6: Video Basics. Analog TV: Inside a CRT. Mark Handley

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Transcription:

6: Video Basics Mark Handley Analog TV: Inside a CRT A: Cathode B: Conductive Coating C: Anode D: Phosphor Coated Screen E: Electron Beams F: Shadow Mask From: howstuffworks.com 1

Basic Analog TV Vertical Retrace Scan Lines Horizontal retrace Basic Analog TV Vertical Retrace Scan Lines Horizontal retrace 2

Basic Analog TV: Masking Not all monitors are ideal: can take a little while to retrace. Not all lines, and not all of every line is used. How fast to refresh? Movies: 24 frames per second. TV: Really is 24 photographs per second. Not scanned from top to bottom. Flicker, but no motion of the flicker. Cinemas are dark: eye not so sensitive to flicker when it s dark. Scanned. Fairly bright environment. How to reduce flicker without requiring excessive bandwidth (for analog TV)? 3

Basic Analog TV: Interlacing Each interlaced frame has two fields, captured at different times. Source: www.100fps.com 4

Colour Human Eye has receptors for brightness (in low light), and separate receptors for red, green, and blue. Can make any colour we can see by mixing red, green and blue light in different intensities. Colour TV Original TV standards were black and white. AM: Amplitude of signal determines brightness. How to add colour without changing TV transmitters, and in such a way that it s compatible with existing B&W TVs? Add a high frequency subcarrier in band within B&W TV signal. Not noticable on B&W TV - would show as high frequency pattern, but human eye can t really see this well. Modulate the phase of the sub carrier to indicate the colour. Problem: how to calibrate the absolute phase. Get this wrong, and the colours display incorrectly. Colour Burst Yellow Red Magenta Blue Phase degrees 0 15 75 135 195 Cyan 255 Green 315 5

NTSC National Television Standard Committee Introduced in 1953 (in US) Used in US, Canada, Japan 30 frames per second (Actually 29.97) Interlaced (even/odd field lines), so 60 fields per second. Same as 60Hz AC power in these countries 525 lines Picture only on 480 of these => 640x480 monitors Rest are the vertical rescan. Aspect ratio is 4:3 Needs colour calibration Uses a colour burst signal at start of each line, but needs TV to be adjusted relative to this. NTSC = Never Twice Same Colour PAL Phase Alternating Line Introduced in 1967 (by Walter Bruch in Germany) PAL-I(UK), PAL-B/G (much of Europe), PAL-M (Brasil) Differ mainly in audio subcarrier frequency. 25 frames per second Interlaced (even/odd field lines), so 50 fields per second. Same as 50Hz AC power in these countries 625 lines Only 576 lines used for picture. Rest are vertical retrace, but often carry teletext information. Colour phase is reversed on every alternate line. Originally human eye would average to derive correct colour. Now TV sets autocalibrate to derive correct colour. 6

SÉCAM Séquentiel Couleur Avec Mémoire Introduced in 1967 (in France) System Essentially Contrary to American Method Used in France, Russia, Eastern Europe 625 lines, 25 fps interlaced, like PAL Uses FM modulation of subcarrier. Red-Luminance difference on one line Blue-Luminance difference on next line Uses a video linestore to recombine the two signals Vertical colour resolution is halved relative to NTSC and PAL. Human eye is not sensitive to lack of spatial colour information. [Source: wikipedia] 7

Connectors and Formats Coaxial or RF All audio/video components of all channels modulated onto the one wire (PAL, NTSC, etc) using a different VHF/UHF carrier for each channel. Composite Video-only components of one channel on one wire (PAL, NTSC, etc) S-Video Two wires: one for luminance, and one for colour (Y/C video) Component Video 3 Separate wires: luminance + 2 colour difference signals (Y, P b, P r ) P b = B - Y, P r = R - Y RGB, RGBS, RGBHV 3, 4, 5 wires carrying Red, Green, Blue and horizontal + vertical sync signals. SCART May carry Composite, S-Video, or RGB video, with two channel audio + control signals (eg 4x3, 16x9 aspect ratio) Colourspace Representations RGB (Red, Green, Blue) Basic analog components (from camera/to TV tube) YP b P r (Y, B-Y, R-Y) Colour space derived from RGB used in component video. Y=Luminance, B = Blue, R = Red YUV Similar to YP b P r but scaled to be carried on a composite carrier. YCbCr Digital representation of YP b P r colourspace (8 bit, twos complement) 8

RGB to YUV conversion Y = 0.299R + 0.587G + 0.114B U= (B-Y)*0.565 V= (R-Y)*0.713 Output is clamped to the ranges: Y=[16..235] U,V=[16..239] RGB vs YUV RGB Colour Space Red Blue U (B-Y) Y Green V (R-Y) 9

Gamma Correction A power law relationship that approximates the relationship between the encoded luminance and the actual brightness. The light intensity L is related to the encoded value (eg source voltage) V s by the formula: [γ is the Greek letter gamma] Different monitors have different native gamma, and so a gamma correction may be needed to display correctly. Digitisation (sampling) As TV signals are natively in luminance (from B&W days) and chrominance-difference form, when you capture video its native form is YUV. Question: How may bits of chrominance for each bit of luminance? Human eye is less spatially sensitive to chrominance. Original TV signal had less chrominance information than luminance. 10

YUV Formats YUV 4:4:4 8 bits per Y,U,V channel (no chroma downsampling) YUV 4:2:2 4 Y pixels sample for every 2 U and 2V 2:1 horizontal downsampling, no vertical downsampling YUV 4:2:0 2:1 horizontal downsampling 2:1 vertical downsampling YUV 4:1:1 4 Y pixels sample for every 1 U and 1V 4:1 horizontal downsampling, no vertical downsampling YUV 4:4:4 Sample Positions 11

YUV 4:2:2 Sample Positions YUV 4:2:0 (MPEG1/H.261/H.263) Average from two lines 12

YUV 4:2:0 (MPEG 2, Progressive Source) Average from two lines YUV 4:2:0 (MPEG 2, Interlaced Source) Lines from Odd Field Lines from Even Field Average from two lines 13

Video Resolutions (non-hdtv) PAL Full resolution: 833x625 (4:3 aspect ratio) Visible resolution: (Super CIF): 704x576 CIF (Common Image Format): 352x288 QCIF (Quarter CIF): 176x144 NTSC Full resolution: 700x525 (4:3 aspect ratio) Visible resolution: 640x480 SIF (Standard Image Format): 352x240 SIF SP (Standard Image Format, Square Pixel): 320x240 QSIF (Quarter SIF): 176x120 QSIF SP (Quarter SIF, Square Pixel): 160x120 Video Resolutions (Digital HDTV) 720p - 1280x720 progressive 1080i - 1920x1080 interlaced 1080p - 1920x1080 progressive HDMI (uncompressed digital serial data) 14

Aliasing Just like audio, you need to be careful of high (spatial) frequency components in the video signal: bad downsampling Video Stream Format YUV 4:2:2 formats: 4 bytes YUV2: UYVY: Y 0 U 0 Y 1 V 0 U 0 Y 0 V 0 Y 1 Y 2 U 1 Y 3 V 1 U 1 Y 2 V 1 Y 3 Y 4 U 2 Y 5 V 2 U 2 Y 4 V 2 Y 5 YUV 4:2:0 formats (12 bits per pixel packed format) YV12 Y 0 Y 1 Y 2 Y 3 U 0 U 1 V 0 V 1 All the Y samples precede all the U samples, then all the V samples 15

Colour Mapping True Colour RGB values used directly for display. Indexed Colour RGB 24 bit: 16.7 million colours. Can maintain a palette of 256 most commonly used colours from the 16.7 million possible colours. For each pixel, store index into palette (8 bits). Store mapping from index to real colour only once. Other colours are approximated, typically using dithering. Uncompressed Video Data Rate Examples (CCIR 601) PAL signal: 864x625, YUV 4:2:2 20 bits/pixel, 25fps. 270Mb/s PAL signal: 864x625, YUV 4:2:2 16 bits/pixel, 25fps. 216Mb/s PAL video: 720x576, YUV 4:2:2 16 bits/pixel, 25fps. 166Mb/s (~1GByte/min) HD 1080p: 1920x1080, RGB 10bits/colour/pixel, 60fps. 3.7Gb/s (~28GByte/min) Firewire: 400Mb/s (800Mb/s) USB 2.0: 480Mb/s 16