How To Use A Microsoft Vc.Net (Networking) On A Microsatellite (Netnet) On An Ipod Or Ipod (Netcom) On Your Computer Or Ipad (Net) (Netbook) On The
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1 14: Signalling Protocols Mark Handley H.323 ITU protocol suite for audio/video conferencing over networks that do not provide guaranteed quality of service. H layer Source: microsoft.com 1
2 H.323 stack H.323 Multimedia Applications, User Interface Data Applications Media Control Terminal Control and Management Audio Video Codecs Codecs G.711 H.261 G H.263 V.150 T.120 T.38 G H RTCP H Call Signaling H.245 H RAS RTP UDP TCP TCP/UDP UDP TCP/UDP TCP UDP IP Source: packetizer.com H.323 Protocol Components A/V codecs (H.261, H.263, G711, G.723). H transport Uses RTP/RTCP for audio/video packets Includes RAS (Registration, Admission and Status) signalling channel for communication with the gatekeeper. Q.931 ISDN user-network interface layer 3 specification for basic call control H.245 call control Negotiation of codec, bit rate, frame rate, etc. T.120 data communications. 2
3 H.323 System Components Terminal videophone, MS netmeeting software, etc Gateway Gatekeeper MCU (multipoint control unit). Gateways Optional element in an H.323 conference. Not usually needed for pure H.323 to H.323 calls. Principle role is translation function between H.323 conferencing endpoints and other terminal types. Eg: Establishing links with analog PSTN terminals. Establishing links with remote H.320-compliant terminals over ISDN-based switched-circuit networks. Establishing links with remote H.324-compliant terminals over PSTN networks. 3
4 Gatekeepers Optional component used for admission control and address resolution. Acts as the central point for all calls within its zone and provides call control services to registered endpoints. May allow calls to be placed directly between endpoints May route the call signaling through itself to perform functions such as follow-me/find-me, forward on busy, etc. Service providers can also use this to bill for calls placed through their network. Can be used to limit the total conferencing bandwidth to some fraction of the total available. Multipoint Control Units (MCU) Responsible for managing multipoint conferences. Three or more endpoints. MCU contains: Multipoint Controller (MC) that manages the call signaling, and handles H.245 negotiations between all terminals to determine common capabilities for A/V processing. Multipoint Processors (MPs) to handle audio and video mixing, switching, or other media processing. MP is an optional component of the MCU. MCU decentralised centralised control data 4
5 High level call flow GW 4. Grant permission to place call GK 1. Request Permission to place call 3. Collect replies to previous query 5. Attempt to establish the call 2. Try to resolve the address of the called party GK 8. Indicate connection establishment 7. Grant permission 6. Request permission to accept call GW H.323 Call Progress H.323 has several different ways a call can progress Direct mode vs Routed Mode Regular call vs Fast start call (in H.323v2) TCS = Terminal Capability Set MSD = Master/Slave Determination DRQ = Disconnect Request [SourceL H.323 forum] 5
6 H.323 Usage Microsoft NetMeeting (obsolete) Lots of commercial videoconferencing equipment Eg: Polycom Some IP phones (including some of Cisco s) IETF Multimedia Protocol Suite RTP/RTCP for data flow, A/V sync, and reception feedback. SDP (Session Description Protocol) for describing a multimedia session Also used for negotiation of session parameters. SAP (Session Announcement Protocol) for broadcast-style announcement of multicast sessions. SIP (Session Initiation Protocol) for setting up an reconfiguring multimedia calls. Telephony-like signalling. Instant Messaging. RTSP (Real Time Streaming Protocol) for remote control of VCRstyle functionality. 6
7 Session Description Protocol (SDP) SDP is a standard way to describe multimedia sessions. These descriptions can then be used in different contexts: Session Announcements using SAP Session Invitations using SIP RTSP stream descriptions H.332 announcements PINT (PSTN/Internet IN feature mapping) Advanced Television Enhancement Forum (!) SDP was really only designed for SAP - the other uses stretch it a little beyond its design space. Sometimes this shows. SDP SDP is a text-based description format. It is extensible through attributes (which don't have to be registered) and by several other namespaces that are registered with IANA. It was not intended for content negotiation. SIP can use it for this purpose, but it's not as elegant as if SDP had been designed for this. 7
8 SDP It was intended for announcing the existence of sessions. It conveys: Information to allow you to choose whether to join the session. Session timing information Information to inform you of the resources required to participate. Sufficient information to allow you to join the session protocols and codec formats multicast addresses and ports encryption keys Information that RTP needs passed out-of-band. SDP: Example 8
9 SIP: Session Initiation Protocol Original spec: RFC 2543 Updated specs: RFC 3261 (main spec) RFC 3262 (provisional response reliability) RFC 3263 (locating SIP servers) RFC 3264 (offer/answer use of SDP) RFC 3265 (specific event notification) SIP: Early History Early session initiation protocols: ivsd (Turletti, INRIA) mmcc (Schooler, ISI) These led eventually to SIPv1 (Handley and Schooler) which was intended to initiate loosely coupled sessions. SIP stopped when the session started UDP based Henning Schulzrinne designed SCIP using RTSP as a basis around the same time. TCP based Continued during the call Eventually we merged SIPv1 and SCIP into SIPv2 best features of both, UDP and TCP Note: H.323 was also being drafted at the same time 9
10 SIP: Aims Both SIPv1 and SCIP were trying to allow user mobility. Few people used mmcc because people move around and change hosts. In the merged draft, this became a key issue. Goal was to be able to support invitations to public multiparty multicast sessions or to private sessions. SIP may or may not continue to be involved after joining the session. SIP: User Location There are two basic ways to do user location: Have a distributed directory. Lookup user's location in directory. Address a call to that location. Lookup during call routing Lookup a well-known address for the user. Route the call there. Let them do the lookup of user location. Either relay or redirect the call. Multiple lookups can occur if required. In the Internet, heterogeneity is key. Uniform distributed directories such as X500 have failed to be deployed. Lookup during call routing allows heterogeneity of user-location mechanisms. Improved security. 10
11 SIP: Relaying a Call SIP: Redirecting a Call 11
12 SIP Proxies SIP proxies can use any reasonable search algorithm Send requests in parallel Send requests sequentially Normally only a proxy close to the callee can decide on an appropriate search strategy. SIP specifies only the rules that proxies must use to combine responses when multiple requests are made in parallel. A standard way to specify proxy call processing rules is desirable, but SIP itself doesn't care how the processing is performed. SIP: User Location Servers 12
13 SIP: User Location Servers SIP doesn't need a separate user location server in many circumstances: SIP Normal protocol operation 13
14 SIP Syntax SIP is a text based protocol, similar in syntax to HTTP and RTSP. Messages can be conveyed over UDP or TCP. SIP provides its own reliability over UDP. UDP is prefered - it gives more control over message timing, and requires less state in proxies. TCP is allowed for legacy firewall traversal but in time we hope firewalls themselves will support SIP. Typically SIP carries an SDP session description as a payload to describe the session being initiated. SIP Request (sent to north.east.isi.edu) INVITE sip:[email protected] SIP/2.0 Via: SIP/2.0/UDP east.isi.edu <-- second relay Via: SIP/2.0/UDP isi.edu <-- first relay Via: SIP/2.0/UDP chopin.cs.caltech.edu <-- originating host To: sip:[email protected] <-- original destination From: [email protected] <-- sender CSeq: 1 <-- command seq. no. Content-Type: application/sdp Content-Length: 214 start of payload v=0 o=eve IN IP s=quick Call... 14
15 SIP Response (sent to east.isi.edu) SIP/ OK Via: SIP/2.0/UDP isi.edu Via field for east removed already Via: SIP/2.0/UDP chopin.cs.caltech.edu To: Refers to request "to", "from" From: not message to and from. Location: CSeq: 1 Content-Type: application/sdp Content-Length: 214 v=0 o=eve IN IP s=quick Call... SIP Usage Almost all IP phones Microsoft Windows Messenger Apple ichatav AT&T, MCI VoIP service Sprint PCS cellphone (walkie-talkie service) 3G cellular: IP Multimedia Call Control many more... 15
16 RTSP: Real-Time Stream (Control) Protocol RTSP provides a way to set up and control multimedia streams from a media server. Essentially RTSP is the remote control for a network-vcr. RTSP is in the same "protocol family" as SIP and HTTP: text based MIME-format messages HTTP-like syntax shared response codes. RTSP functionality Setup a connection and exchange stream transport information Describe the session Play the session from specified start times forwards, backwards at different speeds and data rates Record a session Pause playback or recording 16
17 RTSP example Client to HTTP Server: GET /twister.sdp HTTP/1.1 Host: Accept: application/sdp HTTP Server to Client: HTTP/ OK Content-Type: application/sdp v=0 o= IN IP s=rtsp Session m=audio 0 RTP/AVP 0 a=control:rtsp://audio.example.com/twister/audio.en m=video 0 RTP/AVP 31 a=control:rtsp://video.example.com/twister/video RTSP example Client to Audio Server: SETUP rtsp://audio.example.com/twister/audio.en RTSP/1.0 CSeq: 1 Transport: RTP/AVP/UDP;unicast;client_port= Audio Server to Client: RTSP/ OK CSeq: 1 Session: Transport: RTP/AVP/UDP;unicast;client_port= ; server_port=
18 RTSP example Client to Video Server: SETUP rtsp://video.example.com/twister/video RTSP/1.0 CSeq: 1 Transport: RTP/AVP/UDP;unicast;client_port= Video Server to Client: RTSP/ OK CSeq: 1 Session: Transport: RTP/AVP/UDP;unicast;client_port= ; server_port= RTSP example Client to Video Server: PLAY rtsp://video.example.com/twister/video RTSP/1.0 CSeq: 2 Session: Range: smpte=0:10:00- Video Server to Client: RTSP/ OK CSeq: 2 Session: Range: smpte=0:10:00-0:20:00 RTP-Info: url=rtsp://video.example.com/twister/video; seq= ;rtptime=
19 RTSP example Client to Audio Server: TEARDOWN rtsp://audio.example.com/twister/audio.en RTSP/1.0 CSeq: 3 Session: Audio Server to Client: RTSP/ OK CSeq: 3 Client to Video Server: TEARDOWN rtsp://video.example.com/twister/video RTSP/1.0 CSeq: 3 Session: Video Server to Client: RTSP/ OK CSeq: 3 RTSP Usage RealPlayer (and Helix open-source version) Microsoft Windows Media 9, 10 Also supports Microsoft s proprietary mms to talk to older clients. Apple Quicktime Player 3G cellular video streaming. 19
20 References ITU-T Recommendation H.323 Packet-based multimedia communications systems RFC2327, SDP: Session Description Protocol M. Handley, V. Jacobson RFC3261, SIP: Session Initiation Protocol, J. Rosenberg, H. Schulzrinne, G. Camarillo, A. Johnston, J. Peterson, R. Sparks, M. Handley, E. Schooler RFC2326, Real Time Streaming Protocol (RTSP) H. Schulzrinne, A. Rao, R. Lanphier 20
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