Division of Labor Data plane: streaming Forward, filter, buffer, mark, rate-limit, and measure packets Traditional Computer Networks Traditional Computer Networks plane: Distributed algorithms Management plane: Human time scale Track topology changes, compute routes, install forwarding rules Collect measurements and configure the equipment

Death to the Plane! Software Defined Networking (SDN) Simpler management No need to invert control-plane operations Faster pace of innovation Less dependence on vendors and standards Easier interoperability Compatibility only in wire protocols Simpler, cheaper equipment Minimal software Smart, slow Logically-centralized control API to the data plane (e.g., OpenFlow) Switches Dumb, fast Software Defined Network (SDN) Software Defined Network Program Program Global Network Map Plane Program A network in which the control plane is physically separate from the forwarding plane. Forwarding Forwarding Forwarding Forwarding Forwarding and A single control plane controls several forwarding devices. (That s it)

Software Plane SDN Intended consequences... 1. Put network owners and operators in control. 2. Networks that are more reliable and more secure. 3. Networks that cost less: simpler, streamlined hardware. 4. Networks that cost less to operate (fewer features). An example Routing

function Dijkstra(Graph, source): for each vertex v in Graph: dist[v] := infinity ; previous[v] := undefined; dist[source] := 0 ; Q := the set of all nodes in Graph ; while Q is not empty: // The main loop u := vertex in Q with smallest distance in dist[] ; remove u from Q ; if dist[u] = infinity: break ; Edsger Dikjstra 1930-2002 for each neighbor v of u: alt := dist[u] + dist_between(u, v) ; if alt < dist[v]: dist[v] := alt ; previous[v] := u ; decrease-key v in Q; return dist[], previous[]; end function Photo: Hamilton Richards The Opte 1. Figure out which routers and links are present. 2. Run Dijkstra s algorithm to find shortest paths. If a packet is going to B, then send it to output 3 Data 1 If 2, send to 3 3

95% 1. Figure out which routers and links are present. 2. Run Dijkstra s algorithm to find shortest paths. 5% Dijkstra IS-IS BGP MPLS Firewall Global Network Map 50,000 lines of code 50,000 lines of code 50,000 lines of code Network OS Mainframes AppAppAppAppAppAppAppAppAppAppApp A Helpful Analogy Applications Operating System Hardware Windows (OS) Open Interface or Linux or Open Interface Microprocessor Mac OS Vertically integrated Closed, proprietary Slow innovation Small industry Horizontal Open interfaces Rapid innovation Huge industry

Routers/Switches AppAppAppAppAppAppAppAppAppAppApp Features Plane Plane Open Interface or Plane or Open Interface Plane OpenFlow Networks Hardware Merchant Switching Chips Vertically integrated Closed, proprietary Slow innovation Horizontal Open interfaces Rapid innovation Data-Plane: Simple Handling Unifies Different Kinds of Boxes Simple packet-handling rules Pattern: match packet header bits Actions: drop, forward, modify, send to controller Priority: disambiguate overlapping patterns Counters: #bytes and #packets 1. src=1.2.*.*, dest=3.4.5.* drop 2. src = *.*.*.*, dest=3.4.*.* forward(2) 3. src=10.1.2.3, dest=*.*.*.* send to controller Router Match: longest destination IP prefix Action: forward out a link Switch Match: destination MAC address Action: forward or flood Firewall Match: IP addresses and TCP/UDP port numbers Action: permit or deny NAT Match: IP address and port Action: rewrite address and port

ler: Programmability Example OpenFlow Applications Events from switches Topology changes, Traffic statistics, Arriving packets ler Application Network OS Commands to switches (Un)install rules, Query statistics, Send packets Dynamic access control Seamless mobility/migration Server load balancing Network virtualization Using multiple wireless access points Energy-efficient networking Adaptive traffic monitoring Denial-of-Service attack detection See http://www.openflow.org/videos/ E.g.: Dynamic Access Inspect first packet of a connection Consult the access control policy Install rules to block or route traffic E.g.: Seamless Mobility/Migration See host send traffic at new location Modify rules to reroute the traffic

E.g.: Server Load Balancing Pre-install load-balancing policy Split traffic based on source IP E.g.: Network Virtualization ler #1 ler #2 ler #3 Partition the space of packet headers src=0* src=1* OpenFlow in the Wild Open Networking Foundation Google, Facebook, Microsoft, Yahoo, Verizon, Deutsche Telekom, and many other companies Commercial OpenFlow switches HP, NEC, Quanta, Dell, IBM, Juniper, Network operating systems NOX, Beacon, Floodlight, Nettle, ONIX, POX, Frenetic Network deployments Eight campuses, and two research backbone networks Commercial deployments (e.g., Google backbone) Challenges

Heterogeneous Switches Number of packet-handling rules Range of matches and actions Multi-stage pipeline of packet processing Offload some control-plane functionality (?) ler Delay and Overhead ler is much slower the the switch Processing packets leads to delay and overhead Need to keep most packets in the fast path access control MAC look-up IP look-up packets Distributed ler Testing and Debugging ler Application Network OS For scalability and reliability Partition and replicate state ler Application Network OS OpenFlow makes programming possible Network-wide view at controller Direct control over data plane Plenty of room for bugs Still a complex, distributed system Need for testing techniques ler applications ler and switches Rules installed in the switches

Conclusion Rethinking networking Open interfaces to the data plane Separation of control and data Leveraging techniques from distributed systems Significant momentum In both research and industry