SCHOOL OF DESIGN STUDIES

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1 SCHOOL OF DESIGN STUDIES

2 SCHOOL OF DESIGN STUDIES 1FOUNDATION YEAR DIPLOMA 3 ART HISTORY ART HISTORY BUSINESS PRACTICE 5 50 RESEARCH SKILLS 5 ACADEMIC SKILLS X 5 BUSINESS PRACTICE 5 DRAWING ESSENTIAL SOFTWARE 5 4 X 5 9 X 5 MINI-S 4 X

3 SCHOOL OF DESIGN STUDIES 1FOUNDATION YEAR ART HISTORY ACADEMIC SKILLS 10 COMMUNICATION DESIGN PHOTOGRAPHY ILLUSTRATION DRAWING ESSENTIAL SOFTWARE 5 Photoshop Illustrator InDesign

4 SCHOOL OF DESIGN STUDIES X 5 TERM 1 TERM TERM 3 TERM 4 COMMUNICATION DESIGN +PRODUCTION THEORY DPS Tools for Web Concept Copywriting Motion Design Development for Designers PHOTOGRAPHY +PRODUCTION THEORY Studio Lighting (Foundation) 01 Photoshop Post-production 01 Studio Lighting (Intermediate) 0 Flash Photography ILLUSTRATION +PRODUCTION THEORY Illustrated Type Printmaking Experimental Illustration Digital Illustration Techniques ADDITIONAL ELECTIVES TERM 1 TERM TERM 3 TERM 4 COMMUNICATION DESIGN Corporate ID Editorial Layout ILLUSTRATION Comics 01 Comics 0 Comics 03 Comics 04 DRAWING Experimental Drawing Figure Drawing Artist Book Hand-drawn Animation Exhibition Practice 01 Exhibition Practice 0 MARKETING Building your Brand Your CV & Portfolio Putting your Brand to Work Business Practice* [Diploma students only] Compulsory for Major

5 SCHOOL OF DESIGN STUDIES X 5 TERM 1 TERM TERM 3 TERM 4 COMMUNICATION DESIGN +PRODUCTION THEORY Concept Development Digital Publishing Digital Publishing (Repeat) Advanced Printing Practice PHOTOGRAPHY +PRODUCTION THEORY Studio Lighting (Adv) 301 Professional Retouching (Corrective) Studio Lighting (Adv) 30 Professional Retouching (Manipulative) ILLUSTRATION +PRODUCTION THEORY Contemporary Illustration Illustrated Type (Adv) Printmaking (Adv) Artist Book Development (Adv) ADDITIONAL ELECTIVES ILLUSTRATION TERM 1 TERM TERM 3 TERM 4 Sequential Art 301 Sequential Art 30 Sequential Art 303 Sequential Art 304 Research Skills MARKETING Business Practice Compulsory for Major

6 SCHOOL OF INTERACTIVE ARTS

7 SCHOOL OF INTERACTIVE ARTS 1FOUNDATION YEAR DIPLOMA 3 ART HISTORY ART HISTORY BUSINESS PRACTICE 5 50 RESEARCH SKILLS 5 ACADEMIC SKILLS X 5 BUSINESS PRACTICE 5 DRAWING ESSENTIAL SOFTWARE 5 4 X 5 9 X 5 MINI-S 4 X

8 SCHOOL OF INTERACTIVE ARTS 1FOUNDATION YEAR ART HISTORY INTERACTIVE STUDIES 3-DIMENSIONAL DESIGN ACADEMIC SKILLS 10 DRAWING ESSENTIAL SOFTWARE 5 Photoshop Illustrator InDesign

9 SCHOOL OF INTERACTIVE ARTS X 5 TERM 1 TERM TERM 3 TERM 4 INTERACTIVE DESIGN STUDIES + THEORY HTML & CSS 01 HTML & CSS 0 Information Architecture & Content Strategy Intro to Social Media INTERACTIVE DEVELOPMENT STUDIES + THEORY HTML & CSS 01 Interactive Web: jquery Introduction to CMS (Wordpress) Wordpress Theme Design 3-DIMENSIONAL DESIGN + THEORY ADDITIONAL ELECTIVES 3D Visualisation 01 3D Visualisation 0 3D Visualisation 03 3D Visualisation 04 TERM 1 TERM TERM 3 TERM 4 3-DIMENSIONAL DESIGN Packaging Design Furniture Design MARKETING Business Practice* [Diploma students only] Compulsory for Major

10 SCHOOL OF INTERACTIVE ARTS X 5 TERM 1 TERM TERM 3 TERM 4 INTERACTIVE DESIGN STUDIES THEORY + Design for Web & Digital Online Branding User Experience Design 1 User Experience Design INTERACTIVE DEVELOPMENT STUDIES + THEORY CSS Frameworks (Bootstrap) Android Application Development (Java) ios Application Development (Swift) Casual Gaming 3-DIMENSIONAL DESIGN + THEORY 3D Visualisation 301 3D Visualisation 30 3D Visualisation 303 3D Visualisation 304 ADDITIONAL ELECTIVES TERM 1 TERM TERM 3 TERM 4 3-DIMENSIONAL DESIGN Corporate Gift Design Retail Design 1 Retail Design Furniture Design 3 Research Skills MARKETING Business Practice Compulsory for Major

11 SCHOOL OF FILM ARTS

12 SCHOOL OF FILM ARTS 1FOUNDATION YEAR FILM THEORY FILM THEORY 3 FILM THEORY MEDIA AESTHETICS 30 RESEARCH SKILLS 5 ACADEMIC SKILLS X 5 30 STORY & RITUAL 14 X 5 ESSENTIAL SOFTWARE 5 MINI-S 4 X

13 SCHOOL OF FILM ARTS 1FOUNDATION YEAR FILM THEORY MEDIA AESTHETICS ACADEMIC SKILLS 10 STORY & RITUAL ESSENTIAL SOFTWARE 5 Photoshop Illustrator Adobe Premiere FILM & TV SOUND DESIGN 3D ANIMATION MOTION DESIGN PRODUCTION DESIGN GAME DESIGN SCREEN WRITING SCREEN ACTING

14 SCHOOL OF FILM ARTS FILM THEORY X 5 TERM 1 TERM TERM 3 TERM 4 FILM & TELEVISION HD workflow essentials Genre film & lighting Directing actors for screen The Film Producer s toolkit PRODUCTION DESIGN Storyboarding Introduction to production design software Production design conceptualisation Costume, hair and make-up for film MOTION DESIGN Motion design techniques in After Effects D character animation in AE Digital compositing in After Effects Visual effects in After Effects SOUND DESIGN Introduction to Pro Tools Studio and Location sound recording ADR + Dialogue Sound for Game Design 3D ANIMATION 3D character development 3D character setup for animation & games Digital environment rendering 3D special effects (ICE) GAME DESIGN Concept art for games Real-time animation & physics Real-time rendering techniques Game publishing SCREEN WRITING Screenplay structure Screenwriting for advertising and the corporate video Screenwriting for interactive media Screenwriting methods for the short animation SCREEN ACTING Acting for Screen vs. Stage The screenplay from the actor s POV The actor and the camera Genre acting

15 SCHOOL OF FILM ARTS 3 FILM THEORY RESEARCH SKILLS X 5 TERM 1 TERM TERM 3 TERM 4 FILM & TELEVISION Excursions into essential cinema Audio-visual installation art Post-production finishing techniques Professional Practice: Film & Television PRODUCTION DESIGN Exhibition design Psychology of colour & texture in film Visual Metaphor in film Professional practice: Production Design MOTION DESIGN 3D for Motion Design Stop-motion techniques: Puppet construction Stop-motion techniques: Puppet animation Professional practice: Motion Design SOUND DESIGN Audio production finishing techniques Acoustics Sound Perception Professional practice: Sound Design 3D ANIMATION Visual development for CGI 3D pre-visualisation Character based animation Professional practice: 3D Animation GAME DESIGN Game prototype development Game enhancement technologies Game art interface design Professional practice: Game Design SCREEN WRITING Writing cinematic characters & dialogue The television series screenplay Outlining & developing the feature film Professional practice: Screenwriting SCREEN ACTING Voice-over technique

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