Marketing and Advertising in Electronic Business. Dr Sherif Kamel



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Transcription:

Marketing and Advertising in Electronic Business Dr Sherif Kamel

Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski Electronic Business and Marketing New electronic marketing strategies to handle changes in the world of ebusiness Coping with the change from physical to intellectual and digital products, and processes The role of electronic marketing in handling the change from marketplace to marketspace

Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski Rules of Electronic Marketing 1. Power shift from sellers to buyers 2. Increasing speed 3. Removal of distance 4. Global reach 5. Time compression 6. Knowledge management 7. Interdisciplinary focus

Electronic Marketing Structure Electronic marketing can be classified as: Consumer-oriented Business-oriented A number of characteristics need to be addressed: emarketing technologies Customer relationship management (CRM) Supply chain management (SCM) Electronic data interchange (EDI) Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski Electronic Business Formula Electronic Business Business Intelligence Supply Chain Management EB = EC + BI + CRM + SCM + ERP Digital Economy Electronic Commerce Customer Relationship Management Enterprise Resource Planning

Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski ebusiness Formula Components Electronic Commerce (EC) It uses digital technologies such as the Internet and bar code scanners to enable the buying and selling processes Business Intelligence (BI) It refers to the gathering of secondary and primary information about competitors, markets, customers, etc Customer Relationship Management (CRM) It involves retaining both business and individual customers through strategies that ensure their satisfaction with the firm and its products Supply Chain Management (SCM) It involves coordination of the distribution channel to deliver products effectively and efficiently to customers Enterprise Resource Planning (ERP) It refers to the back office operations such as order entry, purchasing, invoicing, and inventory control It allows organizations to optimize business processes while lowering costs

Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski What is Electronic Marketing? It is the application of the Internet and related digital technologies to achieve marketing objectives Marketing consists of individual and organizational activities that facilitate and expedite satisfying exchange relationships in a dynamic environment through the creation, distribution, promotion and pricing of goods, services and ideas An electronic marketing plan is essential to be able to realize the objectives of an electronic business strategy and it depends on the creation of a clearly defined strategic process

Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski Stages of a Marketing Strategy Situation where are we now? Objectives where do we want to be? Strategy how do we get there? Tactics how exactly do we get there? Action What is our plan? Control did we get there?

Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski Business Models for Electronic Marketing Direct marketing v indirect marketing Full v partial cyber-marketing Electronic distributor v broker Electronic store v shopping mall Generalized v specialized emalls/stores Proactive v reactive strategic posture toward cyber-marketing Global v regional marketing Sales v customer support

Direct v Indirect Marketing Direct marketing Manufacturers advertise and distribute their own products to customers via Internet-based electronic store without intervention Example: Dell computers www.dell.com Indirect marketing Products are distributed through third party intermediaries such as emalls Example: Mall of America www.mallofamerica.com Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.dell.com v www.mallofamerica.com

Full v Partial Cyber-marketing Full Cyber-marketing Companies sell their products and services only through the Internet Example: Amazon www.amazon.com Partial Cyber-marketing Companies sell their products both online and offline (traditional physical stores) Example: Barnes and Noble www.bn.com Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.amazon.com v www.bn.com

Electronic Distributor v Broker Electronic Distributor Distributors are responsible for order fulfillment and guarantee Example: Dell, Amazon and Wal-Mart www.walmart.com Electronic Broker Brokers only introduce suppliers who deal with the items that the customers are looking for Example: Internet Mall, bestbookbuys www.internet.mall www.bestbookbuys.com Example: Yahoo! and Excite Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.walmart.com v www.bestbookbuys.com

www.yahoo.com v www.excite.com

Electronic Store v Shopping Mall Electronic Store Companies selling their products online Independent stores Example: British Airways www.britishairways.com Electronic Shopping Mall Used as a wide umbrella term of electronic shop and electronic store as well as a mall Example: gap www.gap.com Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.ba.com v www.gap.com

Generalized v Specialized emalls/store Generalized emalls/stores Deals with various categories of items where supply is diversified Example: Online department stores www.johnlewis.com Specialized emalls/stores Focus only on special types of items Example: books and computers www.hp.com Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.johnlewis.com v www.hp.com

Proactive v Reactive Strategic Positioning toward Cyber-marketing Proactive Company s main distribution channel is the Internet Focus is to capitalize on the benefits of cyber-marketing Reactive Traditional physical distribution channels continue to be the main mechanism Online distribution channel work as a parallel vehicle Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

Global v Regional Marketing Global Marketing Perishable products can not be provided on a global basis Example: Grocery www.peapod.com Example: Pharmacy www.walgreens.com Regional Marketing Depending on industry some of the services could have a regional extension Example: Banking Sector www.nwolb.com Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.peapod.com v www.walgreens.com

Case: Online Banking NatWest Bank

Sales v Customer Service Sales Service Sales becomes the priority of the firm and using online transactions for the generation of additional sales transactions Customer Service Customer service and customer relationship management are key issues Copyright 2006 Turban el al Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

How to attract Customers? Gaining market share through content Content should be hourly/daily/weekly updated (real time information) Attracted to come back web is changing (window shopping) Offering free information Need to build a loyal customer base Free information, products and services should be offered Example: screen savers, mouse pads, air miles, etc. Personalization Build an intelligent database about your customers (develop interest groups) Understand your customers Privacy is a key issue One time customer v returning customer Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

How to attract Customers? Support online and offline reading Page 1 is very important (opening screen is crucial) Downloading capacities is a must (speed is a decider) Web versus printed versions Cross-marketing and cross-selling Make cross references between products and services (Books) Creating an added-value website www.bn.com Be faster than your customers Easiest way to get to a product/service (user friendly search engine) One2one marketing help identify user requirements Subscribe to newsletter updates You should be always 3 clicks away from your product/service Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.wired.com

One2One Marketing One2one marketing (marketing that treats each customer in a unique way) Personalization (matching of services, products, and advertising content to individual consumers) User profile (requirements, preferences, behaviors, and demographic traits of a particular customer) Major strategies used to compile user profiles Solicit information directly from the user Observe what people are doing online Build from previous purchase patterns Perform marketing research Customer loyalty (degree to which a customer will stay with a specific vendor or brand) - eloyalty Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

One2One Marketing Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

www.one2one.com.au

Link between Business Unit and Marketing Strategy Business-unit strategy provides a context for the choices made while creating a marketing strategy Business-Unit Strategy Guidance Benchmarks Direction Marketing Strategy Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

Marketing Strategy for Pure-Play v Bricks-and-Mortar Firm Although marketing strategy development follows a similar path for both pure-play online firms and bricks-and-mortar firms, there are differences Pure-Play Online (Click-and-Mortar) Yahoo Amazon Business-unit strategy Marketing strategy Bricks-and-Mortar Barnes and Noble Gap Choices Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

Pure-Play Marketing Strategy For pure-play firms, the process is largely the same as it would be for a completely offline business Pure-Play Online businessunit strategy Marketing strategy for online business Choices - segmentation - target market selection - positioning Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

Bricks-and-Mortar Marketing Strategy Bricks-and-mortar firms must develop an online marketing strategy that complements and enhances existing offline brands and assets Bricks-and-Mortar Firm Business-unit strategy Overall Online Offline Integrated marketing strategy Marketing strategy for offline business Marketing strategy for online business Choices - same v different segment - same v different target market - same v different positioning Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

Conclusion Marketing strategy has three main components Segmentation, or identifying relevant market segments with specific needs Targeting, or choosing an attractive segment consistent with the firm s resources and goals Positioning, or strategically communicating the product s benefits to the target segment Marketing strategy for bricks-and-mortar firms differs from that of pure-play online businesses in that they must make choices in segmentation, targeting and positioning that explicitly reconcile the offline and online components of the business Copyright 2003 Marketspace LLC Copyright 2003 Rayport and Jaworski

Why Internet Advertising? Ads are always timely and updated at a lower cost Ads reach global potential buyers Online ads are cheaper Web ads can use a multiplicity of models (text, animation, audio and video) Web ads could be interactive and can address specific interest groups Television viewers are migrating to the Internet Richness of format and personalization One-2-one targeted advertising and marketing can be expensive, but it can also be very rewarding online Online marketing, enabled by the Internet, in which advertisers can interact directly with customers and consumers can interact with advertisers/vendors

DAGMAR Strategy Redeveloping marketing and advertising to fit the online global market place DAGMAR = Defining Advertising Goals for Measured Advertising Results Moving from an UNAWARENESS stage to an ACTION stage from customer perspective It is a 4-stage model to suit a newly introduced online environment

DAGMAR Strategy Unawareness Action Awareness Comprehension Conviction

Internet Advertising Models Text-based advertising Multimedia-based Advertising

Text-based advertising email is the online version of direct-mail advertising (mailing lists via email) email; no postage charges + convenient avenue for direct response (low cost global reach) email ads direct users via hyperlinks email databases are growing in value for business (LISTSERV) Bulletin boards or newsgroups can also be used in advertising and posting information Cross posting (do not apologize, it is useless)

Multimedia-based Advertising It is the primary model on the web Advertising expenditures are as follows Banner ads (55%) Banner and buttons space (standard dimensions) are rented on the web (print advertising model in magazines) Video and audio capacities are gaining grounds Banners could lead to downloads, or transport to another site with appealing features (animation and video clips) Interactive banners (speed, drop-down menus, built-in games) Banners help build brand awareness Sponsorships (40%) Sponsorships are built around partnerships by more than one company for web development Intermercials (4%) Ads that appear when a publisher s content is loading Others 1%

eadvertisements

Online Advertisements Strategies Should be visually appealing Must be targeted to specific groups or to individual consumers Should be valuable to consumers Must emphasize brands and a firm s image Must be part of an overall marketing strategy Should be competitively well designed Webcasting A free Internet news service that broadcasts personalized news and information in categories selected by the user Online events, promotions, and attractions (webinars)

Electronic Advertising Disadvantages No product-customer communications Competition is fierce No secrets Transparent environment

Important Variable in Web Ads Page-loading speed Business content Navigation efficiency Security and privacy

Passive Pull v Active Push Strategy Customers look for a website to visit if ONLY it provides helpful and attractive contents and display It is effective when it is addressing open and unidentified potential customers globally Guidance is so important Portals such as Yahoo! are effective media for advertisements, search directories and engines are available Passive Pull Strategy

Passive Pull v Active Push Strategy If customers do not visit the merchants websites voluntarily, merchants need to actively advertise to the targeted customers Sending emails and information circulars to various customers Generation of mailing lists Active Push Strategy

The emarketer Daily www.emarketer.com

Case: Proctor and Gamble (P&G) Competing via a web-based advertising strategy Problem To survive, consumer goods companies must constantly research the markets, develop new products and advertise Web advertising is critical to the welfare to all companies in the consumer goods industry P&G s business problem is how to best use its advertising budget to get the most marketing Solution P&G started to advertise on the Internet in the late 1990s By 2000, it had 72 active sites, mostly one site for each product P&G major objective is to build around each major product a community of users on the web

Case: Proctor and Gamble (P&G) Competing via a web-based advertising strategy Objectives in building and maintaining these sites: developing brand awareness and recognition (brand equity) collecting valuable data from consumers cutting down on advertising costs conducting one-to-one advertisement selling customized beauty products to individuals Results Most improvements achieved by its web advertising strategy are qualitative

Case: P&G