Orchestrating Mobile Application Ecosystems



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Orchestrating Mobile Application Ecosystems Application Stores and Beyond... Ankur Tarnacha, PhD Research Analyst, IDC, USA

Early 2000 s in the US The Reign of Mobile Voice Multimedia capability of phones Colorful Screens, Camera, SMS, and Limited Location Capabilities and Bluetooth/USB Connectivity Mobile Content was primarily defined as Ringtones, Ring-back Tones, Wallpapers User-Generated Content: Messaging (mostly SMS) Email Access and extending the computer Mobile Network Operator centric model Operator Subsidized Phones Crippled Connectivity: Bluetooth, Wifi, and 2.5 G networks Operators Experimenting with ARPU opportunities

Mobile Applications: An Import From Passive to Active Content: Mobile Applications A Non-American Concept Device OEMs Experience in International Mobile Markets Qualcomm s BREW (Binary Runtime Environment for Wireless) 2001 Launch as a framework for OTA Application Deployment Foster Qualcomm s CDMA handset and operator Ecosystem Mostly Low-End Games Sun s open mobility push: J2ME (Java ME) Success in international markets spill s into the US RIM s Blackberry and proprietary Java implementation Symbian and Windows Mobile Smartphone penetration limited

Mobile Applications Value Chain 50% Revenues Developer Testing Agencies (Code Porting, Translation, Testing, and Application Look & Feel) Application Publisher / Aggregator OEM / Platform Catalogs OEM 1 OEM 2 OEM 3 Network Operator Decks MNO 1 MNO 2 MNO 3 End User Customer Ownership MNOs - Device Branding - Phone Subsidies - Functionality Control

Value Proposition The Dorm Room Wave of Application Development Technophiles, Hobbyists, and Students Many platforms to develop for Too many devices with continuously updated firmware Plethora of distribution channels Operator device branding Skyrocketing application testing costs Severe Market Fragmentation Device-level Variety OS-level Variety Operator-level Access Variety

Challenges of the Mobile ISV From Hobbyist to Entrepreneur Where s the money? Are the development, versioning and testing costs sustainable? How to control the bite of the middle men? Where are the promised volumes? Are the consumer willing to pay? What's the best price? Are the operators serious? The painful realizations of the budding Mobile ISVs Its who you know Never depend on any one platform, operator or channel Applications have seasons Application version upgrades is a loosing proposition Few big application and content aggregators dominate

Mobile Application Ecosystems Apple s iphone A Definitive American Smartphone! Touch Screen and Move to Software Marketing Machine Developer Engagement Becomes Red Hot! Other Smartphone Platforms Gain Steam Google s Android and RIM Blackberry OS Vibrant Platform Ecosystems: Developer Communities App Dev Tool Kits Rewarding Best-of-Breed Applications Best Practices for App Visibility Negotiating Operator Policies Streamlined Revenue Sharing and Business Model Manage Ecosystem for Platform Dominance!

Application Platforms and Stores Platform Vendors become Platform Promulgators From 50-50 to 80-20 Direct Operator Engagement Integrated Billing Systems and Pricing Control Leveraging Traditional Media (TV, Magazines, Events ) Centralized Application Testing and Certification Application Stores solve the supply-chain inefficiencies Application Stores solve the supply-chain inefficiencies Apple s App Store Google s Android Market RIM s Blackberry App World Sun s Java Store Symbian Foundation Horizon (Store-of-Stores)

Has Fragmentation Disappeared? Not altogether Powerful ally: Platform Promulgator Tied fate, A seat at the table Increased visibility Mobile ISVs facing new, yet similar challenges More platforms and App Stores to Come Testing and Certification can still be costly Only Few Niches Lucrative (Games and Entertainment) Smartphone penetration is still low Application Portfolio Across Additional Platforms More Fragmentation!

What About Revenue Opportunities? Growing Acceptance and Market Size Consumer Appetite for Free Applications Why update? Software tends to $0 Many Similar Underpriced/free Applications Hardly any Customer Lock-in Developer Burnout and Mobile ISV Consolidation How can we monetize? How can we scale? Are platform promulgators really interested in updates? Can we explore new business models? Ad or Subscription Based Models

Orchestrating the Mobile Ecosystem 1. Keep it Simple and Accessible 2. Developer Engagement: Awards, Events, Best-Practices 3. Show the Money and Profitability: 80-20 will Dwindle Soon 4. Explore Advertising and Subscription based revenue opportunities 5. Balance Quantity with Quality 6. Deal Directly with the select Best-of-Breed Mobile ISVs 7. Tackle the Mobile ISV Burnout

The Future of Mobile Ecosystems Platform Promulgators as Stewards of Business Ecosystems Signs of Healthy Ecosystems Productivity (Market Share and Innovation) Robustness (Survival Rates) Niche Creation (Variety) A Carrot and Stick approach Ecosystem Membership Incentives Certify to Manage (Applications and Mobile ISVs) Ecosystem Challenges Ahead Background Applications The Mobile Browser Mobile Operators and Software-as-a-Service Macro-Economic Recession!

Questions? Ankur Tarnacha atarnacha@idc.com +1-508-988-7591