Four Step Model. Story Listening. Expressing Empathy. Appreciative Inquiry. Design Thinking. Design Thinking. Peter Drucker



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REDESIGNING CLASSROOMS FOR LEARNING INNOVATION IN ACTION Bob & Megan Tschannen-Moran Email: info@schooltransformation.com Download: www.schooltransformation.com Center for School Transformation Four Step Model Story Listening Design Thinking Initiate What is the focus? Aspiring, focusing & framing Clarifying Expressing Empathy Appreciative Inquiry Innovate What will be? Choosing, prototyping & engineering Co Constructing Positive Core Inquire What gives life? Noticing, valuing & understanding Appreciating Design Thinking Imagine What might be? Visualizing, expressing & brainstorming Envisioning Design Thinking Peter Drucker The best way to predict the future is to create it! An exploratory process that opens new horizons and uncovers previously overlooked possibilities for constructing better products, approaches, and organizations through positive discourse. 1

Stanford d.school The Deep Dive IDEO: The Innovation Company Paired Interviews Design Thinking Formula What struck you about IDEO? What can schools learn from IDEO? INNOVATION = INSPIRATION + IDEATION + IMPLEMENTATION Inspiration Observing people and understanding their experiences so as to uncover latent Values Needs Behaviors Desires Tim Brown There is no algorithm that can tell us There is no algorithm that can tell us where inspiration will come from and when it will hit. But observation, empathy, and collaboration are all ways to prepare the mind to find it. 2

Ideation Visualizing new directions and designing new offerings Émile Chartier Nothing is as dangerous as an idea when it is the only one you have. Better Brainstorming Go for quantity, not quality Combine, build, and jump Think outside the box Withhold judgment or evaluation Write down and number ideas Leverage the space Get physical Albert Einstein If at first an idea is not absurd then there is no hope for it. Implementation How Do We Make It Happen? Innovating solutions into being Clarity of Purpose SMART REACH Goals (Specific, Measurable, Actionable, Realistic, Time-framed) (Respectful, Enjoyable, Appreciative, Courageous, Hopeful) Make Commitments & Requests Coaching Culture 3

Rapid Prototyping Fail often to succeed sooner. ~ Dave Kelley, IDEO Tim Brown Without constraints design cannot happen, and the best design is often carried out within quite severe constraints. Design Thinking Process Aligning Environments Engineering the Experience Understanding the Needs Innovation Culture Observing the Users Maximize Participation Make Commitments & Requests Capture Details in Writing Prototyping the Solutions Brainstorming the Possibilities Key Stakeholders Key Organizational Elements Gotcha Cultures Design Thinking Cultures 4

Building Blocks of Culture Brainstorming Exercise Ceremonies Rituals Stories Norms Metaphors Humor & Play Brainstorm ideas for making gyour school or classroom more design friendly. Experimental Design Template What Will You Do? What ideas attract you most? Why? What s your hypothesis? What experiment will you conduct to test your hypothesis when you get back to your classroom or school? Name Date Focus: Personal State Hypothesis (If Then ) Relevance to Personal Aspirations / Professional Standards Specific Steps / Activities Environmental Supports Timeline Check In on Confidence Level (0-10) Data Collection & Reporting Procedures Professional Daniel Burnham Make no small plans. They have no magic to stir humanity's blood and probably bl themselves will not be realized. Make big plans; aim high in hope and work, remembering that a noble, logical plan once recorded will never die, but long after we are gone will be a living thing, asserting itself with ever-growing insistency. REDESIGNING CLASSROOMS FOR LEARNING INNOVATION IN ACTION Bob & Megan Tschannen-Moran Email: info@schooltransformation.com Download: www.schooltransformation.com Center for School Transformation 5