Proposal Form for FY14 Student Tech Fee Competitive Process (Oxford)

Size: px
Start display at page:

Download "Proposal Form for FY14 Student Tech Fee Competitive Process (Oxford)"

Transcription

1 FY14 Student Tech Fee Competitive Process (Oxford) Instructions Complete one form for each project. Any faculty member, staff member or student may submit a proposal. Proposals are due by February 8, Projects with an academic focus should be ed to the Dean of the project lead's division. Projects with a student life focus should be ed to techfee@miamioh.edu. Abbreviated Guidelines for Student Technology Fee Expenditures The student technology fee should be used to directly benefit students in meeting the educational goals of their academic programs or advance the co-curricular goals of the Miami Experience. High priority should be given to supply access to productivity tools, discipline-specific software packages, internal/external research databases, introductory/advanced training, and access to networked resources from on and off campus. The full guidelines, as well as the complete list of projects funded in previous years, are posted on the Student Technology Fee website: Time Table for FY14 Process 2/8/13 Deadline for proposal submission to Deans or Student Affairs 3/18/13 Proposals posted to Tech Fee web site ( 4/15/13 Recommendations presented to IT Strategic Advisory Council for approval. 7/1/13 Funds released 6/1/14 Final reports due (or 60 days following completion) Proposal Form for FY14 Student Tech Fee Competitive Process (Oxford) Project lead s name: Eric R. Bachmann, Associate Professor Eric.Bachmann@miamiOh.edu Telephone: Affiliation (Student, CAS, FSB, SEAS, SEHS, SFA, LIB, Other): SEAS Faculty/staff sponsor (required for student-submitted proposals): n/a Other project team members: Michael A. Zmuda, Associate Professor, SEAS Eric P. Hodgson, Director, Smale Interactive Visualization Center, CAS Lindsay Grace, Assistant Professor, SFA 1. Project title: Learning Game Programming and Development Using the Unity Game Engine 2. Brief description of project:

2 In this project, we propose to equip a teaching lab with a new, lower cost education version of the Unity Game engine ( and also to acquire a limited number of traditional Unity Pro licenses and plug-ins to support development for multiple platforms, to support the publishing of successful projects without educational watermarks, and to support research endeavors. The lab will be used to support courses across multiple programs and departments and thus will be available to students from a wide Unity 3D is one of the most approachable and feature-rich game engines on the market, enabling rapid development and high quality across many hardware platforms (mobile, console, desktop PC, immersive virtual reality). It has rapidly become an industry leader in entertainment, education, serious games, training, and research fields. (Image via Creative Commons License) variety of majors. More specifically, the Unity software will be used in Computer Science to teach basic, intermediate, and advanced game programming to majors and to teach game development concepts to non-majors. Unity will also be used by the interdisciplinary AIMS program (Armstrong Institute for Interactive Media Studies) to teach diverse topics including serious games, data visualization, virtual reality and simulation, game pipeline and production. It is anticipated that the Unity Game Engine would be used to support the AIMS Digital Game Studies minor and the underdevelopment Game Studies Major, as well as the proposed CSA1 thematic sequence entitled Web Site and Game Technology and the IMS4 Interactive Media Studies thematic sequence. Miami University is currently ranked by the Princeton Review as having one of the top Undergraduate Game Design programs in the nation ( This proposal will help further Miami s success in this area. Specific courses and programs that would benefit from the acquisition of this software are described below. CSA 251 Introduction to Game Programming (24 seats / year): A computer literacy course in which students learn the basics of computer programming by designing and building simple computer games. This course is an elective for non- computer science majors. It is part of the CSA1 and IMS4 thematic sequences and the Digital Game Studies minor. CSA 487 / 587 Game Design and Implementation (16 seats / year): An advanced course in which students learn to design and build complex computer games. This course is an elective for Computer Science majors. It is also part of the CSA1 thematic sequence, and the Digital Game Studies minor. IMS 212 The Design of Play (20 seats / year): A foundational course that develops theoretical foundations and skills in understanding how fun is created, informed by a variety of disciplines that include psychology, art and science. Students build and critique a variety projects which serve as foundational work for the construction of computer games in subsequent courses. IMS 319 Foundations in Digital 3D Modeling and Animation (25 seats / semester): Provides both knowledge in the underlying concepts and practical skills in the design and development of computer generated 3D imagery, including game characters and environments. Some students use Unity to generate interactive visualizations of their final projects or characters.

3 IMS 445 / 545 Game Design (20 seats / year) Develops theoretical foundations, methods and skills in building 3D gaming environments. This is one of the pinnacle courses for AIMS Games Studies Students. IMS 461 / 561 3D Visualization and Simulation (20 seats / year). Advanced course in data visualization, 3D simulations, motion tracking, and virtual reality. This course utilizes traditional gaming technology and techniques for non-game uses like industrial training, research, digital humanities, marketing, and multi-dimensional data visualization. IMS 487 / Game Prototyping, Pipeline, and Production (25 seats / year). In this class students will learn how to create a contemporary computer game, with a focus on the big picture of seeing a game through from early design and storyboarding, to art asset and code development, to user testing and refinement, to distribution and marketing. Students combine the knowledge and experience they have gained in preceding game courses to design and develop an engaging play experience from concept to completion. Global Game Jam Miami University annually hosts around 40 participants, comprised mainly of regional high school and college students, who form interdisciplinary teams and compete with each other and with teams from other sites around the world. Their task is to build a functioning video game within 48 hours on a topic that is unveiled at the event s opening. Many of the teams each year choose Unity as their development and rendering platform. Summer Workshops Workshops are currently offered that teach 3D modeling and character design, primarily to regional high school students for outreach and enrollment recruiting. The character AI (artificial intelligence) and animation tools (e.g., advanced IK and motion blending) included in Unity Pro could enrich the content of this and other similar workshops. The Unity Education and Unity Pro licenses proposed by this proposal will be installed in the Benton 08 computer laboratory, which is space controlled by CSE and adjacent to AIMS laboratory space (Benton O9). Some licenses will be distributed to faculty instructors for use in instruction, grading, lesson planning, and research. The free, but reduced-functionality version of the Unity game engine has become commonplace in these courses and in several research laboratories on campus in which our students actively participate. It will continue to be available to students outside of class or for those wanting to use their own laptops for the basic development that does not require advanced pro features. Continued use of Unity, and the new ability to use its full feature set is expected to provide several benefits and to open up new opportunities and curriculum. A detailed list of expanded features in the Pro (and Education) versions is available here: Benefits to students include: - Student motivation and enthusiasm figure prominently in the ability of a student to master course material. Current students often have extensive first-hand experience using professionally written computer games. They are more likely to be enthusiastic about developing applications that are comparable in appearance and functionality. Unity Pro s toolsets includes simple to use, advanced audio and visual special effects, advanced physics tools, character AI, multiplayer networking, and other features that are difficult to develop in alternative software packages and are not available in Unity s free version.

4 - For advanced students and majors in these fields, it is important that they understand cutting edge digital entertainment technologies. Use of Unity Pro will allow them to master the different techniques needed to develop computer game software, and to take advantage of the full range of features - All students using the Unity would have the ability to distribute their work to friends and family, or to publish and sell their games commercially. Very few technologies can be distributed this freely. After graduation, Computer Science and AIMS students develop software, games, and other visualizations for a variety of platforms including mobile devices, gaming consoles, Macs, PCs, Linux machines, and high-end visualization equipment like Head- Mounted Displays or multi-walled 3D projection environments. Unity is so named because it offers a unified development environment and rendering engine for all of these end-user platforms. The Pro version of Unity and specific plugins for mobile and console operating systems are required for some of these platforms, which we would like to make available to our students. Currently, it is not possible to provide student with a completely professional game development experience, as they can only publish their work for use on a PC or Mac. - The Pro version of Unity permits the development of plugins that can extend its traditional gaming-focused toolset and enable development of other tools and capabilities. For example, students could develop software to integrate real-time motion and map the movement of various sensors to in-game objects, actions, or data displays. This also increases the functionality of Unity for use in research at Miami University, and permits students to work with a common development platform in the classroom and in the laboratory. This permits greater research progress and strengthens our students portfolios. - Unity has a very strong community and a wealth of instructional resources that are available to students. In particular, the Lynda.com video tutorial site that Miami University subscribes to has an excellent introductory course on game development and scripting in Unity Pro. This allows students to watch video lectures on specific topics anywhere, as needed. It also permits inverted-classroom models in the courses mentioned above, in which students receive video-lecture instruction outside of class and work on engaging, hands-on projects during class periods with professors providing 1- on-1 help and guidance as needed. 3. Impact on Students Served or Evidence of Student Need, starting with the number or percentage of students or courses served: The potential impact is significant for majors in Computer Science and AIMS, students in the Digital Game Studies minor, students in CSA and IMS thematic sequences, and students taking electives who are simply interested in how computer games and computer software are written. Seven specific courses are listed One of a pair of student who developed an immersive virtual reality game using Unity. Their project was notably hampered by the lack of access to Unity Pro features.

5 above, which impact a combined 175 students per year. Additional students will benefit from the proposed lab software through their participation in research laboratories and through independent studies, Undergraduate Summer Scholar projects, Practicums, or Senior Thesis projects. This project will broaden the perspective that students have regarding how games and software are developed by providing experience with a development platform that is currently unavailable to them in a complete form. At present, students can only focus on desktop systems and cannot access advanced features that are commonly used in industry. This narrow view limits the range of applications that students are asked to develop in courses. For courses whose enrollment exceeds the capacity of the laboratory (18 seats), or for students who quite frequently want to work on projects outside of class, Unity s free version can enable a large degree of basic development. Final projects that require advanced features can be completed within the lab. We also foresee making a dedicated machine available via remote access that students or faculty could use Unity Pro from outside the lab. 4. Justification for funding this project: Briefly describe additional funds available for this project, if any: No additional funding is directly relevant to this proposal. We have negotiated a 50% discount on Unity Pro licenses obtained as part of this proposal, as well as a bulk-discount on Unity Education licenses (i.e., a Pro version with a For Educational Use Only watermark). This will offer significant savings to Miami University. 5. What happens to the project in year 2 and beyond? Will there be any ongoing costs such as software or hardware maintenance, supplies, staffing, etc? How these will be funded? The proposed software licenses would be installed and integrated into the courses above within the first year, and would continue in years 2 and beyond. The proposed software licenses are perpetual for the current version of the software (Unity 4) and will be sufficient for several years. Incremental patches and updates will be obtained freely. Only a major version change would require new licenses. Because Unity s platform is relatively stable and mature, the current version of the software would still be usable and instructive even in this case, and upgrades may not be deemed necessary. For example, many of the courses above are presently using Unity version 3.x despite the release of version 4.0 Software installation, updating, and lab imaging are a regular part of the duties of IT staff members who support SEAS and AIMS computer labs and require no additional funds. 6. How will you assess the project? Examples: Identify one or more expected project outcomes that indicate project progress and completion. How will you assess the value to students? Measures of enhanced student learning or usage are highly desired. These items should be chosen to facilitate independent evaluation of project completion and value to students. Assessment of the project will revolve around (a) successfully procuring the software and deploying it into the targeted lab; (b) successfully integrating the new software functionality into existing courses, curriculums, workshops, or other endeavors; (c) demonstrable student and faculty projects that leverage Unity Pro s advanced features, native plugin development, and/or mobile OS

6 publishing capabilities above and beyond what is offered by the limited free version. 7. Attach any other supporting information regarding this request. Vendor quotes are attached. Detailed Budget Include all items requested for this project: Item Category Item Requested Number Requested Unit Cost Total Cost Software Item 1 Unity 3D Educational licenses; 20 $300 $6,000 Unity Technologies. (includes bulk discount) Item 2 Unity 3D Professional licenses; Unity Technologies. (includes 50% discount) 5 $750 $3,750 Item 3 Unity 3D ios Plugin; Unity Technologies. Item 4 Unity 3D Android Plugin; Unity Technologies. 1 $ $750 $750 TOTAL $11,250 We are requesting 20 seats of Unity Education, which is a watermarked, non-commercial, and significantly cheaper version of Unity s Pro software. Eighteen of the licenses will be used to equip the student and instructor workstations in Benton 008. Instructors engaged in the development of course material would use the two remaining units. Five full Unity Pro versions are also requested. These will permit students to publish a final, un-watermarked version of projects if desired (e.g., to sell, publish, or distribute), and to enable research use of the software. These licenses will also be available to instructors, to students via remote access, and to students and faculty conducting research in several of Miami s laboratories including the HIVE (Huge Immersive Virtual Environment) directed by Eric Bachmann, the SIVC (Smale Interactive Visualization Center) directed by Eric Hodgson, and the Persuasive Play Lab directed by Lindsay Grace. One of the Unity Pro licenses will be augmented with both an ios plugin and an Android plugin that will permit students and faculty alike to develop and publish projects for use on mobile devices. The systems will be installed and maintained by SEAS IT support personnel.

7 Unity Technologies ApS Address 345 Broadway, Suite 200 San Francisco, CA United States Created Date Expiration Date Quote Number 2/6/2013 3/6/ Prepared By Julie Eickhof Contact Name David Vincent Phone (415) Phone Fax (415) Bill To Name Miami University Ohio Ship To Name Miami University Ohio Bill To Dept. of Botany, Miami University Oxford, OH US Product List Price Sales Price Quantity Discount Total Price Unity Pro 4.x USD 1, USD 1, % USD 6, *Note: This software will contain a watermark that states "For Educational Use Only" Subtotal Discount Total Price Grand Total Payment Terms USD 30, % USD 6, USD 6, Net 30 Quote Acceptance Information Signature Name Title Date By submitting this signed quote, you accept the End User License Agreement, located in full at Your Account Executive is able to provide this document to you as well upon request.

8 Unity Technologies ApS Address 345 Broadway, Suite 200 San Francisco, CA United States Created Date Expiration Date Quote Number 2/6/2013 3/6/ Prepared By Julie Eickhof Contact Name David Vincent Phone (415) Phone Fax (415) Bill To Name Miami University Ohio Ship To Name Miami University Ohio Bill To Dept. of Botany, Miami University Oxford, OH US Product Sales Price Quantity Discount Total Price Unity Pro 4.x USD 1, % USD 3, Unity ios Pro 4.x USD 1, % USD Unity Android Pro 4.x USD 1, % USD Subtotal Discount Total Price Grand Total Payment Terms USD 10, % USD 5, USD 5, Net 30 Quote Acceptance Information Signature Name Title Date By submitting this signed quote, you accept the End User License Agreement, located in full at Your Account Executive is able to provide this document to you as well upon request.

Proposal Form for FY12 Student Tech Fee Competitive Process (Oxford)

Proposal Form for FY12 Student Tech Fee Competitive Process (Oxford) FY12 Student Tech Fee Competitive Process (Oxford) Instructions Complete one form for each project. Any faculty member, staff member or student may submit a proposal. Proposals are due by February 14,

More information

1. Project Short Title (5 to 8 words): Final Cut Server: Networking Functionality

1. Project Short Title (5 to 8 words): Final Cut Server: Networking Functionality Proposal Form for FY10 Student Tech Fee Competitive Process (Oxford) Complete one form for each project by February 27, 2009. If the project lead is a member of CAS, FSB, SEAS, SEHS, SFA or LIB email the

More information

UNIVERSITY OF LOUISIANA AT LAFAYETTE. STEP Committee. Technology Fee Application

UNIVERSITY OF LOUISIANA AT LAFAYETTE. STEP Committee. Technology Fee Application 1 UNIVERSITY OF LOUISIANA AT LAFAYETTE STEP Committee Technology Fee Application Hardware Upgrades for Instructional Labs Title Dr. James Etheredge and Frank Ducrest Name (Submitter) Computer Science Program,

More information

FY13 Student Tech Fee Competitive Process (Oxford) Proposal Form for FY13 Student Tech Fee Competitive Process (Oxford)

FY13 Student Tech Fee Competitive Process (Oxford) Proposal Form for FY13 Student Tech Fee Competitive Process (Oxford) FY13 Student Tech Fee Competitive Process (Oxford) Instructions Complete one form for each project. Any faculty member, staff member or student may submit a proposal. Proposals are due by February 13,

More information

Albright Digital Media Alumni: Where Are They Now? Combined Major in Digital Media

Albright Digital Media Alumni: Where Are They Now? Combined Major in Digital Media Professor Daniel J. Falabella, Ph.D., Chair Associate Professor Matthew Garrison, M.F.A. Assistant Professors Jocelyn Kolb, M.F.A. and Wil Lindsay, M.F.A. Combined Major in Digital Media Interdisciplinary

More information

DELAWARE STATE UNIVERSITY

DELAWARE STATE UNIVERSITY DELAWARE STATE UNIVERSITY TITLE III: STRENGTHENING HISTORICALLY BLACK COLLEGES AND UNIVERSITIES PROGRAM FUNDED ACTIVITIES HBCU (HISTORICALLY BLACK COLLEGES AND UNIVERSITIES PROGRAM) FUNDED: 2007 2012 1

More information

Proposal Form for FY16 Student Tech Fee Competitive Process (Oxford)

Proposal Form for FY16 Student Tech Fee Competitive Process (Oxford) Proposal Form for FY16 Student Tech Fee Competitive Process (Oxford) Instructions Complete one form for each project. Any faculty member, staff member or student may submit a proposal. Proposals are due

More information

Interior Architecture

Interior Architecture Graduate Catalog 2015-2016 College of Architecture + The Arts 83 Interior Architecture Janine King, Associate Professor and Chair Philip Abbott, Instructor Katie Rothfield, Instructor Florida International

More information

Interior Architecture

Interior Architecture 78 College of Architecture + The Arts Graduate Catalog 2013-2014 Interior Architecture Janine King, Associate Professor and Chair Philip Abbott, Associate in Design Katie Rothfield, Associate in Design

More information

DIABLO VALLEY COLLEGE CATALOG 2014-2015

DIABLO VALLEY COLLEGE CATALOG 2014-2015 ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all

More information

Interior Design. Master of Interior Design. Graduate Catalog 2011-2012 College of Architecture and The Arts 79. Ownership of Student Work

Interior Design. Master of Interior Design. Graduate Catalog 2011-2012 College of Architecture and The Arts 79. Ownership of Student Work Graduate Catalog 2011-2012 College of Architecture and The Arts 79 Interior Design Janine King, Associate Professor and Chair Philip Abbott, Associate in Design Katie Rothfield, Associate in Design Sarah

More information

Introduction and Purpose... 2 Scope... 2 Auxiliary units... 2. Part-Time, Temporary faculty/staff, Volunteer, Contractor and Student Assistants...

Introduction and Purpose... 2 Scope... 2 Auxiliary units... 2. Part-Time, Temporary faculty/staff, Volunteer, Contractor and Student Assistants... Contents Workstation Refresh & Virtual Desktop Infrastructure Program Introduction and Purpose... 2 Scope... 2 Auxiliary units... 2 Part-Time, Temporary faculty/staff, Volunteer, Contractor and Student

More information

DIABLO VALLEY COLLEGE CATALOG 2015-2016

DIABLO VALLEY COLLEGE CATALOG 2015-2016 ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all

More information

Table of Contents General Policy for service provided by the CLAS Linux Support team... 2

Table of Contents General Policy for service provided by the CLAS Linux Support team... 2 Table of Contents General Policy for service provided by the CLAS Linux Support team... 2 Overview... 2 Defined Support... 2 Support... 2 Operating Systems... 2 Support Restrictions... 3 Software Support...

More information

A Laptop Computer Requirement for William and Mary?

A Laptop Computer Requirement for William and Mary? A Laptop Computer Requirement for William and Mary? We need MORE COMPUTERS! (A feedback comment from a William and Mary student on the opening day of the Swem Library Information Commons.) For more than

More information

EDUCATION. Grading Scheme: Repeatability: Course Level Information: X A-F Grades Repeatable for a maximum of

EDUCATION. Grading Scheme: Repeatability: Course Level Information: X A-F Grades Repeatable for a maximum of California State University Channel Islands NEW COURSE PROPOSAL Courses must be submitted by October 15, 2013, and finalized by the end of that fall semester for the next catalog production. Use YELLOWED

More information

Project Title: General Education Immersion Concentration in Mobile Computing for Non-Computing Majors: The First Course

Project Title: General Education Immersion Concentration in Mobile Computing for Non-Computing Majors: The First Course Project Title: General Education Immersion Concentration in Mobile Computing for Non-Computing Majors: The First Course Applicant(s): Name Minseok Kwon Telephone 475-4524 College/Dept. GCCIS/Computer Science

More information

Gretchen Caldwell Rinnert Curriculum Vitae - 2009

Gretchen Caldwell Rinnert Curriculum Vitae - 2009 Gretchen Caldwell Rinnert Curriculum Vitae - 2009 grinnert@kent.edu gretchen@flyingtype.com www.flyingtype.com Education Master of Graphic Design (terminal degree, NASAD accredited) College of Design,

More information

Digital Technology. Degrees. Certificate of Achievement. To earn an A.A. or A.S. Degree:

Digital Technology. Degrees. Certificate of Achievement. To earn an A.A. or A.S. Degree: Digital Technology Degrees A.S. Web Development A.S. Media Technology A.S. Office Technology Certificate of Achievement Mobile Application Development Web Development Media Technology Office Technology

More information

Additional Information about the Psychology Concentration

Additional Information about the Psychology Concentration Additional Information about the Psychology Concentration How to Declare In the spring of your sophomore year, during the end of March/beginning of April, you should meet with the Department of Psychology

More information

Building Bridges: The Link Between Strategic Planning and Budgeting

Building Bridges: The Link Between Strategic Planning and Budgeting Building Bridges: The Link Between Strategic Planning and Budgeting Dr. Sona K. Andrews Vice Chancellor for Academic Strategies Oregon University System Stacy Pearson Vice President for Finance and Administration

More information

Teaching Game Development: At the Intersection of Computer Science and Humanities & Arts

Teaching Game Development: At the Intersection of Computer Science and Humanities & Arts Teaching Game Development: At the Intersection of Computer Science and Humanities & Arts David Finkel, Mark Claypool, Michael A. Gennert Department of Computer Science Fred Bianchi, Dean O Donnell, Patrick

More information

Film and Television. Film and Television 299

Film and Television. Film and Television 299 Film and Television 299 Film and Television Degree Associate in Arts Degree, Film Production Program Description Film is a universally recognized medium that has a profound impact on how we view the world

More information

CG: Computer Graphics

CG: Computer Graphics CG: Computer Graphics CG 111 Survey of Computer Graphics 1 credit; 1 lecture hour Students are exposed to a broad array of software environments and concepts that they may encounter in real-world collaborative

More information

Online Computer Science Degree Programs. Bachelor s and Associate s Degree Programs for Computer Science

Online Computer Science Degree Programs. Bachelor s and Associate s Degree Programs for Computer Science Online Computer Science Degree Programs EDIT Online computer science degree programs are typically offered as blended programs, due to the internship requirements for this field. Blended programs will

More information

CR/NC Repeatable for up to units Categories Lab Fee Required A - Z Total Completions Allowed. Benchmark Enrollment

CR/NC Repeatable for up to units Categories Lab Fee Required A - Z Total Completions Allowed. Benchmark Enrollment CALIFORNIA STATE UNIVERSITY CHANNEL ISLANDS NEW COURSE PROPOSAL PROGRAM AREA ART 315 REVISED BY DAN WAKELEE 8.1.08 1. Catalog Description of the Course. [Follow accepted catalog format.] Prefix ART Course#

More information

A New Undergraduate Major: Interactive Media and Game Development

A New Undergraduate Major: Interactive Media and Game Development A New Undergraduate Major: Interactive Media and Game Development David Finkel, Mark Claypool, Michael A. Gennert Department of Computer Science Fred Bianchi, Dean O Donnell, Patrick Quinn Department of

More information

Visual and Performing Arts Strategic Plan. Goal 1: Attract, retain, and support a world class and diverse faculty, staff, and student population.

Visual and Performing Arts Strategic Plan. Goal 1: Attract, retain, and support a world class and diverse faculty, staff, and student population. Visual and Performing Arts Strategic Plan Goal 1: Attract, retain, and support a world class and diverse faculty, staff, and student population. 1.1 Provide an outstanding professional and cultural environment

More information

GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION

GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION College of Technology Bachelor of Science Game Design and Development Program 120 Credits 4 year Degree ADOBE CREATIVE SUITE The ultimate toolkit for crafting

More information

Microsoft Agreement FAQ

Microsoft Agreement FAQ Microsoft Agreement FAQ 1. Why did the University of Utah seek to establish the Microsoft Campus Agreement? In years past, Microsoft has allowed the University to utilize multiple agreements (Select and

More information

Library, Information and Technology Services

Library, Information and Technology Services Library, Information and Technology Services Academic Quality and Engagement [I_AQE] UNIT PRIORITY Support Scholarship & Creative Activity [LITS.01] DIVISIONAL PRIORITY Strengthen scholarship [AA.06] Support

More information

the gamedesigninitiative at cornell university Lecture 1 Course Overview

the gamedesigninitiative at cornell university Lecture 1 Course Overview Lecture 1 Course CS/INFO 4152: Advanced Topics Sequel to CS/INFO 3152 Prereq unless you a non-cornell Meng (or exempt) Similar format and structure as Intro Game Design Covers topics not touched in Intro

More information

THE SCHOOL OF FILM AND PHOTOGRAPHY CATALOG YEAR 2012-2014

THE SCHOOL OF FILM AND PHOTOGRAPHY CATALOG YEAR 2012-2014 THE SCHOOL OF FILM AND PHOTOGRAPHY CATALOG YEAR 2012-2014 (406) 994-2484 http://sfp.montana.edu The School of Film and Photography (SFP) prepares students to meet the challenges of a rapidly expanding

More information

The University of Akron College of Nursing Technology Plan 2009-2012

The University of Akron College of Nursing Technology Plan 2009-2012 The University of Akron College of Nursing Technology Plan 2009-2012 Vision: The vision for information technology (IT) in the College of Nursing is that all students, faculty, and staff learn, teach,

More information

Computer Science Student Handbook

Computer Science Student Handbook Computer Science Student Handbook Classes of 2010 and Later Department of Computer Science Clarkson University March 18, 2014 Contents 1 Introduction 3 2 What s New? 3 3 The Four Options of the Major 3

More information

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 248: Designing Motion Graphics

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 248: Designing Motion Graphics I. Basic Course Information RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE ARTS 248: Designing Motion Graphics A. Course Number and Title: ARTS-248 Designing Motion Graphics B. New or Modified

More information

UBC Certificate in Multimedia and Web Development Program Handbook

UBC Certificate in Multimedia and Web Development Program Handbook UBC Certificate in Multimedia and Web Development Program Handbook cstudies.ubc.ca/mmwd cert Contact Information UBC Certificate in Multimedia and Web Development Continuing Studies The University of British

More information

University of Kentucky 2004-2005 Undergraduate Bulletin 1

University of Kentucky 2004-2005 Undergraduate Bulletin 1 317 INTRODUCTION TO INSTRUCTIONAL MEDIA. (1) An introductory instructional media experience including basic production and utilization techniques for media materials and operation of commonly used educational

More information

El Camino College Industry and Technology Division Engineering Technology Department Program Review Spring 2009 Conducted by: Eric Carlson

El Camino College Industry and Technology Division Engineering Technology Department Program Review Spring 2009 Conducted by: Eric Carlson El Camino College Industry and Technology Division Engineering Technology Department Program Review Spring 2009 Conducted by: Eric Carlson I. Overview A. Description of Program B. Status of Previous Recommendations

More information

UNIT PRIORITY Support Scholarship & Creative Activity DIVISIONAL PRIORITY Strengthen scholarship

UNIT PRIORITY Support Scholarship & Creative Activity DIVISIONAL PRIORITY Strengthen scholarship UNIT PRIORITY Support Scholarship & Creative Activity DIVISIONAL PRIORITY Strengthen scholarship 1 Support the Academic Enterprise through Innovative Library Information Services the Library as a vibrant

More information

ULM Common Core Curriculum: Final Draft (Revised 21 July 2004)

ULM Common Core Curriculum: Final Draft (Revised 21 July 2004) ULM Common Core Curriculum: Final Draft (Revised 21 July 2004) FOUNDATION COURSES (Supervised by the University Core Curriculum Committee) As many of the undergraduates entering ULM are uninitiated to

More information

Global Headquarters: 5 Speen Street Framingham, MA 01701 USA P.508.872.8200 F.508.935.4015 www.idc.com

Global Headquarters: 5 Speen Street Framingham, MA 01701 USA P.508.872.8200 F.508.935.4015 www.idc.com Global Headquarters: 5 Speen Street Framingham, MA 01701 USA P.508.872.8200 F.508.935.4015 www.idc.com WHITE PAPER The Rise of Dell Training & Certification Sponsored by: Dell Inc. Ellen H. Julian Michael

More information

Purdue North Central Curriculum Document

Purdue North Central Curriculum Document Purdue North Central Curriculum Document Submission Date: (Date sent to College Curr Comm) 2/11/14 Document No: (Leave blank) 1-C-5 Proposed Effective Date: (Semester, Year) Reviewed by College: (Date

More information

Laney Graduate School Curricular Revision Guidelines. Updated September 2012

Laney Graduate School Curricular Revision Guidelines. Updated September 2012 Laney Graduate School Curricular Revision Guidelines Updated September 2012 Contents 1. Courses... 3 1.1. Credit Hour Determination... 3 1.2. Revisions to Existing Courses... 3 1.3. New Course Proposals...

More information

Arts, Media and Entertainment Pathway Courses

Arts, Media and Entertainment Pathway Courses CBEDS Code Course Title 5751 RCOE Creative Digital Media Course Hours Primary Pathway 180 Design, Visual and Media Arts, and / Production and Managerial Arts 5751 Digital Imaging 360 Design, Visual and

More information

The current (2015-2016) Marketing Ph.D. Committee consists of Greg M. Allenby (Committee Chair), Xiaoyan Deng, Nino Hardt, and Rebecca Walker Reczek.

The current (2015-2016) Marketing Ph.D. Committee consists of Greg M. Allenby (Committee Chair), Xiaoyan Deng, Nino Hardt, and Rebecca Walker Reczek. Marketing Ph.D. Program Handbook 1. Marketing Ph.D. Program Structure and Committees Graduate Faculty and the Marketing Ph.D. As a doctoral student, you are enrolled in the Graduate School of the Ohio

More information

Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT)

Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT) The Academy of Interactive Entertainment 201 Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT) Subject Listing Online Campus 0 Page Contents 3D Art Pipeline...2 Grasping

More information

M. CRITERIA FOR FACULTY EVALUATION

M. CRITERIA FOR FACULTY EVALUATION faculty evaluation/1 M. CRITERIA FOR FACULTY EVALUATION 1. General Criteria: The professional lives of college faculty members traditionally have been characterized by expectations in the broad categories

More information

Annual Report 2014 SJSU Faculty Survey Summary on Instructional Technology

Annual Report 2014 SJSU Faculty Survey Summary on Instructional Technology Annual Report Prepared by: San José State University Information Technology Services and Academic Technology Departments 2 Table of Contents Executive Summary... 3 Faculty Demographics... 4 Faculty Positions...

More information

Master of Arts in Higher Education (both concentrations)

Master of Arts in Higher Education (both concentrations) Higher Education Dickinson Hall, Room 419 (501) 569-3267 Master of Arts and Doctor of Education The Master of Arts in Higher Education is designed for those individuals who are interested in entering or

More information

Bachelor of Creative Design. Game Art. www.mediadesign.com. Course Components

Bachelor of Creative Design. Game Art. www.mediadesign.com. Course Components Course Components Game Art Bachelor of Creative Design www.mediadesign.com Year One 01 Interdisciplinary Components Theoretical Foundations of Art and Design: GA1A01 GA1A01 utilises traditional art theories

More information

Bachelor of Information Technology

Bachelor of Information Technology Bachelor of Information Technology Detailed Course Requirements The 2016 Monash University Handbook will be available from October 2015. This document contains interim 2016 course requirements information.

More information

New Program Development on Networking Information Technology

New Program Development on Networking Information Technology atmae white paper July 2014 New Program Development on Networking Information Technology Developing the 21st Century Workforce Dr. Xiaobing Hou Dr. Karen Tracey Dr. Shuju Wu Central Connecticut State University

More information

BOARD OF HIGHER EDUCATION REQUEST FOR COMMITTEE AND BOARD ACTION

BOARD OF HIGHER EDUCATION REQUEST FOR COMMITTEE AND BOARD ACTION BOARD OF HIGHER EDUCATION REQUEST FOR COMMITTEE AND BOARD ACTION COMMITTEE: Academic Affairs NO.: AAC 14-15 COMMITTEE DATE: December 3, 2013 BOARD DATE: December 10, 2013 MOVED: The Board of Higher Education

More information

Department of Mathematics and Computer Sciences

Department of Mathematics and Computer Sciences Department of Mathematics and Computer Sciences DEGREES Learning Technologies (MS) Instructional Design and Technology (MS) CERTIFICATES Learning Technologies Virtual Worlds in Education Instructional

More information

Interactive Multimedia Courses-1

Interactive Multimedia Courses-1 Interactive Multimedia Courses-1 IMM 110/Introduction to Digital Media An introduction to digital media for interactive multimedia through the study of state-of-the-art methods of creating digital media:

More information

Master of Integrated Innovation for Products & Services (9 months)

Master of Integrated Innovation for Products & Services (9 months) Master of Integrated Innovation for Products & Services (9 months) 2015-2016 Course Descriptions Fall 2015 60 units Fundamental Courses (Two of the three courses below are required) Engineering Design

More information

Natural Sciences Program Review Three-Year Progress Report

Natural Sciences Program Review Three-Year Progress Report Natural Sciences Program Review Three-Year Progress Report The College is pleased to deliver this progress report on the College of Natural Sciences and elaborate upon our successes in addressing the concerns

More information

Master of Science in Nursing

Master of Science in Nursing Curry College s Master of Science in Nursing is designed for nurses who want to enhance their practice with cutting-edge knowledge and skills. Among the program features are: Convenient campus locations

More information

BSc (Hons) Computer Games. Options in Art and Animation, Design, Software Development or Indie Development

BSc (Hons) Computer Games. Options in Art and Animation, Design, Software Development or Indie Development BSc (Hons) Computer Games Options in Art and Animation, Design, Software Development or Indie Development BSc (Hons) Computer Games Options in Art and Animation, Design, Software Development or Indie Development

More information

Office of Undergraduate Education Strategic Plan

Office of Undergraduate Education Strategic Plan 1 Office of Undergraduate Education Strategic Plan Letter from the Dean The Office of Undergraduate Education (UE) at The Ohio State University is located in the Office of Academic Affairs, and assumes

More information

How To Teach A Mobile Operating System To An It Project

How To Teach A Mobile Operating System To An It Project Mobile Application Development: Essential New Directions for IT Chia-Chi Teng, Richard Helps School of Technology, Brigham Young University Abstract As mobile devices have become more powerful and pervasive,

More information

Developing Business Simulation Games for a Mainstream Audience

Developing Business Simulation Games for a Mainstream Audience 1 Developing Business Simulation Games for a Mainstream Audience Michael Bean Forio Online Simulations 1159 Howard Street San Francisco CA 94103 415-440-7500 mbean@forio.com Abstract Over the past several

More information

INDUSTRIAL ADVISORY COMMITTEE (IAC) ELECTRICAL ENGINEERING TECHNOLOGY PROGRAM DEPARTMENT OF TECHNOLOGY, COLLEGE OF ENGINEERING, SIUC

INDUSTRIAL ADVISORY COMMITTEE (IAC) ELECTRICAL ENGINEERING TECHNOLOGY PROGRAM DEPARTMENT OF TECHNOLOGY, COLLEGE OF ENGINEERING, SIUC AGENDA INDUSTRIAL ADVISORY COMMITTEE (IAC) ELECTRICAL ENGINEERING TECHNOLOGY PROGRAM DEPARTMENT OF TECHNOLOGY, COLLEGE OF ENGINEERING, SIUC April 26, 2011, 10:00 am -4:30 pm, Wabash Room, SIUC Student

More information

GENERAL EDUCATION REQUIREMENTS

GENERAL EDUCATION REQUIREMENTS GENERAL EDUCATION CURRICULAR CHANGES The General Education program is described in detail below. This chapter lists the General Education Requirements (GER) for students and the definitions of Knowledge

More information

COMPUTER SCIENCE. FACULTY: Jennifer Bowen, Chair Denise Byrnes, Associate Chair Sofia Visa

COMPUTER SCIENCE. FACULTY: Jennifer Bowen, Chair Denise Byrnes, Associate Chair Sofia Visa FACULTY: Jennifer Bowen, Chair Denise Byrnes, Associate Chair Sofia Visa COMPUTER SCIENCE Computer Science is the study of computer programs, abstract models of computers, and applications of computing.

More information

2008 Student Technology Fee Proposal Form

2008 Student Technology Fee Proposal Form 2008 Student Technology Fee Proposal Form Title of Project: Upgrade of Theatre Design Lab Department/Organization: Theatre Arts Name(s) of Project Applicant(s) Name Kyle Matthews MS 9108 Phone 360-296-1586

More information

Instructional Design and Technology Professional Core Courses Instructional Design and Technology Core Courses & Descriptions

Instructional Design and Technology Professional Core Courses Instructional Design and Technology Core Courses & Descriptions Search Home Instructional Design and Technology Professional Core Courses Instructional Design and Technology Core Courses & Descriptions Note: The degree is usually completed entirely online, unless other

More information

Library Information Literacy Instruction Service Guideline

Library Information Literacy Instruction Service Guideline Library Information Literacy Instruction Service Guideline Implementation Date: June 2012 Replaces: June 2010 Table of Contents Section Description Page 1.0 Goal of Information Literacy Instruction Service

More information

Associate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path

Associate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path Associate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path s Computer Animation Advanced Computer Animation Computer Graphics Illustration Photography

More information

not think the same. So, the consumer, at the end, is the one that decides if a game is fun or not. Whether a game is a good game.

not think the same. So, the consumer, at the end, is the one that decides if a game is fun or not. Whether a game is a good game. MR CHU: Thank you. I would like to start off by thanking the Central Policy Unit for the invitation. I was originally from Hong Kong, I left Hong Kong when I was 14 years old, it is good to come back with

More information

Program Director Self-Study Report For Program: Game Design and Development (GDD) Submitted by Program Director Name: Diane Christie

Program Director Self-Study Report For Program: Game Design and Development (GDD) Submitted by Program Director Name: Diane Christie 1 1. UW-STOUT S STRATEGIC PLAN 1.1 UW-Stout's Strategic Plan Program Director Self-Study Report For Program: Game Design and Development (GDD) Submitted by Program Director Name: Diane Christie Year: 2014

More information

A Masters of Technology degree using a combination of Synchronous and Asynchronous digital learning delivery modes.

A Masters of Technology degree using a combination of Synchronous and Asynchronous digital learning delivery modes. Abstract: A Masters of Technology degree using a combination of Synchronous and Asynchronous digital learning delivery modes. Dr. Kamal F. Bichara, Dr. A. Raj Chowdhury Kent State University, School of

More information

Eastern Illinois University information technology services. strategic plan. January,

Eastern Illinois University information technology services. strategic plan. January, Eastern Illinois University information technology services strategic plan January, 2014 Introduction With the selection of emerging technologies as one of the six themes of the university s recent strategic

More information

Your Use of Technology

Your Use of Technology UNIVERSITY OF WASHINGTON Faculty Survey on Instructional Technology 2001: Business School Frequencies About You Survey Mode: 2. Rank: Online 30 33.3 Paper 60 66.7 1) Full Professor 19 21.3 2) Associate

More information

JOURNALISM AND MASS COMMUNICATION

JOURNALISM AND MASS COMMUNICATION Iowa State University 2016-2017 1 JOURNALISM AND MASS COMMUNICATION The journalism and mass communication major prepares students for careers that involve all aspects of news and information. Emphasis

More information

Mission/Vision/Strategic Plan Audiology and Speech-Language Sciences 2011-2016

Mission/Vision/Strategic Plan Audiology and Speech-Language Sciences 2011-2016 1 Mission/Vision/Strategic Plan Audiology and Speech-Language Sciences 2011-2016 UNC Mission Statement The University of Northern Colorado shall be a comprehensive baccalaureate and specialized graduate

More information

Career and Technical Education Programs of Study

Career and Technical Education Programs of Study Career and Technical Education Programs of Study There have been major changes made to all of the Career and Technical Education Programs of Study. The Nevada Department of Education has created a Statewide

More information

CURRICULUM OF THE BACHELOR S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (BArch)

CURRICULUM OF THE BACHELOR S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (BArch) Academy of Fine Arts Vienna - Institute for Art and Architecture Curriculum Commission for Architecture CURRICULUM OF THE BACHELOR S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (BArch) Table

More information

2001 USASBE Entrepreneurship Education Award

2001 USASBE Entrepreneurship Education Award Nomination of for the 2001 USASBE Entrepreneurship Education Award in the Undergraduate Entrepreneurship Education Category Submitted by: Michael H. Morris, Ph.D. Professor and Cintas Chair in Entrepreneurship

More information

IML 140 Workshop in Multimedia Authoring: The Web, Digital Media and Creative Culture

IML 140 Workshop in Multimedia Authoring: The Web, Digital Media and Creative Culture IML 140 Workshop in Multimedia Authoring: The Web, Digital Media and Creative Culture Spring 2014 2 units Tuesdays, 10:00 11:50 am SCI L105 Professor: Michael Bodie Email: mbodie@cinema.usc.edu Office

More information

TARLETON STATE UNIVERSITY COLLEGE OF GRADUATE STUDIES GRADUATE COUNCIL

TARLETON STATE UNIVERSITY COLLEGE OF GRADUATE STUDIES GRADUATE COUNCIL TARLETON STATE UNIVERSITY COLLEGE OF GRADUATE STUDIES GRADUATE COUNCIL Purpose: To consider all matters relating to graduate programs at Tarleton State University and to recommend practices and procedures

More information

ERITREA INSTITUTE OF TECHNOLOGY

ERITREA INSTITUTE OF TECHNOLOGY ERITREA INSTITUTE OF TECHNOLOGY Quality and relevance of teaching-learning and research 1. INTRODUCTION The government of Eritrea has embarked on major reforms on the educational system The reforms are

More information

GRAPHIC COMMUNICATION

GRAPHIC COMMUNICATION GCOM Degree: A.S. Certificates of Achievement: 3D Animation and Modeling Game Design Graphic Design Interactive Design Web Design The Department partners with industry leaders to develop coursework that

More information

Hardware and Asset Management Program

Hardware and Asset Management Program Hardware and Asset Management Program Program Overview & Acceptable Use Policy An Asset Management Tool (AMT) is a tool for managing user computers such as desktops and laptops. Its main use is for installing

More information

MASTER OF ENGINEERING PROGRAM IN

MASTER OF ENGINEERING PROGRAM IN MASTER OF ENGINEERING PROGRAM IN LOGISTICS AND SUPPLY CHAIN SYSTEMS ENGINEERING 6 CURRICULUM TITLE Master of Engineering Program in Logistics Supply Chain Systems Engineering (International Program) DEGREE

More information

Columbus State University Credit Hour Policy and Procedures

Columbus State University Credit Hour Policy and Procedures Columbus State University Credit Hour Policy and Procedures Definition of Credit Hours The institution has policies and procedures for determining the credit hours awarded for courses and programs that

More information

University of Alaska Board of Regents Program Approval Summary Form

University of Alaska Board of Regents Program Approval Summary Form University of Alaska Board of Regents Program Approval Summary Form Title and Brief Description Associate of Applied Science Degree in Digital Art. University of Alaska Anchorage - Kenai Peninsula College

More information

" ~l;~' 1uxr:~~\'<~ITY-lc FACUL TV GOVERNANCE ASSISTANT (Faculty Council approval on Consent Calendar) It/:;~. Iff~~~~~uV~

 ~l;~' 1uxr:~~\'<~ITY-lc FACUL TV GOVERNANCE ASSISTANT (Faculty Council approval on Consent Calendar) It/:;~. Iff~~~~~uV~ " ~l;~' 2014-2015 LONG SIGNATURE SHEET Proposal Number: S',]:'S -- 08-28-14 UNC CHARlDITE Proposal Title: New graduate course!tis ~~'ti~~'f1ser-centered Design and Evaluation Originating Department: Software

More information

Strategic Plan for Technology 2015-2020

Strategic Plan for Technology 2015-2020 Florida Gulf Coast University Strategic Plan for Technology 2015-2020 Information Resource Committee I. Overview of the Process Information Resource Committee In the Fall of 2014, the Planning and Budget

More information

2.) Strengthen the artistic skills and problem-solving abilities needed to create successful, thoughtful, individual artwork.

2.) Strengthen the artistic skills and problem-solving abilities needed to create successful, thoughtful, individual artwork. Marshall University Department of Art and Design, Masters of Art, Graduate Program Assessment Report Submitted December 4, 2007, for Academic Year 2006-07 1. Assessment Activities A. Program Goals The

More information

FULL TIME SCHOOL COMPREHENSIVE PROGRAM K12 CURRICULUM POWERED BY

FULL TIME SCHOOL COMPREHENSIVE PROGRAM K12 CURRICULUM POWERED BY FULL TIME SCHOOL COMPREHENSIVE PROGRAM POWERED BY K12 CURRICULUM Curriculum, Technology, and Services to Help Your District s Online Learning Program Thrive WE CAN HELP YOU PERSONALIZE LEARNING FOR EACH

More information

Innovations in Graduate Education 1

Innovations in Graduate Education 1 Innovations in Graduate Education 1 New Brunswick Strategic Plan Proposal: RU FIT: GRAD: A New Program for Innovations in Graduate Education Across the Disciplines Contact information: Eileen Kowler, Distinguished

More information

About the Degree. Financial Support

About the Degree. Financial Support About the Degree The Master of Science in Music Technology (MSMT) degree curriculum provides postbaccalaureate education in areas of computer-based music technology, multimedia and interactive design and

More information

BUSINESS, MARKETING AND INFORMATION TECHNOLOGY

BUSINESS, MARKETING AND INFORMATION TECHNOLOGY BUSINESS, MARKETING AND INFORMATION TECHNOLOGY The Business Technology Department offers a wide range of classes to meet the needs of all students whether they are college-bound or planning to enter the

More information

Undergraduate education part of the development plan of KTH CSC June 2008

Undergraduate education part of the development plan of KTH CSC June 2008 Undergraduate education part of the development plan of KTH CSC June 2008 Programmes The aim of the Master of Science in Engineering program in Computer Science and Engineering is to give graduate engineers

More information

FLORIDA STATE UNIVERSITY S BEST OPPORTUNITY FOR USING IT TO ENHANCE TEACHING AND LEARNING

FLORIDA STATE UNIVERSITY S BEST OPPORTUNITY FOR USING IT TO ENHANCE TEACHING AND LEARNING C O L L E G E O F I N F O R M A T I O N INFORMATION TECHNOLOGY PROPOSAL FLORIDA STATE UNIVERSITY S BEST OPPORTUNITY FOR USING IT TO ENHANCE TEACHING AND LEARNING T E A M R O O S E V E L T M S. F O N T

More information

International Business Administration

International Business Administration International Business Administration 1 International Business Administration Arvind Parkhe, Chair 215-204-6618 aparkhe@temple.edu Bertrand Guillotin, Academic Director, IB Program bguillotin@temple.edu

More information

COAS TECHNOLOGY PLAN

COAS TECHNOLOGY PLAN COAS TECHNOLOGY PLAN APPROVED BY THE TECHNOLOGY COMMITTEE AND FORWARDED TO THE DEAN AND FACULTY FOR ADOPTION COAS Technology Plan 1. Vision for COAS Technology (5-year plan) 4/6/04 COAS students and faculty

More information

Media Communication. Film and Media Production (BA) Film and Media Production/Systems (BS)

Media Communication. Film and Media Production (BA) Film and Media Production/Systems (BS) Media Communication Co-chairs, Associate Professor D. Downs, Assistant Professor K. Bruner Assistant Professors S. Bailey, J. Bruner, M. Saunier The media communication program seeks to develop extraordinary

More information