AURA - Analysis Utility for Room Acoustics Merging EASE for sound reinforcement systems and CAESAR for room acoustics



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AURA - Analysis Utility for Room Acoustics Merging EASE for sound reinforcement systems and CAESAR for room acoustics Wolfgang Ahnert, S. Feistel, Bruce C. Olson (ADA), Oliver Schmitz, and Michael Vorländer (ITA) Acoustical Society of America Fort Lauderdale, Florida December 2001

Overview Introduction Look at EASE 4.0 New room acoustical simulation in EASE Algorithms Results Limitations Examples Auralization Conclusions

Application of computers in sound system design until 1965 mainly in selected cases in research centers by means of huge computers 1965-1980 Using computer chips of integrated-circuits decreases the price of pocket computers; since 1970 programable pocket computers offer first algorithms for acoustics i.e. program CASSA from Philips for calculator HP41CX, calculation routines in bar code

Application of computers in sound system design 1983, CADP1, graphic CAD for MS-DOS based program by JBL, Version 1.0 1984, CADP1, graphic CAD for MS-DOS based program by JBL, Version 2.0 1986, BOSE-Modeler, first full graphic CAD MacIntosh-based program Version 1, 1986 by K. Jacob, T. Birkle/Bose/USA 1986, CADP1, upgrade of program for VGA resolutions. First use of color for displaying variations in coverage. by Bruce C. Olson, last version 4.53 1987, Acousta-CADD, first full graphic CAD MS-DOS based program Version 1 by A. Muchimaru Altec Lansing/USA 1988, Nexo-CADD, full graphic CAD MS-DOS based program Version 1, 1988, by Nexo/France, not available anymore 1990, EASE, full graphic CAD MS-DOS based program with pop up menus Version 1, 1990, by ADA, Germany 1991, CADP2, full-graphic CAD Windows 3.1 based program, also running under Windows 95, by JBL/USA, Version 1, last version 1.25 1992, Acousta-CADD, Version 2 1993, BOSE-Modeler, Version 4 and updates

Application of computers in sound system design 1993, EASE Version 2 and updates 1996, Acousta-CADD Production terminated 1996, ULYSSES, by IFB/Germany (P. Hallstein) Version 1, now windows version 2.41 1997, CADP2 Further development stopped 1999, EASE for Windows, by W.Ahnert, R.Feistel, S.Feistel Version 3.0 for Windows 95/NT/ME/2000 2001, EASE for Windows, by W.Ahnert, R.Feistel, S.Feistel Version 4.0 with room acoustic module AURA

Room Acoustics Programs 1988, CATT-Acoustic, by Dalenbäck/Sweden Version 1, now version 7.3 1991, ODEON, by Naylor & Rindel/Denmark Version 1, now version 4.2 1994, RAMSETE, Farina/Italy, Version 1, now version 2.xx 1998-2001, CAESAR, by Vorländer - Schmitz/Aachen, Germany Version 0.12, 2001 version 0.20 2001, EASE, by Ahnert - Feistel/Berlin, Germany Version 4.0 Includes AURA, Analysis Utility for Room Acoustics

State of the art Past and future... Calculation time Room acoustical simulation Loudspeaker & diffuse field Room-acoustical simulation Virtual reality Quality

State of the art Past and future... Calculation time Room acoustical simulation Joint room- and electroacoustical simulation CAESAR + EASE AURA Virtual reality Quality

Room acoustics basics, assumptions Sound propagation in rooms is described by impulse responses (source-to-receiver) The room is considered as LTI system. Impulse responses contain all acoustic information Impulse responses can be processed to obtain single number quantities (T, C, LF,...) h(t) h(t)

Synergy EASE + CAESAR EASE - ADA Electro acoustics Speaker database Directivity DLL 3D-visualization Real-time auralization Professional support CAESAR - ITA 15 years experience Proven in two round robin tests Room acoustical parameters ray tracing Auralization hybrid simulation combining ray tracing and mirror images Scattering!

Material data base

Rough or corrugated surfaces a f c/2a f c/2a f c/2a

Random-incidence scattering coefficient ϕ loud- speaker rotation axis ϕ microphone ϑ microphone δ 1 0,8 0,6 0,4 0,2 0 60 cm 1 10 100 Frequency / khz test surface on turntable δ = 1 R specular 1 α 2

Source and room editor

1000 Hz Magnitude and Phase balloon

5000 Hz Magnitude and Phase balloon

Line Array Simulation

Line Array Simulation Direct SPL

Line Array Simulation With Baffle

Wire-frame Drawing

Rendered Drawing

Architectural Rendering

Texture Mapping in EASE

Room acoustical computer simulation Objective single number quantities CAD model + material data Simulation algorithm EARS Real-time convolution

Open Office Plan EASE Main Window

Open Office Plan Privacy Index - Audience

Open Office Plan Privacy Index - Seats

Open Office Plan Privacy Index - Information

Room acoustical computer simulation Objective single number quantities CAD model + material data Simulation algorithm EARS Real-time convolution

Impulse response calculations Ray Tracing with counting balloon Image Model method

Image sources S 1 S 12 wall 1 S wall 2 R Geometrical construction Audibility test Very expensive for high reflection orders S 21 P S 2 S S n 1 S n 1 n 2... S n 1 n 2 S... n n n2... i 1 1 n i

Image sources S 1 S 12 wall 1 S wall 2 R Geometrical construction Energy Audibility test Very expensive for high reflection time orders S 21 P S 2 S S n 1 S n 1 n 2... S n 1 n 2 S... n n n2... i 1 1 n i

Ray tracing ray source wall reflection detection distance law: ray density source detector r/ c > t max? last ray? end v n 1 v n 9 v n 8 v n 2 P detector v r v n 7 v n6 v n 3 v r0 v n 4 source v n 5 S

Hybrid models Forward audibility test of image sources Rays (cones,...) hitting a receiver can be addressed to audible image sources Dialects: Tracing of cones, triangular beams, pyramids,.. Higher Order possible but some mirror images are missed Parameter : spatial resolution calculation time distance law: analytically t = r IS /c, E ~ 1/r IS 2 (image) source r IS detector

Echogram Recording of counts and energy in time histograms t ray = r ray /c t t

Energy time curve EDT, T10, T20, T30 C80, C50 LF, LFC TS, Echo AlCons, STI, RaSTI Level etc.

Moscow Music Hall Project Editor

Moscow Music Hall Face Colors

Moscow Music Hall External Architectural Rendering

Moscow Music Hall View from Balcony

Moscow Music Hall View from Stage

Moscow Music Hall Internal Architectural Rendering

Moscow Music Hall T20 - Seats

Moscow Music Hall C80 - Seats

Moscow Music Hall Total SPL - Seats

Moscow Music Hall Center Time - Seats

Moscow Music Hall T20 Seats & Audience Areas

Moscow Music Hall Probe Investigations

Moscow Music Hall Ray Tracing

Moscow Music Hall Ray Tracing

Moscow Music Hall Ray Tracing

Binaural Impulse Response HRTF

Auralization Real-Time

Auralization Real-Time

Auralization Examples Voice Orchestra Voice Orchestra

Limitations of computer models Factors causing uncertainties sound field modeling acoustically correct model of the room? conflicting demands! diffraction? focusing? material data complex surface impedance? scattering coefficient? seats and audience? source data multiple sources? directivity of sound sources?

Advantages of EASE 4.0 computer models General items Time of calculation Import and export to and from other CAD programs Virtual acoustic Combination of statistical and wave model calculations Overall simulation Use for light simulations Sight line considerations Infrared and high frequency radiation Living room application General use of textures and tapestry

Presented at 142 nd Meeting Acoustical Society of America Fort Lauderdale, Florida December, 2001 Bruce C. Olson Acoustic Design Ahnert BCOlson@ADA-AcousticDesign.com AcousticDesign.com http://www.ada-acousticdesign.com AcousticDesign.com