Progression in Design and Technology Year 1 Year 2 Year 3 Year 4 Year 5 Year 6

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Year 1 Year 2 Year 3 Year 4 Year 5 Year 6 Understanding contexts, users and purposes work confidently within a range of contexts, such as imaginary, story-based, home, school, gardens, playgrounds, local community, industry and the wider environment state what they are designing and making work confidently within a range of contexts, such as the home, school, leisure, culture, enterprise, industry and the wider environment describe the purpose of their indicate the design features of their that will appeal to intended users explain how particular parts of their work say whether their are for themselves or other users gather information about the needs and wants of carry out research, using surveys, interviews, describe what their are for particular individuals and groups questionnaires and web-based resources say how their will work develop their own design criteria and use these to identify the needs, wants, preferences and say how they will make their suitable for their inform their ideas values of particular individuals and groups intended users develop a simple design specification to guide Designing Generating, developing, modelling and communicating ideas use simple design criteria to help develop their ideas generate ideas by drawing on their own experiences use knowledge of existing to help come up with ideas develop and communicate ideas by talking and drawing model ideas by exploring materials, components and their thinking share and clarify ideas through discussion model their ideas using prototypes and pattern pieces use annotated sketches, cross-sectional drawings and exploded diagrams to develop and communicate their ideas use computer-aided design to develop and communicate their ideas construction kits and by making mock-ups and templates. use information and communication technology, where appropriate, to develop and communicate generate realistic ideas, focusing on the needs of the generate innovative ideas, drawing on their ideas. user research make design decisions that take account of the make design decisions, taking account of availability of resources constraints such as time, resources and cost

Making Progression in Design and Technology Planning plan by suggesting what to do next select from a range of tools and equipment, explaining their choices select from a range of materials and components according to their characteristics Practical follow procedures for safety and hygiene skills and use a range of materials and components, including techniques construction materials and kits, textiles, food ingredients and mechanical components measure, mark out, cut and shape materials and components assemble, join and combine materials and components use finishing techniques, including those from art and design select tools and equipment suitable for the task explain their choice of tools and equipment in relation to the skills and techniques they will be using select materials and components suitable for the task explain their choice of materials and components according to functional properties and aesthetic qualities order the main stages of making produce appropriate lists of tools, equipment and materials that they need formulate step-by-step plans as a guide to making follow procedures for safety and hygiene use a wider range of materials and components than KS1, including construction materials and kits, textiles, food ingredients, mechanical components and electrical components measure, mark out, cut and shape materials and accurately measure, mark out, cut and shape components with some accuracy materials and components assemble, join and combine materials and accurately assemble, join and combine materials components with some accuracy and components apply a range of finishing techniques, including accurately apply a range of finishing techniques, those from art and design, with some including those from art and design accuracy use techniques that involve a number of steps demonstrate resourcefulness when tackling practical problems

Own ideas and talk about their design ideas and what they are making make simple judgements about their and ideas identify the strengths and areas for development in their ideas and consider the views of others, including intended users, to improve their work against design criteria suggest how their could be improved refer to their design criteria as they design and critically evaluate the quality of the design, make manufacture and fitness for purpose of their use their design criteria to evaluate their as they design and make completed evaluate their ideas and against their original design specification Existing Across KS1 pupils should explore: Across KS2 pupils should investigate and analyse: Evaluating what are who are for what are for how work how are used where might be used what materials are made from how well have been designed how well have been made why materials have been chosen what methods of construction have been used how well work how well achieve their purposes how well meet user needs and wants what they like and dislike about In early KS2 pupils should also investigate and In late KS2 pupils should also investigate and analyse: analyse: who designed and made the how much cost to make where were designed and made how innovative are when were designed and made how sustainable the materials in are whether can be recycled or reused what impact have beyond their intended purpose Key events and Not a requirement in KS1 about inventors, designers, engineers, chefs and manufacturers who have developed individuals ground-breaking

Making about the simple working characteristics of materials how to use learning from science to help design and make that work work and components how to use learning from mathematics to help design and make that work about the movement of simple mechanisms such as that materials have both functional properties and aesthetic qualities levers, sliders, wheels and axles that materials can be combined and mixed to create more useful characteristics how freestanding structures can be made stronger, that mechanical and electrical systems have an input, process and output stiffer and more stable the correct technical vocabulary for the projects they are undertaking that a 3-D textiles product can be assembled from two identical fabric shapes In early KS2 pupils should also know: that food ingredients should be combined according to how mechanical systems such as levers and how mechanical systems such as cams or pulleys their sensory characteristics linkages or pneumatic systems create or gears create movement Technical Knowledge the correct technical vocabulary for the projects they are undertaking movement how simple electrical circuits and components can be used to create functional how to program a computer to control their how to make strong, stiff shell structures that a single fabric shape can be used to make a 3D textiles product that food ingredients can be fresh, pre-cooked and processed how more complex electrical circuits and components can be used to create functional how to program a computer to control their how to reinforce and strengthen a 3D framework that a 3D textiles product can be made from a combination of fabric shapes that a recipe can be adapted by adding or substituting one or more ingredients

Where food that all food comes from plants or animals comes from that food has to be farmed, grown elsewhere (e.g. home) or caught. that food is grown (such as tomatoes, wheat and potatoes), reared (such as pigs, chickens and cattle) and caught (such as fish) in the UK, Europe and the wider world Cooking and Nutrition Food preparation, cooking and nutrition how to name and sort foods into the five groups in The eatwell plate that everyone should eat at least five portions of fruit and vegetables every day that seasons may affect the food available how food is processed into ingredients that can be eaten or used in cooking how to prepare and cook a variety of predominantly savoury dishes safely and hygienically including, where appropriate, the use of a heat source how to use a range of techniques such as peeling, chopping, slicing, grating, mixing, spreading, kneading and baking how to prepare simple dishes safely and hygienically, without using a heat source In early KS2 pupils should also know: how to use techniques such as cutting, peeling and that a healthy diet is made up from a variety and that recipes can be adapted to change the grating balance of different food and drink, as appearance, taste, texture and aroma depicted in The eatwell plate that different food and drink contain different that to be active and healthy, food and drink are substances nutrients, water and fibre that needed to provide energy for the body are needed for health