POSTGRADUATE PROGRAMME SPECIFICATION Programme Title: Awarding Body: Teaching Institution: Masters Computing Degrees Scheme Staffordshire University Faculty of Computing, Engineering and Sciences at Staffordshire University Final Awards: Computing (05g50500) Computing for Business (05g68300) Computing: Games Development (05h85300) Computer Science (05g51500)* Computer Games Programming (05h85200) Computer Networks and Security (05g22000)* Computing Solutions for Business (05g71000)* Database Technology (05g96100) Digital Forensics and Cybercrime Analysis (05g11000) Mobile Computer Systems (05g48000)* Multimedia (05g30000)* Network Computing (05g51600)* Web Development (05g49100)* Web Multimedia (05g43000)* MRes Computing Science (05g50100) Advanced Computing (05g80000) Professional Computing (05g69000) 1
Intermediate Awards: Computing Computing Computing for Business Computing: Games Development Computer Science Computer Science Computer Games Programming Computer Networks and Security Computing Solutions for Business Database Technology Digital Forensics and Cybercrime Analysis Mobile Computer Systems Multimedia Network Computing Web Development Web Multimedia / Computing Science / Advanced Computing / Professional Computing Mode of Study: UCAS Codes: Full-time and Part-time Not applicable QAA Subject Benchmarks: Professional/Statutory Body: Computing British Computer Society Accreditation: BCS: CITP Further Learning *starred awards Date of Production: August 2011 Date of Revision: September 2012 If you require this document in a larger text or a different media please contact us. 2
EDUCATIONAL AIMS OF THE PROGRAMME Note: These are aspirational, and are not the same as. At the end of a course students should be able to: Research - Select and fully utilise appropriate research and experimental methods - Access existing information and knowledge and sources to generate new information and knowledge - Analyse findings and synthesise conclusions from research for future work in a rational and innovative way. Contextualise - Locate their own activity within the multiple contexts of information technology, communication, humans and organisations, business applications and innovation - Exploit interactions between these aspects. Reflect - Evaluate their own work and that of others, critically and independently with the aim of improving and developing their own practice using comparisons with professional practice and a high level of academic activity. Practice - Synthesise computing solutions to typical commercial / industrial problems using conclusions from research studies - Draw upon the body of theoretical and technical knowledge available and be able to use this to professional advantage. Apply transferable skills - Communicate effectively in academic, technical and professional environments. Show their ability to use various forms of communication (including oral presentations and technical documentation) as appropriate during and on completion of the work process, to elicit information, to explain, debate and persuade, adapting to audience and circumstances at the level of professional practice and academic discourse - Plan and implement action at a professional level, identifying targets, organising resources, and managing them self and others effectively - Carry out independent learning at a postgraduate level as a basis for academic study, lifelong learning, and for personal professional development - Work harmoniously and effectively with others, accepting responsibility in a variety of roles, including the ability to form and lead groups. 3
What is distinctive about this programme? There are numerous distinctive aspects to the programme. In particular, the Faculty s focus on practical scholarship is reinforced by providing opportunities to use industry standard software and hardware. For example students specialising in Awards where Networking features strongly, have access to Cisco networking equipment & utilise support material provided by Cisco Systems Inc. Professionally, many of the programme s awards are accredited by the British Computer Society for CITP Further Learning. All of the taught Awards (i.e. not Advanced Computing, Professional Computing nor MRes Computing Science) have a minimum 6 month, maximum 12 month placement opportunity included in their structure. The Faculty has a long history of encouraging and supporting students who wish to take up an industrial placement as part of their Award, and has a dedicated staff team to enable this. Professional Computing combines Faculty work and study facilitated by Learning Tree International. 4
PROGRAMME OUTCOMES What will this programme teach me to do? Staffordshire University (shown below as SU ), has chosen to interpret the Framework for Higher Education Qualifications in terms of 8 generic ( Understanding, Learning, Problem Solving,,, Reflection). Note that in addition, individual Awards within the programme may have the following also identified (where appropriate). Practical Artefact Development Approach Overall, at the end of your studies you should be able to: Postgraduate Certificate Determine the application of knowledge and skills to the analysis and solution of issues associated with your area of practice (SU: ) Engage in critical reflection and analysis of practice (SU: Understanding, Reflection) Critically appraise different methods of research and demonstrate the ability to select appropriate strategies of data collection, analysis and evaluation (SU: Enquiry) Postgraduate Diploma Critically examine the bodies of knowledge relevant to the development of computing as a practical discipline, drawing independent conclusions based on rigorous analysis of competing theories, ideas and professional practice (SU: Knowledge & Understanding, analysis) Recognise and cope with uncertainty and, following critical inquiry, integrate appropriate strategies in an attempt to reconcile complex decisions within the context of professional practice (SU: Knowledge & Understanding, Problem Solving, Reflection) Undertake independent study at an advanced level and further develop the ability to identify, initiate and integrate new approaches in your area of practice (SU: Learning, Enquiry) Demonstrate the ability to articulate complex and abstract ideas and engage peers in the consolidation of them (SU: Learning, ) Masters Demonstrate the ability to conduct an independent study of scientific investigation, and on the basis of conclusions drawn, make appropriate recommendations to promote research-based changes in practice (SU: Learning, ) Demonstrate an in-depth and application of research styles, methods of inquiry and techniques of data analysis and demonstrate an evaluative approach to the dissertation itself (SU: ) Recognise and select appropriate strategies to communicate the findings of research and enquiry to peers and to the wider population (SU : ) 5
PROGRAMME STRUCTURE, MODULES AND CREDITS Computing Level 7 Pre-enrolment Computing Skills CE00225-7 / Systems Analysis and Design CE00218-7 Computer Systems Architecture CE00215-7 Principles of Software Engineering CE00730-7 Management of Database Environments CE54004-7 Research Methods and Proposal CE00803-7 CE54014-7 Dissertation (Stoke) (60credits) s CE54010-7 Object Oriented Software Systems Development CE00234-7 E-Commerce CE00515-7 Survey Design and Statistical Data Analysis CE54005-7 Java for Enterprise s CE54006-7 Design of Enterprise s Systems May also be offered each year CE00477-7 Enterprise Database Systems CE00543-7 Knowledge Management CE54009-7 Mobile s Development CE54012-7 Applied Mobile s Systems CE00233-7 Internet s Development and Computer Networks CE00251-7 Business Process Re-engineering CE00252-7 Strategic Planning for Information Technology CE00288-7 Managing Multimedia Systems CE54002-7 Perspectives in Information Technology Systems CE54007-7 Applied Network Systems and Technologies Potential Awards: Postgraduate Certificate in Computing (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Computing (120 credits) comprised of 8 modules from / block Masters in Computing (180 credits) comprised of 8 modules from / block, and Dissertation Progression: A pass in CE00225-7 is required in order to progress onto the Post-graduate Certificate / Diploma stage. In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Research Methods and Proposal CE00803-7 6
Computing specific Learning Stage SU M-Level A critical of the fundamental principles of computing and business, and their relevance to applications of computer systems within an organization, Learning An ability to analyse, design and implement reliable and maintainable information systems Be able to communicate effectively in academic, technical and professional environments Be able to draw upon the body of theoretical and technical knowledge available and be able to use this to professional advantage Show a critical awareness of methods and techniques available and the ability to apply an appropriate approach in their chosen areas of computing Critically appraise the problems associated with the development of software systems A critical and practical of the methods employed in research Through practical experience develop the knowledge, skills, and confidence to pursue a successful career in computing An ability to critically analyse, design and evaluate possible developments in a specialized area of the discipline in order to further the knowledge and in a Computing environment Practical artefact development Problem solving approach, Problem solving Analysis, Reflection approach Relate, through placement, project or paper, your educational experience to groups outside of the taught environment., Reflection, 7
Computing for Business Level 7 Pre-enrolment Computing Skills CE00225-7 Principles of Software Engineering CE00730-7 Management of Business and IT CE54001-7 Applied Spreadsheet Automation CE64025-7 The Management of Database Environments CE54005-7 Computer Systems Architecture CE00215-7 Research Methods and Proposal CE00803-7 Systems Analysis and Design CE00218-7 Survey Design and Statistical Data Analysis CE00515-7 CE54014-7 Dissertation (Stoke) (60 credits) Potential Awards: Postgraduate Certificate in Computing (60 credits) comprised of 4 modules from block Postgraduate Diploma in Computing for Business (120 credits) comprised of all modules and all modules Masters in Computing for Business (180 credits) comprised of all modules and all Modules & Dissertation Progression: A pass in CE00225-7 is required in order to progress onto the Post-graduate Certificate / Diploma stage. In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Research Methods and Proposal CE00803-7 Computing for Business specific Learning An of the basic principles of computing and business, and their relevance to applications of computer systems within an organisation Be able to communicate effectively in academic, technical and professional environments Be able to draw upon the body of theoretical and technical knowledge available and be able to use this to professional advantage Show a critical awareness of methods and techniques available and the ability to apply an appropriate approach in their chosen areas of computing and business Critically appraise the problems associated with the development of software systems A critical and practical of the methods employed in research Knowledge, skills, experience and confidence to pursue a successful career in computing; An appreciation of the importance of information in society and in the management of business organisations; Problem solving techniques that can produce acceptable solutions that encompass people and technology; Stage SU M-Level Learning Problem solving Analysis approach,, Reflection, Reflection Practical artefact development 8
Computing: Games Development Level 7 Pre-enrolment Introduction to Programming CE01193-7 / Computer Systems for Interactive Computing CE01192-7 Object-Oriented Game Programming CE01043-7 Game Programming Concepts CE01044-7 Personal Development and Research Methods CE00542-7 Game Industry Software Development Practice CE01047-7 Game Artificial Intelligence CE00211-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s : CE01048-7 Advanced Game Programming Concepts CE00208-7 Computer Graphics CE01076-7 Database Design & Development CE00465-7 Enterprise s CE01045-7 Game Engine Programming CE00754-7 Interaction Design CE00728-7 Internet s CE01046-7 Low-Level Game Programming CE00213-7 Mobile s and Systems CE00214-7 Mobile Computer s Systems CE00535-7 Mobile Web and Multimedia CE00731-7 Network Systems and Technologies Potential Awards: Postgraduate Certificate in Computing (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Computing: Game Development (120 credits) comprised of 8 modules from / block Masters in computing: Game Development (180 credits) comprised of 8 modules from / block, and Dissertation Progression: A pass in CE01193-7 is required in order to progress onto the Post-graduate Certificate / Diploma stage. In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 9
Computing: Games Development specific Learning Demonstrate a critical and practical of computing fundamentals: programming languages and skills, mathematical and software engineering principles, and the structure of hardware, software and networked systems. Apply computing concepts to create games-related artefacts Use appropriate techniques to document system models and program designs. Demonstrate a critical of methodologies and techniques used in the games industry and demonstrate the ability to independently advance your knowledge and in this field Analyse, formulate, and solve complex technical problems, as well as critically appraise the solution(s), in the context of game software development Demonstrate the professional qualities, and organisational and communication skills, needed to develop large-scale games-related systems, both individually and in teams Select and apply appropriate problem solving techniques to develop robust games-related software systems Demonstrate a systematic and critical and evaluation of knowledge and current research at the forefront of Computer Games development Plan, conduct and document a research project in Games Development in a professional manner Relate and apply their educational experience to situations outside of the taught environment Stage SU M-Level Understanding, Learning, Practical Artefact Development Understanding, Learning, Problem solving, approach Reflection Problem solving,, Practical Artefact Development Understanding, Approach Learning,, Reflection, 10
Computer Science Level 7 / Personal Development and Research Methods CE00542-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s Advanced Computing Investigation Topics CE00298-7 Advanced Cybercrime Forensic Analysis CE01230-7 Advanced Game Programming Concepts CE01048-7 Computer Graphics CE00208-7 Cybercrime Forensic Analysis CE01229-7 Database Design & Development CE01076-7 Database Management & Security CE00674-7 Digital Forensics Fundamentals CE01231-7 Enterprise s CE00465-7 Game Artificial Intelligence CE00211-7 Game Engine Programming CE01045-7 Game Industry Software Development Practice CE01047-7 Interaction Design CE00754-7 Internet s CE00728-7 Knowledge Management CE00543-7 Low-Level Game Programming CE01046-7 Media Editing and Multimedia s CE00534-7 Malware Analysis and Reverse Engineering CE01233-7 Mobile s and Systems CE00213-7 Mobile Computer s Systems CE00214-7 Multimedia Research CE00528-7 Network Systems and Technologies CE00731-7 Object Oriented Software Systems Engineering CE00204-7 Operational & Analytical Databases CE01110-7 Programming for Web s CE00537-7 Strategic Planning and Systems Development CE00203-7 Survey Design and Statistical Data Analysis CE00515-7 Web Multimedia CE00538-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Computer Science (120 credits) comprised of 8 modules from / block Masters in Computer Science (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 11
Computer Science specific Learning Stage SU M-Level Build upon previous undergraduate study in a number of specialist branches of Computer Science, so as to achieve in these areas a masters level of professional competence Develop academic qualities to relate, understand, apply and adapt fundamental Computer Science theory and principles and be able to present these in a Learning professional format to a wide audience Show a critical awareness of methods, techniques and technologies available and the ability to select and apply them to form an appropriate approach to problems in the domain of Computer Science Analyse, design and implement computing solutions at both the component and full application level Research the problems associated with the development of computing systems and propose effective solutions Be able to draw upon the body of theoretical and technical computing knowledge available and be able to use this to professional advantage Use principled process in problem solving to find and devise acceptable solutions that encompass people and computer systems Critically analyse, design and evaluate current developments in a specialized area of the Computer Science discipline in order to further the knowledge and in the environment Plan and conduct a research project in a professional manner Relate, through the Dissertation, their educational experience to groups outside of the taught environment Problem solving Practical artefact development Approach Problem solving, Practical artefact development approach Learning,, Reflection, 12
Computer Games Programming Level 7 / Computer Graphics CE00208-7 Game Engine Programming CE01045-7 Low-Level Game Programming CE01046-7 Personal Development and Research Methods CE00542-7 Game Industry Software Development Practice CE01047-7 Game Artificial Intelligence CE00211-7 Advanced Game Programming Concepts CE01048-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s: CE01076-7 Database Design & Development CE00465-7 Enterprise s CE00470-7 Games Theory and Behavioural Analysis CE00754-7 Interaction Design CE00275-7 Interface and Platform Development 1 CE00728-7 Internet s CE00274-7 Ludology CE00213-7 Mobile s and Systems CE00214-7 Mobile Computer s Systems CE00535-7 Mobile Web and Multimedia CE00731-7 Network Systems and Technologies CE00204-7 Object Oriented Software Systems Engineering CE00473-7 Synergy of Games and Film Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Computer Games Programming (120 credits) comprised of 8 modules from / block Masters in Computer Games Programming (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 13
Computer Games Programming specific Learning Demonstrate a critical and practical of concepts, principles, techniques, and practices fundamental to games software development Apply games programming concepts to create gamesrelated artefacts Use appropriate game design documents to communicate game proposals and detailed designs. Demonstrate a critical of methodologies and techniques used in the games industry and demonstrate the ability to independently advance your knowledge and in this field Analyse, formulate, and solve complex technical problems, as well as critically appraise the solution(s), in the context of game software development Demonstrate the professional qualities, and organisational and communication skills, needed to develop large-scale games-related systems, both individually and in teams Select and apply appropriate problem solving techniques to develop robust games-related software systems Demonstrate a systematic and critical and evaluation of knowledge and current research at the forefront of Computer Games development Plan, conduct and document a research project in Games Programming in a professional manner Relate and apply their educational experience to situations outside of the taught environment Stage SU M-Level Understanding, Learning, Practical Artefact Development Understanding, Learning Enquiry Problem Solving, Approach Reflection Problem solving,, Practical Artefact Development Understanding, Approach Learning,, Reflection, 14
Computer Networks and Security Level 7 Pre-enrolment Networking Concepts (CE00727-7) / Personal Development and Research Methods (CE00542-7) Computer Security: Low-Level (CE00939-7) Computer Security: High-Level (CE00938-7) Router IOS Security Techniques (CE01068-7) Professional Routed Networks (CE00666-7) Professional Switched Networks (CE00789-7) Maintaining a Converged IP Based Network (CE01120-7) Computer Networking and Security CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) Computer Networking and Security s IP Telephony and Voice Over IP CE00802-7 Advanced Quality of Service Techniques over Converged Networks CE01123-7 Wireless Networks CE00672-7 Advanced Quality of Service Topics CE00799-7 Selected Advanced Networking Topics CE00669-7 Database Management and Security CE00674-7 Digital Forensics Fundamentals CE01231-7 Cybercrime Forensic Analysis CE01229-7 Advanced Cybercrime Forensic Analysis CE01230-7 Malware and Secure Programming CE00940-7 Malware Analysis and Reverse Engineering CE01233-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Computer Networks and Security (120 credits) comprised of 8 modules from / block Masters in Computer Networks and Security (180 credits) comprised of 8 modules from / block, and Dissertation Progression: A pass in CE00727-7 is required in order to progress onto the Post-graduate Certificate / Diploma stage.in order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 Students registered on Computer Networks and Security who fail to pass the preliminary module CE00727-M Networking Concepts, cannot proceed with their award. However, they may be allowed to transfer on to another suitable award within the Programme of Awards. 15
Computer Networks and Security specific Learning Build upon previous undergraduate study to develop knowledge in a number of specialist branches of computer networks and security at a masters level of professional competence. Develop independent learning ability to continue to advance knowledge and skills in computer networking and security theory and application and be able to present these in a professional format to a wide audience Critically evaluate methods, techniques and technologies available and be able to select and apply to produce an appropriate approach to complex problems in the domain of computer networks and security Analyse, design and implement networking and security solutions at both the component and full application level using best professional practice and techniques Demonstrate a systematic of the body of theoretical and technical knowledge in computer networks and security including that at the forefront of the field Understand and apply advanced techniques of research and enquiry in networking and security and problems associated with the development of computer networks and security systems and propose effective solutions that are applicable within complex and unpredictable contexts Use problem solving techniques that can produce acceptable solutions in complex and unpredictable situations that encompass people and networking and security technology Critically analyse and evaluate current research and advanced scholarship in specialised areas of computer networking and security in order to apply that to the solution of complex problems Plan and conduct a research project in a professional manner and be able to contribute to the advancement and the development of network computing and computer security theory, applications and/or professional practice Relate, through placement, project or paper, your educational experience to groups outside of the taught environment Stage SU M-Level Learning, Problem solving Practical artefact development Approach, Problem solving, Practical artefact development approach, Analysis Learning,,, Reflection, Reflection, 16
Computing Solutions for Business Level 7 / Management of Business and IT CE54001-7 Object Oriented Software Systems Development CE54010-7 Java for Enterprise s CE54005-7 Research Methods and Proposal CE00803-7 E-Commerce CE00234-7 Design of Enterprise Systems CE54006-7 Specific Module Specific Module CE54014-7 Dissertation (Stoke) s Applied Network Systems and Technologies CE54007-7 Applied Spreadsheet Automation CE64025-7 Business Process Re-Engineering with IT CE00251-7 Computer Systems Architecture CE00215-7 Internet s Development and Computer Networks CE00233-7 Management of Database Environments CE54004-7 Mobile s Development CE54009-7 Survey Design and Statistical Data Analysis CE00515-7 Systems Analysis and Design CE00218-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Computing Solutions for Business (120 credits) comprised of 8 modules from / block Masters in Computing Solutions for Business (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Research Methods and Proposal CE00803-7. 17
Computing Solutions for Business specific Learning Build upon previous undergraduate study in a number of specialist branches of business computing, so as to achieve in these areas a masters level of professional competence Develop academic qualities to relate, understand, apply and adapt fundamental computing theory and principles and be able to present these in a professional format to a business wide audience Show a critical awareness of methods, techniques and technologies available and the ability to select and apply them to form an appropriate approach to problems in the domain of business computing Analyse, design and implement business computing solutions at both the component and full application level Research the problems associated with the development of business computing systems and propose effective solutions Use problem solving techniques that can produce acceptable solutions that encompass people and computing technology Plan and conduct a business computing research project in a professional manner Relate, through placement, project or paper, your educational experience to groups outside of the taught environment Stage SU M-Level Learning Problem solving Problem solving, Learning,, Reflection, 18
Database Technology - Level 7 / Database Management and Security CE00674-7 Database Design and Development CE01076-7 Personal Development and Research Methods CE00542-7 Operational and Analytical Databases CE01110-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s Advanced Computing Investigation Topics CE00298-7 Enterprise s CE00465-7 Interaction Design CE00754-7 Internet s CE00728-7 Knowledge Management CE00543-7 Mobile s and Systems CE00213-7 Object Oriented Software Systems Engineering CE00204-7 Strategic Planning and Systems Development CE00203-7 Survey Design and Statistical Data Analysis CE00515-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Database Technology (120 credits) comprised of 8 modules from / block Masters in Database Technology (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 19
Database Technology specific Learning Stage SU M-Level Build upon previous undergraduate study in a number of specialist branches of database technology and computing, so as to achieve in these areas a masters level of professional competence Develop academic qualities to relate, understand, apply and adapt fundamental database technology theory and principles and be able to present these in a Learning professional format to a wide audience Show a critical awareness of methods, techniques and technologies available and the ability to select and apply them to form an appropriate approach to problems in the domain of database technology Analyse, design, implement and manage database solutions at both the component and full application level Problem solving Practical artefact development Research the problems associated with the development of database systems and propose effective solutions Be able to draw upon the body of theoretical and technical computing knowledge available and be able to use this to professional advantage Use problem solving techniques that can produce acceptable solutions that encompass people and database technology Critically analyse, design and evaluate current developments in a specialised area of the database technology discipline in order to further the knowledge and in the environment Plan and conduct a research project in a professional manner Relate, through placement, project or paper, their educational experience to groups outside of the taught environment. Approach Problem solving, Practical artefact development approach Learning,, Reflection, 20
Digital Forensics and Cybercrime Analysis Level 7 / Digital Forensics Fundamentals CE01231-7 CyberCrime Forensic Analysis CE01229-7 Advanced Cybercrime Forensics Analysis CE01230-7 Forensic Investigation Project CE00267-7 Malware Analysis and Reverse Engineering CE01233-7 Expert Witness testimony and Digital Evidence CE01232-7 Computer Security High Level CE00938-7 Personal Development and Research Methods CE00542-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s None available Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Digital Forensics and Cybercrime analysis (120 credits) comprised of 8 modules from / block Masters in Digital Forensics and Cybercrime analysis (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 21
Digital Forensics and Cybercrime Analysis specific Learning Outcomes Learning Stage SU M-Level Become technically competent and proficient in one or more specialist branches of Digital Forensics Be able to draw upon the body of theoretical and technical knowledge available and be able to use this to professional advantage Be able to communicate effectively in academic, technical and professional environments Acquire analytical skills and investigate techniques required to seize, interrogate and present evidence available on digital systems Learn the principles of a selection of areas within Digital Forensics Be able to critically appraise the presence of a digital artefact and risks associated with the using nonforensically sound methods for evidence collection Be able to contribute to the advancement and the development of Digital Forensics and investigation theories and practices Use problem solving techniques that can produce acceptable solutions that encompass people and technology Develop skills to critically analyse and evaluate possible developments in a specialised area of the discipline in order to further the knowledge and in a digital forensic environment Relate through placement, project or paper, your digital forensic experience to groups outside the taught environment, Learning,, Reflection Practical artifact development approach Problem solving Problem solving Problem solving, Practical artifact development approach, Reflection, 22
Mobile Computer Systems Level 7 / Network Systems and Technologies CE00731-7 Personal Development and Research Methods CE00542-7 Mobile s and Systems CE00213-7 Mobile Computer s Systems CE00214-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s Advanced Computing Investigation Topics CE00298-7 Computer Graphics CE00208-7 Database Design & Development CE01076-7 Database Management & Security CE00674-7 Enterprise s CE00465-7 Digital Forensic Fundamentals CE01231-7 Interaction Design CE00754-7 Internet s CE00728-7 Knowledge Management CE00543-7 Media Editing and Multimedia s CE00534-7 Cybercrime Forensic Analysis CE01229-7 Multimedia Research CE00528-7 Object Oriented Software Systems Engineering CE00204-7 Operational & Analytical Databases CE01110-7 Programming for Web s CE00537-7 Strategic Planning and Systems Development CE00203-7 Survey Design and Statistical Data Analysis CE00515-7 Web Multimedia CE00538-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Mobile Computer Systems (120 credits) comprised of 8 modules from / block Masters in Mobile Computer Systems (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 23
Mobile Computer Systems specific Learning Build upon previous under-graduate study in a number of specialist branches of computing, so as to achieve in these areas a masters level of professional competence Be able to communicate effectively in academic, technical and professional environments Be able to draw upon the body of theoretical and technical knowledge available and be able to use this to professional advantage Show a critical awareness of methods, techniques and technologies available and the ability to select and apply them to form an appropriate approach to problems in the domain of mobile computing Analyse the problems associated with the development of mobile computing systems and develop effective solutions Use appropriate research method to discover more optimal solutions and ensure professional currency Use problem solving techniques that can produce acceptable solutions that encompass people and technology Critically analyse, design and evaluate current developments in a specialised area of the mobile computing discipline in order to further the knowledge and in the environment Plan and conduct a research project in a professional manner Relate, through placement, project or paper, your educational experience to groups outside of the taught environment Stage SU M-Level, Learning Problem solving approach Problem solving, Practical artefact development approach Learning,, Reflection, 24
Multimedia Level 7 / Personal Development and Research Methods CE00542-7 Database Design & Development CE01076-7 Mobile Web and Multimedia CE00535-7 Media Editing and Multimedia s CE00534-7 Multimedia Research CE00528-7 Advanced Multimedia Systems and s CE00533-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s Advanced Computing Investigation Topics CE00298-7 Computer Graphics CE00208-7 Database Management & Security CE00674-7 Interaction Design CE00754-7 Mobile s and Systems CE00213-7 Mobile Computer s Systems CE00214-7 Object Oriented Software Systems Engineering CE00204-7 Operational & Analytical Databases CE01110-7 Programming for Web s CE00537-7 Web Multimedia CE00538-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Multimedia (120 credits) comprised of 8 modules from / block Masters in Multimedia (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 25
Multimedia specific Learning Stage SU M-Level Build upon previous undergraduate study in a number of specialist branches of multimedia related computing, so as to achieve in these areas a masters level of professional competence Develop academic qualities to relate, understand, apply and adapt multimedia theory and principles and be able to present these in a professional format to a wide Learning audience Show a critical awareness of methods, techniques and technologies available and the ability to select and apply them to form an appropriate approach to problems in the domain of multimedia computing Analyse, design and implement multimedia solutions at both the component and full application level Research the problems associated with the development of multimedia computing systems and propose effective solutions Be able to draw upon the body of theoretical and technical computing knowledge available and be able to use this to professional advantage Use problem solving techniques that can produce acceptable solutions that encompass people and multimedia technology Critically analyse, design and evaluate current developments in a specialised area of the multimedia computing discipline in order to further the knowledge and in the environment Plan and conduct a research project in a professional manner Relate, through placement, project or paper, your educational experience to groups outside of the taught environment Problem solving Practical artefact development Approach Problem solving, Practical artefact development approach Learning,, Reflection, 26
Network Computing Level 7 Pre-enrolment Networking Concepts CE00727-7 / Professional Switched Networks CE00789-7 Information Technology Project Management CE00232-7 Advanced Quality of Service Techniques over Converged Networks CE01123-7 Professional Routed Networks CE00666-7 Personal Development and Research Methods CE00542-7 Maintaining a Converged IP Based Network CE01120-7 Award Specific Award Specific CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) Award Specific s Advanced Computing Investigation Topics CE00298-7 Interaction Design CE00754-7 IP Telephony and Voice Over IP CE00802-7 Mobile s and Systems CE00213-7 Mobile Computer s Systems CE00214-7 Wireless Networks CE00672-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Network Computing (120 credits) comprised of 8 modules from / block Masters in Network Computing (180 credits) comprised of 8 modules from / block, and Dissertation Progression: A pass in CE00727-7 is required in order to progress onto the Post-graduate Certificate / Diploma stage. In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7. Students registered on Network Computing who fail to pass the preliminary module CE00727-M Networking Concepts, cannot proceed with their award. However, they may be allowed to transfer on to another suitable award within the Programme of Awards. 27
Network Computing specific Learning Build upon previous undergraduate study in a number of specialist branches of Network Computing, so as to achieve in these areas a masters level of professional competence Develop academic qualities to relate, understand, apply and adapt fundamental networking theory and principles and be able to present these in a professional format to a wide audience Critically evaluate methods, techniques and technologies available and be able to select and apply them to form an appropriate approach to problems in the domain of network computing Analyse, design and implement networking solutions at both the component and full application level Draw upon the body of theoretical and technical computing knowledge available and use this to professional advantage Research the problems associated with the development of computer networks and propose effective solutions Use problem solving techniques that can produce acceptable solutions that encompass people and networking technology Critically analyse, design and evaluate current developments in a specialised area of the networking discipline in order to further the knowledge and in the environment Plan and conduct a research project in a professional manner Relate, through placement, project or paper, your educational experience to groups outside of the taught environment Stage SU M-Level Learning, Problem solving Practical artefact development Approach Problem solving, Practical artefact development approach, Analysis Learning,,, Reflection, Reflection, 28
Web Development Level 7 / Personal Development and Research Methods CE00542-7 Database Design & Development CE01076-7 Mobile Web and Multimedia CE00535-7 Media Editing and Multimedia s CE00534-7 Multimedia Research CE00528-7 Programming for Web s CE00537-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s Advanced Computing Investigation Topics CE00298-7 Advanced Multimedia Systems and s CE00533-7 Computer Graphics CE00208-7 Database Management & Security CE00674-7 Interaction Design CE00754-7 Mobile s and Systems CE00213-7 Network Systems and Technologies CE00731-7 Object Oriented Software Systems Engineering CE00204-7 Operational & Analytical Databases CE01110-7 Strategic Planning and Systems Development CE00203-7 Web Multimedia CE00538-7 Potential Awards: Postgraduate Certificate in Computer Science(60 credits) comprised of 4 modules from / block Postgraduate Diploma in Web Development (120 credits) comprised of 8 modules from / block Masters in Web Development (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 29
Web Development specific Learning Stage SU M-Level Build upon previous undergraduate study in a number of specialist branches of web development and computing, so as to achieve in these areas a masters level of professional competence Develop academic qualities to relate, understand, apply and adapt web development theory, principles, and technologies and be able to present these in a Learning professional format to a wide audience Show a critical knowledge of current and emerging web standards and be able to apply these in an efficient and appropriate way to web development based problems Show a critical awareness of web programming methods, techniques and technologies available and the ability to select and apply them to form an appropriate approach to problems in the domain of web development Analyse the problems associated with the development of web based and general computing systems and develop effective solutions Problem solving approach Use appropriate research method to identify more optimal solutions and ensure professional currency Use problem solving techniques that can produce acceptable solutions that encompass people and web based technology Critically analyse, design and evaluate current developments in a specialised area of the web development discipline in order to further the knowledge and in the environment Plan and conduct a research project in a professional manner Relate, through placement, project or paper, your educational experience to groups outside of the taught environment Problem solving, Practical artefact development approach Learning,, Reflection, 30
Web Multimedia Level 7 / Personal Development and Research Methods CE00542-7 Database Design & Development CE01076-7 Mobile Web and Multimedia CE00535-7 Media Editing and Multimedia s CE00534-7 Multimedia Research CE00528-7 Web Multimedia CE00538-7 CE01066-7 Dissertation (60 credits) or CED1187-7 Dissertation (D/L version) s Advanced Computing Investigation Topics CE00298-7 Advanced Multimedia Systems and s CE00533-7 Computer Graphics CE00208-7 Database Management & Security CE00674-7 Interaction Design CE00754-7 Mobile s and Systems CE00213-7 Mobile Computer s Systems CE00214-7 Object Oriented Software Systems Engineering CE00204-7 Operational & Analytical Databases CE01110-7 Programming for Web s CE00537-7 Potential Awards: Postgraduate Certificate in Computer Science (60 credits) comprised of 4 modules from / block Postgraduate Diploma in Web Multimedia (120 credits) comprised of 8 modules from / block Masters in Web Multimedia (180 credits) comprised of 8 modules from / block, and Dissertation Progression: In order to progress from to you must normally have achieved passes in at least 3 of the 4 modules being studied. For progression from to Masters you will need passes in 7 modules, of which one must be in Personal Development & Research Methods CE00542-7 31
Web Multimedia specific Learning Stage SU M-Level Build upon previous undergraduate study in a number of specialist branches of web multimedia and computing, so as to achieve in these areas a masters level of professional competence Develop academic qualities to relate, understand, apply and adapt web multimedia theory and principles and be able to present these in a professional format to a wide Learning audience Show a critical knowledge through selection, application and use of web technologies applied to specified applications Show a critical awareness of specific web based applications (such as games), methods, techniques and technologies available and the ability to select and apply them to form an appropriate solution to a set problem Analyse problems associated with the development of web multimedia based and general computing systems and develop effective solutions for these Problem solving approach Use appropriate research method to identify more optimal solutions and ensure professional currency Use problem solving techniques that can produce acceptable solutions that encompass people and web multimedia based technology Critically analyse, design and evaluate current developments in a specialised area of the web multimedia development discipline in order to further the knowledge and in the environment Plan and conduct a research project in a professional manner Relate, through placement, project or paper, your educational experience to groups outside of the taught environment Problem solving, Practical artefact development approach Learning,, Reflection, 32
Advanced Computing Level 7 Industrial Computing Research Methods (15 Credits) CE00987-7 Industrial Based Computing Certificate Project (45 Credits) CE00989-7 Industrial Based Computing Diploma Project (60 Credits) CE00988-7 Industrial Based Computing Dissertation Project (60 Credits) CE00990-7 Potential Awards: Postgraduate Certificate in Advanced Computing (60 credits) comprised of both modules from block Postgraduate Diploma in Advanced Computing (120 credits) comprised of and blocks Masters in Advanced Computing (180 credits) comprised of and Dissertation Progression: In order to progress from to you must normally have passed the stage. For progression from to Masters you will need to have passed the stage. Professional Computing Level 7 Professional Computing Research Methods (15 Credits) CE00241-7 Professional Certificate (45 Credits) CE00242-7 Professional Diploma (60 Credits) CE00240-7 Professional Computing Dissertation (60 Credits) CE00237-7 Potential Awards: Postgraduate Certificate in Professional Computing (60 credits) comprised of both modules from the block and a Learning Tree Certificate confirming passes in 4 of their modules. Postgraduate Diploma in Professional Computing (120 credits) comprised of and blocks and a Learning Tree Certificate confirming passes in a further 4 of their modules. Masters in Professional Computing (180 credits) comprised of and Dissertation Progression: In order to progress from to you must normally have passed the block as above, and have a Learning Tree certificate confirming passes in 4 of their modules. For progression from to Masters you will need to have passed the module (above) and have a further Learning Tree certificate confirming passes in another 4 of their modules. MRes Computing Science Level 7 Research Methods (30 credits) CE00292-7 Discipline Specific Module (30 credits) CE00293-7 Advanced Research module (30 credits) CE00294-7 Research Proposal (30 credits) CE00295-7 MRes Masters by Research Project (60 credits) CE00296-7 Potential Awards: Postgraduate Certificate in Computing Science (60 credits) comprised of both modules from the block Postgraduate Diploma in Computing Science (120 credits) comprised of both modules and both modules from the block Masters by Research in Computing Science (180 credits) comprised of and Dissertation Progression: In order to progress from to you must normally have passed the stage. For progression from to Masters you will need to have passed the stage. 33
Advanced Computing specific Learning Demonstrate a critical and practical of the methods employed in research and the ability to develop and follow a study program using various research methods relevant to the chosen area. Use problem solving techniques and analytical skills such as synthesis, review adjustment, etc in solving a masters level project Critically assess your work in comparison to other emerging commercial, professional or academic research in the field Further develop written, audio visual skills and presentation skills to a professional standard. Demonstrate an ability to carry out detailed and in depth research and to relate it to the appropriate commercial field. Choose and apply appropriate research and enquiry techniques such as review and synthesis, etc. to extract the appropriate information to produce a solution to the project. Critically assess your work against your proposal objectives and the validity against a wider commercial context. Demonstrate methodological rigour in choosing and applying appropriate methods and techniques for problem analysis and investigation. Synthesize material and add to the knowledge base of various sources in order to define and clarify approaches to the chosen subject area. Demonstrate competence in applying appropriate techniques learned from the certificate and diploma stages and a depth of subject knowledge when interpreting the results. Devise, recommend and implement innovative academic and commercially viable based solutions to the area under investigation and to be able to present these solutions effectively showing critical reflection to support the decisions. Stage SU M-Level, Learning, Analysis Reflection, Analysis approach Reflection Practical artefact development Reflection, approach,., Reflection, 34
Professional Computing specific Learning Relate researched material, and in doing so demonstrate the ability to choose research techniques applicable to their own subject area Draw upon the body of theoretical and technical knowledge available and be able to use this to professional advantage Order and synthesise data from relevant sources to produce concise, meaningful and context relevant information Demonstrate technical competence and proficiency in one specialist branch of computing Research the current, technical and theoretical body of knowledge for a specific area of computing Research a specific area of computing and demonstrate an in-depth knowledge and Critically evaluate current research in a specific area of computing Demonstrate self-direction and originality in tackling and solving problems, and act autonomously in planning and implementing tasks at a professional level in one or more specialist branches of computing Demonstrate a systematic of knowledge, and a critical awareness of current issues/problems and/or new insights, much of which is at, or informed by, the forefront of one or more specialist branches of computing Critically analyse, design and evaluate possible developments in a specialised area of the discipline in order to further the knowledge and in a Professional Computing environment Stage SU M-Level, Learning, Problem solving Analysis approach Reflection Practical artefact development Reflection, approach,, Reflection 35
MRes Computer Science specific Learning Demonstrate a systematic of knowledge which is at the forefront of the professional practice in an area of computing Demonstrate the independent learning ability required to advance his or her knowledge and and to develop new skills to a high level for continuing professional development Demonstrate a comprehensive and critical evaluation of methodologies and techniques applicable to his or her own research and, where appropriate, propose new hypotheses and solutions Demonstrate a critical awareness and evaluation of current research, advanced scholarship, contemporary problems and/or new insights, much of which is at, or is informed by, the forefront of professional practice in the area of computing Evaluate complex issues both systematically and creatively, make sound judgements in the absence of complete data, and employ appropriate decisionmaking techniques in complex and unpredictable situations Communicate his or her conclusions clearly to specialist and non-specialist audiences Demonstrate originality in the application of knowledge, together with a practical of how techniques of research and enquiry are used to create and to interpret knowledge within the professional practice of the discipline Demonstrate the qualities and transferable skills that are necessary for employment requiring the exercise of initiative and personal responsibility, self-direction and originality in tacking and solving problems, and act autonomously in planning and implementing tasks at a professional level Demonstrate a systematic of knowledge and a critical awareness of current issues and problems and/or new insights, much of which is at, or is informed by the forefront of one or more specialist areas of computing Critically analyse, design and evaluate possible developments in a specialised area of computing in order to further the knowledge and of that area of the discipline Stage SU M-Level Learning Problem solving, Analysis Enquiry approach, Reflection Reflection, approach 36
HOW WILL I BE TAUGHT AND ASSESSED? Teaching and Learning For taught awards there is an overarching teaching, learning and assessment strategy used within the scheme to ensure consistent approaches are adopted between awards. Each award is different from others as it has specific core modules that students must study, and a dissertation to give it an individual flavour. Modules resident in one award often contribute to several others. It is Faculty policy that each module offered has a presence in Blackboard TM,the University s Virtual Learning Environment (VLE). Using Blackboard, students can access a variety of module resources via the internet. Award individually define the set of learning objectives each student must satisfy (demonstrate) at each stage of an award. These directly relate to modules that sit within a given stage providing the opportunity for the student to learn and be assessed against to confirm intended are achieved. Teaching methods used include lectures, problem-based tutorials, practical laboratory sessions, surgeries, and group-based activities. Learning approaches are chosen to be compatible to the method of delivery and can include: case studies, investigations, seminars, resource based learning, and independent reading. Equally the method of assessment is chosen to meet the academic content and the module is to assess and include: individual coursework assignments, group-work assignments, presentations, demonstrations, written reports, end-of-module examinations, and oral viva. The awards do not rely solely on university staff for delivery as the award teaching teams will actively arrange and encourage students to attend external seminars and talks, such as those given regularly by the BCS, within the Faculty. External companies also contribute to the students learning by providing equipment, and delivering seminars and talks. In educational terms both the development of practical skills and learning of theoretical knowledge figure strongly within the awards. In relation to modules that develop practical skills, these are delivered using an approach that enables hands on learning with tutor support, and gives advisory feedback throughout. Often, practical skills will be assessed by the development of an artefact. Theoretical knowledge is both taught and is the subject of research tasks, with the student encouraged to explore, develop and feedback their learning, typically through seminar, report or exam. Autonomous study is encouraged in order that the student develops their own learning approaches. Initially some may not be academically efficient, but with continued encouragement, optimum skills will be developed setting the foundation for lifelong learning. Feedback to students is paramount and occurs throughout module delivery. Students are actively encouraged to interact with staff and seek guidance and feedback. Equally when the student is assessed they receive substantial feedback related to the good and weak points of their assessment so that quality of skill or knowledge is improved. MRes Computing Science, Advanced Computing and Professional Computing awards employ a different teaching mechanism in that students attend staff delivered seminars and then at agreed regular intervals attend supervisory meetings. Professional Computing also has study facilitated by Learning Tree. 37
Assessment For taught awards there is an overarching teaching, learning and assessment strategy used within the scheme to ensure consistent approaches are adopted between awards. Modules resident in one award often contribute to several others. Award individually define the set of learning objectives each student must satisfy (demonstrate) at each stage of an award. These directly relate to modules that sit within a given stage providing the opportunity for the student to learn and be assessed against to confirm intended are achieved. Methods of assessment are chosen to meet the academic content and the module is to assess and include: individual coursework assignments, group-work assignments, presentations, demonstrations, written reports, end-of-module examinations, and oral viva. In educational terms both the development of practical skills and learning of theoretical knowledge figure strongly within awards. Often, practical skills will be assessed by the development of an artefact. Theoretical knowledge is both taught, and is the subject of research tasks, and the student encouraged to explore, develop and feedback their learning, typically through seminar, report or exam. Most modules adopt the use of both formative and summative assessment. Formative assessment is seen as a vital review point or milestone that can be used to review how a student is progressing, enabling positive encouragement to be given, or equally the opportunity to realign and redirect the student. Summative approaches are used to determine the student s final level of achievement and may also offer formative feedback. In the main, autonomous learning and assessment normally figure in work related to assignments, whilst controlled approaches relate to exams and viva voces etc. In terms of balance most modules use both autonomous and controlled methods taking the view that practical skills and theoretical knowledge can be assessed in a variety of ways. When the student is assessed they receive substantial feedback related to the good and weak points of their assessment so that quality of skill or knowledge is improved. MRes Computing Science, Advanced Computing and Professional Computing students are assessed by research paper submissions and presentations. In addition, Professional Computing students are assessed by Learning Tree in order to gain the necessary certifications to continue with the award. For all Awards, the Dissertation project is assessed via a combination of written report and student presentation, particularly a formal viva voce session. 38
ADDITIONAL INFORMATION Entry Requirements (including IELTS score) If the student s first language is not English, they will need to demonstrate that they are fluent enough to cope with the course. A minimum score of IELTS 6 or TOEFL 550 (213 computer-based) is normally required. What qualifications would I need to join this programme? The entry requirements for the awards are normally: Taught Awards To be considered for admission onto the following awards students will normally hold a good UK honours degree (2:2 or above) or equivalent in a computing subject: Computer Science, Computer Games Programming, Computer Networks and Security, Computing Solutions for Business, Database Technology, Digital Forensics and Cybercrime Mobile Computer Systems, Multimedia, Network Computing, Web Development, Web Multimedia, In addition, for Network Computing & Computer Networks and Security a strong background related to networking must be shown. To ensure a common level of for students on the awards they will be required to undertake the preliminary module Networking Concepts. General comment If you do not meet the above entry criteria, but have significant appropriate experience and/or equivalent professional qualifications that may be considered in the absence of an honours degree, your application will be considered, provided that you satisfy the University that you are capable of responding to the challenge of postgraduate work. For entry onto the following awards students will normally hold a good UK honours degree (2:2 or above) or equivalent in a non-computing subject: Computing, and Computing for Business. For entry onto Computing: Games Development, students will normally hold a good UK honours degree or equivalent in any discipline related to the design or development of computer games. For entry onto MRes Computing Science and Advanced Computing, normal requirements are at least a UK second class honours degree or equivalent in a computing discipline. For entry onto Professional Computing, normal requirements are at least a UK honours degree (or equivalent) with commercial experience of typically at least 3 years, OR at least 10 years commercial experience of computing. General comment In the absence of an honours degree meeting the normal entry requirement, the University will assess your application to satisfy itself that you are capable of responding to the challenge of postgraduate work. 39
Disability Statement Staffordshire University operates a policy of inclusive teaching and learning to ensure that all students have an equal opportunity to fulfil their educational potential. Details about how to apply to have your needs assessed can be found at: http://www.staffs.ac.uk/study_here/disabled_students/index.jsp AWARD SPECIFIC INFORMATION These awards are assessed under the Post Graduate framework. Full details of the academic regulations can be found at http://www.staffs.ac.uk/current/regulations/academic/index.php. In addition to this the following award specific regulations apply: i ii 30% minimum pass mark on an assessment component, and an aggregate mark of 50% in order to pass a module. module compensation on the taught awards, where 45 credits must be passed to be eligible for a module compensation. iii specific Placement regulation on the taught awards of passing 3 modules before being eligible to start the optional work experience period (although students can begin to apply for potential Placements beforehand). Iv v students on the taught awards will study four modules at each stage of their award. Progression from one stage to the next is confirmed when the student passes all four modules. However, students will be allowed to continue to the next stage of the award with modules in a referral position. The Award Leader will advise students when referred module assessments need to be resat / resubmitted. students registered on the Network Computing or the Computer Networks and Security who fail to pass the preliminary module CE00727-M Networking Concepts cannot proceed with their award. However, they may be allowed to transfer onto another suitable award within the Programme of Awards. Further information about the award can be found in the relevant Student Handbook and on the University Website. This includes information about optional modules, student support, and academic regulations. ==================================== 40