TOOL: THE WALT DISNEY CIRCLE - REFINING PERSONAL AND CORPORATE GOALS



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goal (or during the operation)? Which resources do you have to mobilize to deal with these barriers and limitations?" This process can be even more refined by relating each of the questions 2-7 to SELF and to OTHERS, e.g. "What would you see, hear, smell, taste, feel when you reached your goal? What is a concrete example?" (SELF) and "What would others see, hear, smell, taste, feel when you reached your goal? What is a concrete example for others?" (OTHERS). The questions can also be rephrased for a team exercise or the analysis of an organisational strategy. Your task as a consultant in carrying out a T.O.T.E. interview is to adapt the idea to the language of the client and to take an outside perspective, particularly when the client is unable to develop alternative options for changing behaviour. TOOL: THE WALT DISNEY CIRCLE - REFINING PERSONAL AND CORPORATE GOALS (Adapted from: R. Dilts) Walt Disney has been known as one of the most outstanding and most successful business leaders of the 20th century. Like Bill Gates, the founder of Microsoft, he has not only influenced our way of processing information he has also changed the way we perceive reality. The secret of his nearly unlimited creativity - unconscious to him - has been moulded into a model that can be applied to any personal and organisational planning operation. The Circle of Creativity was developed by R. Dilts based on the successful strategies of Walt Disney. The approach was developed through individual interviews with friends and colleagues of Disney. It is a model for effective and creative development of personal and professional plans. It also helps in the transformation of an idea to a plan. The model is based on the idea that we can separate any planning process into three stages - the DREAMER, the REALIST and the CRITIC. The dreamer is the part in any person or the person in any planning team that is able to creatively develop new ideas, whether they are realistic or not. Without the dreamer, there would be no innovation. The realist is the actual planner, or the technocrat. He knows all procedures and is able to make a detailed plan out of a dream. The critic looks for what could go wrong with the plan and cares about risks. He provides input for new dreams. What we usually do is to mix all three stages once we start planning. That means, we often prevent the creativity of the dreamer to develop by immediately engaging the critic. Or, we never come to grips with the risks of the project by staying in the dreamer phase. 19

Dreamer Critic Realist Figure 4: The Walt-Disney-Circle The exercise can be used for refining personal as well as for corporate goals. The questions remain the same but only shift in their focus This model of Walt Disney s unconscious creativity processes has been described by Robert Dilts in his book "Strategies of Genius - Part I". He tells the story of a business leader who was able to step into different states according to the needs of the moment. In the DREAMER state he was able to develop his visions, in the REALIST state; he translated his visions into realistic steps ("story-board"). And as a CRITIC, he was able to identify constraints and limits to his (and his staff s) plans. Phase 1: Dreamer ("What Do I/We Want To Do?") The attitude of the dreamer is: "Anything is possible". In this phase of the planning, it is not necessary to look for the realisibility of the goal, neither do we need to look for constraints. Questions: What do you want to do? The goal is to: Why do you want to do it? The purpose is: What are the benefits? The beneficial effects of this will be: 20

How will you know that you have achieved the benefits? Evidence of the benefits will be: When can you expect to get them? The benefits can be expected when: Where do you want this idea to get you in the future? This idea will lead to: Phase 2: Realist ("How Do I/We Want To Do It?") The attitude of the realist is: "As if the dream was realisable". In this phase of the planning, don t look for constraints. Questions: When will the overall goal be completed? The overall timeframe for reaching the goal is: Who will be involved (assign responsibility and secure commitment from people who will carry out the plan.)? 21

The chief actors: How - specifically - will the idea be implemented? The first step will be: The second step will be: The third step will be: What will provide on-going feedback to show you whether you are moving toward or away from the goal? An effective source for on-going feedback will be: How will you know that the goal is achieved? I/We will know that the goal has been reached when: Phase 3: Critic ("What Could Go Wrong?") The attitude of the critic is to consider: "What problems may occur, and how do we deal with this?" Questions: Who will this new idea affect and who will make or break the effectiveness of the idea? 22

The people most affected by this plan are: What are their needs? Their needs are: Why might someone object to this plan or idea? Someone might object to this plan if: What positive gains are there in the present way(s) of doing things? The present way of doing things has the following positive effects: How can you keep those things when you implement the new idea? These positive gains will be preserved by: When and where would you NOT want to implement the new idea? I/We would not want to implement this plan if: What is currently needed or missing from the plan? What is currently needed or missing from the plan is: 23

Phase 4: Going through the Circle Again From each of the three perspectives, what is a How question you could ask in relation to what is needed or missing? For example, the critic may have formulated: "I/We have not enough information to know whether the achievement of the plan is realistic". Dreamer How can we get the information we need? We can get the information by: Realist How would we specifically go about doing this? We would need to: Critic How will we know if we have enough information? We will know by: You might go the circle several times, until you are satisfied with the results. Usually, by doing several rounds, the original goal gets broken down into realisable steps. As Robert Dilts put it, if your strongest critics say "Go for it!", then you know that your plan has a real chance. 24