The Purpose. Micro Melee: Artillery Boot-camp 1944

Similar documents
The Terrain and Tactics of If You Survive

Marine Corps Tank Employment MCWP 3-12 (CD) Appendix F. Scout and TOW Platoons

THE BELGIAN ARMY IN 1940

Component List 165 Cards 1 Counter Sheet 1 Rule Book 1 Player Aid Sheet. Game Terms

EN AVANT! EN MASSE! Game Control Rules August 2008

Command & Colors: Ancients. Game Design by. Richard Borg. 3rd Edition GMT Games, LLC

Fire and Fury Notes : Liberators - Napoleonic Wars

Mario, The Face of Nintendo

G e r m a n T O & E TABLE OF CONTENTS. PANZER German TO&E

Getting Started tutorial for First World War

INFANTRY RIFLE PLATOON AND SQUAD

KISS Rommel. Or Keep It Simple Stupid! Force Cards. Axis (German & Italian) and Imperial (British Empire) Cards. Rescued by freewargamesrules

Military Reliability Modeling William P. Fox, Steven B. Horton

TOW WEAPON SYSTEM. DISTRIBUTION STATEMENT A. Approved for public release; distribution is unlimited. Any Warfighter Anywhere All the Time

3500 Pts - Space Marines - Vulkan Apoc 3,500

MEDICAL PLATOON LEADERS HANDBOOK TACTICS, TECHNIQUES, AND PROCEDURES TABLE OF CONTENTS

Fast Play Napoleonic Wargame Rules 1.1 by Jon Linney

A Rapid Fire 2 Scenario By Mark Piper based on the original scenario by Colin Rumford

Campaigns. Introduction

The Korean War Veteran. Respect and Appreciation grows for Canada s Military

FAQ Exodus Proxima Centauri 07/2013

WHAT ARE THE IMPLICATIONS OF ENHANCED AIR INSERTION OF THE BCT, SUCH AS BY VERTICAL ENVELOPMENT?

Curragh History Archives

Principles of Soccer

Donkey Kong, The Original Party Animal

INTANGIBLES. Big-League Stories and Strategies for Winning the Mental Game in Baseball and in Life

INFANTRY RIFLE PLATOON AND SQUAD

UNITED STATES MARINE CORPS OFFICER CANDIDATES SCHOOL TRAINING COMMAND 2189 ELROD AVENUE QUANTICO, VIRGINIA

Product sheet 8 p - Carl-Gustaf - eng - v. 3 sep 14

And was Jerusalem builded here?

Men from the British Empire in the First World War

California Treasures High-Frequency Words Scope and Sequence K-3

UNITED STATES MARINE CORPS OFFICER CANDIDATES SCHOOL TRAINING COMMAND 2189 ELROD AVENUE QUANTICO, VA

The National WWII Museum D-Day Virtual Field Trip videoconference TEACHER GUIDE

PUSD High Frequency Word List

Guide to Sources Relating to Units of the Canadian Expeditionary Force. Tramways Companies, Canadian Engineers

Pandas in Peril. Game created by Amber Neilson, Education Coordinator Sequoia Park Zoo; SequoiaParkZoo.net

Escape from Colditz Rules Summary and Clarifications Game Maj. P. R. Reid, M.B.E., M.C. Summary by Daniel U. Thibault <

Page 1 0f 6. amplified by the presence of aircraft. Modern aircraft can deliver anything from food and

Doubles Strategy by Robert Bj Jacobucci

ENABLING LEARNING OBJECTIVES

Colored Hats and Logic Puzzles

The Progression from 4v4 to 11v11

REFERENCE GUIDE. The Basics

The T-shirt named zee

TGF. The Grunt Factor. Rules. By Dansk Figurspilsforening

What are you. worried about? Looking Deeper

LESSON 9: COMPANY FORMATIONS AND MOVEMENT

MACHINE GUN EMPLOYMENT B3N4478 STUDENT HANDOUT

Colonization and Revolutionary War Roanoke--The Lost Colony

SQUAD MOVEMENT. 1 Organization of the Rifle Squad 2 Combat Power 3 Fire Team Formations 4 Squad Formations 5 Squad Movement Techniques.

Age of Wonders I Quick Start Guide

developing a blue-chip mindset

APPENDIX L. TARGETING, SYMBOLOGY, AND SCHEDULING

Call Center Agent Training. Best Practice

Belgian Army 1 September 1939

Chapter 15, Section 5. Turning the tide of the War

Iraqi National Command

US 5th Army in Italy Battle of Cassino January-February 1944

The Shawshank Redemption. In The Shawshank Redemption, our main character is Andy Dufresne who has just been

German Army in Italy 4 June 1944

Pike & Shot. English Civil War Wargames Rules by John Armatys

There are basically three options available for overcoming barriers to learning:

BASIC RULES OF CHESS

CHANGE to the following:

Teacherʼs introduction to the site

SMALL UNIT LEADER S CARD (INFANTRY)

THANK YOU for downloading Retelling Station that I created FREE for you.

The Russian Army in the Russo - Japanese War

LEVEL II LEADERSHIP BENCH MANAGEMENT. January 2008 Page 1

PROTECT YOUR FINANCIAL TRANSACTIONS

Knowledge Worker Productivity:

THE WARFARE OF PRAYER EPHESIANS 6:10-18

Primary Source Lesson Plan-The Boston Massacre

OPERATIONS IN SOMALIA CAMPAIGN PARTICIPATION CREDIT

New Modular Tactical Vest improves Marines combat effectiveness

Game Design by Chad Jensen TABLE OF CONTENTS

SINGAPORE INSTITUTE OF DIRECTORS STATEMENT OF GOOD PRACTICE THE ROLE, DUTIES AND RESPONSIBILITIES OF THE INDEPENDENT DIRECTOR

UNCLASSIFIED UNCLASSIFIED NOTICE. IMILITAYlll INTELLI(;ENCE I)IVISION SPECIAL SERIES

UNOFFICIAL STRATEGY GUIDE

: WORLD WAR I CFE 3201V

Russian Mechanized Corp Composition

Playing in a (Diamond Midfield)

Teaching Rhyme The Second Step in Teaching Phonological Awareness

Kings of War (2015) - Official Errata

Field Artillery Battery Positions and Duties

Hockey IQ Quiz. player by answering a few multiple choice questions.

Peregrination: One Man s Wargame Development Journey, part 2

THE TRANSITION GAME "WHAT IT IS AND HOW TO TEACH IT" PRESENTED BY TIM TAYLOR FOR MASS. DISTRICT USA HOCKEY COACHES CLINIC

Integrating Cue Reading and Decision-Making into Skill Development

Law 3 The Number of Players

Lacrosse Terminology

US 5th Army 15th Army Group 23 April 1945

Image credits: Front cover: U.S. Army photo by Sgt. Brandon Little, Task Force XII PAO, MND-B Inside back cover: U.S Army photo by Staff Sgt.

The Surrender. Paradox. After War, Disaster, and Betrayal, Is Surrender An Option?

WMD Incident Management Simulation and Tutor

Marine Rifle Squad U.S. Marine Corps

ORIGINAL: ENGLISH 11th May, 1967 DOCUMENT DPC/D(67)23. DEFENCE PLANNING COMMITTEE Decisions of Defence Planning Committee in Ministerial Session

GIRLFRIEND RESCUE (BY ALDORLEA GAMES)

The combat training centers (CTCs) have identified several

Transcription:

The Purpose Micro Melee: Artillery Boot-camp 1944 Steve Fliss has written six boot-camp scenarios to teach the mechanics of Micro Melee. In this scenario, both direct and indirect artillery are introduced. Players learn how to use an FA (Field Artillery) observer by calling for a point, line or area target. The fire is corrected and the rate determined. After a slight delay, the mission begins. The Game 2 March 2014: The game began with the two German commanders (Joe and Ben) preparing a strategy for their respective platoons. The Canadian Airborne was controlled by Steve and they were hidden from view. We could see a number of foxholes and slit-trenches, but little else was known. During the strategy session, Joe and I decided that Steve's forces were too small to cover the entire board, but we expected him to try. Consequently, we were determined to focus our attack on one sector and press him to victory. The old axiom, no plan survives contact with the enemy was true once again. The battlefield 1

The Reality As the game began, Joe split up his forces and ordered one platoon into the woods. One squad conducted a recon down the road, and immediately drew the attention of some hidden paratroopers. Joe's platoon at the FUP As Joe's men began to move out from the FUP (forming up point), they received accurate 2" mortar fire that was being indirectly guided by a hidden Platoon HQ. This was disconcerting to the point that the initial plan was all but forgotten. Joe's two platoons scurried for cover, but there was little respite from a Vickers machine gun, which joined the attack. The Panzer Grenadiers managed to make it to a hedgerow in good order, but the paratroopers continued to harass them with long range small arms fire. 2

Joe's second and third platoons take up positions at a nearby hedgerow. Meanwhile, 1 st Platoon My plan was to carefully reconnoiter the closest hedgerow and other likely hiding places. I was aware of the accurate mortar fire against 2 nd and 3 rd Platoon and realized it was being directed by a headquarters unit that most likely had line of sight near my position. After a few unsuccessful identification attempts, I came to the conclusion that this field artillery observer must be in the hedgerow. I shifted my effort and finally confirmed the location of the platoon HQ and a security element. Our squads exchanged fire, but little damage was sustained. My company commander successfully contacted the battalion mortar battery and requested a heavy linebarrage along the bocage. After a short delay, the rounds began to fall. My battery was of regular troop quality and the rate of fire was only eight rounds per phase. But that was enough to shake them up and inflict a few casualties. 3

1 st Platoon at the SL (start line) My strategy involved slow and methodical observation. Before 1 st Platoon revealed its whereabouts, it conducted an exhaustive reconnoiter of the likely hiding places. Although that tactic limited the initial action, it paid off by holding casualties down. 4

Joe's platoon is spotted by a hidden FA Observer, who calls in a 2" mortar. 5

Joe's men suffer the effects of accurate Canadian 2" mortar fire. 6

Once the enemy forces were identified, 1 st platoon opened fire in an attempt to pin them down. However, the Canadian defensive position was too strong and the fire was ineffective. Notice how almost the entire force has revealed its presence (blue bingo chits represent ID'd units). 7

Security squad withdraws after the platoon HQ is destroyed. The German Barrage The 8.0cm mortar from the battalion battery slammed across the bocage with devastating effect. The platoon HQ was destroyed and the security squad fell back to a defensive strongpoint. 2 nd and 3 rd Platoon Joe's platoons moved forward to escape the Canadian barrage and took up positions at a hedgerow. This drew the attention of the Canadian company commander, who called in the 3" mortars. Joe's day was about to get worse. 8

The target chit is the starting point for the German 8.0cm mortar barrage. At this stage, the security squad withdrew to a fallback position. Notice that the Platoon HQ (blue bingo chit) was trapped by the mortar barrage. The unit was doomed, and it was only a matter of time. Meanwhile, Joe was still trapped on the road. He was surrounded by hedgerow, which restricted his ability to maneuver. Consequently, the paratroopers continued to pour machine gun and mortar fire on the helpless Panzer Grenadiers. 9

The Panzer Grenadiers are trapped on the road. 10

As Joe ponders the next few moves, he knows the fate of 2 nd and 3 rd Platoon hangs in the balance. But try as he might, the Canadians refused to let him off the hook. A Vickers machine gun continued to hammer his position. 11

Unwavering morale and excellent leadership help to make this Allied position a veritable strongpoint. 1 st Platoon Makes its Move Now that the Platoon HQ had been eliminated and the security squad had withdrawn, 1 st Platoon was ordered forward. The men moved out and took up positions in the bocage recently vacated by Steve's men. 12

1 st Platoon double times to exploit the success of its artillery barrage. In spite of the German penetration to their right flank, the Canadians continued to pummel the Panzer Grenadiers of 2 nd and 3 rd Platoon. In so doing, they were able to break contact and move several strong units to meet the growing threat posed by the German 1 st Platoon. 13

Elements of 2 nd and 3 rd Platoon on the main road By this time, 2 nd and 3 rd Platoon had been reduced to a few dozen men struggling just to survive. They were trapped between the pincer formed by the Vickers machine gun and the devastating two and three-inch mortar barrage. 14

Joe's men are caught in the blast radius of Steve's powerful mortar barrage. The Conclusion Although the advance of 2 nd and 3 rd Platoon was stopped, 1 st Platoon's probe was able to find a weak point in the Canadian defensive line. As the Panzer Grenadiers of 1 st Platoon took up their new positions, they were able to identify the Canadian units manning the last line of defense. Immediately, the Germans poured heavy and continuous small arms fire on those positions until the Company HQ could call in the balance of the 8.0cm battalion mortar battery. Once that happened, the position was broken. But all was not lost for the Canadians, as they managed to move a few squads into positions to contest the final German exploitation. We played six turns, and logged a great deal of action. The game was well balanced, and could have gone either way. 15

1 st Platoon takes up new positions in the bocage. 16

1 st Platoon is considered to be in firing positions in the bocage. 17

These Canadian Paratroopers are under fire from the Panzer Grenadiers of 1 st Platoon. 18

The Vickers Heavy Machine Gun and Platoon HQ 19