MPEG-4 AVC/H.264 Video Codecs Comparison
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- Justina McLaughlin
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1 MPEG-4 AVC/H.264 Video Codecs Comparison Short version of report Project head: Dmitriy Vatolin Measurements, analysis: Dmitriy Kulikov, Alexander Parshin Translation: Artem Titarenko Verification: Maxim Smirnov Codecs: DivX (MPEG-4 ASP codec) MainConcept H.264 Intel H.264 VSS H.264 x264 Apple H.264 (partial tested) Sorenson H.264 (partial tested) November 2006 CS MSU Graphics&Media Lab Video Group
2 Contents Thanks...4 Overview...5 Sequences... 5 Codecs... 5 Goal and Testing Rules...7 H.264 Codecs Testing Objectives... 7 Testing Rules... 7 Full Report Version... 8 Metrics Used in Comparison... 8 Figures Explanation... 9 Results of This Year...11 Videoconferences Results Conclusions Movies Results Conclusions High Definition Television (HDTV) Results Conclusions Common Results of 2006 Year Codecs Conclusions Over-Years Codecs Comparison...31 Common Conclusions for Over-Years Codecs Comparison Appendix 1. Measurements for Apple and Sorenson Videocodecs...35 Conclusions Appendix 2. Test Set of Video Sequences...39 VideoConference Foreman Akiyo Carphone Movie Battle Rancho Futurama Matrix HDTV Concert Appendix 3. Tested Codecs...47 DivX VSS H.264 Codec Pro MainConcept H.264/AVC encoder Intel H.264 encoder
3 x264 encoder Apple H Sorenson H Appendix 4. Averaging Methods Description...51 Bitrates Ratio with the Same Quality Relative Codecs Work Time Computation About Us...53 Full Version of Report
4 Thanks We would like to express our gratitude to the following companies for providing us with codecs and settings: Intel Corp. MainConcept AG Vanguard Software Solutions, Inc. x264 Development Team Sorenson Media Corp. We would also like to thank these companies for their technical support and help during our tests. We would like to express special thanks to Charles Wiltgen (digital media expert, was Apple's QuickTime Evangelist during ) for invaluable help with performing comparison of a codec by Apple Company. Only with his help it became possible to overcome a lot of technical problems and at least partially include this codec into our comparison. 4
5 Overview Sequences Table 1. Summary Table of Sequences Sequence Number of frames Frame rate Resolution and color space 1. foreman x288(YV12) 2. akiyo x288(YV12) 3. carphone x144(YV12) 4. battle x288(YV12) 5. rancho x288(YV12) 6. matrix x416(YV12) 7. futurama x576(YV12) 8. concert x1088(YV12) Brief description of sequences used in our comparison is given in Table 1. More detailed description of all these sequences may be found in «Appendix 2. Test Set of Video Sequences». Codecs Table 2. Short codecs description Codec Developer Version 1. DivX DivX, Inc VSS H.264 Codec Pro 3.0 Vanguard Software Solutions, Inc MainConcept H.264/AVC MainConcept AG encoder 4. Intel H.264 dev. version for Intel Corp. Encoder x264 x264 Development Team version Apple Apple Computers. Inc. QuickTime for Windows 7. Sorenson Sorenson Media, Inc. Build Brief description of codecs used in our comparison is given in Table 2. DivX was used as a reference good MPEG-4 ASP codec for comparison purposes. Detailed description of all codecs used in our comparison may be found in «Appendix 3. Tested Codecs». 5
6 This report includes comparisons of two additional codecs from Apple and Sorenson Media, but these went through only partial testing. Eight codecs took part in our Over-Years Codecs Comparison. Table 3. Number of codec in this year comparison Comparison section Codecs qty Comparison of year Additional Comparison of year Over-Years Codecs Comparison 8 Total
7 Goal and Testing Rules H.264 Codecs Testing Objectives Testing Rules The main goal of this document is a comparative evaluation of the quality of new H.264 codecs using objective metrics for comparison. The comparison was done using settings provided by the developers of each codec. Entire test set was divided according to three primary types of application. These types differ by resolution, bitrates and encoding speed requirements: o o o Videoconferences (bitrates: Kbps) Movies (bitrates: Kbps) High-Definition Television (HDTV; bitrates: 1-10 Mbps) There were special presets and speed limitations for every type of application: o Videoconferences (speed requirements for 200 Kbps CIF sequence): At least 70 fps encoding for "Hiqh Speed" preset At least 30 fps encoding for "High Quality" preset o Movies (speed requirements for 750 Kbps for 4CIF sequence): At least 10 fps encoding for "High Speed" preset At least 4 fps encoding for "High Quality" preset At least 1 fps encoding for "2-pass High Quality" preset o HDTV (speed requirements for 3 Mbps for 1920x1080 sequence): At least 0.4 fps encoding Every codec s developer provided settings for each type of application, except DivX. Each codec was tested for speed 3 times, than the median score (the middle value of the three measurements) was used as a resulting time. During the testing two types of video sequences were used: o Source sequences (*.yuv extension) in the YV12 format o Sequences (with *.avi extension) in YV12 format. These sequences were used for DivX codec and differed from *.yuv sequences only by files headers For all metrics measurements the PRO version of MSU Video Quality Measure Tool was used ( ment_tool.html). 7
8 Full Report Version Two computers with the following configuration were used for testing: OS Name Microsoft Windows XP Professional Version Service Pack 2 Build 2600 Processor x86 Family 15 Model 4 Stepping 10 AuthenticAMD ~2009 Mhz BIOS Version/Date Phoenix Technologies, LTD 6.00 PG, Total Physical Memory MB Total Virtual Memory 2.00 GB Video Adapter Type NVidia GeForce 6600 This document is a very brief version of the full report. This document contains some examples of charts and a small part of the performed analysis. Full report contains the following information: SSIM RD curves individually for each sequence from all sequences All codecs presets Differences between PSNR and SSIM results Absolute encoding speed charts Relative Bitrate/Relative Speed graphs individually for each sequence from test set Relative bitrate for the same quality for all pairs of codecs Bitrate handling graphs Per-frame quality and dispersion graphs Additional results for Apple and Sorenson codecs More detailed testing results for DivX codec (most presets of this codec) Full version of this comparison may be requested on 4_avc_h264_2006_en.html. Metrics Used in Comparison During the evaluation the following measures were used: PSNR (Y, U, V components) SSIM (Y component) VQM (Y component) MSU Brightness Independent PSNR 1 (Y component) Still only SSIM measure s results were included in this report as one of the most adequate to the human s perception measures. Interestingly, some results for other metrics are noticeable different from the results for SSIM. More detailed information about these metrics may be found here: 1 Only for Apple s codec investigation 8
9 Figures Explanation This Brief version of the report contains only 2 types of graphs: Bitrate/Quality charts (the so-called Rate-Distortion Curves, RD curves) and Relative Bitrate/Relative Time charts. RD curves. These charts show variation in codec quality by bitrate/filesize. For this metric, the higher the curve, the better the quality (from the metric s standpoint). Relative Bitrate/Relative Time. These charts show the dependency of average bitrate with equal quality on relative encoding time. Y axis shows bitrate ratio between current and reference codecs in the spots equal quality. The lower is this value for each codec (i.e. the higher it is on graph), the better it is. For example, value 0.7 means that this codec can encode current sequence in 30% smaller file than the reference one. X axis shows relative encoding time for this codec. The bigger is this value, the slower codec works. For example, value 2.5 means that this codec works 2.5 times slower than the etalon one on average. Graphs usage example. Figure 1 shows the case when these graphs may be useful. On the top left graph one can see that the «Green» codec encodes with significantly better quality comparing to the «Black» one. However Absolute Encoding Time graph (top right) shows that «Green» codec is slightly slower. Exactly for such situations Relative Bitrate/Relative Time graphs may be useful: it is clearly seen on the bottom graph that one of the codecs is slower and better by visual quality, and the second one is faster but has worse visual quality. More information about construction of Relative Bitrate/Relative Time graphs may be found in «Appendix 4. Averaging Methods Description». Note that in most graphs SSIM measure is used. Y axis label SSIM_YYUV means that we measure SSIM for YUV color space, but only Y component is displayed at charts. 9
10 Average RD, Battle 120 Absolute encoding time, Battle Metric value, PSNR_YYUV B e t t e r Encodeing time (sec) F a s t e r Bitrate, kbps Bitrate, kbps RD curve. Green codec is better! Encoding time (seconds). Green codec is slower! Average relative bitrate, PSNR_YYUV, Battle Average relative bitrate B e t t e r 0.8 Faster Relative Encoding Time Figure 1. Integral situation with codecs. This plot shows the situation more clearly. In that way similar Relative Bitrate/Relative Time graphs are frequently used in this report since they assist in better codecs evaluation for the test set, especially when number of codecs is big. 10
11 Results of This Year Videoconferences In this section the codecs behavior for videoconferences encoding is analyzed. Here sequences with relatively simple motion and small resolution were used. Chosen bitrates (30, 50, 100, 200, 300 Kbps) are intended for video transmission by restricted channels (low-speed ISDN and xdsl channels, mobile networks and etc.). In this section the following codecs are considered: DivX (2 presets) MainConcept (2 presets) Intel H.264 (1 preset) VSS (2 presets) x264 (2 presets) Results Average RD, Foreman Metric value, Y-SSIM Better quality 0.7 VSS, Videconference High Quality MainConcept, Videconference High Quality x264, Videconference High Quality DivX 6.2.5, Videconference High Quality Bitrate, kbps Figure 2. Bitrate/Quality. Usage area Videoconferences, Foreman sequence, High Quality preset 11
12 Average RD, Foreman Metric value, Y-SSIM VSS, Videconference High Speed MainConcept, Videconference High Speed Intel IPP H.264, Videconference High Speed x264, Videconference High Speed DivX 6.2.5, Videconference High Speed Bitrate, kbps Figure 3. Bitrate/Quality. Usage area Videoconferences, Foreman sequence, High Speed preset These charts show that MainConcept and x264 codecs provide similar quality for «High Quality» preset (with small advantage of x264) and show the best result among other codecs. These codecs also show similar quality for «High Speed» preset and become leaders. Codecs from VSS and Intel companies, providing similar quality, remain behind by video quality, which can be explained by significant speed reserve. Also one can see that DivX codec can not compress video sequences with very low bitrates, however it is a very important bitrate range for videoconferences. 12
13 Figure 4. Perframe Y-PSNR. Usage area Videoconferences, Akiyo sequence, Intel IPP H.264, High Speed preset Figure 5. Perframe Y-PSNR. Usage area Videoconferences, Akiyo sequence, x264, High Speed preset 13
14 Figure 4 and Figure 5 shows per-frame quality for codecs Intel and x264. It is clearly visible different rate control strategies of that codecs Average relative bitrate, Y-SSIM, 1 sequence Average relative bitrate VSS, Videconference High Quality MainConcept, Videconference High Quality x264, Videconference High Quality DivX 6.2.5, Videconference High Quality Better quality Relative Encoding Time Faster Figure 6. Relative bitrate/relative time. Usage area Videoconferences, Foreman sequence, High Quality preset This graph illustrates that codec from MainConcept showing very high compression speed provides very high quality whereas x264 codec shows slightly better quality at the expense of significant speed degradation. Codec from MainConcept provides better quality than codecs from VSS and DivX with higher compression speed. 14
15 0.75 Average relative bitrate, Y-SSIM, 1 sequence Average relative bitrate VSS, Videconference High Speed MainConcept, Videconference High Speed Intel IPP H.264, Videconference High Speed x264, Videconference High Speed DivX 6.2.5, Videconference High Speed Better quality Relative Encoding Time Figure 7. Relative bitrate/relative time. Usage area Videoconferences, Foreman sequence, High Speed preset. It is important to note high speed of codec from Intel on this graph. Also one can see that x264 codec provides higher quality than the codec from MainConcept while maintaining higher compression speed. Conclusions for Figure 2, Figure 3, Figure 6, and Figure 7 are correct only for Foreman sequence; results for other sequences are different to some extent. All results can be seen in full version of the report. Table 4 and Table 5 contain average bitrate values for the same quality for all codecs. Averaging was performed using all sequences for the current type of application ( Foreman, Akiyo and Carphone ). 15
16 Table 4. Average file size for the same quality. Usage area Videoconferences. High Quality preset, Y-SSIM. Bitrates Kbps. Average ratio of file size relative to DivX DivX VSS MainConcept Intel H.264 x % 78.67% 52.7% n/a 62.58% Table 5. Average file size for the same quality. Usage area Videoconferences. High Speed preset, Y-SSIM. Bitrates Kbps. Average ratio of file size relative to DivX DivX VSS MainConcept Intel H.264 x % 75.59% 58.4% 90.86% 62.37% Note that tables above are calculated using all test set. It can lead to some differences between averages results and previous figures. Conclusions On the basis of researches carried out all tested codecs may be ranked in the following way by criteria average bitrate saving for the same quality: 1. MainConcept 2. x264 (with small lag) 3. VSS 4. Intel H DivX (MPEG-4 ASP) It is important to note that for Videoconferences type of application MPEG-4 ASP codec showed itself as worst when compared with all tested implementations of new MPEG-4 AVC standard. 16
17 Movies In this section behavior of codecs for encoding movies with standard resolution (SDTV) is analyzed. Here various sequences with different compression complexity were used including an example of cartoon film. Chosen bitrates (500, 700, 900, 1100, 1400, 1600, 2000 Kbps) are typical for video encoding for CD-ROM, cable television and digital satellite broadcasting. The following codecs are considered in this section: DivX (2 presets) MainConcept (3 presets) Intel H.264 (1 preset) VSS (2 presets) x264 (3 presets) Below there are SSIM/bitrate graphs and quality/speed ratio graphs for «rancho» sequence, presets High Speed and High Quality. Results Average RD, Rancho Metric value, Y-SSIM VSS, Movie High Quality MainConcept, Movie High Quality x264, Movie High Quality DivX 6.2.5, Movie High Quality Bitrate, kbps Figure 8. Bitrate/Quality. Usage area Movies. Rancho sequence. High Quality preset It is clearly seen on this chart that all H.264 standard s codecs show much better quality comparing to MPEG-4 ASP standard s codec (DivX) for Rancho sequence. But this situation is not typical for all test set for the current type of application. More detailed information can be found in the full version of the report. 17
18 0.98 Average RD, Rancho Metric value, Y-SSIM VSS, Movie High Speed MainConcept, Movie High Speed Intel IPP H.264, Movie High Speed x264, Movie High Speed DivX 6.2.5, Movie High Speed Bitrate, kbps Figure 9. Bitrate/Quality. Usage area Movies. Rancho sequence. High Speed preset The situation is slightly differ for High Speed preset on Rancho sequence the lowest quality is shown not by the codec of the previous MPEG-4 ASP standard, but by the representative of new video coding standard from Intel company. This may be explained by encoding speed difference: Intel H.264 codec encoded this sequence 1.4 times quicker than DivX on average. 18
19 Bitrate handling, Matrix 1 Real bitrate/target bitrate, times x264, Movie High Quality x264, Movie High Speed x264, Movie High Quality 2-pass DivX 6.2.5, Movie High Quality DivX 6.2.5, Movie High Speed Bitrate, kbps Figure 10. Bitrate Handling. Usage area Movies. Matrix sequence. DivX and x264. Figure 10 is an example of bitrate handling graphs. It shows, that 2-pass x264 keeps bitrate rather good for sequences Matrix. Maximum bitrate difference is about 20% for 1-pass presets. 19
20 3 Bitrate handling, Futurama 2.5 Real bitrate/target bitrate, times x264, Movie High Quality x264, Movie High Speed x264, Movie High Quality 2-pass DivX 6.2.5, Movie High Quality DivX 6.2.5, Movie High Speed Bitrate, kbps Figure 11. Bitrate Handling. Usage area Movies. Futurama sequence. DivX and x264. Figure 11 is another example of bitrate handling graph. It shows problems with DivX bitrate keeping for sequence Futurama (maximum difference between real and target parameter is 3 times). 20
21 0.75 Average relative bitrate, Y-SSIM, 1 sequence Average relative bitrate VSS, Movie High Quality MainConcept, Movie High Quality x264, Movie High Quality DivX 6.2.5, Movie High Quality Relative Encoding Time Figure 12. Relative bitrate/relative time. Usage area Movies. Rancho sequence. High Quality preset The main conclusion from this graph is the VSS codeс domination over DivX codec, since codec from VSS shows better quality (bitrate preservation) while maintaining faster encoding speed. 21
22 Average relative bitrate, Y-SSIM, 1 sequence Average relative bitrate 1.05 VSS, Movie High Speed MainConcept, Movie High Speed Intel IPP H.264, Movie High Speed x264, Movie High Speed DivX 6.2.5, Movie High Speed Relative Encoding Time Figure 13. Relative bitrate/relative time. Usage area Movies. Rancho sequence. Hiqh Speed preset This graph indicates that codecs from DivX and Intel show worse visual quality and slower encoding speed than VSS codec on Rancho sequence (using SSIM metric). Table 6, Table 7 and Table 8 contain averaged bitrate values for the same quality for all codecs. Averaging was performed using all sequences for the current type of application ( Battle, Rancho, Matrix and Futurama ). Average ratio of file size relative to DivX Table 6. Average file size for the same quality. Usage area Movies. High Speed preset, Y-SSIM. Bitrates Kbps. DivX VSS MainConcept Intel H.264 x % 105% 78% 107% 76% 22
23 Table 7. Average file size for the same quality. Usage area Movies. High Quality 1 pass preset, Y-SSIM. Bitrates Kbps. Average ratio of file size relative to DivX DivX VSS MainConcept Intel H.264 x % 96% 77% n/a 72% Table 8. Average file size for the same quality. Usage area Movies. High Quality 2 passes preset, Y-SSIM. Bitrates Kbps. Average ratio of file size relative to MainConcept DivX VSS MainConcept Intel H.264 x264 n/a n/a 100% n/a 90% Note that tables above are calculated using all test set. It can lead to some differences between averages results and previous figures. Conclusions On the basis of performed research all tested codecs may be arranged in the following way by criteria average bitrate saving for the same quality: 1. x MainConcept 3. DivX (MPEG-4 ASP) 4. Intel H VSS It is important to note that in Movies type of application MPEG-4 ASP standard s codec is better than several codecs of the new standard, and the best quality was showed by non-commercial x264 codec. 23
24 High Definition Television (HDTV) Results In this section behavior of codecs for encoding movies with high definition resolution (HDTV) is analyzed. Here typical for this type of application sequence with high resolution was used. Chosen bitrates (1, 2, 3, 4, 6, 8, 10 Mbps) allow encoding sequences with such resolution with acceptable quality for viewing on HDTV equipment with large screens. The following codecs are considered in this section: MainConcept Intel H.264 VSS x Average RD, Concert Metric value, SSIM_YYUV VSS, HDTV High Quality MainConcept, HDTV High Quality Intel IPP H.264, HDTV High Quality x264, HDTV High Quality Bitrate, kbps Figure 14. Bitrate/Quality. Usage area HDTV, Concert sequence, High Quality preset This graph shows significant advantage by quality for x264 codec and the codec from MainConcept. This is explained by the fact that the speed of codecs from Intel and VSS using this preset is several times faster than that of x264. There is an interesting fact though: while there is significant difference by speed between x264 and codec from MainConcept, there is no considerable difference in quality, and the faster codec shows better quality. 24
25 42 Perframe metric's value, Concert. Bitrate kbps Metric value, PSNR_YYUV VSS, HDTV High Quality MainConcept, HDTV High Quality Frame number Figure 15. Bitrate/Quality. Usage area HDTV, Concert sequence, High Quality preset Figure 15 shows per-frame quality of codecs VSS and MainConcept. Few slumps of quality in the beginning and peaks in the end of the sequence show, that quality of VSS codec varies bigger, than visual quality of MainConcept. 25
26 0.65 Average relative bitrate, SSIM_YYUV, Concert VSS, HDTV High Quality MainConcept, HDTV High Quality Intel IPP H.264, h_hs x264, HDTV High Quality Average relative bitrate Relative Encoding Time Figure 16. Relative bitrate/relative time. Usage area HDTV, Concert sequence, High Quality preset There is an evident conclusion from this graph that codec from MainConcept works faster and with slightly better quality on average. But this is not the case when using PSNR metric instead of SSIM metric for quality evaluation. Table 9 contains averaged bitrate values for the same quality for all codecs. Averaging was performed using Concert sequence. 26
27 Table 9. Average file size for the same quality. Usage area HDTV, Y-SSIM. Bitrates 2-10 Mbps. Average ratio of file size relative to VSS encoder VSS MainConcept Intel H.264 x % 69.43% 111.8% 71.76% Note that tables above are calculated using all test set. It can lead to some differences between averages results and previous figures. Conclusions On the basis of carried out testing for «HDTV» type of application all codecs may be arranged in the following way: 1. MainConcept 2. x VSS 4. Intel H.264 Basing on our testing we conclude that, among all tested codecs, the best codecs for encoding HDTV content are codec from MainConcept company and x264 codec by criterion of quality/speed ratio. 27
28 Common Results of 2006 Year Codecs In this section we combined all obtained results into one table. Data from resulting tables for each type of application were used for its creation. At first, data were averaged by presets for each type of application, and then they were averaged across types of application. As an averaging method we chose geometric mean of values. Leaders in each type of application and on average for all applications type are marked with the red color. Table 10 demonstrates obtained average bit rate saving results. Values on this figure are relative bitrate with equal quality (the lower is the better). Table 11 shows average encoding for all tested codecs. Numbers in that table means relative encoding time, averaged among all sequences in preset. Same as relative quality, data were averaged by presets for each type of application, and then they were averaged across types of application. In every preset the longest preset is equal 100% all other encoding times are relative to this one. Table 10. Testing results of 2006 year. Average file size for the same quality MainConcept x264 VSS DivX Intel H.264 Videoconferences «High Quality» 56% 63% 79% 100% Videoconferences «High Speed» 62% 62% 76% 100% 91% Videoconferences 55% 62% 77% 100% 91% Movies «High speed» 78% 76% 105% 100% 107% Movies «One pass» 77% 72% 96% 100% n/a Movies «Two passes» 100% 90% n/a n/a n/a Movies 84% 79% 100% 100% 107% HDTV 69% 72% 100% 112% HDTV 69% 72% 100% 112% Total 69% 71% 92% 100% 103% 28
29 Bitrate saving Better MainConcept x264 VSS DivX Intel H.264 Bitrate saving, % Figure 17. Average sequence size for the same quality for whole test set Table 11. Testing results of 2006 year. Average encoding time VSS Intel H.264 MainConcept DivX x264 Videoconferences «High Quality» 91% n/a 84% 93% 100% Videoconferences «High Speed» 71% 74% 91% 100% 88% Videoconferences 81% 74% 88% 97% 94% Movies «High speed» 48% 56% 84% 84% 100% Movies «One pass» 33% n/a 64% 44% 100% Movies «Two passes» n/a n/a 36% n/a 100% Movies 40% 56% 61% 64% 100% HDTV 15% 13% 48% n/a 100% HDTV 15% 13% 48% n/a 100% Total 46% 47% 66% 80% 98% 29
30 Conclusions On the basis of the results for three types of application all tested codecs may be arranged in the following way: 1. MainConcept 2. x VSS 4. DivX (MPEG-4 ASP) 5. Intel H.264 It is necessary to observe that for each type of application different codecs show different effectiveness. On 2 from 3 field of usage the test set the leader by speed is Intel H.264 codec. Perhaps because of this codec from Intel showed low results by quality. But in average VSS and Intel H.264 codec are very close by encoding speed VSS is slightly better. Leaders by quality are codec from MainConcept s codec and x264. MainConcept is leader in fields Videoconferencing and HDTV, but difference with x264 is not significant. For Videoconferences type of application codecs of new H.264 standard are more applicable than DivX (MPEG-4 ASP standard). For Movies type of application DivX codec as a representative of MPEG-4 ASP standard showed quite competitive results comparing to codecs of the new standard. For HDTV type of application use of DivX codec is not possible due to technical reasons, while new standard s codecs show a wide range of encoding time and quality of encoded sequences. 30
31 Over-Years Codecs Comparison During 3 years of conducting our comparison we have accumulated an interesting material regarding with codecs performance. This time we have decided to combine all this material and to analyze performance of codecs of different years. Since the first comparison we have changed hardware used for codecs testing. To make it possible to compare codecs by speed we measured codecs work speed on our present-day hardware. Only speed results were changed, quality results remained the same. Table 12 contains cumulative information about codecs that took part in our H.264 comparisons for the last 3 years. By different mainly technical reasons some of the tested codecs were not included in this part of the comparison. Table 12. Overall table of codecs, that were tested during H.264 comparisons Codecs Year ATI VSS Intel x264 DivX Ateme Moonlight ArcSoft Elecard Main Concept Fraunhoffer IIS Mpegable AVC This codec did not take part in comparison of specified year This codec took part in comparison in specified year, but due to technical reasons was not included in Over-Years Codecs Comparison The version of codec for specified year is included in Over-Years Codecs Comparison Below are some graphs from this part of codecs comparison. Mainly Relative Bitrate/Relative Time graphs are used in this part. More detailed information about these graphs one can read in «Appendix 4. Averaging Methods Description». 31
32 Average relative bitrate, Y-SSIM, 1 sequence 0.7 Average relative bitrate Arcsoft_2005, Best quality Arcsoft_2005, Max speed Ateme_2004, Best quality Ateme_2005, Best quality Ateme_2005, Max speed Ateme_2005, main_best_2pass Ati_2005, Max speed DivX_2006, Best quality Elecard_2005, Best quality Elecard_2005, Max speed Elecard_2005, main_best_2pass Fraunhofer_2004, Best quality Fraunhofer_2004, Max speed Fraunhofer_2005, Best quality Fraunhofer_2005, Max speed Fraunhofer_2005, main_best_2pass Intel_2006, Best quality MainConcept_2006, Best quality Vss_2006, Best quality x264_2005, Best quality x264_2005, Max speed x264_2005, main_best_2pass x264_2006, Best quality Relative Encoding Time Figure 18. Relative Bitrate/Relative Time. Foreman sequence, year 2004, 2005 and 2006 codecs Figure 18 shows codecs position for Foreman sequence. Codec from ArcSoft company from comparison of year 2005 was used as a reference. 32
33 Average relative bitrate, Y-SSIM, 3 sequences 0.7 Average relative bitrate 0.8 Arcsoft_2005, Best quality Arcsoft_2005, Max speed Ateme_2004, Best quality 0.9 Ateme_2005, Best quality Ateme_2005, Max speed Ateme_2005, main_best_2pass Ati_2005, Max speed 1 DivX_2006, Best quality Elecard_2005, Best quality Elecard_2005, Max speed Elecard_2005, main_best_2pass 1.1 Fraunhofer_2004, Best quality Fraunhofer_2004, Max speed Fraunhofer_2005, Best quality 1.2 Fraunhofer_2005, Max speed Fraunhofer_2005, main_best_2pass Intel_2006, Best quality MainConcept_2006, Best quality 1.3 Vss_2006, Best quality x264_2005, Best quality x264_2005, Max speed x264_2005, main_best_2pass x264_2006, Best quality Relative Encoding Time Figure 19. Relative Bitrate/Relative Time. Foreman, Battle and Matrix sequences average values, year 2004, 2005 and 2006 codecs This graph is an average by three out of four re-measured sequences. Unfortunately it is impossible to accumulate on one graph the data for all codecs and for all sequences due to DivX codec s errors during encoding Concert sequence. 33
34 1 Average relative bitrate, Y-SSIM, 4 sequences Average relative bitrate Ateme_2005, main_best_2pass Ati_2005, Max speed Elecard_2005, Max speed MainConcept_2006, Best quality x264_2005, Max speed x264_2006, Best quality Relative Encoding Time Figure 20. Extract for Relative bitrate/relative time graph. Foreman, Battle, Matrix and Concert sequences, 2004, 2005 and 2006 years codecs This graph shows an extract, i.e. optimal codec and presets in term of speed/quality ratio; other codecs showed lower speed or resulted in worse quality than the chosen codecs on four sequences on average. Common Conclusions for Over-Years Codecs Comparison In spite of the field s development in general, codecs quality is not been improved quickly, i.e. previous years codecs compete with new implementations as equals. It means both approaching to limits of the new standard and that due to the standard s complexity it is very difficult to find the best codec of any kind. 34
35 Appendix 1. Measurements for Apple and Sorenson Videocodecs Codecs from Apple Computers and Sorenson Media companies did not take part in our main comparison due to the technical reasons, but their results may be analyzed in this appendix. Both codecs took part in «High Quality» category because of time measuring impossibility for codec from Apple: coding process was performed by exterior specialist (Charles Wiltgen) and some internal problems with Sorenson s codec measurements. 35 Average RD, Foreman Metric value, PSNR_YYUV Apple, Videconference High Quality VSS, Videconference High Quality MainConcept, Videconference High Quality x264, Videconference High Quality DivX 6.2.5, Videconference High Quality Sorenson, Videconference High Quality Bitrate, kbps Figure 21. Sequence Foreman. High Quality preset. Y-PSNR 35
36 Average RD, Akiyo Metric value, PSNR_YYUV Apple, Videconference High Quality VSS, Videconference High Quality MainConcept, Videconference High Quality x264, Videconference High Quality DivX 6.2.5, Videconference High Quality Sorenson, Videconference High Quality Bitrate, kbps Figure 22. Sequence Akiyo. High Quality preset. Y-PSNR Codecs behavior on other sequences somewhat differs from the one given above. Below is the typical situation for sequence from «Movies» type of application. 36
37 43 Average RD, Matrix x264, Movie High Quality Apple, Movie High Quality Metric value, PSNR_YYUV Bitrate, kbps Figure 23. Sequence Matrix. High Quality preset. Y-PSNR 37
38 But the results significantly differ when MSU Brightness Independent PSNR measure is used which means that codec from Apple shifts brightness. bi-psnr_en.htm Average RD, Matrix Metric value, MSU BI-PSNR_MSU BI-PSNR_YYUV x264, Movie High Quality Apple, Movie High Quality Bitrate, kbps Figure 24. Sequence Matrix. High Quality preset. Both codecs were measured using Y-BI-PSNR Conclusions Codecs from Apple and Sorenson show average quality compared with other codecs and are not leaders in their spheres. Codec from Apple shows low quality on some types of sequences («Movies») when it is evaluated using measures like Y-PSNR; this is explained by brightness shift introduced by this codec. Yet using objective metric that is independent to brightness shifts (MSU BI- PSNR), quality of codec from Apple becomes comparable with others see Figure 23 and Figure 24. Thus with inclusion of codecs from Apple and Sorenson leading positions of x264 codec and codec from MainConcept remains unshakable. 38
39 Appendix 2. Test Set of Video Sequences VideoConference Foreman Sequence title foreman Resolution 352x288 Number of frames 300 Color space YV12 Frames per second 30 Source Uncompressed (standard sequence), progressive Figure 25. Frame 77 Figure 26. Frame 258 This is one of the most famous sequences. It represents a face with very rich mimic. Motion is not very intensive here, but on the other hand it is disordered, not forward. Intricate character of motion creates problems for the motion compensation process. In addition camera is shaking that makes the image unsteady. In the end of the sequence camera suddenly turns to the building site and there follows an almost motionless scene. So this sequence also shows codec s behavior on a static scene after intensive motion. 39
40 Akiyo Sequence title akiyo Resolution 352x288 Number of frames 300 Color space YV12 Frames per second 25 Source Standard sequence, progressive Figure 27. Frame 1 Akiyo is typical videoconferencing sequence: static background and talking speaker at foreground, slow speaker movement, no scene change. 40
41 Carphone Sequence title carphone Resolution 176x144 Number of frames 382 Color space YV12 Frames per second 25 Source Standard sequence, progressive Figure 28. Frame 319 Carphone is typical videoconferencing sequence: slowly changing foreground including typical camera shaking, speaking men at foreground. Movements of the men are rather intensive because of fast gesticulation. 41
42 Movie Battle Sequence title battle Resolution 704x288 Number of frames 1599 Color space YV12 Frames per second 24 Source MPEG-2 (DVD), FlaskMPEG deinterlace Figure 29. Frame 839 This sequence is a fragment of the Terminator-2 movie, which represents its very beginning. In terms of compression this sequence is the most difficult one among all other sequences that took part in the testing. That is because of three main reasons: constant brightness changes (explosions and laser flashes, see the picture above), very quick motion and frequent changes of the scene that make codecs often compress frames as I-frames. 42
43 Rancho Sequence title rancho Resolution 704x288 Number of frames 1237 Color space YV12 Frames per second 24 Source MPEG-2 (DVD), FlaskMPEG deinterlace Figure 30. Frame 570 This sequence is a fragment of the Terminator-2 movie. Movements inside the scenes are rather smooth, but there are number of abrupt scene changes. 43
44 Futurama Sequence title futurama Resolution 720x576 Number of frames 292 Color space YV12 Frames per second 25 Source MPEG-2 (DVD), progressive Figure 31. Frame 262 This sequence is a fragment of Futurama cartoon film (first pictures). This is a classical representative of cartoon films: sketchy movement, great number of monochrome regions with abrupt borders between them. Previously this sequence was compressed in MPEG-2 with rather low bitrate. 44
45 Matrix Sequence title matrix Resolution 720x416 Number of frames 239 Color space YV12 Frames per second 25 Source MPEG-2 (DVD), Smart Deinterlace Figure 32. Frame 226 This sequence is a fragment of Matrix movie. Relatively simple movement, quite dim colors and small resolution allows codec to treat this sequence in rather simple way. 45
46 HDTV Concert Sequence title concert Resolution 1664x1088 Number of frames 390 Color space YV12 Frames per second 25 Source MPEG-2 (HDTV broadcast), Smart Deinterlace Figure 33. Frame 128 This sequence is a part of HDTV broadcast of symphonic orchestra concert. Sequence s spatial resolution is very high. At the same time motion is rather simple and sometimes it completely disappears. There are two scene changes in this sequence. 46
47 Appendix 3. Tested Codecs DivX This is a VfW (Video for Windows) codec Compression was performed using VirtualDub video processing program. Evaluation version of codec works for 15 days There were no presets from developers. All tests were performed using Home Theater Profile At first all Encoding presets from 0 to 10 were measured. Then the closest to the given speed borders presets were chosen as presets for measurements: o o o o Preset 10 for Videoconferences type of application, High Quality Preset 5 for Videoconferences type of application, High Speed Preset 10 for Movies type of application, High Quality Preset 8 for Movies type of application, High Speed Figure 34. DivX 6.0 Remarks: Codec was not able to encode the Concert sequence due to the internal error More detailed presets analysis of DivX codec is in full version of the report 47
48 VSS H.264 Codec Pro 3.0 Console encoding program Reference decoder JM 9.8 was used for decoding Codec and presets were provided by Vanguard Software Solutions, Inc Company especially for this test Remarks: Codec worked without remarks Figure 35. VSS H.264 Codec Pro 3.0 MainConcept H.264/AVC encoder Console encoding program Reference decoder JM 9.8 was used for decoding Codec and presets were provided by MainConcept AG Company especially for this test Remarks: Codec worked without remarks Figure 36. Mainconcept H.264/AVC encoder 48
49 Intel H.264 encoder Console encoding program Reference decoder JM 9.8 was used for decoding Codec and presets were provided by Intel Corp especially for this test Remarks: Codec worked without remarks Figure 37. Intel H.264 encoder x264 encoder Console encoding program Reference decoder JM 9.8 was used for decoding Codec and presets were provided by developers especially for this test Remarks: Codec worked without remarks Figure 38. x264 encoder 49
50 Apple H.264 QuickTime for Windows (.Net encoding program) were used for encoding Reference decoder JM 9.8 was used for decoding Presets and encodes were provided by Charles Wiltgen especially for this test Figure 39. Apple H.264 Sorenson H.264 Console encoding program Reference decoder JM was used for decoding Codec and presets were provided by developers especially for this test Build were used for encoding Remarks: Codec worked without remarks 50
51 Appendix 4. Averaging Methods Description Bitrates Ratio with the Same Quality First step for computing average bitrate ratio at the same quality is the Bitrate/Quality graph s axes inversion (see Figure 41). All further actions will be taken upon the inversed graph. On the second step averaging interval on the quality axis is chosen. We perform averaging only in those segments where there are results for both codecs. This is concerned with the fact that it is very difficult to find extrapolation methods for classic RD curves while even linear methods are good for their interpolation. At last we compute area under obtained curves in chosen interpolation segment and find their ratio (see Figure 42). This ratio is an average bitrate ratio with equal quality for two codecs. In case of presence more than two codecs one of them is defined as a reference and the quality of others is compared to the reference s one. Figure 40. Source Data Figure 41. Axes Inversion and Averaging Interval Choosing Figure 42. Areas under Curves Ratio 51
52 Relative Codecs Work Time Computation For relative work time computation for two codecs on one sequence we computed encoding time for each of these codecs on this sequence (we summed encoding times for all bitrates) and divided them one by another. For three and more codecs one codec was chosen as an etalon and the ratio of its encoding time to the others encoding time was taken up. In case of several sequences an arithmetic mean of average relative encoding times for codecs on each sequence was used. 52
53 About Us Moscow State University Computer Science Department Graphics&Multimedia Laboratory Graphics&Media lab was founded at Our researchers have a great experience in different areas of Computer Graphics, Computer Vision, Digital Signal Processing (audio, image and video processing). Some of research results were patented, other results were presented in different articles. One of the biggest parts of Graphics&Media lab is Video Group the group of experts in video and image processing area. It has a great variety of interests in this area. Our main researches are devoted to Video filtering (pre- and postfiltering) of the video o Methods and algorithms for video quality enhancement Brightness&Contrast enhancement Color restoration Sharpness imrovement o Algorithms for different artifact removal/reducing for quality enhancement and compression ratio improvement Noise removal Brightness flicking removal Video stabilizer Scratches, spots, dropout removal o Special processing algorithms Object removal Logo removal Subtitle removal Panorama reconstruction from video Video to Photo o Algorithms for format conversion Frame Rate Conversion Deinterlacing Super Resolution Super Precision (повышение битности цвета) Researches in Video, audio and image codec o Great experience in different codec testing, comparisons and analysis MPEG-4, H.264 video codec testing Audio codec testing 53
54 o MPEG-2 decoders testing for work with corrupted streams JPEG-2000 and WMP testing Special projects Own lossless codec Own screen-capture codec Researches on quality of x264 codec Work on own lossy codec And much more Our customers are different companies that work on video/image processing. The main clients are Samsung, Intel, Real. If you work on video processing we can help you! Full Version of Report Dear video codec professionals! You can support this comparison by buying the full version of our report. This contribution will help us: To help us to continue this comparison without any participation fees (this is important for x264 and xvid AVC next year) To avoid comparison sponsorship by codecs' developers To keep comparison detailed and useful. Thank you for your contribution in advance! The full report will be available immediately following this link. If you have a discount code please use this form (if you are a member of scientific/academic organization, please contact us). 54
55 VICOS VIDEO CODEC SCORING SYSTEM This comparison was performed with ViCoS Video Codec Scoring System About the Video Codec Scoring System ViCoS is a fully automatic quality evaluation system for video codecs and video processing algorithms. It is an advanced system with client-server architecture and relational data base support. It allows robust codec launches with user-friendly interface and functions for video codec or video filter analysis with easy-to-use visualizations of results. With ViCoS you can: 1. Perform QA with much lesser resources ViCoS usage allows to do Quality Assurance tasks in a highly automatic way. Now video codec features or entire codec quality can be tested very easily without big number of QA specialists. 2. Perform codec testing without subjective codec testing ViCoS implements many different quality analyzers that can replace expensive subjective quality evaluation for almost every task. 3. Fast comparison to competitors ViCoS provides functionality for video codecs comparison. Now codec developers can compare their video codec quality to competitors very fast and easily. 4. Choose optimal default and predefined parameters ViCoS can help to choose optimal (speed/quality trade-off) encoding parameters using preset analysis subsystem. 5. Compare different versions of a product easily ViCoS helps to perform quick speed and quality comparison of different versions of a codec or video processing software. And much more. Main key features of the system: 1) Client-server architecture. 2) Easy modifications to add a new codec, preset or video sequence. 3) Robust launches if a codec fails the system continues to work, marking the error for this codec 4) DB usage all results can be saved in a data base (almost any relational data base management systems: MySQL, MSSQL, Oracle, etc.) 5) Result visualization all obtained results can be visualized very quickly with user friendly-interface. 6) Huge Amount of Data Processing during ViCoS work huge amount of data is produced, it is processed and categorized very easily and user friendly. 7) Specific Analysis Types ViCoS uses specific types of analysis: well-known and specially developed (Edge capture, Borders quality, Tail area, Blurring, Synthetic motion, and more than 10 other types). More information could be found at [email protected] YUVsoft Corp. was born out of the research of the Moscow State University video group. The technologies and solutions offered by YUVsoft are based upon more than 10 years of experience in video codec analysis, video processing, image processing and multimedia compression.
56 Main Features Visualization Examples Objective Metric + 5 Plugins Allows easily detect where codec/filter fails PSNR several versions, MSAD, Delta, MSE, SSIM Fast, SSIM Precise, VQM, MSU Blurring Metric, MSU Brightness Flicking Metric, MSU Brightness Independent PSNR, MSU Drop Frame Metric, MSU Noise Estimation Metric, MSU Scene Change Detector, MSU Blocking Metric. 2. More Than 30 Supported Formats, Extended Color Depth Support *.AVI, *. YUV: YUV, YV12, IYUV, UYVY, Y, YUY2, *.BMP, *.AVS: *.MOV, *.VOB, *.WMV, *.MP4, *.MPG, *.MKV, *.FLV, etc., Extended Color Depth: P010, P014, P016, P210, P214, P216, P410, P414, P416, P410_RGB, P414_RGB, P416_RGB. Y-YUV PSNR MSU Blurring Metric Y-YUV Delta MSU Blocking Metric 3. Multi-core Processors Support MMX, SSE and OpenMP Optimizations 4. Comparative Analysis Comparison of 3 files at a time 5. ROI Support Metric calculation for ROI (Region of Interest) 6. GUI & Batch Processing GUI and command line tools 7. Plugins Interface You can easily develop your own metric Y-YUV MSE VQM 8. Universal Format of Results Results are saved in *.csv files 9. HDTV Support 10. Open-Source Plugins Available 11. Metric Visualization Fast problem analysis, see examples above. Tool was downloaded more than times! Free and Professional versions are available Big thanks to our contributors:
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