Event. Production. Areas of Focus. Associate of Science Degree Program. Presentation Audio/Visual Systems Lighting Basics Audio Basics Video Basics

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1 Areas of Focus Event Production Presentation Audio/Visual Systems Lighting Basics Audio Basics Video Basics Associate of Science Degree Program From conferences, to s, to houses of worship, professionals that know how to bring sound and visuals together in a way that resonates with audiences are needed in a variety of settings and industries. If you re interested in learning the art and technology that goes into giving an event a professional look and feel, Full Sail University s Event Production associate of science degree program can introduce you to the unique set of skills required visual professionals. In the program, you ll build your knowledge of production while you gain practical experience on production technology from consoles to s. You ll also become familiar with basic networking technologies used in live event,, and. The Full Sail University campus is equipped with multiple live production venues, giving you many unique opportunities to hone your skills in a real-world environment. You ll work alongside experienced faculty as you learn firsthand what it s like to be inside the fastpaced world behind the scenes. Graduates of this degree may apply to continue their education with the: Music Business Bachelor of Science Degree Program Show Production Bachelor of Science Degree Program CAMPUS ONLINE CAMPUS * IF YOU RE INTERESTED IN ANOTHER EDUCATIONAL TRACK, PLEASE CONTACT OUR ADMISSIONS CAMPUS DEPARTMENT TO EXPLORE YOUR OPTIONS. ONLINE ONLINE Associate of Science Degree Program

2 Areas of Focus /VISUAL SYSTEMS: -visual event Presentation Audio/Visual Systems Bringing sound,, technology, and together seamlessly is what the visual industry is all about, and learning its specific work and is essential when working on an event team. /VISUAL SYSTEMS: Your courses in the Event Production associate s program will introduce you to the technologies and production needed to put on various live events with an emphasis on proper equipment setup, al, LIGHTING and safety BASICS: event productions. You will /VISUAL learn how to set up SYSTEMS: staging, operate s, route signals to displays, use projectors, and mix s. BASICS: -visual -visual BASICS: event production event OPERATION OPERATION OPERATION PROJECTION, Associate of Science Degree Program

3 N udio-visual ORKFLOW Areas of Focus ndamentals Lighting Basics The use of is vital to setting a tone an Your courses will place an emphasis on live event, as well as ensuring presenters or permers and. You ll become -visual appear well to the audience and on. In this familiar with such as color theory, program, you will be introduced event to equipment photometrics, fixtures, dimmers, and the terminology and will learn how to employ it in various types of behind and. ITCHING PROJECTION, SYSTEMS: production venues and events. OPERATION CS: : : DUCTION event -visual /VISUAL SYSTEMS: /VISUAL SYSTEMS: BASICS: BASICS: -visual -visual event OPERATION event event /VISUAL SYSTEMS: OPERATION OPERATION PROJECTION, BASICS: PROJECTION, OPERATION Audio Basics How is set up and delivered can make or break an event. In the Event Production program, you ll learn the of signal and become familiar with the equipment and techniques involved in sound s. -visual BASICS: event In order to truly understand the needs of an event, you need to understand the of itself. Your coursework will introduce you to the foundations of, through topics that include frequency, amplitude, distortion, noise, wavems, and harmonics all of which relate to how we perceive and manipulate sound live events. Associate of Science Degree Program vid SIGN r d SOUN pre rec PRO inter

4 ICS: : s s s : es Areas of Focus BASICS: event BASICS: OPERATION Video Basics PROJECTION, /VISUAL SYSTEMS: -visual Learning how to connect and operate equipment is crucial to producing an event, projection,, and beyond. In the Event Production program, you ll learn the of as well as how to set up a projector, screen, and flat panel display use in a meeting or. You ll also gain an understanding of angles, switching, and how to route signals to displays. OPERATION event PROJECTION, OPERATION PROJECTION, OPERATION PROJECTION, Associate of Science Degree Program

5 Overview The combination of live event technologies, recording arts skills and visual media technologies has never been more vital to the next generation of event production professionals. The continued emergence of similar technologies in the live event industry requires a diverse skill set to optimize career success. The Event Production associate of science degree program teaches the basic skill set required entrylevel positions in the live event fields. Curriculum focuses on basic /visual live event production technologies, including,,, and display. In addition to event production skills and techniques, students also have courses focusing on communication skills, music history, professional, music theory, and the music business. To help them make that transition, Full Sail University also has a team of Career Development professionals that can help students polish their interviewing skills and get them ready to enter the industry. In addition, our Career Development services and advisors are available support and assistance throughout our students career not just during their education. Objective The goal of Full Sail University s Event Production associate of science degree program is to provide you with the focused knowledge and understanding of live event production needed to qualify entry-level industry positions in, meeting and conference AV, and and production events. Additional skills you acquire in live event production will broaden your opportunities in related media fields. In addition to technical proficiency and creative development, your education will help you develop critical thinking, problem solving, and analytical skills that contribute to lifelong learning, providing you with tools to help sustain a productive professional career in the entertainment and media industry. OVERVIEW & OBJECTIVE Associate of Science Degree Program

6 Event Production Associate of Science Degree Program Course Descriptions Program Core CORE Code Course Credit Hours SHP 3214 Audio and Visual Technologies 4.50 REC 1010 Audio Foundations 3.00 REC 3414 Audio Workstations 4.00 REC 2514 Critical Listening 2.50 REC 3223 Digital Consoles 4.00 REC 2011 Fundamentals of Music Business 4.00 REC 3624 Interactive Audio 4.00 SHP 2005 Introduction to Audio-Visual Technology 3.00 REC 2813 Introduction to Mixing 3.00 SHP 2032 Introduction to Show Production Systems 3.00 TPA 3012 Lighting Concepts and Design 3.50 MUH 2050 Music History I* 3.00 MUT 1023 Music Theory 3.00 SHP 2061 Networks and Server Technology in Entertainment* 2.50 REC 2132 Principles of Electronics 4.00 MUM 1609 Recording Consoles 4.00 REC 1732 Sequencing Technology 4.00 Totals: Chronological Schedule by Months DIGITAL LITERACY PSYCHOLOGY OF PLAY ENGLISH COMPOSITION I OVERVIEW OF THE ARTS INDUSTRIES MUSIC THEORY COLLEGE MATHEMATICS FOUNDATIONS OF PHYSICS RECORDING CONSOLES INTRODUCTION TO -VISUAL SEQUENCING INTRODUCTION TO SHOW PRODUCTION SYSTEMS PRINCIPLES OF ELECTRONICS NETWORKS & SERVER IN ENTERTAINMENT DIGITAL CONSOLES CRITICAL LISTENING WORKSTATIONS INTRODUCTION TO MIXING GENERAL EDUCATION Code Course Credit Hours MGF 1213 College Mathematics 4.00 DGL 1012 Digital Literacy 3.00 ENC 1101 English Composition I* 4.00 PHY 1000 Fundamentals of Physics 4.00 OAA 1000 Overview of the Audio Arts Industries 3.00 DEP 1013 Psychology of Play 3.00 SPC 1606 Public Speaking 4.00 Totals: INTERACTIVE PUBLIC SPEAKING LIGHTING CONCEPTS & DESIGN MUSIC HISTORY I TOTAL CREDIT HOURS: 84.0 TOTAL WEEKS: 48 * These specific courses are offered online. Please see course description details. These specific courses use the Florida Statewide Course Numbering System (SCNS). & VISUAL TECHNOLOGIES OF MUSIC BUSINESS SHP 3214 Audio and Visual Technologies Students are introduced to the rapidly growing field of Audio and Visual Technologies the live production field. This course is dedicated to building confidence in the area of multimedia conference meetings and corporate skills. The course will familiarize students with basic,, and technology used by today s A/V event technician. Areas of study include breakout room set-ups, display s, intercom communications, and switching. Students apply these skills in lab while setting up a simulated corporate multimedia event. Corporate Event Audio Signal Flow Video Display Presentation Technology Lighting Fixtures and Control Systems Communication Systems Video Switching and Set-up Labs Total credit hours 4.50 REC 1010 Audio Foundations Any professional in the industry needs a solid grasp of the fundamental principles of sound production and. The Audio Foundations Course explores the nature of sound, from how we perceive it to how we capture and manipulate it. Topics such as frequency, amplitude, distortion, noise, wavems, and harmonics lay the foundation on which all subsequent courses depend. The Nature of Sound Wave Properties and Behaviors Audio Signal Characteristics Audio Analysis and Metering Listening Like a Professional REC 3414 Audio Workstations The Audio Workstations Course explores the digital workstation environment through an overview of digital and. Students receive instruction and practical experience with powerful computerbased recording s typically found in the modern recording and show production industry. Workstation Hardware and Software Workstation Techniques and Procedures File Management Digital Audio Theory and Practice REC 2514 Critical Listening The Critical Listening Course focuses on developing critical listening skills through an engineering perspective that uses recorded music from studio sessions, live concert material, and postproduction mixes as the subject of analysis. Course topics include psychoacoustics of various environments, critical listening and the identification of engineering techniques such as balance, panning, EQ, reverb, compression, delay, and time-based effects, and instrument identification. Students also hone their critical listening skills by examining stylistic comparisons of engineering and mix techniques from several accomplished producers, studio engineers, and live engineers. Critical Listening and Engineering Analysis Psychoacoustics of Critical Listening Environments Engineering Techniques and Critical Listening Critical Listening Techniques Various Audio Applications Case Studies REC 3223 Digital Consoles The Digital Consoles Course introduces the theory and of digital consoles in the music production and live event production environments. Students in this course explore the signal of digital consoles as well as the computer automation and recall s they employ. Additional course topics include signal and processing, digital console, signal paths, digital plug-ins, file management, live digital consoles, music production digital consoles, and digital console automation and recall. Digital Console Overview and Applications Digital Consoles Automation and Recall Systems Studio Concepts and Practices REC 2011 Fundamentals of Music Business The Fundamentals of Music Business Course examines the structures of various types of music businesses. The music industry is comprised of various players: companies, unions, not--profit associations, and other entities that influence the music production and live event industries; students will examine these different as they relate to the industry. The course will also address topics including copyright collectives, permance rights organizations, music business deal structures, music distribution, and the tour industry model. Music Business Structures Permance Rights and Organization Overviews Overview of Deal Structures and Distribution Agreements Case Studies REC 3624 Interactive Audio The Interactive Audio Course introduces students to the importance of high-quality all applications of interactive media. Students delve into specific examples of and explore how they apply to the final product. The course provides a survey of, computer, and synthesis as applied to streaming, games, and other interactive content. Fundamentals of Audio Interactive Media Applications Sound Design and Postproduction Various Interactive Media Multichannel Surround Sound Formats and Applications Digital Audio Theories and Interactive Media Issues SHP 2005 Introduction to Audio- Visual Technology In the Introduction to Audio-Visual Technology Course, students will learn the basic of -visual production live events and meetings. Students will learn as well as practical application of equipment, projectors and displays,, and integration of corporatestyle s and events. An emphasis will be placed on proper equipment setup, al, and safety event productions. Students will learn how to set up staging, operate s, route signals to displays, understand projector, and mix s. Corporate AV Production Goals Live Audio the Spoken Word Lighting Fixtures and Techniques Video Equipment Recording and Display Total credit hours 2.50 Associate of Science Degree Program

7 Course Descriptions Program Core General Education REC 2813 Introduction to Mixing Mixing multiple diverse sources into a cohesive sound is a critical skill engineers in studio, post, and live production. The Introduction to Mixing Course will empower students to apply their knowledge of, signal processors, mixers, and critical listening to this craft. The curriculum focuses on mastery of requisite gear and processors, listening skills, and aesthetic judgment in order to equip students with a commitment to excellence and continued learning as it relates to the professional industry. The Mixing Process Software and Hardware Signal Flow Listening Skills and Audio Processors Large-Format Console Operation Automation The Final Mix SHP 2032 Introduction to Show Production Systems The Introduction to Show Production Systems Course introduces students to the basic of live event terminology and technical s. Console overviews and basic interfacing are introduced in preparation future lab sessions, and additional emphasis is placed on defining live and the interface. Industry Study Audio Components and Terminology Technical Systems Interface and Layout Small System Setup and Engineering TPA 3012 Lighting Concepts and Design The Lighting Concepts and Design Course is dedicated to conventional and ed to introduce students to color theory, photometrics, truss s, conventional fixtures, dimmers, and terminology. Emphasis is placed on defining live and interface. Lighting Theory Lighting Components and Terminology Technical Systems and Layout Setup and Engineering Total credit hours 3.50 MUH 2050 Music History I* The American music industry has generated hits and new style combinations through every decade. The Music History I Course surveys this rich evolution from its roots through modern times, examining each musical style s respective sociological and technological precedents. Music History I explores the unique historical and cultural conditions that serve to make American music distinctly original. Roots of American Music: European- American Folk, and Blues/Gospel Urban and Rural Popular Forms of the Early 20th Century: Jazz Age Pop, Country The Pop Music Youth Explosion 1945 to 1965 MUT 1023 Music Theory The Music Theory Course encompasses a thorough study of the workings of music and sound. Students will study music theory, song m, and notation as well as develop ear-training skills. The focus of the course lies in understanding the construction of music and gaining the ability to communicate effectively with musicians, composers, directors, programmers, and producers in the professional production environment. Music Theory and Construction Song Form and Instrumentation Music Notation Ear-Training SHP 2061 Networks and Server Technology in Entertainment* The Networks and Server Technology in Entertainment Course explores computer s, networking, and storage options as they relate to use in recording and live event production. Students will examine various operating s, network media and peripheral uses, as well as networked computer environments and their protocols. Students will also learn about communications within single and multiple computers, network communications, and communication protocols. A history of Ethernet and the Internet is also explored. Computers, Network Media and Peripherals Open interconnection Protocols & Network devices Network Management Total credit hours 2.50 REC 2132 Principles of Electronics The Principles of Electronics Course is ed to teach of electricity as it relates to the professional needs of the entertainment industry. With an emphasis placed on safety, students will gain knowledge of electrical s as they apply to studio and live event production. Areas of study include Ohm s Law, AC power, test equipment, soldering, troubleshooting, and grounding schemes, as well as the fundamental required to understand the electronic circuits found within,, and equipment. Students will be challenged to solve a variety of real-world technical problems that often arise in the industry. Electrical Theory Study of Ohm s Law: Resistance/Voltage/Current Electronics and Test Equipment Introduction to AC Electrical Systems Audio Systems Maintenance and Troubleshooting MUM 1609 Recording Consoles The Recording Consoles Course explores the fundamental of theory and practice. Students will learn recording console signal, multitrack recorder, signal processing, microphone technology, and professional techniques as the basic building blocks of their education. Studio Signal Flow Multitrack Recording Audio Hardware and Processing Audio Theory and Techniques REC 1732 Sequencing Technology The Sequencing Technology Course explores the use of MIDI-based hardware and software in music production, live permance, and studio control. Musical Instrument Digital Interface (MIDI) is the electronic marriage of music and computer technology that revolutionized music composition, permance, and arrangement. Students will be introduced to the history, principles, and varied uses of MIDI, as well as sequencing techniques, synchronization, troubleshooting, and MIDI. Students will also survey the effect of MIDI on the modern recording studio environment and examine live MIDI applications. MIDI Concepts Sequencing MIDI Hardware and Software Synchronization MGF 1213 College Mathematics The College Mathematics Course is ed to enable students to build skills and confidence in algebra that are required to succeed in future math and core courses. Firsttime algebra students or those needing a review will begin with basic and build upon these ideas by completing work that uses algebra in practical situations. Review of Basic Arithmetic Operations with the Real Number System Measurement and Number Systems Exponents & Radical Expressions Linear Equations & Inequalities Graphing Proportions, Formulas, and Word Problems Introductory Statistics and Probability Business Applications and Mathematical Models DGL 1012 Digital Literacy The Digital Literacy Course offers a fundamental understanding of the critical and practical aspects of digital tools, technologies, and resources. Students will learn how to navigate, evaluate, create, and critically apply inmation by using a wide variety of digital technologies. Through applying their knowledge to their academic studies and professional development, students will recognize digital literacy s significance in inmation sharing, community building, citizenship, and education. Terms, Themes, and Concepts Digital Tools and Resources Digital Literacy Skills Effective Digital Communication Strategies Global Digital Citizenship ENC 1101 English Composition I* The English Composition I Course is ed to introduce students to the writing process. Special attention is given to selecting and refining topics, identifying the audience, developing a purpose, and mulating thesis statements. Grammatical conventions and their applications are heavily stressed. Students will learn to compose mature, logical sentences, and paragraphs in order to create rhetorical cohesion. Invention and Drafting Revising and Editing Grammar Essay Structure Audience Awareness PHY 1000 Fundamentals of Physics The Fundamentals of Physics Course teaches students how to understand the world through physics. Real-world phenomena such as light, mechanics, motion, collisions, and magnetism are introduced. Emphasis is placed on how problems, in describing nature, are approached in terms of physical theories and mathematical mulae. Kinematics Motion Energy and Mechanics Electricity and Magnetism Electromagnetic Spectrum Survey of Light Physical Theories and Formulae OAA 1000 Overview of the Audio Arts Industries The Overview of the Audio Arts Industries Course examines the various and interrelated sectors of the industry, enabling students to develop a view of it from the perspective of a professional. Students will explore common terms prevalent across the arts industries as a means of studying the discipline from a wide-angle view. In addition, students will examine current industry trends and the variety of careers available in the arts, with an eye toward developing the requisite skills their discipline of study. Overview of the Audio Arts Industries The Disciplines that Comprise the Audio Arts Industries Current Trends and Visions of the Future Skill Sets and Focus Areas of the Audio Arts Industries DEP 1013 Psychology of Play In the Psychology of Play Course, students explore how the field of psychology values the concept of play as a mechanism that allows a person to apply game strategies to accomplish life goals. Students will be introduced to how the action of play shapes the brain, develops critical-thinking skills, and strengthens the ability to collaborate with others in social and professional settings. By exploring key works of historical and current researchers and theorists, students will learn about the value of play and how to apply techniques of play in developing cognitive strategies to complete creative, professional, and social tasks. Students will utilize a psychological perspective of play to examine how this relates to their life, their education, and their chosen creative field. Overview of Theories and Concepts of Play Play and the Brain Critical-Thinking Skills Collaboration and Team Building * This course is only offered online. It is conducted over the Full Sail Online Learning Environment a web-based platm which employs modern multimedia technologies, requires a logon entry, and is accessible 24 hours a day via the Internet. Completion of the course is based on participation and successful completion of assignments. This specific course uses the Florida Statewide Course Numbering System (SCNS). Associate of Science Degree Program

8 Course Descriptions General Education SPC 1606 Public Speaking The Public Speaking Course is ed to train students in understanding and implementing oral communication skills. Learning is centered on student participation in a variety of speaking/listening situations, which are ed to increase the understanding of the interpersonal nature of all speech communication. Students study and participate in the creation and delivery of at least three types of speeches. Target audience identification, surveys, body language, effective speaking techniques, and pre-speech planning are investigated and used to create speeches. Impromptu Speeches Researching Speech Manuscripts Creation and Delivery of Persuasive Speeches Creation and Delivery of Expository and Demonstrative Speeches Speech Outlines Audience Surveys Evaluation of Speaking Effectiveness This specific course uses the Florida Statewide Course Numbering System (SCNS). Associate of Science Degree Program

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