Animation: The Story. Character and Narrative Structure Ideas for Writing Basics of the Script



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Animation: The Story Character and Narrative Structure Ideas for Writing Basics of the Script

Elements of a good story. Goal: To evoke a strong emotional response from the audience. Necessary basics: Setting, character, conflict, and satisfying resolution. Interesting characters: The viewer should care for or be challenged by the characters. Conflict: The audience should relate in some fashion to the conflict.

Narrative structure. The most applied and well-known story structure dates back to Poetics by Aristotle; it is still one of the best written works about story. Consider the three-act structure: ACT I: Setup the story; introduce setting, characters, status quo, and then the catalyst. ACT II: The conflict rises, and the crisis or turning-point occurs. ACT III: Climax and resolution (denouement).

Characters and conflict. Good character development creates and reveals motivation. The catlalyst and other obstacles to a character s motivation create the conflict. Conflict in turn changes the character. (epiphany -- point of realization) The audience should relate emotionally to the conflict and change in the characters. (catharsis -- emotional release)

Tips for interesting conflict. Build the characters as much as possible and lock the conflict early in the story. Each scene should also advance the plot and increase the conflict. Types of conflict: man versus man (society or others), man versus himself, man versus nature. ( Man can be male, female, or even other creature or object, particularly in animation.) Conflict may be physical, mental, spiritual, or emotional, or a combination of these.

The resolution. Some type of resolution needs to occur to satisfy the audience. Happy endings are most popular, of course, but a sad or tragic ending will still satisfy the need for resolution and may better fit the goal of the story. Denouement -- falling action, wrapping up any subplots or loose strings.

Writing for animation. Animation is mainly a visual medium, so show don t tell. Shoot for storytelling through action. Dialogue and sound are still important but should be considered carefully with the visual aspect in mind.

Writing process. Pre-writing: free exposition of ideas to brainstorm about the following: Character background, setting, conflict, resolution. Outline for structure. Form three act structure and devise plot points. Actual writing. Treatment, scene breakdown, then script. Revision.

Developing ideas. Research: Consider personal experiences; novels, magazines, comics, short stories; movies, plays, television; history, dreams, myths. Brainstorming: Create a list for several ideas including characters, setting, motivation, and a couple obstacles for each. Story premise (concept sentence): Literal: It is a story about a little girl on a subway late at night who murders a frustrated, solitary man who ignores her. Deeper, figurative: Adults should pay more attention to needy children. Typical Hollywood premise: You may be beautiful and popular if you only take off your glasses.

Checklist and pitfalls. Does the story seem to work? Does it have good structure? (Beginning/middle/end?) Is it a good visual story? (Good for 3-D animation?) Is it clever or original? Is the motivation of the characters clear to the audience? Does the audience relate emotionally?

Other things to be careful: Obvious linear progression. Stereotypical, contrived, or 2-D characters. Non-human characters in a human world. Characters and conflict appropriate for 3-D animation. Dream sequences and flashbacks. Dialogue. Cramming too much. Superficial action (murders, weapons, etc.)

Short Story Examples: The 55 Fiction Contest Bedtime Story Careful, honey, it s loaded, he said, re-entering the bedroom. This for your wife? No. Too chancy. I m hiring a professional. How about me? He smirked. Cute. But who would be dumb enough to hire a lady hit man. She wet her lips, sighting along the barrel. Your wife. - Jeffrey Whitmore

Short Story Examples: The 55 Fiction Contest Grandma Meets the Ax Murderer The crazed ax-murderer approached the house. Having ravaged the entire neighborhood, his sack of booty was almost full. Alone inside, the old woman sat knitting. The murderer raised his blood-stained ax and rang the porch doorbell. Slowly, she opened the door and peered into his face. Trick or treat! the little boy shouted. - Diane Elliot

Basic scripting. Format: plain-type (courier) on 8 1/2 x 11 paper. Composed of scenes, master scene described (specific shots not usually included). Slug line: INT/EXT, LOCATION, TIME Brief but vivid descriptions of scene to the full width of the margins. Dialogue blocked with each character s name above. (CAPS when introduced.) Focus on presenting the story through character development, action, careful dialogue, and avoid directing the film in the script.

Sources and additional material. Aristotle, Poetics, 350 B.C. Blacker, Irwin R., The Elements of Screenwriting, Macmillan, 1986. Trotter, David, The Screenwriter s Bible, Silman James Press, 1994. Maestri, George, Character Animation 2: Advanced Techniques, New Riders, 2002. Coleman, T., Sheridan, S., and Vogel, N., Maya 2: Character Animation, New Riders, 2000. Moss, S., The World s Shortest Stories, Running Press, 1995.