DGMA Handbook 1
Table of Contents Page Faculty/Staff Directory 3 DMA Links 3 Digital Media and Animation Department 4 The Visual Impact Club (VIC) 5 Game Development Club (GDC) 5 Student Shows 6 DMA Cage Rules 6 Curriculum Sheet (325) 7 Curriculum Sheet (641) 8 Gen Ed Silos 9 2
DIGITAL MEDIA AND ANIMATION DEPARTMENT Faculty/Staff Directory Brackett, Tammy (Chair) Engineering Tech. Bldg, Rm.365, Ext 4659 bracket@alfredstate.edu Goodwin, Marsha (Secretary) Engineering Tech. Bldg, Rm.360, Ext 4696 goodwims@alfredstate.edu Bernagozzi, Jason Engineering Tech. Bldg, Rm.389, Ext 4675 bernagj@alfredstate.edu Hover, Sandra BerrySS@alfredstate.edu Neuberger, Lawrence Engineering Tech. Bldg, Rm.301, Ext 4694 neuberl@alfredstate.edu Pennisi, Constance Engineering Tech. Bldg, Rm.313, Ext 4693 pennconn@alfredstate.edu Schwartz, Jeremy Kozub, Amanda Engineering Tech. Bldg, Rm.311, Ext 4682 schwarj@alfredstate.edu Engineering Tech. Bldg, Rm.310, Ext 4699 kozubam@alfredstate.edu LINKS: DGMA website DGMA Facebook http://web.alfredstate.edu/dgma/ "like Digital Media Animation at Alfred State." DGMA Wordpress http://dmaexample.wordpress.com portfolio Wordpress portfolio is a resource to share work with professors and fellow students. 3
DIGITAL MEDIA AND ANIMATION DEPARTMENT The Digital Media and Animation department offers Associate of Applied Science and Bachelor of Science degrees in digital media and animation. DEPARTMENT MISSION The Digital Media and Animation department at Alfred State prepares graduates for immediate employment or continued educational opportunities in a range of design and technology-related disciplines. The department provides quality technical education that integrates theory and practice with a foundation in the arts and sciences. FACILITIES Digital Media and Animation Studios - Students in DMA programs have access to a large traditional studio space for foundations in traditional materials, figure drawing, and 2D and 3D design. They also have access to a highly sophisticated computer lab that provides industry standard capability in 2D graphics, Web design, interactive media, motion graphics, 2D and 3D animation. Students enrolled in a DMA degree program have 24-hour access to these studios. A sound production studio with industry standard software and hardware is also available for students to use for class projects. Other Equipment and Software - Digital cameras, digital audio recorders, HD video cameras, and other pieces of high-end equipment are available for students to sign out. All entering students in the digital media and animation programs are required to purchase a laptop computer. The laptop enables students to have access to program-specific software via the wireless network on campus. DEPARTMENT PROGRAMS Digital Media and Animation (AAS) Digital Media and Animation (BS) 4
DIGITAL MEDIA AND ANIMATION VISUAL IMPACT CLUB PURPOSE I. One of the main objectives of the Visual Impact Club (VIC) is diversity. Along with diversity comes: A. A sense of variety and a point of difference. B. Traveling far and near also enables the sense of outside views and a variety that is reached by actually viewing live. C. The ability to explore cultures exposes members to current exhibits and opens them to new cultures. II. Another objective is the chance to experience the community and the life at Alfred State College. A. Provides support from peers and a connection with the school. B. Allows assistance for members in finding adequate information concerning internships and career possibilities. C. Assist members in discovering and gaining information about institutions of higher learning and possible prospects for transferring. D. Lets members experience the art in life and the life in art. MEMBERSHIP Any student who is interested to be a member of the Visual Impact Club needs to be enrolled at SUNY College of Technology at Alfred participating in any curriculum. MEETING First meeting will be announced. TRIPS Possible yearly trips: Buffalo, Rochester, Corning, and New York City. GAME DEVELOPMENT CLUB PURPOSE The Game Development Club is a dedicated group of students with the desire to analyze, create and distribute video games. Participants work collaboratively to design gameplay concepts and experiment with games technology. MEMBERSHIP Open to any Alfred State College student in any curriculum MEETING First meeting will be announced. 5
DIGITAL MEDIA AND ANIMATION STUDENT SHOWS At the end of the academic year there is a Digital Media and Animation Student Show in the gallery of Hinkle Library. The students of the Digital Media and Animation program are invited to display their work, traditional and computer generated during the school year. DMA CAGE SET 389 Hours: Check Cage door for Hours By signing out equipment from the cage you are agreeing to the following RULES. Failure to follow the these rules can result in loss of cage privileges, a grade of incomplete for studio courses, and payment of replacement cost for lost of damaged equipment. Students are responsible for the replacement cost of any equipment lost, stolen, or damaged while signed out in their name. Students signing out equipment MUST be enrolled in a DMA studio course that requires the use of the requested equipment. Students who have fulfilled all DMA coursework but are still taking classes on campus may NOT sign DMA equipment out of the cage. Students may not trade equipment or hand it off to another student without returning it to the cage first. Equipment may be checked out for a 24 hour period ONLY. If you need more time you need to bring it back and sign it out again. (only if there is low demand for this equipment) Equipment can be signed out Monday Friday. Equipment must be returned within 24 hours from the time you checked it out or on Monday if checked out on Friday. Students will be denied the opportunity to re-sign out a piece of equipment during times of high demand for that equipment, or if they have already signed it out twice in a row. Students are responsible for charging / re-charging batteries prior to returning the equipment, supplying their own AA batteries, USB cables, and SD cards for equipment that requires them. All equipment MUST be returned to the cage prior to the end of the semester and prior to any break. Students who wish to sign out equipment over a break must get permission from the department chair. 6
Digital Media and Animation - Associate of Applied Science Student's Name ID Number!!Entry Date!!!!!Advisor! Core Curriculum Courses Liberal Arts/ Required Courses General Education 1 DGMA 1403 Computer Animation I 3 COMP 1503 Freshman Composition 3 15 S DGMA 1423 Intro. To Visual Communication 3 DGMA 1413 Foundations Form/Space Relat. 3 E DGMA 1333 Survey of Animation Visual Eff. 3 M 2 DGMA 2403 Intro to 3D Animation 3 15 FNAT 2423 3D Design/Color 3 MATH xxx3 Gen. Ed./Mathematics 3 Mathematics E FNAT 2433 Figure and Motion 3 FNAT 1313 Art History 3 The Arts S 3 DGMA 3403 Intermediate 3D Animation 3 SOCI1163 General Sociology 3 Social Sciences 15 T DGMA 3203 Interactive Authoring 3 GENS xxx3 Gen. Ed./Natural Sciences 3 Natural Sciences LITR 2603 Introduction to Literature 3 Humanities E 4 DGMA 4443 Advanced 3D Animation 3 SPCH 1083 Effective Speaking 3 Communications* 18 R DGMA 4103 Interactive Design 3 LITR!2813 Introduction to Film 3 (Comp. + Speech) FNAT 3513 Art History II 3 COMP 3703 or 5703 Technical Writing I or II 3 Curriculum Core 36 Liberal Arts 33 General Education - 6/10 Total 63 Updated -02/2015 To meet graduation requirements, a student must have: 1. Completed a minimum of 63 credit hours 2. Completed 30 credit hours of Liberal Arts/Humanities and 36 credit hours of curriculum courses. 3. Attained a 2.0 grade point average in major courses (DGMA+FNAT). 4. Attained a minimum overall index of 2.0 along with other requirements as stated in the College Academic Regulations. 5. Approval of department faculty. 6. Completed at least one course from 5 of the 10 SUNY General Education Knowledge and Skill Areas (7 of 10 for the BS program). Note: Entry level of student into Math and Composition/Literature sequences is a function of student s high school preparation and Mathematics and English placement examinations. 7
Digital Media and Animation - Bachelor of Science Student's Name ID Number!!Entry Date!!!!!Advisor! Core Curriculum Courses Liberal Arts/ Required Courses General Education S 1 DGMA 1403 Computer Animation I 3 COMP 1503 Freshman Composition 3 15 DGMA 1423 Intro. To Visual Communication 3 DGMA 1413 Foundations Form/Space Relat. 3 DGMA 1333 Survey of Animation Visual Eff. 3 E 2 DGMA 2403 Intro to 3D Animation 3 15 FNAT 2423 3D Design/Color 3 GEMA xxx3 Gen. Ed./Mathematics 3 Mathematics FNAT 2433 Figure and Motion 3 FNAT 1313 Art History 3 The Arts M 3 DGMA 3403 Intermediate 3D Animation 3 SOCI 1163 General Sociology 3 Social Sciences 15 DGMA 3203 Interactive Authoring 3 GENS xxx3 Gen. Ed./Natural Sciences 3 Natural Sciences LITR 2603 Introduction to Literature 3 Humanities E S T E 4 DGMA 4443 Advanced 3D Animation 3 SPCH 1083 Effective Speaking 3 Communications* 18 DGMA 4103 Interactive Design 3 LITR 2813 Introduction to Film 3 (Comp. + Speech) FNAT 3513 Art History II 3 COMP 5703 Technical Writing II 3 5 DGMA 5103 Production I 3 ELEC xxx3 Liberal Arts Science Elective 3 15 DGMA 5603 Interactive Media 3 SOCI 5213 Science Technology Society 3 DGMA 5403 Adv. Modeling, Texturing, Lighting 3 6 DGMA 6103 Production II 3 ELEC xxx3 Gen Ed./LAS Elective 3 15 DGMA 6203 Motion Graphics 3 ELEC xxx3 LAS Elective (UPPER LEVEL) 3 Choose DGMA 6413 Advanced Animation 3 GEFL or GEOW DGMA 7203 Senior Seminar 3 ELEC xxx3 Liberal Arts Science Elective 3 15 7 DGMA 7403 Senior Studio Project I 3 ELEC xxx3 Liberal Arts Science Elective 3 DGMA 3113 Studio Tokyo (add 3 upper level credits) 3 Or DGMA 7503 Internship in DMA (upper level) 3 R 8 DGMA 8106 Senior Studio Project II 6 ELEC xxx3 Liberal Arts Science Elective 3 Choose 15 DGMA 8103 Portfolio 3 ELEC xxx3 Gen. Ed./LAS Elective 3 GEAH or GEWC Curriculum Core (63 Required) 63 Liberal Arts (60 Required) 60 General Education - 8/10 Upper Level (45 Required) 45 Total 123 Updated - 02/2015 8
ALFRED STATE COURSES THAT FULFILL GEN ED SUNY LEARNING OUTCOMES KNOWLEDGE AND SKILL AREAS 1 Mathematics 2 Natural Sciences 3 Social Sciences 4 American History 5 Western Civilization 6 Other World Civilizations 7 Humanities 8 The Arts 9 Foreign Languages 10 Basic Communications Waiver Waiver Waiver Waiver Waiver Waiver Waiver Waiver Waiver Waiver MATH 1033 MATH 103416 MATH 1054 MATH 1063 MATH 1084 MATH 1113 MATH 1123 MATH 1143 MATH 1323 4 MATH 1423 6 MATH 2003 MATH 2043 MATH 2074 MATH 2094 MATH 2124 MATH 2133 MATH 2153 MATH 3104 1 MATH 4114 1 MATH 611416 MATH 7113 MATH 7123 MATH 6104 17 ANTH 1013 ANTH 522314 ECON 1013 ECON 1033 12 ECON 2023 1 EDUC 2013 PLSC 1043 PSYC 1013 PSYC 1023 PSYC 1033 12 PSYC 1053 PSYC 1063 PSYC 1083 6,1 PSYC 2093 PSYC 5103 SOCI 1163 SOCI 1183 SOCI 1193 SOCI 1223 SOCI 1233 SOCI 1243 SOCI 5213 HIST 1143 HIST 2153 PLSC 1043 HIST 1113 ANTH 1013 19 ANTH 3113 4,9 ANTH 5113 10 ANTH 5333 19 HIST 2133 4, 1 HIST 5133 13 PLSC 1053 PLSC 1183 1 SOCI 1193 3 LIT 2603 1 LITR 2033 LITR 2343 LITR 2503 5 LITR 2603 LITR 2703 LITR 2813 LITR 2900 LITR 2903 LITR 2913 LITR 3133 14 LITR 3233 LITR 333316 LITR 4333 LITR 7003 7 PHIL 1073 PHIL 2013 11 PHIL 2173 PHIL 2900 PHIL 6033 6 PHIL 6053 6 RELG 7003 8 HUMN 2114 18 ART 1013 1 FILM 3113 14 FNAT 1013 FNAT 1023 FNAT 1133 14 FNAT 1303 6 FNAT 1313 FNAT 2413 FNAT 2423 FNAT 2433 FNAT 2443 14 FNAT 2900 FNAT 3513 LITR 3133 14 FNAT 3413 17 FNAT 4413 17 ITAL 1303 8 SPAN 1203 3 SPAN 2203 7 ITAL 2303 14 JAPN 120316 JAPN 2203 17 AGN 1303 1 AGPS 1103 AGPS 2203 AGSC 2304 1 AGSC 4913 1 ANSC 2013 1 BCHM 3444 1 BCHM 4543 1 BCHM 4545 1 BIOL 1104 BIOL 1114 4 BIOL 1143 1 BIOL 1223 18 BIOL 1303 11 BIOL 1304 6 BIOL 1404 BIOL 1813 1 BIOL 2204 BIOL 2303 BIOL 2504 BIOL 2703 4 BIOL 2803 BIOL 4254 BIOL 4403 BIOL 4534 1 CHEM 1003 1 CHEM 1013 CHEM 1114 3 CHEM 1514 13 CHEM 1614 1 CHEM 1984 CHEM 2124 3 CHEM 2614 1 CHEM 2984 CHEM 3414 1 CHEM 3514 CHEM 4524 HLTH 1013 14 HLTH 1313 11 HORT 1313 1 HT 1313 1 NASC 1003 NASC 1043 4 NASC 2003 PHYS 1024 PHYS 1044 PHYS 1064 PHYS 2023 PHYS 2044 PHYS 2064 PHYS 3064 PHYS 8013 GEMA GENS GESS GEAH GEWC GEOW GEHU GEFA GEFL GEBC Courses transferred in for General Education credit are denoted by GEXX 1 Courses Deactivated 15 Effective Spring 2012 2 Business Communications satisfies the oral component for two year business degrees only 16 Effective Fall 2012 3 Effective Fall 2002 17 Effective Spring 2013 4 Effective Fall 2004 18 Effective Fall 2013 5 Effective Spring 2005 19 Effective Fall 2014 6 Effective Fall 2006 7 Effective Spring 2007 8 Effective Fall 2008 9 Replaced by ANTH 5113 10 Effective Spring 2009 11 Effective Fall 2009 12 Effective Spring 2010 13 Effective Fall 2010 14 Effective Summer 2011 COMP 1503 BUAD 2033 2 COMP 1503 SPCH 1083 COMP 1503 SPCH 5083 COMP 3503 BUAD 2033 2, 15 COMP 3503 SPCH 1083 15 COMP 3503 SPCH 5083 15