High-Level Programming Languages. Nell Dale & John Lewis (adaptation by Michael Goldwasser)

Size: px
Start display at page:

Download "High-Level Programming Languages. Nell Dale & John Lewis (adaptation by Michael Goldwasser)"

Transcription

1 High-Level Programming Languages Nell Dale & John Lewis (adaptation by Michael Goldwasser)

2 Low-Level Languages What are disadvantages of low-level languages? (e.g., machine code or assembly code) Programming in a low-level language is tedious! (have we made that clear yet?) Programs are only applicable to a particular CPU. Only primitive data types are directly supported. Languages offer minimal expressiveness for describing complex behaviors 8-2

3 High-Level Languages Higher-level languages provide a richer set of instructions and support, making the programmer s life even easier. Yet before a high-level program can be executed on a given CPU, it must be translated back to machine code. 8-3

4 Advantages Advantages of high-level languages include: - better portability (program runs on many CPUs) - richer data types and memory management - natural structures for expressing flow of control - much better support for software maintenance - much better support for software reuse 8-4

5 Translation Process A single high-level program can be translated to various CPU machine codes, but only if a translator exists for each such machine. Compiler: translates an entire high-level language program into machine code before it is executed. Interpreter: simulates a high-level language program, translating commands to machine code along the way, only as needed. 8-5

6 Compilers Figure 8.1 Compilation process 8-6

7 A Compiled Language Figure

8 An Interpreted Language Figure

9 High-Level Languages In designing high-level languages, goal is: maximize expressiveness to aid programmers yet ensure an automated translation process Many, many different high-level languages have been developed, e.g.: Fortran(1954), Lisp(1958), COBOL(1959), Simula(1964), Basic(1964), Smalltalk(1969), Prolog(1970), Pascal(1970), C(1971), ML(1973), Scheme(1975), Ada(1979), C++(1983), Perl(1987), Python(1991), Java(1995), C#(2000), VB.NET(2001) 8-9

10 Language Examples Our text draws upon four high-level languages for the purpose of demonstration: Ada, VB.NET, C++, Java We will introduce and experiment with one additional language (not discussed in text): Python 8-10

11 Variables Variables associate an identifying name with a piece of data stored in memory. Python SSCPU age = 25 LDI 25 STO age age DAT 8-11

12 Data Types Some primitive data types may be handled directly by the CPU (e.g., numbers, boolean values) High-level Languages support additional data types, such as character strings, files, pictures, or other data types designed for particular applications. 8-12

13 Data Types Many languages require an explicit declaration of the data type associated with a variable name. For example int age; string greeting; In Python, the data type is determined dynamically. age = 25 # stored as integer greeting = "Hello" # stored in ASCII 8-13

14 Assignment statement Python SSCPU age = 1 + age LDI 1 ADD age STO age the value of the right-hand expression is associated with the left-hand variable 8-14

15 Arrays and Lists Measurements Might refer to a specific entry, for example as: Measurements[6] 8-15

16 Output Commands Can evaluate and print any expression. Python SSCPU print age LOD OUT age print "Hello", guest (no equivalency in SSCPU) 8-16

17 Input Commands In Python, a response can be read from the user using the raw_input( ) command. guest = raw_input("who are you?") The variable is assigned to the string of characters entered by the user. If those characters are intended to represent a number, they must be explicitly converted. age = int(raw_input("how old are you?")) 8-17

18 Boolean Expressions Boolean expression: a sequence of identifiers, separated by compatible operators, that evaluates to True or False Boolean expression can be A Boolean variable An arithmetic expression followed by a relational operator followed by an arithmetic expression A Boolean expression followed by a Boolean operator followed by a Boolean expression 8-18

19 Relational, Logical Operators Relationship equal to not equal to less than less than or equal to greater than greater than or equal to Symbol ==!= < <= > >= Logical Operator and or not sample Boolean expressions: xvalue < yvalue name == "Michael" (temp >= 75.0) and (day == "Tues" or month!= "Oct") 8-19

20 Control Structures Control structure: an instruction that determines the order in which other instructions in a program are executed. These are implemented using the various "jump" commands in SSCPU. We will look at several common control structures: selection statements, looping statements, and subprogram statements 8-20

21 Selection Statements The if statement allows the program to test the state of affairs using a Boolean expression Python SSCPU if x < 0: x = -x LOD x JNG work JMP rest work LDI 0 SUB x STO x rest 8-21

22 If/Else Statements Figure 8.3 Flow of control of if statement 8-22

23 Selection Statements Python if temperature > 70: rating = 5 else: rating = 2 SSCPU LDI 70 SUB temperature JNG warm LDI 2 JMP save warm LDI 5 save STO rating 8-23

24 Looping Statements The while statement is used to repeat a course of action while boolean expr : loop body rest of program 8-24

25 While Loop High-Level Construct Low-Level Equivalency while boolean expr : loop body rest of program top [evaluate expression with result in Acc] JZR exit [body] JMP top exit [rest of program] 8-25

26 While loop example Python total = 0 val = int(raw_input( )) while val!= 0: total = total + val val = int(raw_input()) print total SSCPU LDI 0 STO total top INP JZR exit ADD total STO total JMP top exit LOD total OUT 8-26

27 While loop example Python count = 1 while count <= 5: print count count = count + 1 SSCPU LDI 1 STO count top LDI 5 SUB count JNG exit LOD count OUT ADD one STO count JMP top exit 8-27

28 Infinite loops, oops! What happens if the loop condition never becomes false? 8-28

29 Infinite loops, oops! count = 1 while count > 0: print count count = count

30 Function Example def greeting(): print "Bonjour" greeting() 8-30

31 Subprogram/Functions If the language does not already include a particular behavior, we can define one! We give a section of code a name and use that name as a statement in another part of the program When the name is encountered, the processing in the other part of the program halts while the named code is executed 8-31

32 Subprogram Example Picture yourself in a boat And she s gone Chorus() Follow her down to a bridge and you re gone def Chorus(): Lucy in the sky with diamonds Lucy in the sky with diamonds Ahhh. Chorus() Picture yourself on a train 8-32

33 Parameters There are times when the calling unit needs to give information to the subprogram to use in its processing A parameter list is a list of the identifiers with which the subprogram is to work. (usually placed in parentheses, often with data type designations) 8-33

34 Parameter Example My Birthday Celebration Get Cake Place Candles in Cake Light Candles Sing( Michael ) Blow out Candles. Sing(name) Happy Birthday to you. Happy Birthday to you. Happy Birthday dear name Happy Birthday to you. 8-34

35 Function Example def greeting(person): print "Bonjour", person greeting("pierre") 8-35

36 Parameter Passing Value parameter: a parameter that expects a copy of its argument to be passed by the calling unit Reference parameter: a parameter that expects the address of its argument to be passed by the calling unit Analog to Machine Language: LDI vs LOD immediate operands vs. direct addressing 8-36

37 Machine Code Implementation The body of a function is code that can be stored somewhere in memory. A function call is enacted through the use of a JMP command. When the function completes, it must jump back to the context at which it was called. Technically, this requires a form of "jump" with an indirect operand (not supported by SSCPU) 8-37

38 Nested Subprograms Subprogram A( ) Call B( ) Subprogram B( ) Call C( ) Subprogram C( ) 8-38

39 Recursion Recursion: the ability of a subprogram to call itself Each recursive solution has at least two cases base case: the one to which we have an answer general case: expresses the solution in terms of a call to itself with a smaller version of the problem For example, the factorial of a number is defined as the number times the product of all the numbers between itself and 0: N! = N * (N 1)! 8-39

40 Recursion def factorial(n): if n <= 0: return 1 else: return n * factorial(n-1) 8-40

Notes on Assembly Language

Notes on Assembly Language Notes on Assembly Language Brief introduction to assembly programming The main components of a computer that take part in the execution of a program written in assembly code are the following: A set of

More information

CSCI 3136 Principles of Programming Languages

CSCI 3136 Principles of Programming Languages CSCI 3136 Principles of Programming Languages Faculty of Computer Science Dalhousie University Winter 2013 CSCI 3136 Principles of Programming Languages Faculty of Computer Science Dalhousie University

More information

Lecture 1: Introduction

Lecture 1: Introduction Programming Languages Lecture 1: Introduction Benjamin J. Keller Department of Computer Science, Virginia Tech Programming Languages Lecture 1 Introduction 2 Lecture Outline Preview History of Programming

More information

Moving from CS 61A Scheme to CS 61B Java

Moving from CS 61A Scheme to CS 61B Java Moving from CS 61A Scheme to CS 61B Java Introduction Java is an object-oriented language. This document describes some of the differences between object-oriented programming in Scheme (which we hope you

More information

Chapter 6: Programming Languages

Chapter 6: Programming Languages Chapter 6: Programming Languages Computer Science: An Overview Eleventh Edition by J. Glenn Brookshear Copyright 2012 Pearson Education, Inc. Chapter 6: Programming Languages 6.1 Historical Perspective

More information

The previous chapter provided a definition of the semantics of a programming

The previous chapter provided a definition of the semantics of a programming Chapter 7 TRANSLATIONAL SEMANTICS The previous chapter provided a definition of the semantics of a programming language in terms of the programming language itself. The primary example was based on a Lisp

More information

McGraw-Hill The McGraw-Hill Companies, Inc., 20 1. 01 0

McGraw-Hill The McGraw-Hill Companies, Inc., 20 1. 01 0 1.1 McGraw-Hill The McGraw-Hill Companies, Inc., 2000 Objectives: To describe the evolution of programming languages from machine language to high-level languages. To understand how a program in a high-level

More information

CSE 307: Principles of Programming Languages

CSE 307: Principles of Programming Languages Course Organization Introduction CSE 307: Principles of Programming Languages Spring 2015 R. Sekar Course Organization Introduction 1 / 34 Topics 1. Course Organization Info and Support Course Description

More information

Chapter 13: Program Development and Programming Languages

Chapter 13: Program Development and Programming Languages Understanding Computers Today and Tomorrow 12 th Edition Chapter 13: Program Development and Programming Languages Learning Objectives Understand the differences between structured programming, object-oriented

More information

High level code and machine code

High level code and machine code High level code and machine code Teacher s Notes Lesson Plan x Length 60 mins Specification Link 2.1.7/cde Programming languages Learning objective Students should be able to (a) explain the difference

More information

CSE 130 Programming Language Principles & Paradigms

CSE 130 Programming Language Principles & Paradigms CSE 130 Programming Language Principles & Paradigms Thomas A. Powell tpowell@pint.com Housekeeping Syllabus review Direct class page link http://www.pint.com/classes/cse130 Updated syllabus, notes, homework

More information

Chapter 5 Names, Bindings, Type Checking, and Scopes

Chapter 5 Names, Bindings, Type Checking, and Scopes Chapter 5 Names, Bindings, Type Checking, and Scopes Chapter 5 Topics Introduction Names Variables The Concept of Binding Type Checking Strong Typing Scope Scope and Lifetime Referencing Environments Named

More information

Functional Programming

Functional Programming FP 2005 1.1 3 Functional Programming WOLFRAM KAHL kahl@mcmaster.ca Department of Computing and Software McMaster University FP 2005 1.2 4 What Kinds of Programming Languages are There? Imperative telling

More information

Programming Languages

Programming Languages Programming Languages Qing Yi Course web site: www.cs.utsa.edu/~qingyi/cs3723 cs3723 1 A little about myself Qing Yi Ph.D. Rice University, USA. Assistant Professor, Department of Computer Science Office:

More information

Levels of Programming Languages. Gerald Penn CSC 324

Levels of Programming Languages. Gerald Penn CSC 324 Levels of Programming Languages Gerald Penn CSC 324 Levels of Programming Language Microcode Machine code Assembly Language Low-level Programming Language High-level Programming Language Levels of Programming

More information

Object Oriented Software Design

Object Oriented Software Design Object Oriented Software Design Introduction to Java - II Giuseppe Lipari http://retis.sssup.it/~lipari Scuola Superiore Sant Anna Pisa September 14, 2011 G. Lipari (Scuola Superiore Sant Anna) Introduction

More information

Organization of Programming Languages CS320/520N. Lecture 05. Razvan C. Bunescu School of Electrical Engineering and Computer Science bunescu@ohio.

Organization of Programming Languages CS320/520N. Lecture 05. Razvan C. Bunescu School of Electrical Engineering and Computer Science bunescu@ohio. Organization of Programming Languages CS320/520N Razvan C. Bunescu School of Electrical Engineering and Computer Science bunescu@ohio.edu Names, Bindings, and Scopes A name is a symbolic identifier used

More information

Chapter 12 Programming Concepts and Languages

Chapter 12 Programming Concepts and Languages Chapter 12 Programming Concepts and Languages Chapter 12 Programming Concepts and Languages Paradigm Publishing, Inc. 12-1 Presentation Overview Programming Concepts Problem-Solving Techniques The Evolution

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 01 / 21 / 2014 Instructor: Michael Eckmann Today s Topics Introduction Homework assignment Review the syllabus Review the policies on academic dishonesty and improper

More information

We will learn the Python programming language. Why? Because it is easy to learn and many people write programs in Python so we can share.

We will learn the Python programming language. Why? Because it is easy to learn and many people write programs in Python so we can share. LING115 Lecture Note Session #4 Python (1) 1. Introduction As we have seen in previous sessions, we can use Linux shell commands to do simple text processing. We now know, for example, how to count words.

More information

CS 141: Introduction to (Java) Programming: Exam 1 Jenny Orr Willamette University Fall 2013

CS 141: Introduction to (Java) Programming: Exam 1 Jenny Orr Willamette University Fall 2013 Oct 4, 2013, p 1 Name: CS 141: Introduction to (Java) Programming: Exam 1 Jenny Orr Willamette University Fall 2013 1. (max 18) 4. (max 16) 2. (max 12) 5. (max 12) 3. (max 24) 6. (max 18) Total: (max 100)

More information

Chapter 14. Programming and Languages. McGraw-Hill/Irwin. Copyright 2008 by The McGraw-Hill Companies, Inc. All rights reserved.

Chapter 14. Programming and Languages. McGraw-Hill/Irwin. Copyright 2008 by The McGraw-Hill Companies, Inc. All rights reserved. Chapter 14 Programming and Languages McGraw-Hill/Irwin Copyright 2008 by The McGraw-Hill Companies, Inc. All rights reserved. Competencies (Page 1 of 2) Describe the six steps of programming Discuss design

More information

1.1 WHAT IS A PROGRAMMING LANGUAGE?

1.1 WHAT IS A PROGRAMMING LANGUAGE? 1 INTRODUCTION 1.1 What is a Programming Language? 1.2 Abstractions in Programming Languages 1.3 Computational Paradigms 1.4 Language Definition 1.5 Language Translation 1.6 Language Design How we communicate

More information

Object Oriented Software Design

Object Oriented Software Design Object Oriented Software Design Introduction to Java - II Giuseppe Lipari http://retis.sssup.it/~lipari Scuola Superiore Sant Anna Pisa October 28, 2010 G. Lipari (Scuola Superiore Sant Anna) Introduction

More information

Introduction to Python

Introduction to Python Caltech/LEAD Summer 2012 Computer Science Lecture 2: July 10, 2012 Introduction to Python The Python shell Outline Python as a calculator Arithmetic expressions Operator precedence Variables and assignment

More information

3 SOFTWARE AND PROGRAMMING LANGUAGES

3 SOFTWARE AND PROGRAMMING LANGUAGES 3 SOFTWARE AND PROGRAMMING LANGUAGES 3.1 INTRODUCTION In the previous lesson we discussed about the different parts and configurations of computer. It has been mentioned that programs or instructions have

More information

Semester Review. CSC 301, Fall 2015

Semester Review. CSC 301, Fall 2015 Semester Review CSC 301, Fall 2015 Programming Language Classes There are many different programming language classes, but four classes or paradigms stand out:! Imperative Languages! assignment and iteration!

More information

#820 Computer Programming 1A

#820 Computer Programming 1A Computer Programming I Levels: 10-12 Units of Credit: 1.0 CIP Code: 11.0201 Core Code: 35-02-00-00-030 Prerequisites: Secondary Math I, Keyboarding Proficiency, Computer Literacy requirement Semester 1

More information

Embedded Systems. Review of ANSI C Topics. A Review of ANSI C and Considerations for Embedded C Programming. Basic features of C

Embedded Systems. Review of ANSI C Topics. A Review of ANSI C and Considerations for Embedded C Programming. Basic features of C Embedded Systems A Review of ANSI C and Considerations for Embedded C Programming Dr. Jeff Jackson Lecture 2-1 Review of ANSI C Topics Basic features of C C fundamentals Basic data types Expressions Selection

More information

VB.NET Programming Fundamentals

VB.NET Programming Fundamentals Chapter 3 Objectives Programming Fundamentals In this chapter, you will: Learn about the programming language Write a module definition Use variables and data types Compute with Write decision-making statements

More information

The C Programming Language course syllabus associate level

The C Programming Language course syllabus associate level TECHNOLOGIES The C Programming Language course syllabus associate level Course description The course fully covers the basics of programming in the C programming language and demonstrates fundamental programming

More information

Name: Class: Date: 9. The compiler ignores all comments they are there strictly for the convenience of anyone reading the program.

Name: Class: Date: 9. The compiler ignores all comments they are there strictly for the convenience of anyone reading the program. Name: Class: Date: Exam #1 - Prep True/False Indicate whether the statement is true or false. 1. Programming is the process of writing a computer program in a language that the computer can respond to

More information

Chapter 13: Program Development and Programming Languages

Chapter 13: Program Development and Programming Languages 15 th Edition Understanding Computers Today and Tomorrow Comprehensive Chapter 13: Program Development and Programming Languages Deborah Morley Charles S. Parker Copyright 2015 Cengage Learning Learning

More information

CSC 272 - Software II: Principles of Programming Languages

CSC 272 - Software II: Principles of Programming Languages CSC 272 - Software II: Principles of Programming Languages Lecture 1 - An Introduction What is a Programming Language? A programming language is a notational system for describing computation in machine-readable

More information

Chapter 1. Dr. Chris Irwin Davis Email: cid021000@utdallas.edu Phone: (972) 883-3574 Office: ECSS 4.705. CS-4337 Organization of Programming Languages

Chapter 1. Dr. Chris Irwin Davis Email: cid021000@utdallas.edu Phone: (972) 883-3574 Office: ECSS 4.705. CS-4337 Organization of Programming Languages Chapter 1 CS-4337 Organization of Programming Languages Dr. Chris Irwin Davis Email: cid021000@utdallas.edu Phone: (972) 883-3574 Office: ECSS 4.705 Chapter 1 Topics Reasons for Studying Concepts of Programming

More information

Topics. Introduction. Java History CS 146. Introduction to Programming and Algorithms Module 1. Module Objectives

Topics. Introduction. Java History CS 146. Introduction to Programming and Algorithms Module 1. Module Objectives Introduction to Programming and Algorithms Module 1 CS 146 Sam Houston State University Dr. Tim McGuire Module Objectives To understand: the necessity of programming, differences between hardware and software,

More information

Static vs. Dynamic. Lecture 10: Static Semantics Overview 1. Typical Semantic Errors: Java, C++ Typical Tasks of the Semantic Analyzer

Static vs. Dynamic. Lecture 10: Static Semantics Overview 1. Typical Semantic Errors: Java, C++ Typical Tasks of the Semantic Analyzer Lecture 10: Static Semantics Overview 1 Lexical analysis Produces tokens Detects & eliminates illegal tokens Parsing Produces trees Detects & eliminates ill-formed parse trees Static semantic analysis

More information

Computer Programming I & II*

Computer Programming I & II* Computer Programming I & II* Career Cluster Information Technology Course Code 10152 Prerequisite(s) Computer Applications, Introduction to Information Technology Careers (recommended), Computer Hardware

More information

Introduction. Compiler Design CSE 504. Overview. Programming problems are easier to solve in high-level languages

Introduction. Compiler Design CSE 504. Overview. Programming problems are easier to solve in high-level languages Introduction Compiler esign CSE 504 1 Overview 2 3 Phases of Translation ast modifled: Mon Jan 28 2013 at 17:19:57 EST Version: 1.5 23:45:54 2013/01/28 Compiled at 11:48 on 2015/01/28 Compiler esign Introduction

More information

Compilers. Introduction to Compilers. Lecture 1. Spring term. Mick O Donnell: michael.odonnell@uam.es Alfonso Ortega: alfonso.ortega@uam.

Compilers. Introduction to Compilers. Lecture 1. Spring term. Mick O Donnell: michael.odonnell@uam.es Alfonso Ortega: alfonso.ortega@uam. Compilers Spring term Mick O Donnell: michael.odonnell@uam.es Alfonso Ortega: alfonso.ortega@uam.es Lecture 1 to Compilers 1 Topic 1: What is a Compiler? 3 What is a Compiler? A compiler is a computer

More information

Boolean Expressions, Conditions, Loops, and Enumerations. Precedence Rules (from highest to lowest priority)

Boolean Expressions, Conditions, Loops, and Enumerations. Precedence Rules (from highest to lowest priority) Boolean Expressions, Conditions, Loops, and Enumerations Relational Operators == // true if two values are equivalent!= // true if two values are not equivalent < // true if left value is less than the

More information

History OOP languages Year Language 1967 Simula-67 1983 Smalltalk

History OOP languages Year Language 1967 Simula-67 1983 Smalltalk History OOP languages Intro 1 Year Language reported dates vary for some languages... design Vs delievered 1957 Fortran High level programming language 1958 Lisp 1959 Cobol 1960 Algol Structured Programming

More information

How To Understand Programming Languages And Programming Languages

How To Understand Programming Languages And Programming Languages Objectives Differentiate between machine and and assembly languages Describe Describe various various ways ways to to develop develop Web Web pages pages including including HTML, HTML, scripting scripting

More information

Scoping (Readings 7.1,7.4,7.6) Parameter passing methods (7.5) Building symbol tables (7.6)

Scoping (Readings 7.1,7.4,7.6) Parameter passing methods (7.5) Building symbol tables (7.6) Semantic Analysis Scoping (Readings 7.1,7.4,7.6) Static Dynamic Parameter passing methods (7.5) Building symbol tables (7.6) How to use them to find multiply-declared and undeclared variables Type checking

More information

1/20/2016 INTRODUCTION

1/20/2016 INTRODUCTION INTRODUCTION 1 Programming languages have common concepts that are seen in all languages This course will discuss and illustrate these common concepts: Syntax Names Types Semantics Memory Management We

More information

Chapter 13 Computer Programs and Programming Languages. Discovering Computers 2012. Your Interactive Guide to the Digital World

Chapter 13 Computer Programs and Programming Languages. Discovering Computers 2012. Your Interactive Guide to the Digital World Chapter 13 Computer Programs and Programming Languages Discovering Computers 2012 Your Interactive Guide to the Digital World Objectives Overview Differentiate between machine and assembly languages Identify

More information

Informatica e Sistemi in Tempo Reale

Informatica e Sistemi in Tempo Reale Informatica e Sistemi in Tempo Reale Introduction to C programming Giuseppe Lipari http://retis.sssup.it/~lipari Scuola Superiore Sant Anna Pisa October 25, 2010 G. Lipari (Scuola Superiore Sant Anna)

More information

Compiler Construction

Compiler Construction Compiler Construction Lecture 1 - An Overview 2003 Robert M. Siegfried All rights reserved A few basic definitions Translate - v, a.to turn into one s own language or another. b. to transform or turn from

More information

Variables, Constants, and Data Types

Variables, Constants, and Data Types Variables, Constants, and Data Types Primitive Data Types Variables, Initialization, and Assignment Constants Characters Strings Reading for this class: L&L, 2.1-2.3, App C 1 Primitive Data There are eight

More information

Chapter 15 Functional Programming Languages

Chapter 15 Functional Programming Languages Chapter 15 Functional Programming Languages Introduction - The design of the imperative languages is based directly on the von Neumann architecture Efficiency (at least at first) is the primary concern,

More information

1 Classical Universal Computer 3

1 Classical Universal Computer 3 Chapter 6: Machine Language and Assembler Christian Jacob 1 Classical Universal Computer 3 1.1 Von Neumann Architecture 3 1.2 CPU and RAM 5 1.3 Arithmetic Logical Unit (ALU) 6 1.4 Arithmetic Logical Unit

More information

Instructor Özgür ZEYDAN BEU Dept. of Enve. Eng. http://cevre.beun.edu.tr/zeydan/ CIV 112 Computer Programming Lecture Notes (1)

Instructor Özgür ZEYDAN BEU Dept. of Enve. Eng. http://cevre.beun.edu.tr/zeydan/ CIV 112 Computer Programming Lecture Notes (1) Instructor Özgür ZEYDAN BEU Dept. of Enve. Eng. http://cevre.beun.edu.tr/zeydan/ CIV 112 Computer Programming Lecture Notes (1) Computer Programming A computer is a programmable machine. This means it

More information

Programming Languages

Programming Languages Programming Languages Programming languages bridge the gap between people and machines; for that matter, they also bridge the gap among people who would like to share algorithms in a way that immediately

More information

Computational Mathematics with Python

Computational Mathematics with Python Boolean Arrays Classes Computational Mathematics with Python Basics Olivier Verdier and Claus Führer 2009-03-24 Olivier Verdier and Claus Führer Computational Mathematics with Python 2009-03-24 1 / 40

More information

Computer Programming I

Computer Programming I Computer Programming I Levels: 10-12 Units of Credit: 1.0 CIP Code: 11.0201 Core Code: 35-02-00-00-030 Prerequisites: Secondary Math I, Keyboarding Proficiency, Computer Literacy requirement (e.g. Exploring

More information

Chapter 2: Algorithm Discovery and Design. Invitation to Computer Science, C++ Version, Third Edition

Chapter 2: Algorithm Discovery and Design. Invitation to Computer Science, C++ Version, Third Edition Chapter 2: Algorithm Discovery and Design Invitation to Computer Science, C++ Version, Third Edition Objectives In this chapter, you will learn about: Representing algorithms Examples of algorithmic problem

More information

Bachelors of Computer Application Programming Principle & Algorithm (BCA-S102T)

Bachelors of Computer Application Programming Principle & Algorithm (BCA-S102T) Unit- I Introduction to c Language: C is a general-purpose computer programming language developed between 1969 and 1973 by Dennis Ritchie at the Bell Telephone Laboratories for use with the Unix operating

More information

COMP 356 Programming Language Structures Notes for Chapter 10 of Concepts of Programming Languages Implementing Subprograms.

COMP 356 Programming Language Structures Notes for Chapter 10 of Concepts of Programming Languages Implementing Subprograms. COMP 356 Programming Language Structures Notes for Chapter 10 of Concepts of Programming Languages Implementing Subprograms 1 Activation Records activation declaration location Recall that an activation

More information

Computer Programming I

Computer Programming I Computer Programming I COP 2210 Syllabus Spring Semester 2012 Instructor: Greg Shaw Office: ECS 313 (Engineering and Computer Science Bldg) Office Hours: Tuesday: 2:50 4:50, 7:45 8:30 Thursday: 2:50 4:50,

More information

Announcements FORTRAN ALGOL COBOL. Simula & Smalltalk. Programming Languages

Announcements FORTRAN ALGOL COBOL. Simula & Smalltalk. Programming Languages Announcements Programming Languages! Monday evening GBA section has been shut down " If you were assigned to this section, please find a different section " If you cannot attend a different section, please

More information

Summit Public Schools Summit, New Jersey Grade Level / Content Area: Mathematics Length of Course: 1 Academic Year Curriculum: AP Computer Science A

Summit Public Schools Summit, New Jersey Grade Level / Content Area: Mathematics Length of Course: 1 Academic Year Curriculum: AP Computer Science A Summit Public Schools Summit, New Jersey Grade Level / Content Area: Mathematics Length of Course: 1 Academic Year Curriculum: AP Computer Science A Developed By Brian Weinfeld Course Description: AP Computer

More information

Visual Basic Programming. An Introduction

Visual Basic Programming. An Introduction Visual Basic Programming An Introduction Why Visual Basic? Programming for the Windows User Interface is extremely complicated. Other Graphical User Interfaces (GUI) are no better. Visual Basic provides

More information

language 1 (source) compiler language 2 (target) Figure 1: Compiling a program

language 1 (source) compiler language 2 (target) Figure 1: Compiling a program CS 2112 Lecture 27 Interpreters, compilers, and the Java Virtual Machine 1 May 2012 Lecturer: Andrew Myers 1 Interpreters vs. compilers There are two strategies for obtaining runnable code from a program

More information

Computational Mathematics with Python

Computational Mathematics with Python Computational Mathematics with Python Basics Claus Führer, Jan Erik Solem, Olivier Verdier Spring 2010 Claus Führer, Jan Erik Solem, Olivier Verdier Computational Mathematics with Python Spring 2010 1

More information

Interpreters and virtual machines. Interpreters. Interpreters. Why interpreters? Tree-based interpreters. Text-based interpreters

Interpreters and virtual machines. Interpreters. Interpreters. Why interpreters? Tree-based interpreters. Text-based interpreters Interpreters and virtual machines Michel Schinz 2007 03 23 Interpreters Interpreters Why interpreters? An interpreter is a program that executes another program, represented as some kind of data-structure.

More information

AP Computer Science Java Subset

AP Computer Science Java Subset APPENDIX A AP Computer Science Java Subset The AP Java subset is intended to outline the features of Java that may appear on the AP Computer Science A Exam. The AP Java subset is NOT intended as an overall

More information

Sources: On the Web: Slides will be available on:

Sources: On the Web: Slides will be available on: C programming Introduction The basics of algorithms Structure of a C code, compilation step Constant, variable type, variable scope Expression and operators: assignment, arithmetic operators, comparison,

More information

OAMulator. Online One Address Machine emulator and OAMPL compiler. http://myspiders.biz.uiowa.edu/~fil/oam/

OAMulator. Online One Address Machine emulator and OAMPL compiler. http://myspiders.biz.uiowa.edu/~fil/oam/ OAMulator Online One Address Machine emulator and OAMPL compiler http://myspiders.biz.uiowa.edu/~fil/oam/ OAMulator educational goals OAM emulator concepts Von Neumann architecture Registers, ALU, controller

More information

CS 40 Computing for the Web

CS 40 Computing for the Web CS 40 Computing for the Web Art Lee January 20, 2015 Announcements Course web on Sakai Homework assignments submit them on Sakai Email me the survey: See the Announcements page on the course web for instructions

More information

The Little Man Computer

The Little Man Computer The Little Man Computer The Little Man Computer - an instructional model of von Neuman computer architecture John von Neuman (1903-1957) and Alan Turing (1912-1954) each independently laid foundation for

More information

Language Evaluation Criteria. Evaluation Criteria: Readability. Evaluation Criteria: Writability. ICOM 4036 Programming Languages

Language Evaluation Criteria. Evaluation Criteria: Readability. Evaluation Criteria: Writability. ICOM 4036 Programming Languages ICOM 4036 Programming Languages Preliminaries Dr. Amirhossein Chinaei Dept. of Electrical & Computer Engineering UPRM Spring 2010 Language Evaluation Criteria Readability: the ease with which programs

More information

Introduction to Java Applications. 2005 Pearson Education, Inc. All rights reserved.

Introduction to Java Applications. 2005 Pearson Education, Inc. All rights reserved. 1 2 Introduction to Java Applications 2.2 First Program in Java: Printing a Line of Text 2 Application Executes when you use the java command to launch the Java Virtual Machine (JVM) Sample program Displays

More information

The programming language C. sws1 1

The programming language C. sws1 1 The programming language C sws1 1 The programming language C invented by Dennis Ritchie in early 1970s who used it to write the first Hello World program C was used to write UNIX Standardised as K&C (Kernighan

More information

Fundamentals of Programming and Software Development Lesson Objectives

Fundamentals of Programming and Software Development Lesson Objectives Lesson Unit 1: INTRODUCTION TO COMPUTERS Computer History Create a timeline illustrating the most significant contributions to computing technology Describe the history and evolution of the computer Identify

More information

Evolution of the Major Programming Languages

Evolution of the Major Programming Languages 142 Evolution of the Major Programming Languages Object Oriented Programming: Smalltalk Object-Oriented: It s fundamental characteristics are: Data abstraction, Inheritance and Dynamic Binding. The essence

More information

Flowchart Techniques

Flowchart Techniques C H A P T E R 1 Flowchart Techniques 1.1 Programming Aids Programmers use different kinds of tools or aids which help them in developing programs faster and better. Such aids are studied in the following

More information

1 Introduction. 2 An Interpreter. 2.1 Handling Source Code

1 Introduction. 2 An Interpreter. 2.1 Handling Source Code 1 Introduction The purpose of this assignment is to write an interpreter for a small subset of the Lisp programming language. The interpreter should be able to perform simple arithmetic and comparisons

More information

Module 2 Stacks and Queues: Abstract Data Types

Module 2 Stacks and Queues: Abstract Data Types Module 2 Stacks and Queues: Abstract Data Types A stack is one of the most important and useful non-primitive linear data structure in computer science. It is an ordered collection of items into which

More information

What is a programming language?

What is a programming language? Overview Introduction Motivation Why study programming languages? Some key concepts What is a programming language? Artificial language" Computers" Programs" Syntax" Semantics" What is a programming language?...there

More information

Python Programming: An Introduction to Computer Science

Python Programming: An Introduction to Computer Science Python Programming: An Introduction to Computer Science Chapter 1 Computers and Programs 1 The Universal Machine n A computer -- a machine that stores and manipulates information under the control of a

More information

Explain the relationship between a class and an object. Which is general and which is specific?

Explain the relationship between a class and an object. Which is general and which is specific? A.1.1 What is the Java Virtual Machine? Is it hardware or software? How does its role differ from that of the Java compiler? The Java Virtual Machine (JVM) is software that simulates the execution of a

More information

Some programming experience in a high-level structured programming language is recommended.

Some programming experience in a high-level structured programming language is recommended. Python Programming Course Description This course is an introduction to the Python programming language. Programming techniques covered by this course include modularity, abstraction, top-down design,

More information

Computing Concepts with Java Essentials

Computing Concepts with Java Essentials 2008 AGI-Information Management Consultants May be used for personal purporses only or by libraries associated to dandelon.com network. Computing Concepts with Java Essentials 3rd Edition Cay Horstmann

More information

River Dell Regional School District. Computer Programming with Python Curriculum

River Dell Regional School District. Computer Programming with Python Curriculum River Dell Regional School District Computer Programming with Python Curriculum 2015 Mr. Patrick Fletcher Superintendent River Dell Regional Schools Ms. Lorraine Brooks Principal River Dell High School

More information

Programming Languages & Tools

Programming Languages & Tools 4 Programming Languages & Tools Almost any programming language one is familiar with can be used for computational work (despite the fact that some people believe strongly that their own favorite programming

More information

Ch. 10 Software Development. (Computer Programming)

Ch. 10 Software Development. (Computer Programming) Ch. 10 Software Development (Computer Programming) 1 Definitions Software or Program Instructions that tell the computer what to do Programmer Someone who writes computer programs 2 Instruction Set A vocabulary

More information

Mobile App Design Project #1 Java Boot Camp: Design Model for Chutes and Ladders Board Game

Mobile App Design Project #1 Java Boot Camp: Design Model for Chutes and Ladders Board Game Mobile App Design Project #1 Java Boot Camp: Design Model for Chutes and Ladders Board Game Directions: In mobile Applications the Control Model View model works to divide the work within an application.

More information

Glossary of Object Oriented Terms

Glossary of Object Oriented Terms Appendix E Glossary of Object Oriented Terms abstract class: A class primarily intended to define an instance, but can not be instantiated without additional methods. abstract data type: An abstraction

More information

n Introduction n Art of programming language design n Programming language spectrum n Why study programming languages? n Overview of compilation

n Introduction n Art of programming language design n Programming language spectrum n Why study programming languages? n Overview of compilation Lecture Outline Programming Languages CSCI-4430 & CSCI-6430, Spring 2016 www.cs.rpi.edu/~milanova/csci4430/ Ana Milanova Lally Hall 314, 518 276-6887 milanova@cs.rpi.edu Office hours: Wednesdays Noon-2pm

More information

ATSBA: Advanced Technologies Supporting Business Areas. Programming with Java. 1 Overview and Introduction

ATSBA: Advanced Technologies Supporting Business Areas. Programming with Java. 1 Overview and Introduction ATSBA: Advanced Technologies Supporting Business Areas Programming with Java 1 Overview and Introduction 1 1 Overview and Introduction 1 Overview and Introduction 1.1 Programming and Programming Languages

More information

I PUC - Computer Science. Practical s Syllabus. Contents

I PUC - Computer Science. Practical s Syllabus. Contents I PUC - Computer Science Practical s Syllabus Contents Topics 1 Overview Of a Computer 1.1 Introduction 1.2 Functional Components of a computer (Working of each unit) 1.3 Evolution Of Computers 1.4 Generations

More information

Charles Dierbach. Wiley

Charles Dierbach. Wiley Charles Dierbach Wiley Contents Preface Acknowledgments About the Author XXI xxv xxvii Introduction 1 MOTIVATION 2 FUNDAMENTALS 2 1.1 What Is Computer Science? 2 1.1.1 The Essence of Computational Problem

More information

Computer Programming Tutorial

Computer Programming Tutorial Computer Programming Tutorial COMPUTER PROGRAMMING TUTORIAL by tutorialspoint.com tutorialspoint.com i ABOUT THE TUTORIAL Computer Prgramming Tutorial Computer programming is the act of writing computer

More information

The Clean programming language. Group 25, Jingui Li, Daren Tuzi

The Clean programming language. Group 25, Jingui Li, Daren Tuzi The Clean programming language Group 25, Jingui Li, Daren Tuzi The Clean programming language Overview The Clean programming language first appeared in 1987 and is still being further developed. It was

More information

Algorithm & Flowchart & Pseudo code. Staff Incharge: S.Sasirekha

Algorithm & Flowchart & Pseudo code. Staff Incharge: S.Sasirekha Algorithm & Flowchart & Pseudo code Staff Incharge: S.Sasirekha Computer Programming and Languages Computers work on a set of instructions called computer program, which clearly specify the ways to carry

More information

Programming in Java. 2013 Course Technology, a part of Cengage Learning.

Programming in Java. 2013 Course Technology, a part of Cengage Learning. C7934_chapter_java.qxd 12/20/11 12:31 PM Page 1 Programming in Java Online module to accompany Invitation to Computer Science, 6th Edition ISBN-10: 1133190820; ISBN-13: 9781133190820 (Cengage Learning,

More information

Tutorial on C Language Programming

Tutorial on C Language Programming Tutorial on C Language Programming Teodor Rus rus@cs.uiowa.edu The University of Iowa, Department of Computer Science Introduction to System Software p.1/64 Tutorial on C programming C program structure:

More information