Acting humanly: The Turing test. Artificial Intelligence. Thinking humanly: Cognitive Science. Outline. What is AI?



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Acting humanly: The Turing test Artificial Intelligence Turing (1950) Computing machinery and intelligence : Can machines think? Can machines behave intelligently? Operational test for intelligent behavior: the Imitation Game HUMAN HUMAN INTERROGATOR? Chapter 1 AI SYSTEM Predicted that by 2000, a machine might have a 30% chance of fooling a lay person for 5 minutes Anticipated all major arguments against AI in following 50 years Suggested major components of AI: knowledge, reasoning, language understanding, learning Problem: Turing test is not reproducible, constructive, or amenable to mathematical analysis Chapter 1 1 Chapter 1 4 Outline Thinking humanly: Cognitive Science What is AI? A brief history The state of the art 1960s cognitive revolution : information-processing psychology replaced prevailing orthodoxy of behaviorism Requires scientific theories of internal activities of the brain What level of abstraction? Knowledge or circuits? How to validate? Requires 1) Predicting and testing behavior of human subjects (top-down) or 2) Direct identification from neurological data (bottom-up) Both approaches (roughly, Cognitive Science and Cognitive Neuroscience) are now distinct from AI Both share with AI the following characteristic: the available theories do not explain (or engender) anything resembling human-level general intelligence Hence, all three fields share one principal direction! Chapter 1 2 Chapter 1 5 What is AI? Thinking rationally: Laws of Thought Normative (or prescriptive) rather than descriptive Systems that think like humans Systems that think rationally Systems that act like humans Systems that act rationally Aristotle: what are correct arguments/thought processes? Several Greek schools developed various forms of logic: notation and rules of derivation for thoughts; may or may not have proceeded to the idea of mechanization Direct line through mathematics and philosophy to modern AI Problems: 1) Not all intelligent behavior is mediated by logical deliberation 2) What is the purpose of thinking? What thoughts should I have out of all the thoughts (logical or otherwise) that I could have? Chapter 1 3 Chapter 1 6

Acting rationally Rational behavior: doing the right thing The right thing: that which is expected to maximize goal achievement, given the available information Doesn t necessarily involve thinking e.g., blinking reflex but thinking should be in the service of rational action Aristotle (Nicomachean Ethics): Every art and every inquiry, and similarly every action and pursuit, is thought to aim at some good Potted history of AI 1943 McCulloch & Pitts: Boolean circuit model of brain 1950 Turing s Computing Machinery and Intelligence 1952 69 Look, Ma, no hands! 1950s Early AI programs, including Samuel s checkers program, Newell & Simon s Logic Theorist, Gelernter s Geometry Engine 1956 Dartmouth meeting: Artificial Intelligence adopted 1965 Robinson s complete algorithm for logical reasoning 1966 74 AI discovers computational complexity Neural network research almost disappears 1969 79 Early development of knowledge-based systems 1980 88 Expert systems industry booms 1988 93 Expert systems industry busts: AI Winter 1985 95 Neural networks return to popularity 1988 Resurgence of probability; general increase in technical depth Nouvelle AI : ALife, GAs, soft computing 1995 Agents, agents, everywhere... 2003 Human-level AI back on the agenda Chapter 1 7 Chapter 1 10 Rational agents An agent is an entity that perceives and acts This course is about designing rational agents Abstractly, an agent is a function from percept histories to actions: f : P A For any given class of environments and tasks, we seek the agent (or class of agents) with the best performance Caveat: computational limitations make perfect rationality unachievable design best program for given machine resources Chapter 1 8 Chapter 1 11 Philosophy Mathematics Psychology Economics Linguistics AI prehistory logic, methods of reasoning mind as physical system foundations of learning, language, rationality formal representation and proof algorithms, computation, (un)decidability, (in)tractability probability adaptation phenomena of perception and motor control experimental techniques (psychophysics, etc.) formal theory of rational decisions knowledge representation grammar Neuroscience plastic physical substrate for mental activity Control theory homeostatic systems, stability simple optimal agent designs Chapter 1 9 Chapter 1 12

Chapter 1 13 Chapter 1 16 Chapter 1 14 Chapter 1 17 Chapter 1 15 Chapter 1 18

Chapter 1 19 Chapter 1 22 Chapter 1 20 Chapter 1 23 Unload any dishwasher and put everything away Chapter 1 21 Chapter 1 24

Unload any dishwasher and put everything away Chapter 1 25 Unintentionally funny stories One day Joe Bear was hungry. He asked his friend Irving Bird where some honey was. Irving told him there was a beehive in the oak tree. Joe threatened to hit Irving if he didn t tell him where some honey was. The End. Henry Squirrel was thirsty. He walked over to the river bank where his good friend Bill Bird was sitting. Henry slipped and fell in the river. Gravity drowned. The End. Once upon a time there was a dishonest fox and a vain crow. One day the crow was sitting in his tree, holding a piece of cheese in his mouth. He noticed that he was holding the piece of cheese. He became hungry, and swallowed the cheese. The fox walked over to the crow. The End. Chapter 1 26 Unintentionally funny stories Joe Bear was hungry. He asked Irving Bird where some honey was. Irving refused to tell him, so Joe offered to bring him a worm if he d tell him where some honey was. Irving agreed. But Joe didn t know where any worms were, so he asked Irving, who refused to say. So Joe offered to bring him a worm if he d tell him where a worm was. Irving agreed. But Joe didn t know where any worms were, so he asked Irving, who refused to say. So Joe offered to bring him a worm if he d tell him where a worm was... Chapter 1 27