IPTV vs Internet TV Understanding how Video Delivery in Unmanaged Networks differs from that in Managed Networks
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1 IPTV vs Internet TV Understanding how Video Delivery in Unmanaged Networks differs from that in Managed Networks SMPTE Boot Camp VI Toronto June 2014 Louis Sebastiani, IPTV Project Director 1
2 Agenda 1. Video delivery in managed and unmanaged networks a) Differences between Cable TV / IPTV / ATSC and Over-the-Top delivery (OTT) using the Internet b) Difference between MPEG-2 Transport Stream delivery and HTTP streaming 2. Adaptive Bit Rate streaming technology overview 3. Microsoft Smooth Streaming and Apple HLS examples 4. Comparing HTTP streaming technologies 5. Multiscreen video delivery from the Cable/Telco operator s perspective 6. Overview of the multiscreen video delivery ecosystem (from content to consumer devices) 7. Live Demo Booth 77 2
3 1. Video Delivery on Managed and Unmanaged Networks MPEG-TS over Managed Networks Cable TV / IPTV / Satellite / ATSC Internet Over-The-Top Delivery (OTT) Delivery of video over Un-Managed Networks 3
4 1. Video Delivery on Managed and Unmanaged Networks Difference between Managed and Unmanaged Networks Managed Network (HFC, DSL, FTTH, Satellite) Bandwidth is controlled and constant Jitter is controlled Network Engineering allows stable conditions (QoS is assured) MPEG-TS is the preferred mechanism to deliver video (QAM, IPTV, Satellite, ATSC). Because MPEG-TS requires stable network conditions and no packet loss: need Managed Network Unmanaged Network (Internet) Bandwidth varies / Conditions are not stable Quality of Service is not guaranteed ( Best Effort ) MPEG-TS (alone) is not a good solution So, need to use IP video streaming techniques to deliver video over-the- top (OTT) audio video video 4
5 1. Video Delivery on Managed and Unmanaged Networks MPEG-2-TS on Managed Network IP Video Streaming (unmanaged) audio video video MPEG-2 TS (or) ASI IP QAM (Cable) QPSK/8PSK (Satellite) GPON/EPON (FTTH) DSL ATSC/8VSB (Telco) (Broadcast) TCP/IP Direct Connection from Headend to Customer Packet-Switched Best Effort Network 5
6 1. Video Delivery on Managed and Unmanaged Networks MPEG-2-TS on Managed Network. An example with QAM and IPTV. MPEG Transport Stream bytes 188 bytes 188 bytes 188 bytes 188 bytes 188 bytes 188 bytes 188 bytes 4 bytes header 184 bytes payload (Video, Audio, Metadata) Sync Byte 0x47 PID IPTV 6
7 1. Video Delivery on Managed and Unmanaged Networks MPEG-2-TS on Managed Network. An example with Ethernet audio video video MPEG-2 TS MPEG Transport Stream bytes 188 bytes 188 bytes 188 bytes 188 bytes 188 bytes 188 bytes 188 bytes 4 bytes header 184 bytes payload (Video, Audio, Metadata) MPEG Transport Stream encapsulated in IP packet IP header 7
8 1. Video Delivery on Managed and Unmanaged Networks What is OTT Video Streaming? For the purpose p of this presentation: - A toolkit of different technologies - Making Use of the Public Internet and its Standard d Protocols - To deliver multimedia content - Either Live or On-Demand OVER-THE THE-TOP TOP on unmanaged networks 8
9 Agenda 1. Video delivery on managed and unmanaged networks a) Differences between Cable TV, IPTV and Over the Top delivery (OTT) using the Internet b) Difference between MPEG2-Transport Stream delivery and HTTP streaming 2. Adaptive Bit Rate streaming technology overview 3. Microsoft Smooth Streaming and Apple HLS examples 4. Comparing HTTP streaming technologies 5. Multiscreen video delivery from the Cable/Telco operator s perspective 6. Overview of the multiscreen video delivery ecosystem (from content to consumer devices) 7. Live Demo Booth 77 9
10 2. Adaptive Bit Rate streaming technology overview IP Stack Standard Protocols Key Words Application Layer Tra ansport Layer TELNET FTP HTTP Clients/ Servers DHCP RTP DNS SNMP RTMP/ RTSP TCP (acknowledgement) UDP (no acknowledgement) Internet Layer IP IGMP 4 layer model (Internet Protocol Suite) From Wikipedia: Link Layer Ethernet (Media Access Control) MAC address 10
11 2. Adaptive Bit Rate streaming technology overview An example with MPEG-TS Application Layer Tra ansport Layer TELNET FTP HTTP Clients/ Servers DHCP RTP DNS SNMP RTMP/ RTSP TCP (acknowledgement) UDP (no acknowledgement) Internet Layer IP IGMP Link Layer Ethernet (Media Access Control) 11
12 2. Adaptive Bit Rate streaming technology overview Video Streaming Protocols All streaming protocols are in the application layer Application Layer Tran nsport La ayer Internet Layer TELNET FTP Clients/ Cets/ Servers TCP (acknowledgement) DHCP DNS SNMP RTMP/ UDP (no acknowledgement) Clients and servers exchange messages in a request-response messaging pattern HTTP Streaming Protocols use the layers RTP RTSP below to transport content IP IGMP HTTP TCP IP RTSP/ RTMP UDP Link Layer Ethernet (Media Access Control) MAC Video streaming over the Internet 12
13 2. Adaptive Bit Rate streaming technology overview Video Streaming Protocols Evolution App plication Layer ort r Transp Laye Int ternet Layer Link Layer Hypertext Transfer Protocol (HTTP) is the foundation of data communication for the World Wide Web. TELNET FTP HTTP Clients/ Servers TCP (acknowledgement) IP DHCP RTSP means Real Time Streaming Protocol RTMP means Real Time Messaging Protocol RTP DNS SNMP UDP (no acknowledgement) Ethernet (Media Access Control) 1 HTTP 3 HTTP 2 RTSP/ RTMP RTSP/ RTMP 1. Progressive Download uses HTTP (eg. Youtube) 2. RTSP/RTMP Streaming RTMP (Flash Players) RTSP IGMP (QuickTime, Android) 3. Adaptive HTTP Streaming (Microsoft Smooth Streaming, Apple HLS, Flash HDS) 13
14 2. Adaptive Bit Rate streaming technology overview Progressive Download principles Progressive Download is supported by: Flash, HTML5 browsers, the ipad/iphone and On the server side: every regular webhoster supports downloads, as does every Content Delivery Network (CDN) Youtube used to be Progressive Download Features and Characteristics Simplest to implement HTTP protocol (using TCP/IP) When hit Play the media player starts downloading the file until the whole file is received. Playback as soon as enough data in buffer Trick play (seeking in the video) if system is provisioned for pseudostreaming Downsides A lot of bandwidth is wasted for data downloaded but unwatched Inhability to change the video quality at midstream Full screen looks bad (even if would have the bandwith for a higher resolution); or Playback stutters upon network congestion Not possible to do live streaming Conclusion Good solution for short clips and when no live streaming Simple to implement Alternate solutions RTMP/RTSP streaming Adaptive HTTP streaming Info from 14
15 2. Adaptive Bit Rate streaming technology overview RTMP/RTSP Streaming principles RTMP (Real Time Messaging Protocol) is what Flash uses RTSP was developed by the Multiparty Multimedia Session Control Working Group (MMUSIC WG) and published as RFC2326 in 1998 RTMP (Flash) is the most widely used streaming protocol Almost all PCs have flash players * Not supported by iphones / ipads Hulu uses RTMP Streaming Features and Characteristics RTMP/RTSP are Stateful protocol (vs HTTP which is a Stateless protocol) Requires a dedicated Streaming Server. The media player initiates a communication with a Streaming Servers Uses RTP/UDP streaming with a remote control protocol (TCP/IP to maintain end-to-end connection) RTMP uses port 1935; RTSP uses port 554 Downsides RTP(UDP) has no retransmit capability so packet loss will result in issues RTMP/RTSP packets may be blocked by certain firewalls (because of ports 1935/554) RTMP packets can t leverage standard HTTP caching mechanisms The required server may also limit scalability as compared to HTTP-based streaming, since there are many more HTTP servers than RTMP. Conclusion RTMP distribution is still widely and beneficially used by many websites today. However, at this point if you re considering implementing a streaming technology, the overwhelming sentiment is to deliver via HTTP. For adaptive delivery to Apple devices (and Android 3.0 and higher?), HLS is your only option. Info from and Streaming-Media-Protocol aspx and Wikipedia. 15
16 2. Adaptive Bit Rate streaming technology overview Adaptive HTTP Streaming principles Profile A Profile B Profile C Features and Characteristics Creation of fragments of encoded video (2 seconds or 10 seconds chunks) hosted on regular HTTP server HTTP is firewall friendly (vs RTMP) Support for different resolutions i.e. each fragment can be encoded in different quality levels IDR Frame alignement and equal duration of fragments to switch between resolutions during playback H.264 video Codec and AAC audio Note: see upcoming slide for discussion i on WebM and VP8 Downsides Requires more overhead because of TCP which requires acknowledgement (vs RTP/UDP transport) A lot of small files to manage (chunks) No Single and Widely used implementation Currently, some of the options are: Apple HLS Microsoft Smooth Streaming Adobe HDS Lack of standardization, except effort from: MPEG-DASH (MPEG consortium) Video is encoded in several resolutions to adapt for network conditions (different Profiles ) Cients play the video stream by requesting segments in a profile from a Web Server (via HTTP) Adaptive delivery enables a client to adapt to fluctuating network conditions by selecting video segments from different profiles (Intelligence in client) Objective: join the merits of RTMP/RTSP Streaming (bandwidth efficiency, quality switching) with those of Progressive Download (no special servers or protocol needed simple HTTP). CDN Friendly. The list of available profiles is called a manifest file or playlist. This is used by the client to know what to expect and download Info from and RGB white paper Comparing Adaptive HTTP Streaming Technologies 16
17 2. Adaptive Bit Rate streaming technology overview Adaptive HTTP Streaming High Quality Video H.264 Encoder H.264 Multi Bit Rate Transport Streams GOP aligned Creation of several e bit rates/resolutions for delivery to different devices (STB, PC,Tablets, Phones, etc.) Pac ckaging / Seg gmenting Lower Bit Rate Higher Bit Rate + Playlist/Manifest File Creation of small chunks (2 or 10 seconds) for each resolution and streaming format (HLS, HDS, MSS) * For HDS, a Flash Media Server is required; For MSS, a IIS-7 Server is required HTTP Server* Managed Network or Delivery to CDN The video files are published over the Network like any other HTTP file for delivery on the Internet Client dynamically selects best size chunk according to network conditions Adaptive Streaming Client High Bit Rate Network Congestion Low Bit Rate Time 17
18 Agenda 1. Video delivery on managed and unmanaged networks a) Differences between Cable TV, IPTV and Over the Top delivery (OTT) using the Internet b) Difference between MPEG2-Transport Stream delivery and HTTP streaming 2. Adaptive Bit Rate streaming technology overview 3. Microsoft Smooth Streaming and Apple HLS examples 4. Comparing HTTP streaming technologies 5. Multiscreen video delivery from the Cable/Telco operator s perspective 6. Overview of the multiscreen video delivery ecosystem (from content to consumer devices) 7. Live Demo Booth 77 18
19 3. Microsoft Smooth Streaming 320x180 19
20 3. Microsoft Smooth Streaming 1024x576 (low res) Player is still emptying buffer of 500 Kbps profile 20
21 3. Microsoft Smooth Streaming 1024x576 (high res) Playout buffer matches aimed profile 21
22 3. Microsoft Smooth Streaming 1024x576 (high res) 22
23 3. Microsoft Smooth Streaming Manifest File 23
24 3. Adaptive Bit Rate Streaming - Recap Adaptive HTTP Streaming High Quality Video H.264 Encoder H.264 Multi Bit Rate Transport Streams GOP aligned Creation of several e bit rates/resolutions for delivery to different devices (STB, PC,Tablets, Phones, etc.) Pac ckaging / Seg gmenting Lower Bit Rate Higher Bit Rate + Playlist/Manifest File Creation of small chunks (2 or 10 seconds) for each resolution and streaming format (HLS, HDS, MSS) * For HDS, a Flash Media Server is required; For MSS, a IIS-7 Server is required HTTP Server* Managed Network or Delivery to CDN The video files are published over the Network like any other HTTP file for delivery on the Internet Client dynamically selects best size chunk according to network conditions Adaptive Streaming Client High Bit Rate Network Congestion Low Bit Rate Time 24
25 3. ABR Streaming - Group of Pictures (GOP) I I High resolution B B P B B P B B P B B P B B P B B P B B P B B P B B P B B P Medium resolution I B B P B B P P B B B B P P B B B B P P B B B B P P B B B B P I Low resolution I B B P B B P B B P B B P B B P B B P B GOP aligned. Switch from one profile to the other is done on Key Frames (I Frames) B P B B P B P B B B P I Typically: y MPEG-2 : frames MPEG-4: 60+ frames 25
26 3. Apple HLS analysis (Playlist - Manifest File) 26
27 3. Apple HLS analysis (Playlist - Manifest File) 27
28 Agenda 1. Video delivery on managed and unmanaged networks a) Differences between Cable TV, IPTV and Over the Top delivery (OTT) using the Internet b) Difference between MPEG2-Transport Stream delivery and HTTP streaming 2. Adaptive Bit Rate streaming technology overview 3. Microsoft Smooth Streaming and Apple HLS examples 4. Comparing HTTP streaming technologies 5. Multiscreen video delivery from the Cable/Telco operator s perspective 6. Overview of the multiscreen video delivery ecosystem (from content to consumer devices) 7. Live Demo Booth 77 28
29 4. Comparing HTTP Streaming Technologies HLS: HTTP Live Streaming (Apple) 2009 MSS: Smooth Streaming (Microsoft) 2009 ISO Standard in order to provide a Universal Delivery Format HDS: HTTP Dynamic Streaming (Flash) 2010 Features Apple HLS Microsoft Smooth Streaming Adobe HDS mpeg-dash Codec Used H.264 H.264, VC-1 H.264, VP-6 H.264 (or other MPEG codec family) Open Standard No No No Yes Subtitle Support Partial Yes Partial Yes Multiple Audio Support V4 only Yes Yes Yes Trick Mode Support Partial Yes Partial Yes CDN-Friendly Requires Chunk Carriage Optimization Requries specific IIS-7 origin server Requires specific Flash Media Server(origin) Yes Common Encryption No No No Yes Summary of HTTP Protocol Differences. Excerpts from Harmonic August 2012 Article: Dash: A Universal Standard for Streaming Video Content to Multiple Devices, by Thierry Fautier. 29
30 4. Adaptive Bit Rate Streaming - Recap Adaptive HTTP Streaming High Quality Video H.264 Encoder H.264 Multi Bit Rate Transport Streams GOP aligned Creation of several e bit rates/resolutions for delivery to different devices (STB, PC,Tablets, Phones, etc.) Pac ckaging / Seg gmenting Lower Bit Rate Higher Bit Rate + Playlist/Manifest File Creation of small chunks (2 or 10 seconds) for each resolution and streaming format (HLS, HDS, MSS) * For HDS, a Flash Media Server is required; For MSS, a IIS-7 Server is required HTTP Server* Managed Network or Delivery to CDN The video files are published over the Network like any other HTTP file for delivery on the Internet Client dynamically selects best size chunk according to network conditions Adaptive Streaming Client High Bit Rate Network Congestion Low Bit Rate Time 30
31 4. Comparing HTTP Streaming Technologies What about HTML5? HTML5 is a markup language used for structuring and presenting content (Graphical User Interface) HTML5 is a new method for delivering instructions to Webenabled devices about how to handle video and audio content. Embed video directly in HTML5 web page with simple tag No need for plug-in (example Flash or Microsoft Silverlight) to be installed Open standard allows interoperability between devices. STB Smart TVs Tablets Smart phones Etc. Opens the door for unified customer experience 31
32 4. Comparing HTTP Streaming Technologies The State of HTML5 support From: (as of December 2013) 32
33 4. Comparing HTTP Streaming Technologies The State of HTML5 support From: (as of December 2013) 33
34 Agenda 1. Video delivery on managed and unmanaged networks a) Differences between Cable TV, IPTV and Over the Top delivery (OTT) using the Internet b) Difference between MPEG2-Transport Stream delivery and HTTP streaming 2. Adaptive Bit Rate streaming technology overview 3. Microsoft Smooth Streaming and Apple HLS examples 4. Comparing HTTP streaming technologies 5. Multiscreen video delivery from the Cable/Telco operator s perspective 6. Overview of the multiscreen video delivery ecosystem (from content to consumer devices) 7. Live Demo Booth 77 34
35 5. Multiscreen Video Delivery from the Cable/Telco Operator s perspective So why should I care? Because anyone can now reach the customers using the Internet (OTT delivery) Because we are at a new Product cycle in the video delivery (and many different ways to skin the cat...) New Players are proposing new Business Models New Technologies/Players means change in the equilibrium * Need to understand what the customer wants (need) * Need to understand which technologies are available to answer the need * SWOT analysis to maintain $ margins * Need to choose a strategy 35
36 5. Multiscreen Video Delivery from the Cable/Telco Operator s perspective The Marketing Mix (4P s) Product Price Promotion Place The Consumer s Need Cost Communication *Convenience Ease of: Live Video On-Demand Content Time Shift Catch-up TV Multiscreen * Every product as a life cycle (growth, maturity, decline) * Many factors affect cost including the consumer s cost to change products/ services Advertising Special Promotions Communication Channel Buying the product Finding the product Finding information on the product This is what Cable/Telcos have done. By aggregating content, they have made the multimedia viewing experience easier for the consumer. Now, the Cable/Telcos need to adapt to the change in demand of the consumers (new Product). 36
37 5. Multiscreen Video Delivery from the Cable/Telco Operator s perspective Blockbuster vs Netflix example Blockbuster failed to adapt to customer needs Stoped providing value to customers Does this mean to jump in TV everywhere and multiscreen delivery with your eyes closed? 37
38 5. Multiscreen Video Delivery from the Cable/Telco Operator s perspective Cable/Telco Operator SWOT analysis Strenghts Weaknesses Familiar with video delivery Already have relationship with Content Providers Already have relationship with Customers Footprint of cable/telco operator limited to network coverage territory Need to learn new technologies (resistance to change) TV everwhere/multiscreen may be a defensive move Opportunities Threats Offer customers a better user experience Reduce Churn Differentiate vs competing offerings Content Providers, Consumer Electronics Manufacturers and new Aggregators can offer TV services directly to consumers OTT *HEVC should provide 40-50% reduction in bitrate vs H
39 Agenda 1. Video delivery on managed and unmanaged networks a) Differences between Cable TV, IPTV and Over the Top delivery (OTT) using the Internet b) Difference between MPEG2-Transport Stream delivery and HTTP streaming 2. Adaptive Bit Rate streaming technology overview 3. Microsoft Smooth Streaming and Apple HLS examples 4. Comparing HTTP streaming technologies 5. Multiscreen video delivery from the Cable/Telco operator s perspective 6. Overview of the multiscreen video delivery ecosystem (from content to consumer devices) 7. Live Demo Booth 77 39
40 6. Overview of the multiscreen video delivery ecosystem audio video video Managed Network Internet Un-Managed Network 40
41 6. Overview of the multiscreen video delivery ecosystem TV Everywhere challenges Authentication This is the biggest hurdle to adoption of TV everywhere needs to be simple for all users High reliability live streaming Multiplicity of devices and streaming formats makes the headend more complicated ipads, iphones, Android, XBOX, PCs, Connected TVs, STB, etc Security Complexity of Digital Rights Management Advertising i Measurement 41
42 Agenda 1. Video delivery on managed and unmanaged networks a) Differences between Cable TV, IPTV and Over the Top delivery (OTT) using the Internet b) Difference between MPEG2-Transport Stream delivery and HTTP streaming 2. Adaptive Bit Rate streaming technology overview 3. Microsoft Smooth Streaming and Apple HLS examples 4. Comparing HTTP streaming technologies 5. Multiscreen video delivery from the Cable/Telco operator s perspective 6. Overview of the multiscreen video delivery ecosystem (from content to consumer devices) 7. Live Demo Booth 77 42
43 7. Live Demo (Block Diagram) with Test Equipment 43
44 Our Markets IPTV Our Know-How MPEG-2/4 Compression and test t equipment DTV headend (live), VOD, EPG (guide), PVR DTV, IPTV and OTT delivery Satellite Fiber Transport Cable TV and RF distribution TV and FM Broadcast PSIP / PSI-SI (Metadata and Guide) Digital TV headend design RF distribution (QPSK, QAM, 8VSB) Carrier Ethernet / DWDM solutions RF Test and Measurement CATV Network Powering Wireless Point-to-Point and Multipoint HFC and PON distribution design Network Management L-Band Signal Management and transport 44
45 Implementing Second Screen Services Using Adaptive Bitrate Streaming Techniques Thank you / Merci Louis Sebastiani IPTV Project Director [email protected] Ken New VP Sales & Business Dev. [email protected] Serving the industry since 1978 with pride, integrity and commitment 45
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