23rd Annual Lonnie Krahn Classic

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1 TOURNAMENT RULES: 1. The Official Rules of Ringette Alberta apply. 2. The Official Rules of Ringette Canada ( ) will apply. 3. All bench staff must be certified as per Ringette Alberta guidelines. 4. All players must be registered with Ringette Alberta, or their respective provincial association. Teams who play an ineligible player will have the actual result of the affected game(s) cancelled. The affected game(s) will be recorded as 2-0 in favour of the team(s) not playing an ineligible player. 5. Game sheets are to be picked up from the Tournament s Registration Table. Sheets are to be completed or verified and signed by the coach at least fifteen (15) minutes prior to game time and returned to the Registration Table. IMPORTANT: We will provide team labels on game sheets but recommend you bring some as well in case there are changes or corrections needed. 6. Teams must be ready to go on the ice ten (10) minutes before the scheduled game time. Teams not iced within two (2) minutes of the referee s whistle being blown to start the game will forfeit the game and the score will be recorded as 7-0 on the game sheet. However, the game will be played as an exhibition game. 7. In case of a conflict in colour, where both teams have a set of jerseys, the visiting team must change their uniform. 8. All teams (except U10) must declare on game sheets all Goaltenders (G), Captains (C), Alternate Captains (AC) and Affiliates (AP or AG). A delay of game penalty may be assessed for noncompliance with this rule. Team Staff signatures on game sheet confirms that the team s roster is accurately reflected on the game sheet. 9. Teams MUST declare affiliated players on game sheets by indicating (AP or AG) on the game sheet. It is the responsibilities of the team to ensure that Ringette Alberta affiliated player rules are followed. 10. A MAXIMUM SEVEN (7) goal difference will be displayed when posting game scores on the time clock, posted in the tournament s results area and recorded scores used to calculate any ratios for Round Robin tie breaking calculations. 11. Thirty second (30 sec) shot clocks will be used in U12 and older Divisions in this Tournament. 12. Good Sportsmanship will be stressed throughout the tournament. 13. Any TEAM accumulating MORE THAN 30 Penalty Minutes in any ONE (1) GAME, shall see the Head Coach or acting Head Coach from that game suspended for their next tournament game. (No grievances will be accepted). 1

2 14. A MATCH penalty will automatically result in suspension from all subsequent tournament games. 15. A MISCONDUCT penalty for any player, coach or team official will result in sitting out the subsequent game, and potentially for the rest of the tournament at the discretion of the Grievance Committee. A second misconduct penalty will result in automatic ejection from the tournament. 16. Any team wishing to file a grievance may do so according to the following procedure: Protests will only be entertained from a registered team staff member. Grievances must be submitted in writing to a Tournament Committee Member within thirty (30) minutes of the games completion. Each grievance must be accompanied by an appeal fee of $ in cash deposit This deposit will ONLY be refunded if the grievance is won The Grievance Committee s decision is final and no further appeals will be entertained No game protest involving referee judgement will be accepted. The REFERREE S DECISION WILL BE FINAL. PLAYER AFFILIATION RULES Teams are required to strike the names of players who are not participating in a game from the game sheet to ensure proper verification. When using an affiliate, the name(s) of the player(s) and their jersey number must be written on the game sheet followed by (AP) or (AG) beside their name. Refer to the Ringette Alberta Player Affiliation Policy as Affiliate players must be registered on your team registration form as per RAB Operating Policies and Procedures. As per Ringette AB policy, the maximum number of players* listed on a Game Report: When using no affiliates players When using affiliate(s) as skater(s) only players When using affiliate skater(s) plus an affiliate goalie players When only using an affiliate goalie players *NOTE: "players" includes goaltenders, skaters and affiliates A head coach who plays an ineligible player will forfeit all games involving the ineligible player in favor of the opposing team. The official score for a forfeit shall be posted as 2-0. OVERAGE PLAYERS Overage players will only be allowed if they are registered with the participating team. Teams must follow Ringette Alberta Overage Player Policy. 2

3 GAMES WILL BE OF THE FOLLOWING DURATION AND FORMAT: U10-2: Will play a friendship series where all participants will receive a medal. Every team will play everyone once. Guaranteed 3 games each. No overtime (a tie is a tie). Teams must change ends for the second period. Scores shall be posted on score clock with a maximum five (5) goal spread. When a penalty is called, the player is taken to the penalty box and the appropriate penalty will be served. Teams may not substitute for the penalized player. ** Max 3 goal limit per player ** No shot clocks. Two (2) periods of 18 minute stop time. Note: Small Nets will be Used. IMPORTANT: Officials have been instructed to drop the clock to 2 minutes Stop Time when there is 5 minutes left in ice time for Round Robin games only. U12C: Two (s) periods of 18 minutes stop time with shot clock play. Every team plays each other once. Top team in round robin participates as Home team in medal game. 2 nd and 3 rd place teams play off and winner participates in medal game. U12A,B & U14: Two (2) periods of 18 minutes stop time with shot clock play. Top 2 teams in each division standing will participate in medal game. U16 and above: Two (2) periods of 20 minutes stop time with shot clock play. Top 2 teams in each division standing will participate in medal game. Half time break will be 2 minutes running time. Points for Round Robin play standings will be as follows: Win 2 points Tie 1 point Loss 0 points 3

4 ROUND ROBIN TIE BREAKING PROCESS: In the event of a standings points tie between two (2) teams after round robin play; the following tie break rules will be used to advance one (1) team to the Division s Final Game. In the event of a tie between three (3) or more teams after round robin play, the tie breaking process will revert back to (a), as soon as a tie breaking rule identify one (1) of the three or more tied teams for advancement to or elimination from the Division s Final. The remaining tied teams will then repeat the same tie breaking process starting at (a) until the next team is identified for advancement or elimination. Criteria (a) through (c) will only apply between the teams that remain tied after each round of the tie breaking process, not the team(s) advanced or eliminated earlier in the tie breaking process. a) The winner of more game(s) between the tied teams during the round robin will be declared the higher rank. b) If still tied, teams shall be ranked according to the difference between goals for and against in games between the tied teams in round robin play. The more positive the differential the higher the ranking. c) If still tied, teams shall be ranked according to the least goals against in games between the tied teams in round robin play. The lower goals against, the higher the ranking. d) If still tied, teams shall be ranked according to the difference between goals for and against in all games played in round robin. The more positive the differential the higher the ranking. e) If still tied, teams shall be ranked according to the least goals against in all games played in the round robin. The lower goals against, the higher the ranking. f) If still tied, teams shall be ranked according to the team with the larger ratio based on the following formula in all games played in the round robin total goals for + total goals against total goals against g) If still tied, teams shall be ranked according to the team with the least total penalty minutes in all games played in the round robin, receiving the higher standing. h) If still tied, teams shall be ranked by coin toss 4

5 Medal Game Format: In medal games, the higher place team shall be the HOME team. 1. Final Games will be of the following duration: U12 & U14 2 periods of 18 minutes stop time with shot clock play. U16 and above 2 periods of 20 minutes stop time with shot clock play. Half time break will be 2 minutes running time. 2. In the event of a tie score at the end of regulation time in a Final Game: When a medal game is tied at the end of regulation play, a 2 minute break will be taken, followed by a five-minute, sudden victory overtime period. Each team will submit a list of five shooters for a potential initial shoot-out to the on-ice official at this time & prior to overtime play. Teams will not change ends for the overtime period. Ring possession for the start of the overtime period will be determined by coin toss. If a tie still exists at the end of the overtime period, a five player shoot-out will decide the game winner. Home team shall shoot first. Using the submitted shoot list, shooters will alternate, beginning with the designated home team. The team that scores the greatest number of goals will be declared the winner. If a tie still exists after the initial five player shoot-out, a single shoot-out, alternating format will begin with the designated home team. The coach will select players for each round, but cannot re-use players until all players have taken their turn in the shoot-out. Goalies and injured players are exempt. The first team that scores in a round when the other does not will be the winner. NOTE: Penalties assessed in regulation or overtime play shall carry over to the next period. Each team is entitled to ONE (1) additional 30 second time out in overtime 5