Comp Computer Organization Lab 07 The HACK Assembly Language
|
|
- Allen Washington
- 7 years ago
- Views:
Transcription
1 Comp Computer Organization Lab 07 The HACK Assembly Language February 26, 2013 Name: Grade: /10 Begin by opening the two ECS applications Assembler.bat and CPUEmulator.bat; the former will be used to assemble HACK assembly language programs (.asm files) into HACK machine code (.hack files) to be executed by the CPUEmulator application. 1a. A simple addition program A. Using NotePad create the following file. Call it Lab09a.asm // // Name: // File: Lab09a.asm // Date: February 26, 2013 // Desc: A simple addition program for the HACK computer (END) Notes: D=M // load D=D+M // R1 + M=D // store in R3 // 0;JMP // Infinite loop a. R1, R2, and R3 refer to memory locations 1 3 (RAM[1] RAM[3]). b. Since there is no halt instruction in Hack assembly language the last two instructions sends the program into an infinite loop B. Assemble this source code file into an object code file called Lab09a.hack C. Load Lab09a.hack into the CPUEmulator. Initialize memory locations 1 and 2 to 2 and 3 respectively Run (Step) the code. If successful you should see the value 5 appear at address 3. D. Print out your Lab07a.asm file and your Lab07a.Hack file to be handed in. Lab07-1
2 1b Run the same program using a.tst file: When done this way the Assembler is automatically invoked by the.tst script which also initializes RAM locations (variables). Since compare and output files are not used their corresponding lines have been commented out. D. Using NotePad create following.tst file. load lab07a.asm, //output-file lab07a.out, //compare-to lab07a.cmp, //output-list RAM[3]%D2.6.2; Set PC 0; set RAM[1] 2; set RAM[2] 3; //output E. Run this.tst script from the CPUEmulator application 1.c Optional Version: The alternate version of Lab09a.asm below allocated three variables a, b, and c (instead of R1, R2, an R3). The assembler would allocate locations RAM[16], RAM[17] and RAM[18] respectively for each. The.tst file is altered to initialize a and b. Name the source code file Lab09a1.asm... // Desc: A simple addition program // (END) D=M // load D=D+M // a + M=D // store in c // 0;JMP // Infinite loop The corresponding alternate.tst file load lab09a.asm, //output-file lab09a.out, //compare-to lab09a.cmp, //output-list RAM[18]%D2.6.2; set PC 0; set RAM[16] 2; set RAM[17] 3; //output Lab07-2
3 2. A simple subtraction program: Write and execute a Hack assembly language program to subtract R2 from R1 putting the difference in R3. Call it Lab09b.asm Modify Lab07a.tst to test Lab07b.asm. Call it Lab07b.tst Run the Lab07b.tst script in the CPUEmulator to execute Lab07b.asm. When it successfully runs print out the source code file Verification #2: 3. Unconditional and Conditional Branching Unconditional branching is done by setting A to the target address (a label) followed by 0; 0; JMP // jump always Conditional branching can be done by testing the contents of the D register and jumping if the condition is met (in a sense this is similar to how the PDP-8 does D;JEQ // jump to target if D = 0 Write and test a simple Hack assembly language program that given two registers R1 and R2 subtracts the smaller from the larger putting the result in R3. Call it Lab09c.asm. Test your program using the following.tst code. Note that this.tst file generates an output file (Lab09c.out) which will allow you to check your results. (Note that the CPUEmulator can display an output file) load lab07c.asm, output-file lab07c.out, //compare-to lab07c.cmp, output-list RAM[3]%D2.6.2; Set PC 0; set RAM[1] 2; set RAM[2] 7; output; set PC 0; set RAM[1] 5; set RAM[2] 3; output; Lab07-3
4 Run the Lab07c.tst script in the CPUEmulator to execute Lab07c.asm. When it successfully runs print out the source code file Verification #3: 4 Loops: Write a program to sum the integers between K and N inclusive (you may assume k < n). Use R1 to hold K, R2 to hold N and put the SUM R3. Allocate other variables or registers as needed. Probably the easiest way to program this is to a. allocate a loop counter variable I b initialize I to K c. add I to SUM d. add 1 to I e subtract I from N f test: tf you store the results in register D then the conditional branch D; JGE should work. Call your program Lab07d.asm Create an appropriate Lab09d.tst script and run it in the CPUEmulator to execute Lab09d.asm. When it successfully runs print out the source code file Verification #4: Hand In: Source code files Lab07a.asm, Lab07b.asm, Lab07c.asm, Lab07d.asm (Lab07a1.asm was optional) Test file Lab07d.tst Lab07-4
5 An Overview of Hack Assembly Language The Hack instruction set has two instruction format: a A-instruction which loads the A register with an immediate value and a C-instruction which is a combined compute and optionally branch instruction. Most instructions are C-instructions A-instruction: set contents of Address // A value C-instruction: Compute & (optionally) Branch dest = comp ; jump // comp is required where comp is one of 0, 1, -1, D, A,!D,!A, -D, -A, D+1, A+1, D-1, A-1 M,!M, -M, M+1, M-1 D+A, D-A, A-D, D&A, D A D+M, D-M, M-D, D&M, D M Note M refers to Mem[A] dest is one of jump is one of null, M, D, MD, A, AM, AD, AMD null, JGT, JEQ, JGE, JLT, JNE, JLE, JMP where A holds target address for the jump if taken; The condition is determined by a results of the comp operation. Directives & Conventions (label) // label Predefined Symbols: R0 thru R15 are RAM locations 0 thru 15 The assembler allocates storage for variables beginning at RAM location 16; the programmer has no control over storage allocation. Storage is allocated as each variable is encountered. Lab07-5
6 Examples and Techniques To set D to a constant // A = 17 D = A // D = A Accessing Memory: Load D from a D = M // D = a Accessing Memory: Store D to a M = D // a = D Accessing Memory: Load R0 from a D = M = D // D = a // get address R0 // R0 = D Accessing Memory: Store R0 to D = M M = D // get address R0 // D = R0 // a = D Unconditional // get address END (a label) 0; JMP // jump always to END Conditional Jump branch to L1 on D = 0 To initialize a // get address L1 (a label) D; JEQ // jump if D == 0 to // A = 17 D = A // D = A M = D // a = D Lab07-6
4 Machine Language. Make everything as simple as possible, but not simpler. Albert Einstein (1879 1955)
4 Machine Language Make everything as simple as possible, but not simpler. Albert Einstein (1879 1955) A computer can be described constructively, by laying out its hardware platform and explaining how
More informationComp 255Q - 1M: Computer Organization Lab #3 - Machine Language Programs for the PDP-8
Comp 255Q - 1M: Computer Organization Lab #3 - Machine Language Programs for the PDP-8 January 22, 2013 Name: Grade /10 Introduction: In this lab you will write, test, and execute a number of simple PDP-8
More informationNotes on Assembly Language
Notes on Assembly Language Brief introduction to assembly programming The main components of a computer that take part in the execution of a program written in assembly code are the following: A set of
More information1 Description of The Simpletron
Simulating The Simpletron Computer 50 points 1 Description of The Simpletron In this assignment you will write a program to simulate a fictional computer that we will call the Simpletron. As its name implies
More informationAdding and Subtracting Positive and Negative Numbers
Adding and Subtracting Positive and Negative Numbers Absolute Value For any real number, the distance from zero on the number line is the absolute value of the number. The absolute value of any real number
More informationThe Little Man Computer
The Little Man Computer The Little Man Computer - an instructional model of von Neuman computer architecture John von Neuman (1903-1957) and Alan Turing (1912-1954) each independently laid foundation for
More informationMistakes are the portals of discovery. James Joyce (1882 1941)
Appendix B: Test Scripting Language Mistakes are the portals of discovery. James Joyce (1882 1941) Testing is a critically important element of systems development, and one that typically gets little attention
More informationSummary of the MARIE Assembly Language
Supplement for Assignment # (sections.8 -. of the textbook) Summary of the MARIE Assembly Language Type of Instructions Arithmetic Data Transfer I/O Branch Subroutine call and return Mnemonic ADD X SUBT
More informationLab Experience 17. Programming Language Translation
Lab Experience 17 Programming Language Translation Objectives Gain insight into the translation process for converting one virtual machine to another See the process by which an assembler translates assembly
More information1 Classical Universal Computer 3
Chapter 6: Machine Language and Assembler Christian Jacob 1 Classical Universal Computer 3 1.1 Von Neumann Architecture 3 1.2 CPU and RAM 5 1.3 Arithmetic Logical Unit (ALU) 6 1.4 Arithmetic Logical Unit
More informationFall 2006 CS/ECE 333 Lab 1 Programming in SRC Assembly
Lab Objectives: Fall 2006 CS/ECE 333 Lab 1 Programming in SRC Assembly 1. How to assemble an assembly language program for the SRC using the SRC assembler. 2. How to simulate and debug programs using the
More informationwhat operations can it perform? how does it perform them? on what kind of data? where are instructions and data stored?
Inside the CPU how does the CPU work? what operations can it perform? how does it perform them? on what kind of data? where are instructions and data stored? some short, boring programs to illustrate the
More informationHigh-Level Programming Languages. Nell Dale & John Lewis (adaptation by Michael Goldwasser)
High-Level Programming Languages Nell Dale & John Lewis (adaptation by Michael Goldwasser) Low-Level Languages What are disadvantages of low-level languages? (e.g., machine code or assembly code) Programming
More informationLC-3 Assembly Language
LC-3 Assembly Language Programming and tips Textbook Chapter 7 CMPE12 Summer 2008 Assembly and Assembler Machine language - binary Assembly language - symbolic 0001110010000110 An assembler is a program
More informationX86-64 Architecture Guide
X86-64 Architecture Guide For the code-generation project, we shall expose you to a simplified version of the x86-64 platform. Example Consider the following Decaf program: class Program { int foo(int
More informationFigure 1: Graphical example of a mergesort 1.
CSE 30321 Computer Architecture I Fall 2011 Lab 02: Procedure Calls in MIPS Assembly Programming and Performance Total Points: 100 points due to its complexity, this lab will weight more heavily in your
More informationAn Introduction to Assembly Programming with the ARM 32-bit Processor Family
An Introduction to Assembly Programming with the ARM 32-bit Processor Family G. Agosta Politecnico di Milano December 3, 2011 Contents 1 Introduction 1 1.1 Prerequisites............................. 2
More informationProcess / Operation Symbols
Flowchart s and Their Meanings Flowchart s Defined By Nicholas Hebb The following is a basic overview, with descriptions and meanings, of the most common flowchart symbols - also commonly called flowchart
More informationInstruction Set Design
Instruction Set Design Instruction Set Architecture: to what purpose? ISA provides the level of abstraction between the software and the hardware One of the most important abstraction in CS It s narrow,
More informationVB.NET Programming Fundamentals
Chapter 3 Objectives Programming Fundamentals In this chapter, you will: Learn about the programming language Write a module definition Use variables and data types Compute with Write decision-making statements
More informationHere is a diagram of a simple computer system: (this diagram will be the one needed for exams) CPU. cache
Computer Systems Here is a diagram of a simple computer system: (this diagram will be the one needed for exams) CPU cache bus memory controller keyboard controller display controller disk Computer Systems
More informationASSEMBLY PROGRAMMING ON A VIRTUAL COMPUTER
ASSEMBLY PROGRAMMING ON A VIRTUAL COMPUTER Pierre A. von Kaenel Mathematics and Computer Science Department Skidmore College Saratoga Springs, NY 12866 (518) 580-5292 pvonk@skidmore.edu ABSTRACT This paper
More informationEmbedded Systems. Review of ANSI C Topics. A Review of ANSI C and Considerations for Embedded C Programming. Basic features of C
Embedded Systems A Review of ANSI C and Considerations for Embedded C Programming Dr. Jeff Jackson Lecture 2-1 Review of ANSI C Topics Basic features of C C fundamentals Basic data types Expressions Selection
More informationAdministrative Issues
CSC 3210 Computer Organization and Programming Introduction and Overview Dr. Anu Bourgeois (modified by Yuan Long) Administrative Issues Required Prerequisites CSc 2010 Intro to CSc CSc 2310 Java Programming
More informationMACHINE ARCHITECTURE & LANGUAGE
in the name of God the compassionate, the merciful notes on MACHINE ARCHITECTURE & LANGUAGE compiled by Jumong Chap. 9 Microprocessor Fundamentals A system designer should consider a microprocessor-based
More information(Cat. No. 1775-L3) Product Data
(Cat. No. 1775-L3) Product Data When it comes to programmable controllers, the more power you can put into a chassis slot, the more control potential you have. The PLC-3 programmable controller, already
More informationALGORITHMS AND FLOWCHARTS. By Miss Reham Tufail
ALGORITHMS AND FLOWCHARTS By Miss Reham Tufail ALGORITHMS AND FLOWCHARTS A typical programming task can be divided into two phases: Problem solving phase produce an ordered sequence of steps that describe
More informationUNIVERSITY OF CALIFORNIA, DAVIS Department of Electrical and Computer Engineering. EEC180B Lab 7: MISP Processor Design Spring 1995
UNIVERSITY OF CALIFORNIA, DAVIS Department of Electrical and Computer Engineering EEC180B Lab 7: MISP Processor Design Spring 1995 Objective: In this lab, you will complete the design of the MISP processor,
More information9 Control Statements. 9.1 Introduction. 9.2 Objectives. 9.3 Statements
9 Control Statements 9.1 Introduction The normal flow of execution in a high level language is sequential, i.e., each statement is executed in the order of its appearance in the program. However, depending
More informationWhat to do when I have a load/store instruction?
76 What to do when I have a load/store instruction? Is there a label involved or a virtual address to compute? 1 A label (such as ldiq $T1, a; ldq $T0, ($T1);): a Find the address the label is pointing
More informationOAMulator. Online One Address Machine emulator and OAMPL compiler. http://myspiders.biz.uiowa.edu/~fil/oam/
OAMulator Online One Address Machine emulator and OAMPL compiler http://myspiders.biz.uiowa.edu/~fil/oam/ OAMulator educational goals OAM emulator concepts Von Neumann architecture Registers, ALU, controller
More informationUT69R000 MicroController Software Tools Product Brief
Military Standard Products UT69R000 MicroController Software Tools Product Brief July 1996 Introduction The UT69R000 MicroController Software Tools consist of a C Compiler (GCC), a RISC assembler (), a
More informationa storage location directly on the CPU, used for temporary storage of small amounts of data during processing.
CS143 Handout 18 Summer 2008 30 July, 2008 Processor Architectures Handout written by Maggie Johnson and revised by Julie Zelenski. Architecture Vocabulary Let s review a few relevant hardware definitions:
More informationChapter 9 Computer Design Basics!
Logic and Computer Design Fundamentals Chapter 9 Computer Design Basics! Part 2 A Simple Computer! Charles Kime & Thomas Kaminski 2008 Pearson Education, Inc. (Hyperlinks are active in View Show mode)
More informationIn this Chapter you ll learn:
Now go, write it before them in a table, and note it in a book. Isaiah 30:8 To go beyond is as wrong as to fall short. Confucius Begin at the beginning, and go on till you come to the end: then stop. Lewis
More informationCPU Organization and Assembly Language
COS 140 Foundations of Computer Science School of Computing and Information Science University of Maine October 2, 2015 Outline 1 2 3 4 5 6 7 8 Homework and announcements Reading: Chapter 12 Homework:
More informationExceptions in MIPS. know the exception mechanism in MIPS be able to write a simple exception handler for a MIPS machine
7 Objectives After completing this lab you will: know the exception mechanism in MIPS be able to write a simple exception handler for a MIPS machine Introduction Branches and jumps provide ways to change
More informationInstruction Set Architecture
Instruction Set Architecture Consider x := y+z. (x, y, z are memory variables) 1-address instructions 2-address instructions LOAD y (r :=y) ADD y,z (y := y+z) ADD z (r:=r+z) MOVE x,y (x := y) STORE x (x:=r)
More informationInstruction Set Architecture
CS:APP Chapter 4 Computer Architecture Instruction Set Architecture Randal E. Bryant adapted by Jason Fritts http://csapp.cs.cmu.edu CS:APP2e Hardware Architecture - using Y86 ISA For learning aspects
More informationInstruction Set Architecture (ISA)
Instruction Set Architecture (ISA) * Instruction set architecture of a machine fills the semantic gap between the user and the machine. * ISA serves as the starting point for the design of a new machine
More informationIntroduction to Microcontrollers
Introduction to Microcontrollers Motorola M68HC11 Specs Assembly Programming Language BUFFALO Topics of Discussion Microcontrollers M68HC11 Package & Pinouts Accumulators Index Registers Special Registers
More informationLecture 7: Machine-Level Programming I: Basics Mohamed Zahran (aka Z) mzahran@cs.nyu.edu http://www.mzahran.com
CSCI-UA.0201-003 Computer Systems Organization Lecture 7: Machine-Level Programming I: Basics Mohamed Zahran (aka Z) mzahran@cs.nyu.edu http://www.mzahran.com Some slides adapted (and slightly modified)
More informationDatabase Programming with PL/SQL: Learning Objectives
Database Programming with PL/SQL: Learning Objectives This course covers PL/SQL, a procedural language extension to SQL. Through an innovative project-based approach, students learn procedural logic constructs
More information2) Write in detail the issues in the design of code generator.
COMPUTER SCIENCE AND ENGINEERING VI SEM CSE Principles of Compiler Design Unit-IV Question and answers UNIT IV CODE GENERATION 9 Issues in the design of code generator The target machine Runtime Storage
More informationA Tiny Guide to Programming in 32-bit x86 Assembly Language
CS308, Spring 1999 A Tiny Guide to Programming in 32-bit x86 Assembly Language by Adam Ferrari, ferrari@virginia.edu (with changes by Alan Batson, batson@virginia.edu and Mike Lack, mnl3j@virginia.edu)
More informationWriting Control Structures
Writing Control Structures Copyright 2006, Oracle. All rights reserved. Oracle Database 10g: PL/SQL Fundamentals 5-1 Objectives After completing this lesson, you should be able to do the following: Identify
More informationCS:APP Chapter 4 Computer Architecture Instruction Set Architecture. CS:APP2e
CS:APP Chapter 4 Computer Architecture Instruction Set Architecture CS:APP2e Instruction Set Architecture Assembly Language View Processor state Registers, memory, Instructions addl, pushl, ret, How instructions
More informationPART B QUESTIONS AND ANSWERS UNIT I
PART B QUESTIONS AND ANSWERS UNIT I 1. Explain the architecture of 8085 microprocessor? Logic pin out of 8085 microprocessor Address bus: unidirectional bus, used as high order bus Data bus: bi-directional
More informationCOMP 303 MIPS Processor Design Project 4: MIPS Processor Due Date: 11 December 2009 23:59
COMP 303 MIPS Processor Design Project 4: MIPS Processor Due Date: 11 December 2009 23:59 Overview: In the first projects for COMP 303, you will design and implement a subset of the MIPS32 architecture
More informationParameter Passing in Pascal
Parameter Passing in Pascal Mordechai Ben-Ari Department of Science Teaching Weizmann Institute of Science Rehovot 76100 Israel ntbenari@wis.weizmann.ac.il Abstract This paper claims that reference parameters
More informationLevels of Programming Languages. Gerald Penn CSC 324
Levels of Programming Languages Gerald Penn CSC 324 Levels of Programming Language Microcode Machine code Assembly Language Low-level Programming Language High-level Programming Language Levels of Programming
More informationCentral Processing Unit Simulation Version v2.5 (July 2005) Charles André University Nice-Sophia Antipolis
Central Processing Unit Simulation Version v2.5 (July 2005) Charles André University Nice-Sophia Antipolis 1 1 Table of Contents 1 Table of Contents... 3 2 Overview... 5 3 Installation... 7 4 The CPU
More informationChapter 7D The Java Virtual Machine
This sub chapter discusses another architecture, that of the JVM (Java Virtual Machine). In general, a VM (Virtual Machine) is a hypothetical machine (implemented in either hardware or software) that directly
More information11 November 2015. www.isbe.tue.nl. www.isbe.tue.nl
UML Class Diagrams 11 November 2015 UML Class Diagrams The class diagram provides a static structure of all the classes that exist within the system. Classes are arranged in hierarchies sharing common
More informationDATA ITEM DESCRIPTION
DD Form 1664, APR 89 Previous editions are obsolete Page 1 of 4 Pages 135/123 DATA ITEM DESCRIPTION Form Approved OMB NO.0704-0188 Public reporting burden for collection of this information is estimated
More informationName: Class: Date: 9. The compiler ignores all comments they are there strictly for the convenience of anyone reading the program.
Name: Class: Date: Exam #1 - Prep True/False Indicate whether the statement is true or false. 1. Programming is the process of writing a computer program in a language that the computer can respond to
More informationMicrocontroller Basics A microcontroller is a small, low-cost computer-on-a-chip which usually includes:
Microcontroller Basics A microcontroller is a small, low-cost computer-on-a-chip which usually includes: An 8 or 16 bit microprocessor (CPU). A small amount of RAM. Programmable ROM and/or flash memory.
More informationVisual Logic Instructions and Assignments
Visual Logic Instructions and Assignments Visual Logic can be installed from the CD that accompanies our textbook. It is a nifty tool for creating program flowcharts, but that is only half of the story.
More informationWe will use the accumulator machine architecture to demonstrate pass1 and pass2.
Accumulator machine We will use the accumulator machine architecture to demonstrate pass1 and pass2. The accumulator machine - has one processor register: the accumulator - all other operands are in memory,
More informationPROG0101 Fundamentals of Programming PROG0101 FUNDAMENTALS OF PROGRAMMING. Chapter 3 Algorithms
PROG0101 FUNDAMENTALS OF PROGRAMMING Chapter 3 1 Introduction to A sequence of instructions. A procedure or formula for solving a problem. It was created mathematician, Mohammed ibn-musa al-khwarizmi.
More information6.080 / 6.089 Great Ideas in Theoretical Computer Science Spring 2008
MIT OpenCourseWare http://ocw.mit.edu 6.080 / 6.089 Great Ideas in Theoretical Computer Science Spring 2008 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.
More informationLecture 22: C Programming 4 Embedded Systems
Lecture 22: C Programming 4 Embedded Systems Today s Goals Basic C programming process Variables and constants in C Pointers to access addresses Using a High Level Language High-level languages More human
More informationEmbedded Software development Process and Tools:
Embedded Software development Process and Tools: Lesson-2 Integrated Development Environment (IDE) 1 1. IDE 2 Consists of Simulators editors, compilers, assemblers, etc., IDE 3 emulators logic analyzers
More informationThe 104 Duke_ACC Machine
The 104 Duke_ACC Machine The goal of the next two lessons is to design and simulate a simple accumulator-based processor. The specifications for this processor and some of the QuartusII design components
More informationFlowchart Techniques
C H A P T E R 1 Flowchart Techniques 1.1 Programming Aids Programmers use different kinds of tools or aids which help them in developing programs faster and better. Such aids are studied in the following
More informationHC12 Assembly Language Programming
HC12 Assembly Language Programming Programming Model Addressing Modes Assembler Directives HC12 Instructions Flow Charts 1 Assembler Directives In order to write an assembly language program it is necessary
More informationF B = ilbsin(f), L x B because we take current i to be a positive quantity. The force FB. L and. B as shown in the Figure below.
PHYSICS 176 UNIVERSITY PHYSICS LAB II Experiment 9 Magnetic Force on a Current Carrying Wire Equipment: Supplies: Unit. Electronic balance, Power supply, Ammeter, Lab stand Current Loop PC Boards, Magnet
More informationEC 362 Problem Set #2
EC 362 Problem Set #2 1) Using Single Precision IEEE 754, what is FF28 0000? 2) Suppose the fraction enhanced of a processor is 40% and the speedup of the enhancement was tenfold. What is the overall speedup?
More informationMACHINE INSTRUCTIONS AND PROGRAMS
CHAPTER 2 MACHINE INSTRUCTIONS AND PROGRAMS CHAPTER OBJECTIVES In this chapter you will learn about: Machine instructions and program execution, including branching and subroutine call and return operations
More informationSystems I: Computer Organization and Architecture
Systems I: Computer Organization and Architecture Lecture : Microprogrammed Control Microprogramming The control unit is responsible for initiating the sequence of microoperations that comprise instructions.
More informationE-Blocks Easy Internet Bundle
Page 1 Cover Page Page 2 Flowcode Installing Flowcode Instruction for installing Flowcode can be found inside the installation booklet located inside the Flowcode DVD case. Before starting with the course
More informationFaculty of Engineering Student Number:
Philadelphia University Student Name: Faculty of Engineering Student Number: Dept. of Computer Engineering Final Exam, First Semester: 2012/2013 Course Title: Microprocessors Date: 17/01//2013 Course No:
More informationFloating Point C Compiler: Tips and Tricks Part I
TMS320 DSP DESIGNER S NOTEBOOK Floating Point C Compiler: Tips and Tricks Part I APPLICATION BRIEF: SPRA229 Karen Baldwin Digital Signal Processing Products Semiconductor Group Texas Instruments June 1993
More informationMICROPROCESSOR. Exclusive for IACE Students www.iace.co.in iacehyd.blogspot.in Ph: 9700077455/422 Page 1
MICROPROCESSOR A microprocessor incorporates the functions of a computer s central processing unit (CPU) on a single Integrated (IC), or at most a few integrated circuit. It is a multipurpose, programmable
More informationCS101 Lecture 26: Low Level Programming. John Magee 30 July 2013 Some material copyright Jones and Bartlett. Overview/Questions
CS101 Lecture 26: Low Level Programming John Magee 30 July 2013 Some material copyright Jones and Bartlett 1 Overview/Questions What did we do last time? How can we control the computer s circuits? How
More information6. Control Structures
- 35 - Control Structures: 6. Control Structures A program is usually not limited to a linear sequence of instructions. During its process it may bifurcate, repeat code or take decisions. For that purpose,
More informationWhere we are CS 4120 Introduction to Compilers Abstract Assembly Instruction selection mov e1 , e2 jmp e cmp e1 , e2 [jne je jgt ] l push e1 call e
0/5/03 Where we are CS 0 Introduction to Compilers Ross Tate Cornell University Lecture 8: Instruction Selection Intermediate code synta-directed translation reordering with traces Canonical intermediate
More informationDigital Design. Assoc. Prof. Dr. Berna Örs Yalçın
Digital Design Assoc. Prof. Dr. Berna Örs Yalçın Istanbul Technical University Faculty of Electrical and Electronics Engineering Office Number: 2318 E-mail: siddika.ors@itu.edu.tr Grading 1st Midterm -
More informationIBCM: The Itty Bitty Computing Machine
Chapter 1 IBCM: The Itty Bitty Computing Machine The child receives data through the sense organs; the child also has some inborn processing capacities otherwise it would not be able to learn but in addition,
More information8051 MICROCONTROLLER COURSE
8051 MICROCONTROLLER COURSE Objective: 1. Familiarization with different types of Microcontroller 2. To know 8051 microcontroller in detail 3. Programming and Interfacing 8051 microcontroller Prerequisites:
More informationCSE 141L Computer Architecture Lab Fall 2003. Lecture 2
CSE 141L Computer Architecture Lab Fall 2003 Lecture 2 Pramod V. Argade CSE141L: Computer Architecture Lab Instructor: TA: Readers: Pramod V. Argade (p2argade@cs.ucsd.edu) Office Hour: Tue./Thu. 9:30-10:30
More informationProgressing toward the standard
Report Card Language: The student can add and subtract fluently within 20. CCSS: 2.OA.2 Fluently add and subtract within 20 using mental strategies, by end of grade, know from memory all sums of two one-digit
More informationChapter 7 Assembly Language
Chapter 7 Assembly Language Human-Readable Machine Language Computers like ones and zeros 0001110010000110 Humans like symbols ADD R6,R2,R6 increment index reg. Assembler is a program that turns symbols
More informationCPU Organisation and Operation
CPU Organisation and Operation The Fetch-Execute Cycle The operation of the CPU 1 is usually described in terms of the Fetch-Execute cycle. 2 Fetch-Execute Cycle Fetch the Instruction Increment the Program
More informationA LEVEL H446 COMPUTER SCIENCE. Code Challenges (1 20) August 2015
A LEVEL H446 COMPUTER SCIENCE Code Challenges (1 20) August 2015 We will inform centres about any changes to the specification. We will also publish changes on our website. The latest version of our specification
More informationComputer Organization and Architecture
Computer Organization and Architecture Chapter 11 Instruction Sets: Addressing Modes and Formats Instruction Set Design One goal of instruction set design is to minimize instruction length Another goal
More informationQuick Start Tutorial. Using the TASKING* Software Development Tools with the Intel 8x930 Family Evaluation Board
Quick Start Tutorial Using the TASKING* Software Development Tools with the Intel 8x930 Family Evaluation Board This explains how to use the TASKING Microsoft* Windows*-based software development tools
More informationRegression Verification: Status Report
Regression Verification: Status Report Presentation by Dennis Felsing within the Projektgruppe Formale Methoden der Softwareentwicklung 2013-12-11 1/22 Introduction How to prevent regressions in software
More information2. Capitalize initial keyword In the example above, READ and WRITE are in caps. There are just a few keywords we will use:
Pseudocode: An Introduction Flowcharts were the first design tool to be widely used, but unfortunately they do t very well reflect some of the concepts of structured programming. Pseudocode, on the other
More informationReview: MIPS Addressing Modes/Instruction Formats
Review: Addressing Modes Addressing mode Example Meaning Register Add R4,R3 R4 R4+R3 Immediate Add R4,#3 R4 R4+3 Displacement Add R4,1(R1) R4 R4+Mem[1+R1] Register indirect Add R4,(R1) R4 R4+Mem[R1] Indexed
More informationChapter 5. Selection 5-1
Chapter 5 Selection 5-1 Selection (Decision) The second control logic structure is selection: Selection Choosing between two or more alternative actions. Selection statements alter the sequential flow
More informationComputer Programming I
Computer Programming I COP 2210 Syllabus Spring Semester 2012 Instructor: Greg Shaw Office: ECS 313 (Engineering and Computer Science Bldg) Office Hours: Tuesday: 2:50 4:50, 7:45 8:30 Thursday: 2:50 4:50,
More informationMICROPROCESSOR AND MICROCOMPUTER BASICS
Introduction MICROPROCESSOR AND MICROCOMPUTER BASICS At present there are many types and sizes of computers available. These computers are designed and constructed based on digital and Integrated Circuit
More informationPL/SQL Overview. Basic Structure and Syntax of PL/SQL
PL/SQL Overview PL/SQL is Procedural Language extension to SQL. It is loosely based on Ada (a variant of Pascal developed for the US Dept of Defense). PL/SQL was first released in ١٩٩٢ as an optional extension
More informationA s we saw in Chapter 4, a CPU contains three main sections: the register section,
6 CPU Design A s we saw in Chapter 4, a CPU contains three main sections: the register section, the arithmetic/logic unit (ALU), and the control unit. These sections work together to perform the sequences
More informationCharacter Translation Methods
Supplement to: Irvine, Kip R. Assembly Language for Intel-Based Computers, 4th Edition. This file may be duplicated or printed for classroom use, as long as the author name, book title, and copyright notice
More information1. Convert the following base 10 numbers into 8-bit 2 s complement notation 0, -1, -12
C5 Solutions 1. Convert the following base 10 numbers into 8-bit 2 s complement notation 0, -1, -12 To Compute 0 0 = 00000000 To Compute 1 Step 1. Convert 1 to binary 00000001 Step 2. Flip the bits 11111110
More informationChapter 4 Macro Processors -- Basic Macro Processor Functions
Chapter 4 Macro Processors -- Basic Macro Processor Functions Introduction A macro instruction (macro) is a notational convenience for the programmer It allows the programmer to write shorthand version
More information13 Classes & Objects with Constructors/Destructors
13 Classes & Objects with Constructors/Destructors 13.1 Introduction In object oriented programming, the emphasis is on data rather than function. Class is a way that binds the data & function together.
More informationChapter 2 Assemblers http://www.intel.com/multi-core/demos.htm
Chapter 2 Assemblers http://www.intel.com/multi-core/demos.htm Source Program Assembler Object Code Linker Executable Code Loader 1 Outline 2.1 Basic Assembler Functions A simple SIC assembler Assembler
More information