KEY TO DIAGRAMS ADVANCE REIN BACK FLYING CHANGE. Appendix B: Obstacle Descriptions and Score Sheets

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1 Appendix B: Obstacle Descriptions and Score Sheets KEY TO DIAGRAMS ADVANCE REIN BACK FLYING CHANGE 1. GATE The gate is to be constructed such that the top of the gate is a minimum of 1.3 meters (4 3 ) above the ground and with 2 meters (6 ½ feet) between gate posts. The gate should swing on two hinges and have a latch that can be easily worked from horseback with one hand. (a) The gate may open either to the left or right, in conformity to the layout of the course. Flags shall denote the approach. (b) Gate shall be sturdy and provide a visual barrier. 1) A rope with a loop on the opening end may be used in lieu of a solid constructed gate. The slack in the rope gate shall not be excessive. 2) Execution: The rider shall lift up the latch and open the gate, horse and rider shall open and walk through gate. The rider shall close the gate and return the latch to the gate post. The rider s hand shall stay in contact with the gate at all times. Riders shall receive a lesser score if they let go of gate before latching it. The horse and rider may back up to close the gate. 2) RETRIEVE A LANCE FROM A BARREL (a) One open top, well-balanced and lightly weighted barrel. (b) Wooden lance, length between 3 and 4 meters (10 and 13 feet). Lance is placed in the barrel butt end down. (a) Horse and rider approach the barrel and retrieve the lance while circling the barrel, keeping the barrel on the right hand side. The rider may circle the barrel less than a full turn or a complete circuit while picking up the lance. 1) If the rider is using his right hand to guide the mount, he/she must reach across the horse to retrieve the lance with his/her left hand. Other obstacles where the lance is used to hit or skewer an object, except move a ball in a corridor, must be done with the lance across the horse to hit the object on the right side of the horse. (b) This obstacle is used in conjunction with the Knock Down Balls and/or Catch Ring, Hit a Shield, Move a Ball, and Deposit Lance. It is first in the sequence. When included in an obstacle phase, Deposit a Lance must also be included. Other obstacles are not required to be included in an obstacle phase when this obstacle is included. Additionally, for Levels 3 and 4, any other obstacle may be placed between this obstacle and Deposit a Lance (i.e., the rider continues to ride with the lance while encountering the additional obstacles). (c) If the competitor knocks the barrel over, he /she shall be penalized. (d) If the lance is dropped, the rider must dismount, retrieve, and remount with the lance before continuing the course. Failure to dismount and retrieve the lance will result in elimination. 1) Exception: Riders at the Introductory level shall not dismount. The Arena Steward or his/her crew shall pick up the lance and hold it upright for the competitor to take hold and continue the obstacle. 3) KNOCK DOWN BALLS AND/OR CATCH A RING AT VARIOUS HEIGHTS (a) Bases to support balls and/or rings. The bases shall be of varying heights between 30 cm. and 1.5 meters (12 and 60 inches). Bases should not extend significantly beyond the ball or ring placed on them. (b) Wooden lance, length between 3 and 4 meters (10 and 13 feet). 1

2 (c) Ball shape need not be round, but may include other shapes (e.g., American football.) Round balls shall be sized in accordance with the table below. (d) Metal rings shall have an inside diameter in accordance with the table below. Level Diameter of Balls Inside Diameter of Rings Introductory and Level 1 Large = approx. (12 ) N/A Level 2 and 3 Medium =approx. (9 ) Approximately - (9 ) Level 4 Small= approx. (6 ) Approximately - (6 ) (a) Rider shall knock down balls or skewer rings with the tip of the lance. (b) This obstacle is used in conjunction with Retrieve a Lance and Deposit a Lance and is placed between those obstacles. 1) Hitting the obstacle base, whether or not the ball is knocked down or ring skewered, shall receive a lesser score. 2) Knocking the base over shall receive a significantly lesser score. 3) Dropping the lance: If the lance is dropped, the rider must dismount, retrieve, and remount with the lance before continuing the course. Failure to dismount and retrieve the lance will result in elimination. 1. Exception: Riders at the Introductory level shall not dismount. The Arena Steward or his/her crew shall pick up the lance and hold it upright for the competitor to take hold and continue the obstacle. 4) HIT A SHIELD (a) A base to support a T arm should be approximately 195 cm (76 inches) square maximum at the bottom, and 50 cm. (20 inches) high, tapering to the top with a hole to accept the T arm. The T arm should be 228 cm (90 inches) above the base for a total height above the ground of 278 cm (110 inches). The T arm should be approximately 297 cm (120 inches) wide and centered over the shaft. At the ends of the arm are shields approximately 15 cm (6 inches) in diameter, or a shape circumscribed about a circle of the same diameter. The T arm shall freely rotate in the base, (b) Wooden lance, length between 3 and 4 meters (10 and 13 feet). (a) This obstacle is used in conjunction with Retrieve a Lance and Deposit a Lance and is placed between those obstacles. (b) Rider shall knock shield with the tip of the lance. 1) Hitting any part of the obstacle except the shield shall receive a lesser score. 2) Knocking the obstacle over shall receive a significantly lower score. 3) Dropping of the lance: The rider must dismount, retrieve, and remount with the lance before continuing the course. Failure to dismount and retrieve the lance will result in elimination. 1. Exception: Riders at the Introductory level shall not dismount. The Arena Steward or his/her crew shall pick up the lance and hold it upright for the competitor to take hold and continue the obstacle. 5) MOVE A BALL IN A CORRIDOR 2

3 (a) The corridor shall be about 3.7 meters (12 feet) long and consist of small fences at least 30 cm. (12 inches) in height. The long sides of the corridor shall be parallel to one another and spaced a distance of 1.8 meters (6 feet) apart. One end shall be open and the other closed by a small fence of similar construction. (b) Ball, size as indicated in table above in obstacle knock down balls or spear a ring. (a) This obstacle is used in conjunction with Retrieve a Lance and Deposit a Lance and is placed between those obstacles. (b) The horse and rider shall proceed to the open end of the corridor where the ball is placed. Rider shall guide the ball in a controlled manner by using the lance until the ball touches the closed end of the corridor. (c) If the ball leaves the corridor before touching the end, rider must exit corridor by reining back, recollect the ball and guide it back into the corridor until the ball touches the end of the corridor. (d) After the ball touches the end of the corridor, the rider shall rein back to exit the obstacle. (e) More points shall be awarded for the rider guiding the ball to the end of the corridor with precision without the ball touching the sides of the corridor. (f) Forcefully knocking the ball to the end of the corridor shall receive a lesser score. (g) If the lance is dropped, the rider must dismount, retrieve, and remount with the lance before continuing the course. Failure to dismount and retrieve the lance will result in elimination. 1) Exception: Riders at the Introductory level shall not dismount. The Arena Steward or his/her crew shall pick up the lance and hold it upright for the competitor to take hold and continue the obstacle. 6) DEPOSIT A LANCE IN A BARREL (a) One open top, well-balanced and lightly weighted barrel. (b) Wooden lance, length between 3 and 4 meters (10 and 13 feet). (a) Horse and rider approach the barrel and deposit the lance, butt end down, in the barrel with the barrel on the right hand side. The rider may circle the barrel while depositing the lance. 1) If the rider is using his right hand to guide the mount, he/she must reach across the horse to deposit the lance with his/her left hand. (b) This obstacle is used in conjunction with the Retrieve a Lance, Knock Down Balls and/or Catch Ring, Hit a Shield, and Move a Ball obstacles and is last in the sequence of those obstacles. When this obstacle is included in an obstacle phase, Retrieve a Lance must also be included. The other obstacle types are not required to be included when this obstacle is included. (c) Knocking the barrel over shall receive a lower score. (d) Failure of the lance to stay in the barrel after being placed there by rider (e.g., lance bounces out) shall receive a lower score. (e) If the lance is dropped, the rider must dismount, retrieve, and remount with the lance before continuing the course. Failure to dismount and retrieve the lance will result in elimination. 1) Exception: Riders at the Introductory level shall not dismount. The Arena Steward or his/her crew shall pick up the lance and hold it upright for the competitor to take hold and continue the obstacle. 7) BRIDGE (a) The bridge should be made of wood and be of solid construction. (b) Minimum width: 1.5 meters (5 feet); Minimum length: 3 meters (10 feet). (c) The bridge shall rise from flush with the ground on either end to a minimum height at center of 20 cm (8 inches). (d) Rails may be affixed to both sides of the bridge. When included they shall be a minimum of 30 cm. (12 inches) and a maximum of 1.2 meters (4 feet) in height. 3

4 (a) Horse and rider approach the bridge and transition to the walk before touching the bridge. (b) Horse must cross the bridge at a walk. (c) This obstacle may be used twice in a phase if approached from the opposite end on the second encounter. There must be at least one obstacle between uses of the bridge as an obstacle. 8) LIVESTOCK PEN (a) This obstacle shall consist of an inner pen enclosure and an outer barrier with an opening to allow passage. (b) The inner pen shall have a diameter of about 3 meters (10 feet). The pen is designed to contain a small number of livestock (e.g., hens, geese, ducks, goats, sheep, calves, etc.). Where use of live animals is not practical, life-size statuary representing such animals is recommended. (c) The outer barrier shall have a diameter of about 6 meters (20 feet) and encircle the inner pen. There shall be an opening in the outer enclosure that is 1.5 meters (5 feet) in width to enable competitors to enter the obstacle. (a) Horse and rider approach the pen and negotiate the obstacle at their specified gait. Competitors shall make one circuit of the obstacle in one direction (course designer may indicate the initial direction), then exit the obstacle, change direction, and return to the obstacle to repeat the circuit in the opposite direction. When changing direction, the horse and rider shall execute a full turn on the haunches, and the horse shall change lead if cantering. 9) PICK UP A PITCHER OF WATER (a) One table, about 1 meter (39 inches) high. A manufactured table is not required if a table-like platform is constructed of common materials (e.g., hay bales, sacks of grain, etc.) (b) Pitcher of water with handle. (c) Drinking cup for Levels 3 & 4. (a) Horse and rider shall slow to a walk before entering the obstacle and halt to the side of the table. (b) Rider shall perform the following actions: Level Action Introductory Raise the pitcher to the level of the rider s hip, then replace pitcher on table. Level 1 Raise the pitcher above the rider s head, then replace pitcher on table. Level 2 Raise the pitcher above the rider s head and pour out some water onto the ground, then replace pitcher on table. Level 3 & 4 Raise the pitcher above the rider s head, pour some water into the cup, then replace pitcher on table, raise the cup level with the rider s head, then replace the cup on the table. (c) Horse and rider shall exit the obstacle at the walk. 10) MOVE A SACK (a) Two tables or closed top barrels, each between 90 cm. (3 feet) and 120 cm. (4 feet) high. A manufactured table is not required if a table like platform is constructed of common materials (e.g., hay bales, sacks of grain, etc.) A single table may be used if the course map indicates a route to be taken to return to the table. (b) A fabric or gunny sack containing items not to exceed 4.5 kilograms (10 pounds). 4

5 Level Introductory & Level 1 Level 2 Level 3 & 4 (a) Horse and rider shall approach the table at the proper gait. (b) Rider shall perform the following actions: Action Slow to a walk before the obstacle. Halt at the table. Pick up the sack then walk to the next table. Halt at the second table and place the sack on the table. Walk clear of the obstacle and continue at appropriate gait to the next obstacle. Slow to a walk before the obstacle. Pick up the sack at the walk, then continue at appropriate gait to the next table. Slow to the walk then halt alongside the second table and place the sack on the table. Walk clear of the obstacle and continue in appropriate gait to the next obstacle. Maintain the canter until alongside the table. Halt and pick up the sack. Resume the canter and halt alongside the second table. Place sack on second table. Resume the canter to the next obstacle. (c) If the horse refuses to remain at the halt, a lower score shall be given. (d) If the rider drops the sack, a lower score shall be given. (e) A lesser score shall be given if the table is bumped but the sack remains in place. A significantly lesser score should be given if bumping the table results in the sack falling off the table. 11) HAY BALE JUMP (a) Three square hay bales laid end to end and at least 10 feet wide. Hay bales shall be laid on their flat side for Introductory, Level 1 and 2, and on the edge for Level 3 and 4. (b) Two jump standards, one at each end of the hay bales with a jump pole set in jump cups at a height just above the top of the bales. (c) This obstacle may have poles or low fences about 5.5 meters (18 feet) long defining the approach to and departure from the jump. The poles/low fences shall be on either side of the jump entry and aligned with the direction of travel toward the jump. (d) At the Levels 2, 3, and 4, this obstacle may have two jumps 5.5 meters (18 feet apart) and in line with one another. The area between the jumps shall have ground poles or low fences running between the jumps defining a corridor. b. Penalties: (a) Knocking down the jump pole shall receive a lesser score. (b) Dislodging the hay bales shall receive a significantly lesser score. (c) Knocking over the jump standards shall receive a 0 score for the obstacle. 12) FIGURE 8 AROUND TWO BARRELS (a) Two barrels spaced 4.5 meters (15 feet) apart Introductory, Levels 1 and 2, and 3 meters Levels 3 and 4. (a) Horse and rider shall approach the obstacle and perform the obstacle at the canter, the Introductory level which shall be at the Level 1 which may be either at the trot or (b) The horse and rider shall perform a circle right hand barrel with the barrel at the center (c) Upon completing the turn, halfway between the horse shall change lead (except at the level) and begin a circle of the same diameter left hand barrel. for (10 feet) for at a canter except at walk or canter. around the of the circle. the barrels, Introductory around the 5

6 (d) Upon completion of the second circle, the horse and rider shall pass between the barrels and exit the obstacle. (e) Symmetry and appropriate size of circles are to be judged. (f) Knocking over a barrel shall receive a lesser score. 13) CLOVERLEAF AROUND THREE BARRELS (a) Three barrels arranged in the shape of an equilateral triangle and suggested spacing is 4.5 meters (15 feet) apart for Introductory, Levels 1 and 2 and 3 meters (10 feet) apart for Levels 3 and 4. b. Execution (a) Horse and rider shall approach the obstacle at appropriate gait. (b) The horse and rider enter between the barrels to the side indicated by the flags. They shall perform a circle around the first barrel indicated by the course map. The barrel should be at the center of the circle. (c) Upon completing a full circuit around the barrel, at the point of crossing an imaginary line between the first barrel and the second barrel, located at the point halfway between the barrels, the horse shall change lead (if cantering). (d) Upon completion of the circuit of the second barrel, and at the point of crossing an imaginary line between the second barrel and the remaining barrel, the horse shall change lead (If cantering) and begin a circle of the same diameter around the third and final barrel. (e) Upon completing a full circuit around the third barrel, the horse and rider shall pass between the first and third barrels to exit the obstacle. (f) Precision, shape, and symmetry of the circles shall be judged. 14) CORRIDOR (a) The corridor shall consist of poles resting on supports, small fences, or walls. Height of poles, fences, or walls shall be at least 30 cm. (12 inches). They shall be placed parallel to one another and spaced a distance of 1.5 meters (5 feet) apart for Introductory and Levels 1 and 2, and 1.2 meters (4 feet) apart for Levels 3 and 4. The ends shall be open. 1) Simple Corridor: The corridor shall be about 3.7 meters (12 feet) long and contain no bends. 2) L Corridor: A single corner in the corridor with the long sides about 3.7 meters (12 feet) long. 3) Z Corridor: A double cornered corridor where the corners turn different directions and with the long sides of the corridor about 3.7 meters (12 feet) long. 4) T Corridor: A corridor in the shape of a T with the top bar about 3.7 meters (12 feet) long and centered upon the shaft of the T that is about 2.4 meters (8 feet) long. (b) This obstacle may be used in conjunction with Ring a Bell obstacle. If it is used, the bell shall be placed at the destination end of the corridor on the right hand side. When combined with the bell, they shall be considered a single obstacle. (c) This obstacle may be used in conjunction with Move a Cup. The cup and poles may be placed at any point along the corridor. It is common to place the cup at one end on the right side. The other pole to receive the cup is commonly placed at the destination end on the left side or at the 6

7 entrance end on the right side. When combined with the cup, they shall be considered a single obstacle. (a) Movements required shall be: Reinback Required Level Gait Simple L Z T Introductory Walk Yes No No Straight Level 1 & 2 Walk Yes Yes No Straight or L Level 3 Walk or Canter Yes Yes Yes Straight, L or 2L Level 4 Canter Yes Yes Yes Straight, L, or 2L (b) The horse and rider shall proceed to the end of the corridor and halt. 1) If a bell is used, rider shall ring bell with the right hand. 2) If the cup is used, the competitor shall transfer the cup from one post to the other, which may require a rein back to transfer. (c) Depending upon the configuration, a rein back will be required in accordance with the Movements table (above). (d) If the horse contacts an elevated pole, a lesser score shall be given. (e) If the horse knocks over an elevated pole, a significantly lesser score shall be given. (f) If the horse steps over the elevated poles/fences, a significantly lesser score shall be given. (g) Failure to ring the bell or move the cup, if used, will result in zero score for the obstacle. 15) POLE BENDING (a) Three to seven vertical poles, approximately 2 meters (6 ½ feet) in height. (b) At Introductory and Level 1 poles shall be spaced 7.5 meters (25 feet) apart from adjacent poles and in a straight line. (c) At Levels 2, 3 and 4, poles shall be spaced 6 meters (20 feet) apart from adjacent poles and in a straight line. (d) Poles shall be set on a base, not sunk into the ground to allow for give in the event a horse contacts the pole. (e) Flags indicating side of entry shall be placed on each pole. (a) Horse and rider approach and perform the obstacle at a canter, except at the Introductory level which shall be at the walk or trot. (b) Each change of direction, with lead change (if cantering), should be executed halfway between poles. Lead should be in conformity with the turn. (c) A rein back may be incorporated into this obstacle. If included, the Ring a Bell or Move a Cup obstacle may be incorporated into the obstacle. 1) The horse and rider shall halt next to the final pole. If the bell is included, the rider shall ring the bell. If the cup is included, the rider shall pick up the cup. 2) The horse and rider shall rein back to the entry of the obstacle and, if incorporated, the rider shall place the cup, upside down, on top of the first pole. 7

8 3) Rein back shall be done in a straight line for Introductory, Levels 1 and 2 and shall be done in a slalom for Levels 3 and 4. A slalom rein back requires that the horse and rider bend around the poles maintaining the flags on the proper side. 16) PARALLEL POLE BENDING (a) Minimum of five vertical poles of 2 meters (6 ½ feet) height. (b) The poles shall be arranged in two parallel lines with the poles of each line staggered from one another. The distance between the lines and poles within a line shall be 7.5 meters (25 feet) for Levels 1 and 2 and of 6 meters (20 feet) for Levels 3 and 4. The lines shall be staggered equally so that the first even-numbered pole is set opposite the midpoint between the first and second odd-numbered pole. (c) Poles shall be set on a base, not sunk into the ground, to allow for give in the event a horse contacts the pole. (d) Flags indicating side of entry shall be placed on or at the base of each pole. (a) Horse and rider shall approach the obstacle and perform the obstacle at the required gait. (b) Each change of direction, with lead change, should be done halfway between poles. Lead should conform with the direction of the turn. (c) A rein back may be incorporated into this obstacle. If included, the Ring a Bell or Move a Cup obstacle may be incorporated into the obstacle. 1) The horse and rider shall halt next to the final pole. If the bell is included, the rider shall ring the bell. If the cup is included, the rider shall pick up the cup. 2) The horse and rider shall rein back to the entry of the obstacle and, if incorporated, the rider place the cup, upside down, on top of the first pole. 3) Rein back shall be done in a straight line for Introductory, Levels 1 and 2 and shall be done in a slalom for Levels 3 and 4. A slalom rein back requires that the horse and rider bend around the poles maintaining the flags on the proper side. 17) RING A BELL (a) Post between 1.5 and 2 meters (5-6 ½ feet) high. Bell mounted near the top of post. The bell may be suspended away from the post. (a) Horse and rider shall transition to a halt at the bell, ring the bell, and then continue on the course. 1) This obstacle may be a stand-alone obstacle or it may be incorporated into another obstacle. Obstacles where Ring a Bell is frequently incorporated are the Corridor, Pole Bending, and Parallel Pole Bending. When incorporated with another obstacle, the combination is considered a single obstacle. 2) Failure of the horse to remain at the halt during ringing of bell shall receive a lesser score. 3) Failure to ring bell will result in a zero score for the obstacle. 18) MOVE A CUP (a) Two posts between 1.5 and 2 meters (5-6 ½ feet) high. A cup placed on top of one pole. (b) The posts may be located adjacent to one another with a minimum of 1.2 meters (4 feet) between them, or separated some distance apart. (a) Horse and rider shall transition to a halt at the post with the cup placed on top of it. (b) If the posts are adjacent to one another, the rider shall remove the cup and place it on the other post while the horse is standing. 8

9 (c) If the posts are separated from one another, the horse and rider shall proceed forward to the next post or rein back, as indicated by the course description. They shall then transition to a halt and the rider shall place the cup on the other post. 1) This obstacle may be a stand-alone obstacle or it may be incorporated into another obstacle. Obstacles where Move a Cup is frequently incorporated are the Corridor, Pole Bending, and Parallel Pole Bending. When incorporated with another obstacle, the combination is considered a single obstacle. 2) Failure of the horse to remain at the halt during the removal and replacing of the cup shall receive a lesser score. 3) Failure to move and place the cup on top of the second post will result in a zero score for the obstacle. 19) DISMOUNT, WALK AROUND HORSE, AND REMOUNT (a) A mounting block shall be made available at the request of a competitor. (b) Hobbles are permitted if rider has them on his/her saddle/horse. (a) The horse and rider shall approach to the point of the obstacle and halt. (b) The rider shall dismount and walk a full circle around the horse, maintaining a minimum of 3 meters (10 feet) away from the horse. The rider may not hold the reins or touch the horse during the course of the circle. If the rider must take hold of the reins or touch the horse, he/she must re-start the circle. (c) Upon completion of the circle, the rider shall mount the horse. (d) Score shall be based upon the calmness and obedience of the horse. (e) If the horse leaves the area of the obstacle, the rider must retrieve the horse and return to the point of the obstacle and finish the obstacle. If he/she does not complete the obstacle, a zero score shall be given. (f) If hobbles are used and the horse struggles against them or panics, the competitor will be eliminated from the phase. 20) UNUSUAL FOOTING (a) A bed of loose pebbles, bark, or other natural materials that provide a slightly uneven textured surface. (b) Surface area should be a minimum 1.5 meters (5 feet) wide by 3.5 meters (12 feet) long. (a) The horse shall approach the obstacle and transition to the walk before entering the obstacle. (b) The horse should walk confidently, with regularity, and without hesitation or resistance to the unusual ground cover and continue to walk through the ground cover. (c) Resume proper gait when clear of the obstacle. 21) CROSS A DITCH CONTAINING WATER (a) Dimension in direction of travel should be minimum 1.5 meters (5 feet). Dimension across direction of travel should be a minimum 2.4 meters (8 feet). (b) Bottom of ditch may be flat to a depth between 7.5 and 15 cm (3 and 6 inches), or it may gently slope in the direction of travel to a maximum depth of 15 cm (6 inches) 45 cm (18 inches) from the approach side of the jump and gently rise 45 cm (18 inches) from the exit side of the jump. The center shall have a constant depth of 15 cm (6 inches). (c) There shall be barriers on either side of the ditch. These may be a series of jump standards, landscaping, or other safe construction. (a) Horse and rider shall approach and execute the obstacle at either a walk or a canter. 9

10 (b) The horse and rider shall be penalized for hesitation. 22) EMBANKMENT (a) Inclined ramp rising to between 30 cm and 60 cm (1-2 feet). (b) Top of ramp shall be a level plateau and 2 meters (6 ½ feet) long minimum in the direction of travel. (c) At the end of the plateau, the obstacle shall drop vertically a minimum of 30 cm (1 foot) and a maximum 60 cm (2 feet). (a) The horse shall proceed through the obstacle and jump directly from the plateau to the ground in a fluid movement. 23) LASSO A TARGET (a) A table or other structure about 1 meter (39 inches) high for which to set the rope. (b) Coiled standard lariat (lasso, reata, rope) between 9 and 16 meters (30 to 50 feet) long. (c) Artificial cow target located between 3 and 6 meters (10 20 feet) away from table. (a) Rider shall approach the table and transition to a walk, then halt next to the table. (b) Rider shall pick up rope, make a loop, position themselves for a shot at the target and swing rope a minimum of three revolutions before throwing the rope to lasso the target. The rider has up to three opportunities to rebuild their loop and lasso the target. (c) The rider then shall coil the rope, set it on the table, and rein back clear of the obstacle before proceeding to the next obstacle. (d) Form of handling/throwing the lasso is judged. (e) Higher scores shall be awarded to riders who lasso the target in fewer attempts. A rider who fails to lasso the target will receive a lesser score. (f) A member of the ring crew will assist the rider in removing the rope from the target. 24) DRAG AN OBJECT (a) Object to be dragged should be something that resembles items encountered in the field. Examples include logs, a skid with items on top, a life size model of a cow. Weight of object should be enough to represent a real obstacle but not so heavy as to place undue stain on the horse to drag the object. (b) Standard lariat (lasso, reata, rope) between 9 and 16 meters (30 to 50 feet) long and attached to the object to be drug. (c) Two tables or other structures about 1 meter (39 inches) high for which to set the coiled free end of the rope. Tables should be placed about 7 to 9 meters (25 to 30 feet) apart. The area between should be clear of obstructions that might be caught by the object drug. (a) Rider shall approach the free end of the rope and transition to a walk, then halt next to the free end of the rope. (b) Rider shall pick up rope, and horse and rider shall drag the object, maintaining a safe distance between horse and object, until they are opposite the second table. 1) Riders with Western saddles may dally wrap rope around saddle horn but should ensure rope can be released in an emergency. 2) Riders not dally wrapping around a horn must hold or loop rope in such a way as to allow immediate release. 3) At no time should the rope be wrapped around any part of the horse or rider. (c) The rider then shall coil the rope, set it on the table, and rein back clear of the obstacle before proceeding to the next obstacle. 10

11 25) HERDING CATTLE FROM GATE TO GATE (a) Two adjacent and connected fenced enclosures with a gate between them and gates at opposite ends. (b) Height of the pen enclosures shall be between 1.2 and 2 meters (4 and 6 ½ feet). (c) Size of the pen enclosures shall be between 3.5 and 6 meters (12 and 20 feet) wide and between 6 and 7 meters (20 and 25 feet) long. (d) One or more cows. (a) At Levels1 and 2, the cow(s) shall be in the second pen at the beginning of the test. At Levels 3 and 4, the cows shall be in the first pen at the beginning of the test. (b) Horse and rider canter up close to the obstacle and make their final approach to the gate of the first pen at the walk. (c) Horse and rider shall open the gate, enter the enclosure, and close the gate. (d) For Levels 1 and 2, the horse and rider shall then approach and open the gate to the second pen. The rider shall then herd the cow(s) back through the gate and into the first pen, then close the gate behind the cattle. (e) For Levels 3 and 4, the horse and rider shall approach and open the gate to the second pen and herd the cow(s) through the gate and into the second pen, then close the gate behind the cattle. (f) At all four levels, the horse and rider shall then open, exit through, and close the gate of the second pen to clear the obstacle. (g) Riders letting go of gate while performing the opening/closing operations shall receive a lower score. (h) If a cow escapes outside the obstacle, the competitor shall receive a zero score. 26) SIDEPASS POLE (a) One or more meters (10-12 feet) poles. Poles may be supported 5 cm. (2 inches) above the ground. Poles will be arranged in the following configuration and performed as described below. Level Pole Configuration Level 1,2 Single or Parallel poles Level 3 Single or Parallel poles or L configuration. Level 4 Any configuration. 1) Single pole; 2) Two parallel poles separated by 3 meters (10 feet); 3) Two poles in an L configuration; 4) Three poles in a Z configuration; (a) The horse shall demonstrate lateral/side pass movement along the length of the obstacle. (b) The pole(s) shall remain between the horse s front and back legs throughout the obstacle. (c) This obstacle may be performed at the walk or the canter. A higher score should be given for the canter. (d) Any leg stepping across the rail while negotiating the obstacle shall be given a lower score. 27) PIROUETTE IN THE TRIANGLE (a) Three 3.7 meter (12 foot) poles arranged in an triangle on the ground. (a) The horse shall canter into the triangle with the rider s right hand side. 11 equilateral the red flag on

12 (b) Once inside the triangle, the horse and rider shall perform a ¾ pirouette toward the left, leaving the triangle at the adjacent right side and changing lead. 28) ADDITIONAL OBSTACLES a. Additional obstacles may be added at the discretion of the competition management provided they are in the spirit of using obstacles to demonstrate the horse and rider s abilities in a working environment. Any additional obstacles must be explained on the course map. 29) Ease of Handling Score sheet: This is available in a.docx version for editing to add in obstacles, judge name, date, etc., if desired 30) Speed Trial Score Sheet is available in an.xlsx format to allow editing to remove the unused obstacles and sort the obstacles by order to facilitate scoring. 12

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