10x Engineering Principles
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1 10x Engineering Principles A Construx Seminar Preview 2007 Construx Software
2 Many Good Development Approaches Structured Development Computer Aided Software Engineering Rapid Application Development Object-Oriented Development COTS Agile Development Open Source Lean Development Software Development Best Practices 2
3 A Few Not So Good Approaches They really didn t have names but would sound something like So, what should we do with this $5,000,000 in venture capital? Sure, this will scale from my Excel spreadsheet to the entire company It can t take that long, it s just a Software Development Best Practices 3
4 Software Development Holy Grail Providing software that is 1. On time 2. On budget 3. With desired functionality 4. At the defined quality level 5. In a sustainable way Software Development Best Practices 4
5 But What About 10x? We also have data and experience that demonstrate at least a 10x productivity difference in software development Between different developers working on same/similar systems Between different designs for the same/similar problem Between different organizations working on the same/similar products Software Development Best Practices 5
6 The 10x Engineering Difference Perform the five success factors at a fraction of the cost of other companies An engineer does for a nickel what any damn fool can do for a dollar Attributed to Henry Ford Software Development Best Practices 6
7 Strategies & Principles Key to 10x Engineering is differentiating between strategies and principles Strategies change with different times Principles stay fairly constant 10x Engineering selects strategies that best apply the principles to the given situation Software Development Best Practices 7
8 Minus-x Engineering
9 Doing software for $1.50 Classic Mistakes People oriented Process oriented Product oriented Technology oriented Brute Force Quality Testing in quality Planning to refactor later Little feedback Excessive Multi-Tasking Software Development Best Practices 9
10 One Mistake is All It Takes Chance of doing software for $1.50 Best Practice Use Few Some Most Specification Gets Rewritten Yes No Software Development Best Practices 10
11 Basic Engineering Mastery of Fundamentals & Excellent Execution
12 Being a Professional Technical Fundamentals Technical Management Fundamentals Quality Assurance Fundamentals Software Development Best Practices 12
13 Supporting Professional Development Software Engineering Titles Professional Development Plans Mentor Program Training Target Promotion Criteria Performance Reviews Salary Structure Accomplishment Plaques Book Discussion Groups Book Reimbursement Professional Memberships Software Development Best Practices 13
14 10x Engineering Principle Evidence-based Decision Making
15 Typical Evidence Sources Water Cooler Conversations Industry Rags Experience Presentations Random Internet Searches Software Development Best Practices 15
16 Critical Evidence Sources Ground Truth Project tracking Frequent building and testing Cause analysis Gates and checkpoints Feedback Plan-Do-Check-Act Iteration and Incrementalism Workshops Software Development Best Practices 16
17 10x Engineering Principle Solution Fits the Problem
18 Corporate Methodology Software Development Best Practices 18
19 A Proper Fit Organizing workflow to the project Intellectual phase models Lifecycle choices Efficient Information Capture Documents Web, whiteboards, cameras Toolboxes Finding the best tool for the job Software Development Best Practices 19
20 10x Engineering Principle Prioritization
21 Hiding Competence Software Development Best Practices 21
22 Decreasing Competency As the number of tasks go past two, productivity decreases 100 % Value Add Number of Tasks Software Development Best Practices 22
23 First Things First Satisficing Multi-level Planning Direction-in-the-Large Early work selection Vision & goals Product backlog Direction-in-the-Details Prototyping Scenarios and use cases Scrubbing Software Development Best Practices 23
24 10x Engineering Principle Attacking Uncertainty
25 Known Unknowns As we know, There are known knowns. There are things we know we know. We also know There are known unknowns. That is to say We know there are some things We do not know. But there are also unknown unknowns, The ones we don't know We don't know. Software Development Best Practices 25
26 Certain Uncertainty Risk Management Accurate Estimates Rolling Wave Planning Defect Cost Containment Early defect detection Inspections Test first development Software Development Best Practices 26
27 10x Engineering Principle Increasing Capability
28 Building Capability Enhancing Individuals Senior Staff Professional Development Teams Size and structure Collaborative construction Environment Thinking space Information sharing Empowerment Software Development Best Practices 28
29 10x Principles 1. Mastery of Fundamentals and Excellent Execution 2. Evidence-based Decision Making 3. Solutions Fits the Problem 4. Prioritization 5. Attacking Uncertainty 6. Increasing Capability Software Development Best Practices 29
30 Contact Information (425) Construx Delivering Software Project Success Project Consulting Seminars On-site Training Software Development Best Practices 30
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