Standard-based Adaptive E-learning Services (AdaptLearn) TIN

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1 Jornadas de Seguimiento de Proyectos, 2010 Programa Nacional de Tecnologías Informáticas Standard-based Adaptive E-learning Services (AdaptLearn) TIN Baltasar Fernandez-Manjon * Universidad Complutense de Madrid Luis Anido Rifon ** Universidade de Vigo Abstract For the last years there has been a proliferation of e-learning tools and resources. This fact, which essentially benefits the learning community, has made it necessary to further elaborate aspects such as authoring, location of suitable learning objects and services, brokerage framework and adaptation of services and resources to the learner and to the learning context. Nowadays and for the past few years, there has been (and there still is) an intense international activity around Learning Technology standardization and interoperability. However, in our opinion, adaptive learning has not been yet adequately addressed in any e-learning specification or standard and requires a further research effort. This project represents a contribution to this task. The main objective of this project is to contribute to the Learning Technology standardization process taking into account adaptability issues regarding both the learning context and the learners themselves. These aspects are addressed using the complementary approaches of the involved groups. On the one hand, Complutense University of Madrid (UCM) will work in the definition and implementation of supporting services for adaptive e-learning (e.g. authoring, integration). On the other hand, the University of Vigo (UV) will work on the provision of a framework with adaptive e-learning advanced services (e.g. location of resources) and its integration with the Digital Administration. It is important to note that several leading e-learning international experts are members of this project team. Their contribution will be focused on the standardization aspects (e.g. early access to new proposals). International experts will also contribute to improve the significance of the outcomes and their applicability to real systems (e.g..lrn, Moodle). Keywords: e-learning, adaptability, architectures, methodologies 1 Project objectives The main objective of this research project was to contribute to the standardization processes in Learning Technology, mainly in terms of adaptation related issues, both regarding the learner needs and the different environments. This objective has been approached by the two participant subprojects from two different and complementary perspectives. On the one hand, the group from the Complutense University of Madrid has focused on the definition of support services (e.g. authoring and integration) for adaptive e-learning environments. On the other hand, the group from University of Vigo has worked in the provision of the intermediation/brokerage systems required to access adaptive content and e-learning services and in the integration of such systems with the Digital Administration. More specifically, the goals of the two aforementioned subprojects were: * balta@fdi.ucm.es ** lanido@det.uvigo.es This report has been produced by all the member of the project.

2 The goals of the UCM (Complutense University of Madrid) subproject were: Definition and development of a methodology for language-oriented software development in adaptive e-learning Domain-Specific Languages definition oriented to model highly interactive and user adaptive contents. Proof of concept with real contents. Definition of a general framework for the operational support of Educational Modelling Languages (e.g. IMS Learning Design). This framework should be able to cope with the requirements of the adaptive e-learning domain. Authoring tools development to facilitate the production of pedagogical designs (e.g. Learning Design, QTI2 2.0) needed in the different adaptive e-learning scenarios. The produced tools will be distributed as open source products. The goals of the UV (University of Vigo) subproject: Definition of an ontological framework to support advanced services for adaptability and brokerage in e-learning. Design of a business model and an advanced services brokerage architecture for e- learning with adaptability support. Definition of interfaces and interoperability mechanisms between e-learning systems and the digital administration. To cope with the above defined objectives, the project was divided into four main modules. Each module was developed using an incremental methodology: (1) state-of-the-art, (2) analysis, (3) design, (4) development and (5) testing. Module L: Definition and development of a methodology for language-oriented software development in adaptive e-learning Module C: Domain-Specific Languages definition oriented to model highly interactive and user adaptive contents. Proof of concept with real contents. Module OP: Definition of a general framework for the operational support of Educational Modelling Languages (e.g. IMS Learning Design). This framework should be able to cope with the requirements of the adaptive e-learning domain. Module AU: Authoring tools development to facilitate the production of pedagogical designs (e.g. Learning Design) needed in the different adaptive e-learning scenarios. The produced tools will be distributed as open source products. Module E: Analysis, supervision and contribution to the standardization process in the e- learning domain. Module O: Definition of an ontological framework to support advanced services for adaptability and brokerage in e-learning. Module M: Design of a business model and an advanced services brokerage architecture for e-learning with adaptability support. Module A: Definition of interfaces and interoperability mechanisms between e-learning systems and the digital administration. The execution of these tasks has been done in close cooperation between both teams, and the original temporal organization has been followed without significative discrepancies. This collaboration has been also reflected in the technology transfer to enterprises because we are now

3 working in a shared AVANZA R&D project, called GAME-TEL, where the some outcomes of this project are being used. GAME-TEL is done in cooperation with ATOS Origin, Technosite (enterprise associated to the ONCE Group), CEPAL and Gradiant. 2 Success level achieved in the project One of the key research areas in this project was the definition of methodologies and languages that would support the design, implementation and application of adaptive e-learning methodologies. We have made significant contributions to the field of language-driven software development, both as a general methodology [2, 11, 12] and in the context of adaptive e-learning [8, 45]. E-learning standards have been a key influence factor in all the project stages and in all the methodologies used. We have tried to develop new products that ease the use of these standards and spread them. The products developed are conceived for users that don't have a deep technical background [24, 39, 56]. A key contribution in this direction has been the development of the <e-ld> subproject. <e-ld> provides operational support for Educational Modeling Languages, and its development has contributed to solve some of the issues identified when applying the EML paradigm [24, 56], in particular, IMS Learning Design. This paradigm is built around the concept of Units of Learning. A Unit of Learning describes all the activities that take place during the learning process. With <e- LD> we try to ease the teacher's task of creating adaptive Units of Learning. <e-ld> provides a graphical tool to author the instructional designs that uses a UML metaphor to abstract IMSLD constructs. At the same time, <e-ld> improves the reusability of the pre-existing designs that are represented in XML [8, 36, 39]. <e-ld> is one of the main contributions of the PhD work carried out by Iván Martínez Ortiz, project member from the UCM group, under the direction of Dr. Baltasar Fernández-Manjón, PI in the UCM group. This PhD thesis has already been completed and will be deposited before the end of the AdaptLearn project. In terms of content, we have applied our expertise with Domain-Specific Languages and languagedriven developments to the study of highly interactive and adaptive content [11], exploring the viability of serious games and simulations as valid media for the delivery of adaptive content [3, 4, 9, 28, 41]. This has resulted in the development of the <e-adventure> platform, a language-driven tool for the creation of interactive content and its integration in e-learning environments. This tool allows instructors to create highly interactive contents without requiring a programming background, in an attempt to facilitate the introduction of these contents as a component in adaptive e-learning experiences [40, 42]. Moreover interactive contents developed with <e- Adventure> can be packed as Learning Objects following the e-learning standards which allows to automatically deploy that contents in any standard compliant Learning Management System [7, 41]. The development of this project has also yielded contributions in terms of the role these contents should play in adaptive e-learning scenarios, highlighting strengths and limitations in the current standardization efforts in e-learning [41]. We have also worked on user adaptivity in new highly interactive environments such as virtual worlds (e.g. Second Life, Multiverse, etc) in the NUCLEO project. NUCLEO integrates a Virtual World, developed with the Multiverse platform, with a Moodle Learning Management System (LMS). In this framework, we have have applied student modelling procedures taking into a account their learning styles [5, 6, 38, 43]. The adaptation process and the underlying student modelling are aimed at grouping students by complementary learning strategies in order to form effective and semi-autonomous teams. The idea is to ease the teacher's task when conducting the Problem Based Learning strategy that underlies the NUCLEO system [10, 47, 48, 53, 58].

4 These developments have provided insights of the current state of the different international standardization efforts carried out in the e-learning field. This experience has resulted in an ongoing collaboration agreement between UCM group and the Educational Technologies Institute (ITE previously known as National Centre of Educational Information and Communication CNICE) as experts in e-learning standard technologies, with full access to their educational contents. UCM group have produced two official reports sponsored by the ITE Ministry of Education about The use of standards in Information and Communication Technologies for Education [104] and "Standards and Educational Modelling" [105]. Another important outcome from this project is the definition of an ontological framework to support advanced services for adaptability and brokerage in e-learning. In this framework UV has produced the ELEARNING-ONT ontology [85]. The development of ELEARNING-ONT was driven by METHONTOLOGY, a methodology supported by FIPA and selected among a wide set of methodologies analyzed during the early stages of the project (e.g. UPON, On-To-Knowledge, Uschold and King, Grüninger and Fox, Noy and McGuinnes, DILIGENT). As a result of the selected methodology a set of models were produced: (1) Specification Model; (2) Conceptualization Model; (3) Formalization Model; (4) Codification Model and (5) Evaluation Model. The eventual ontology is expressed in OWL-2 (Ontology Web Language) while its rules are expressed in SWRL (Semantic Web Rule Language). The project also provided with the design of a business model and advanced services brokerage architecture for e-learning with adaptability support. The brokerage architecture [61, 80, 95] was developed following the next architectural guidelines: service oriented, interoperability, component-based, MVC, technology independent and functionality distributed among several layers. The eventual architecture was modelled through a structural model, a functional model and a service description. The brokerage model with adaptability support, including both the reference architecture and the ontological model, were the main outcomes of the PhD thesis of Juan Manuel Santos Gago supervised by the PI in the UV group. In addition to these works, the UV group started a research activity in the field of e-government in the framework of this project. Using the background in the area of Semantic Web and standardization previously applied to e-learning, a PhD thesis was carried out in the area of interoperability, semantic web and digital administration. The key concept here was the provision of a one-stop service [15, 17, 19] where, using semantic web technologies [13], real adaptation to the needs of the citizen was possible. The concept of LifeEvent [18] was introduced as a key element to search for services of actual relevance for the citizen providing thus a citizen-centered system in contrast to previous administration-centered systems. The works in the field of e- government were gathered in the PhD of Luis Álvarez Sabucedo supervised by PI of the UV group. In addition, there are 4 PhD theses in progress related to this project in the UV group that are expected to be delivered by the end of this project. These works are mainly related to the use of Educational Modelling Languages [21, 22] to support the modelling of adaptive activities and the further development of the adaptive semantic-based brokerage platform [10, 12, 16]. Besides, currently at the UCM group there are 4 Ph.D. theses in progress related to adaptive e-learning, and at least one of them will be presented before the end of this project. These works are providing further insight into the directions that adaptive e-learning will be taken in the near future, which we plan explore further before the end of this project to create the base for a new project proposal. All PhD candidates at the UCM group are enrolled in the official Master Master de Investigación en Informática included in the Official Postgraduate Studies Ingeniería Informática, which

5 currently holds the honorary distinction "Mención de Calidad" awarded by the ANECA (reference MCD , B.O.E. 30/08/06). 3 Outcomes indicators Coordination was carried out through four meetings, co-located with AENOR commitee CTN71/SC36 in Madrid, with FIE2009 conference in San Antonio (USA) and the Aspect workshop in Vigo (Spain). One of the main activities was the collaboration of the group with the official standardization body for e-learning in Spain: AENOR CTN71/SC36 (working group CTN71/SC36 Tecnologías de la información para el aprendizaje ) whose main objectives are Standardization of applications, products, services and specifications related with educational, training or learning technologies in the scope of individuals, organizations or groups, in order to enable interoperability and reuse of tools and resources. During the last 3-year project three PhD theses have been completed by project members and supervised by the UCM PI: A documental approach to the creation and integration of digital games in virtual learning environments, by Pablo Moreno Ger This PhD has the European mention and has obtained two awards as the Best PhD dissertation by IEEE-Education Society-Spanish Chapter and by the UCM Computer Science Studies. "Núcleo: Un sistema para el aprendizaje virtual colaborativo escenificado a través de un juego de rol multi-jugador", by Pilar Sancho Thomas Language engineering techniques for the development of e-learning applications, by Ivan Martinez Ortíz (finished and pending of final public defense). Co-supervisor Dr. Jose Luis Sierra In the UV group the 5 PhD theses were produced in the framework of this project: Contribution to the improvement of interoperability mechanisms in the framework of digital administration through a semantic approach by Luis Álvarez Sabucedo This PhD has the European mention. Contribution to the Brokerage Systems in the framework of e-learning systems using semantic technologies by Juan Manuel Santos Gago awarded by the University of Vigo as the best PhD award. Contribution to the Educational Modelling Languages by Manuel Caeiro Rodriguez This PhD has the European mention and has been awarded by the IEEE-Education Society- Spanish Chapter. Development of Client-server solutions for Biometric verification of identity and monitoring in web platforms: application in e-learning by Elisardo González Agulla. Contribution to the Design of Intelligent Tutoring Systems using Case-based Reasoning by Carolina González Serra One of the key issues in this project is the use of standards and specifications for learning technologies [14, 20]. The UV group was responsible for the design and development of the official Observatory of the European Committee of Standardization CEN Learning Technologies Standards Observatory (LTSO). Since the beginning of this project, the LTSO has received over 1,1 million visitors with more than 200 news and 300 events published. The LTSO has become the focal access point worldwide for those who want to be aware of the current situation of learning

6 technologies standardization. Key personnel from both projects are registered in the LTSO as experts in different aspects of e-learning. From the beginning of the AdaptLearn project the following awards had been obtained: UCM group received 2 Best Paper awards (ICWL2008 [51], GDTW2008 [57]) and 1 Best Paper Finalist (ICWL2009 [41]) and the UV group received the award in the International Symposium on Engineering Education and Educational Technologies. The <e-adventure> platform, one of the contributions of this project, is having a great international impact. Since February 2008, when it was originally published, it has received more than 2600 downloads. The platform has been used to develop adaptive educational content in fields such as undergraduate medical education [1], fire safety protocols, international shipping regulations for hazardous materials or creativity and leadership training in corporate environments. The UCM group has a strong relationship with the industry, the project leader of the UCM group leads or has led more than 7 projects implying technology transfer to the industry. Most of these projects are highly related to the field of e-learning in general and some of them with AdaptLearn in particular. Let us mention the R&D CENIT programme project INREDIS lead by Technosite that is closely related with personalization and accessibility. Other projects from the AVANZA programme are Flexo lead by ATOS Origin and Indra about personal learning in different environments and devices; the previously mentioned GAME-TEL project lead by ATOS Origin and where UCM are the scientific coordinators about the use of serious games in different settings including mobile and IPTV; and finally, eduwai lead by Germinus XXI (Gesfor) about how to create highly interactive educational contents accessible by all. The UV group has a high relationship with the industry, the PI of the UV group leads or has leaded contracts for more than 2,8 million euros. Most of these works are highly related to the field of e-learning in general and some of them with this project in particular. Let us mention two contract that the UV group signed with CESGA ("Centro de Supercomputación de Galicia"). The first of these projects: E-PROCURA (Semantic-based brokerage system) [77], aims to deploy in Galicia the very same concepts and outcomes as the ones produced in AdaptLearn, trying to produce a focal access point where all the Galician educational offer can be accessed. The second contract with CESGA, ABC (Competency-Based Learning) will provide, over E-PROCURA, a competency-based search mechanism and a tool for employers to search for potential employees with adequate professional skills. Both groups UCM and UV are currently involved in the European project CID funded by the Alfa programme, where e-learning standards and specifications are applied to Learning Object standardization and the creation of LO repositories with Latin American countries. UCM group is also involved in the PROACTIVE project from the EU LLP programme about how to use serious games in different educational settings (UCM acts as a technology provider and the <e- Adventure> framework will be used in 4 different countries). Currently, the UCM group is waiting for the final decision on a Network of Excellence proposal about serious games, called GALA, where other 19 European research groups are involved (GALA was preselect and at hearings got first of all NoE at the FP7 IST call 5). The UV group is currently involved in the ASPECT Best Practice Network funded by the econtentplus programme, where standards and specifications are applied to a critical mass of content provided by a set of European content providers. Currently, the UV group is waiting for final approval of a IP proposal (at hearings, scored 13,5 out of 15, at the FP7 IST call 5) called itec. At itec the UV group will act as the main technology provider in the field of Semantic technologies.

7 In the international cooperation with other groups Dr. Pablo Moreno from UCM was invited to visit the MGH Laboratory of Computer Science (affiliated to Harvard Medical School) for six months with the purpose of applying the expertise gathered from the execution of this project in the field of medical education, developing software and training modules for the staff of the Massachusetts General Hospital. We expect this visit to be followed up by visits to the same center by other members of the UCM group. Also UCM group is now working in close cooperation with Macquaire University in Australia to integrate <e-adventure> as a standard tool in LAMS (Learning Activity Management System) [40, 46]. LAMS is the learning design tool more widespread used in the world and it is integrable in other LMS such as Moodle or BlackBoard. The UV group is also responsible for the management of the IEEE-Education Society-Spanish Chapter and the Edition of the journal RITA ("Revista Iberoamericana de Tecnologías del Aprendizaje"). Both PIs from UCM group and UV group participate in the Editorial board of this journal. Also Baltasar Fernandez-Manjón has been appointed as Associate Editor of the IEEE Transactions on Learning Technology Journal on topics related with this project. Outcomes from this project have resulted in the following publications (22 JCR-journal papers, 12 non-indexed journal papers, 69 international and national conference papers and book-chapters and 2 official reports). Also both groups have been involved and collaborating in the organization of different relevant international conferences in e-learning such as IEEE ICALT or IEEE EDUCON. 4 References All the references included below have been the result of different outcomes from this project and may be considered as success indicators. JCR-Indexed Journals 1. Pablo Moreno-Ger, Javier Torrente, Julián Bustamante, Carmen Fernández-Galaz, Baltasar Fernández-Manjón, María Dolores Comas-Rengifo. In Press. Application of a low-cost web-based simulation to improve students' practical skills in medical education. International Journal of Medical Informatics. [Impact factor JCR-SCI 2008: (Q1)] 2. José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón From Documents to Applications Using Markup Languages. IEEE Software 25(2), pp [Impact factor JCR-SCI 2008: (Q1)]. 3. Pablo Moreno-Ger, Daniel Burgos, Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón Educational Game Design for Online Education. Computers in Human Behavior 24(6), [Impact factor JCR-SCI 2008: (Q1)]. 4. Pablo Moreno-Ger, Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón "A Content-Centric Development Process Model. IEEE Computer 41 (3), pp [Impact factor JCR-SCI 2008: (Q1)]. 5. Pilar Sancho, Rubén Fuentes-Fernández, Baltasar Fernández-Manjón Learning teamwork skills in university programming courses. Computers in Education 53, pp [Impact factor JCR-SSCI 2008: (Q1)]. 6. Pilar Sancho, P., Moreno-Ger, P., Fuentes-Fernández, R., Fernández-Manjón, B Adaptive Role Playing Games: An Immersive Approach for Problem Based Learning. Educational Technology & Society, 12 (4), [Impact factor JCR-SSCI 2008: (Q2)].

8 7. Torrente, J., Moreno-Ger, P., Martínez-Ortiz, I., Fernández-Manjón, B Integration and Deployment of Educational Games in e-learning Environments: The Learning Object Model Meets Educational Gaming. Educational Technology & Society, 12 (4), [Impact factor JCR-SSCI 2008: (Q2)]. 8. Martínez-Ortiz, I., Sierra, J.L., Fernández-Manjón, B., Fernández-Valmayor, A Language engineering techniques for the development of e-learning applications. Journal of Network and Computer Applications, Volume 32, Issue 5, Pages [Impact factor JCR-SCI 2008: (Q2)]. 9. Moreno-Ger, P., Fuentes Fernández, R., Sierra, J.L., Fernández-Manjón, B Model-checking for Adventure Videogames. Information and Software Technology, 51(3), pp [Impact factor JCR-SCI 2008: (Q2)]. 10. Sancho, S., Gómez-Martín, P.P., Fuentes-Fernández, R., Fernández-Manjón, B Applying multiplayer role based learning in engineering education: Three case studies to analyze the impact on students performance. International Journal in Engineering Education 25 (4). [Impact factor JCR-SCI 2008: (Q2)]. 11. José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor: A Language-Driven Approach for the Design of Interactive Applications. Interacting with Computers 20 (1), pp [Impact factor JCR-SCI 2008: (Q2)]. 12. Antonio Navarro, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, José Luis Sierra: Characterizing Navigation Maps for Web Applications with the NMM Approach. Science of Computer Programming, 71 (1), pp [Impact factor JCR-SCI 2008: (Q2)] 13. Luis M. Álvarez Sabucedo, Luis E. Anido Rifón, Flavio Corradini, Alberto Polzonetti, Barbara Re. Knowledge-based platform for egovernment agents: A Web-based solution using semantic technologies. Expert Systems with Applications. Vol. 37, No 5. pp Elsevier Science ISSN Impact factor JCR-SCI 2008: 2.596) 14. Víctor González Barbone, Luis Anido Rifón. From SCORM to Common Cartridge: A Step Forward. Computers & Education. Vol. 54, No 1. pp Elsevier Science ISSN: (Impact factor JCR-SCI 2008: 2.190) 15. Francisco Garcia-Sanchez, Luis Alvarez Sabucedo, Rodrigo Martínez-Béjar, Luis Anido Rifón, Rafael Valencia-Garcia and Juan Miguel Gomez. Applying Intelligent Agents and Semantic Web Services in egovernment Environments. Expert Systems. The Journal of Knowledge Engineering. Wiley-Blackwell ISSN: (accepted for publication) (Impact factor JCR-SCI ) 16. Jorge Fontenla González, Manuel Caeiro Rodríguez, Martín Llamas Nistal, Luis Anido Rifón. Reverse OAuth: A Solution to Achieve Delegated Authorizations in Single Sign-On E-learning Systems. Computers & Security. Elsevier, ISSN: (accepted for publication) (Impact factor JCR-SCI ) 17. Luis M. Álvarez Sabucedo, Luis Anido Rifón, Rubén Míguez Pérez, Juan Santos Gago. A Holistic Semantic Framework for the Provision of Services in the Domain of egovernment. International Journal of Software Engineering and Knowledge Engineering. Vol. 19, Issue 7. pps ISSN World Scientific, (Impact factor JCR-SCI 2008: 0.447) 18. Luis M. Álvarez Sabucedo, Luis Anido Rifón, Rubén Míguez Pérez, Juan Santos Gago. Providing standardoriented data models and interfaces to egovernment services: A semantic-driven approach. Computer Standards & Interfaces. Vol 31, pps Elsevier, ISSN (Impact factor JCR-SCI ) 19. L.M. Álvarez-Sabucedo, L.E. Anido-Rifón, J.M. Santos Gago. Reusing Web Contents: A DOM approach. Software: Practice and Experience, Vol. 39, No. 3, pp , John Wiley & Sons, Wiley InterScience ISSN (Impact factor JCR-SCI ) 20. Víctor González Barbone, Luis Anido Rifón. Creating the First SCORM object. Computers & Education. Vol. 51, No. 4. pp Elsevier Science ISSN: (Impact factor JCR-SCI 2008: 2.190)

9 21. Manuel Caeiro-Rodríguez, María José Marcelino, Martín Llamas-Nistal, Luis Anido-Rifon, Antonio José Mendes. Supporting the Modelling of Flexible Educational Units. PoEML: A Separation of Concerns Approach. Journal of Universal Computer Science. Vol. 13, No 7, pps Know-Center in cooperation with Springer, JOANNEUM RESEACH and IICM ISSN x. Online ISSN: (Impact factor JCR-SCI 2007: 0.315) 22. Fernando Mikic, J.C. Burguillo Rial, Martín Llamas. TQ-Bot: An AIML-based Tutor and Evaluator Bot. Journal of Universal Computer Science. Vol. 13, No 7, pps Know-Center in cooperation with Springer, JOANNEUM RESEACH and IICM ISSN x. Online ISSN: (Impact factor JCR-SCI 2007: 0.315) Other journals 23. Eugenio J. Marchiori, Javier Torrente, Ángel del Blanco, Pablo Moreno-Ger, Baltasar Fernández-Manjón, "A Visual Domain Specific Language for the Creation of Educational Video Games". IEEE Learning Technology Newsletter, Vol. 12, No. 1, January 2010 (Special Issue on Game-Based Learning), pp Martínez-Ortiz, I., Sierra, J.L., Fernández-Manjón, B Authoring and Reengineering of IMS Learning Design Units of Learning. IEEE Transactions on Learning Technologies. IEEE computer Society Digital Library. 25. Javier Torrente, Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasar Fernández-Manjón: Coordinating Heterogeneous Game-based Learning Approaches In Online Learning Environments. Transactions on Edutainment II, Lecture Notes in Computer Science 5660, pp Pablo Moreno-Ger, Daniel Burgos, Javier Torrente: Digital games in e-learning environments: current uses and emerging trends. Simulation & Gaming 40 (5), pp Pablo Lavín-Mera, Javier Torrente, Pablo Moreno-Ger, J. A. Vallejo-Pinto, Baltasar Fernández-Manjón: Mobile Game Development for Multiple Devices in Education. International Journal of Emerging Technologies in Learning (ijet), vol 4, pp Daniel Burgos, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón, Marcus Specht, Rob Koper: Building Adaptive Game-Based Learning Resources: The Marriage of IMS Learning Design and <e-adventure>. Simulation & Gaming 39, pp Pablo Moreno-Ger, Carl Blesius, Paul Currier, José Luis Sierra, Baltasar Fernández-Manjón: Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations. Transactions on Edutainment I, Lecture Notes in Computer Science 5080, pp Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón: Game-based Learning in e-learning Environments. UPGRADE IX (3), pp Published simulatenously as "Aprendizaje Basado en Juegos en Entornos e-learning" NOVATICA 193, pp Luis Álvarez Sabucedo, Luis Anido Rifón. Deploying sematnic egovernment platforms using the RESTful paradigm. Journal of Electronics and Computer Science. Vol. 11. No. 2. pp ISSN: X. 32. Roberto Pérez Rodríguez, Manuel Caeiro Rodríguez, Luis Anido Rifón. Design of a Flexible and Adaptable LMS Engine in Conformance with PoEML. International Journal of Emerging Technologies in Learning (ijet), Vol. 4, pp , onlinejournals.org ISSN Manuel Caeiro Rodríguez, Jorge Fontenla, Martín Llamas, Luis Anido. Soporte de Dependencias en Modelado Computacional de Unidades Didácticas en base a la Propuesta Gráfica PoEML. IE Comunicaciones. Num. 7. pps ADIE, ISSN: Luis Anido, Juan Santos, Rubén Míguez. Introducción de las TIC en la Educación Infantil de 0 a 3 años. IE Comunicaciones. Num. 6. pps ADIE, ISSN:

10 Book chapters and conferences Javier Torrente, Ángel del Blanco, Eugenio J. Marchiori, Pablo Moreno-Ger, Baltasar Fernández-Manjón: <e- Adventure>: Introducing Educational Games in the Learning Process. Accepted for publication in the Proceedings of the IEEE EDUCON 2010 Conference (Special issue e-madrid). Madrid, April Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón: Translating e-learning Flow-Oriented Activity Sequencing Descriptions into Rule-based Designs. 6th International Conference on Information Technology: New Generations ITNG 2009 (In press). April 27-29, 2009, Las Vegas, Nevada, USA Pablo Lavín-Mera, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón: Mobile Game Development for Multiple Devices in Education. In proceedings of the 4th International Conference on Interactive Mobile and Computer-Aided Learning, April 2009, Amman, Jordan. [Republished in a special issue of i-jet] Pilar Sancho, Pablo Lavín-Mera, Baltasar Fernández-Manjón: MareMonstrum, using a MUVE for enhancing soft skills in Software Engineers at the Complutense University of Madrid. In In proceedings of the 4th International Conference on Interactive Mobile and Computer-Aided Learning, Special track, Virtual Worlds for academic, organizational, and life-long learning (ViWo 2009). 23 Abril, 2009, Amman, Jordania, In press 39. Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón: Enhancing IMS LD Units of Learning Comprehension. Article accepted in the 4th International Conference on Internet and Web Applications and Services (ICIW09). May 24-28, 2009, Venice, Italy Ángel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón: A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments. Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies (ICALT 2009), pp 53-55, July 2009, Riga, Latvia. (IEEE Computer Society, DOI /ICALT ) Ángel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón: Bridging the Gap: Adaptive Games and Student-Centered VLEs. In Proceedings of the International Conference on Web-based Learning (ICWL 2009), August 2009, Aachen, Germany. LNCS 5686, pp Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón, Ángel del Blanco: Game-like Simulations for Online Adaptive Learning: A Case Study. In proceedings of the The 4th International Conference on E-Learning and Games (Edutainment 2009), August , Banff, Canada. LNCS 5670, pp Pilar Sancho, Javier Torrente, Baltasar Fernández-Manjón: Do Multi-User Virtual Environments Really Enhance Student s Motivation in Engineering Education?. In proceedings of the The 39th Annual Frontiers in Education Conference (FIE 2009), October, 2009, San Antonio, Texas, EEUU. Available online at: Javier Torrente, Ángel del Blanco, Pablo Moreno-Ger, Iván Martínez-Ortiz, Baltasar Fernández-Manjón: Implementing Accessibility in Educational Videogames with <e-adventure>. In proceedings of the ACM International Workshop on Multimedia Technologies for Distance Learning (MTDL 2009), pp In Conjunction with the ACM International Conference on Multimedia, October 2009, Beijing, China Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón: Language-Driven, Technology-Enhanced Instructional Systems Design. Proceedings of the 4thEuropean Conference on Technology Enhanced Learning "Learning in the Synergy of Multiple Disciplines (EC-TEL 2009), September 29th - October 2nd, Nice, France. Lecture Notes in Computer Science 5794, pp Although all the articles cited here have been produced in the framework of this project, only the most relevant have been cited in the main text of this report

11 46. Ángel del Blanco, Pablo Moreno-Ger, Javier Torrente, Baltasar Fernández-Manjón: Aplicacion de Estándares de e- Learning a Videojuegos Educativos. En actas del congreso ASPECT 2009, asociado al congreso FINTDI 2009 celebrado en Vigo los días 14 y 15 de diciembre de 2009 (ISBN ) Pilar Sancho, Rubén Fuentes Fernández, Baltasar Fernández-Manjón: NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario. In Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies (ICALT 2008), pp July 2008, Santander, Spain. (IEEE Computer Society) Pilar Sancho, Pedro Pablo Gómez-Martín, Baltasar Fernández-Manjón: Multiplayer Role Games Applied to Problem Based Learning. In Proceedings of 3rd ACM International Conference on Digital Interactive Media in Entertainment & Arts. DIMEA September Athens, Greece Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón: Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments. Proceedings of the 3rd International Conference on E-learning and Games (Edutainment 2008), Nanjing, China. Lecture Notes in Computer Science 5093, pp Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón, José Luis Sierra: Instructor-oriented Authoring Tools for Educational Videogames. Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies (ICALT 2008), pp July 2008, Santander, Spain. (IEEE Computer Society) Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón: A Flow-Oriented Visual Language for Learning Designs. Proceedings of the 7th International Conference on Web-based Learning (ICWL 2008), Jinhua, China. Lecture Notes in Computer Science 5145, pp (Best Paper Award of ICWL 2008) Marc Spaniol, Yiwei Cao, Ralf Klamma, Pablo Moreno-Ger, Baltasar Fernández-Manjón, José Luis Sierra, Georgios Toubekis: From Story-Telling to Educational Gaming: The Bamiyan Valley Case. Proceedings of the 7th International Conference on Web-based Learning (ICWL 2008), Jinhua, China. Lecture Notes in Computer Science 5145, pp Pilar Sancho, Pedro Pablo Gómez-Martín, Rubén Fuentes Fernández, Baltasar Fernández-Manjón: Núcleo, aprendizaje colaborativo escenificado mediante un juego de rol. Proceedings of XVI Jornadas de Enseñanza Universitaria Informática (JENUI 2008), Granada, Spain Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasar Fernández-Manjón: Development of educational videogames in m- Learning contexts. Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2008), pp Banff, Canada. (IEEE Computer Society) Pablo Moreno-Ger, Marc Spaniol, Enrique López-Mañas, Niels Drobek, Baltasar Fernández-Manjón: Making sense of collaboratively annotated Multimedia Metadata for (mobile) digital Story-Telling and Educational Gaming. Proceedings of First International Workshop on Story-Telling and Educational Games (STEG 2008), Maastricht, The Netherlands Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón: Enhancing Reusability of IMS LD Units of Learning: The e-ld Approach. In Proceedings of 8th IEEE International Conference on Advanced Learning Technologies (ICALT 2008) pp , July 2008, Santander, Spain. (IEEE Computer Society) Javier Torrente, Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasar Fernández-Manjón: Coordinating Heterogeneous Game-based Learning Approaches in Online Learning Environments. In Proceedings of the Sixth International Game Design and Technology Workshop and Conference (GDTW2008), pages Liverpool, UK. (Received the Best Paper Award from the Program Committee) Pilar Sancho, Baltasar Fernández-Manjón: Integración de juegos de rol multijugador en sistemas de gestión de e- learning. In Proceedings of SIIE al 3 de Octubre, Salamanca, España, Javier Torrente, Guillermo Cañizal, Ángel del Blanco, Pablo Moreno-Ger, Baltasar Fernández-Manjón: e-adventure3d: An Open Source Authoring Environment for 3D Adventure Games in Education. Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE 2008). December 2008, Yokohama, Japan. (ACM) Manuel Caeiro-Rodríguez, Martín Llamas-Nistal, Luis Anido-Rifón. Components of an EML Proposal for Collaborative Learning Modelling. Computers and Education. Towards Educational Change and Innovation. Edited by António José Mendes,

12 Isabel Pereira, Rogério Costa. pps Springer-Verlag (2008). ISBN: e-isbn: Library of Congress Number: Juan M. Santos, Martín Llamas, Luis Anido. Applying Semantic Techniques to Integrate Electronic Course Catalogues. Computers and Education. E-learning, From Theory to Practice. Edited by Baltasar Fernández-Manjón, Juan Manuel Sánchez- Pérez, Juan Antonio Gómez-Pulido, Miguel Ángel Vega-Rodríguez, José Bravo-Rodríguez. pps Springer-Verlag (2007). ISBN: Roberto Pérez-Rodríguez, Manuel Caeiro-Rodríguez, Luis Anido-Rifón. A Moodle Extension for Supporting Workflowdriven Collaborative Learning. Proc. of the 12 th IASTED International Conference on Computers and Advanced Technology in Education (CATE) pps ISBN: Noviembre 22-24, St. Thomas (US Virgin Islands) 63. Rubén Míguez, Juan M. Santos, Luis Anido. Using Web 2.0 Technologies in Early Childhood Education. Proc. of TELearn Octubre 6-8, Taipei (Taiwan) 64. Roberto Pérez-Rodríguez, Manuel Caeiro-Rodríguez, Luis Anido-Rifón. A Moodle Extension for Authoring, Delivering and Monitoring Goal-based Scenarios Described with PoEML. Proc. of TELearn Octubre 6-8, Taipei (Taiwan) 65. Luis Álvarez Sabucedo, Luis Anido Rifón. Supporting the Citizen Profile in the egoverment Domain. The cportfolio Initiative. Proc. of the 3 rd International Conference on Methodologies, Technologies and Tools Enabling e-government (MeTTeG) pps ISBN: Septiembre 28-29, Vigo (España). 66. Luis Álvarez Sabucedo, Luis Anido Rifón. How to Annotate and Crawl Services in the Domain of egovernment. Proc. of the 3 rd International Conference on Methodologies, Technologies and Tools Enabling e-government (MeTTeG) pps ISBN: Septiembre 28-29, Vigo (España). 67. Luis Álvarez Sabucedo, Luis Anido Rifón. A Semantic Support for a Multi-platform egovernment Solution Centered on the Needs of Citizens. Proc. of the 2 nd World Summit on the Knowledge Society (WSKS) Springer-Verlag. pps ISSN: Septiembre 16-18, Chania, Creta (Grecia). 68. Luis Álvarez Sabucedo, Luis Anido Rifón. A microformat based approach for crawling and locatinig services in the egovernment domain. Proc. of the 24 th International Symposium on Computer and Information Sciences (ISCIS) IEEE Press. pps ISBN: IEEE Catalog Number: CFP0967C. Library of Congress: Septiembre 14-16, Metu (Chipre). CS Conference Ranking: 0,85 (79 de 735) 69. Manuel Caeiro, Luis Anido, Martín Llamas. Perspectives and Aspects in PoEML. Proc. of the 4 th International Conference on Software and Data Technologies (ICSOFT) pps ISBN: Julio 26-29, Sofia (Bulgaria) 70. Rubén Míguez, Juan Santos, Luis Anido. Towards a Framework to support ICT-based processes in early care settings. Proc. of IEEE International Conference on Advanced Learning Technologies (ICALT) IEEE Computer Society. pps ISBN: Julio 15-17, Riga (Lituania). CORE A 71. Roberto Pérez-Rodríguez, Manuel Caeiro-Rodríguez, Luis Anido Rifón. Enabling Process-based Collaboration in Moodle by Using Aspectual Services. Proc. of IEEE International Conference on Advanced Learning Technologies (ICALT) IEEE Computer Society. pps ISBN: Julio 15-17, Riga (Lituania). CORE A 72. Elisardo González Agulla, José Luis Alba-Castro, Enrique Argones-Rúa, Luis Anido Rifón. Realistic Measurement of Student Attendance in LMS using Biometrics. Proc. of the 2 nd International Multi-conference on Engineering and Technological Innovation. International Institute of Informatics and Systemics. pps ISBN-10: ; ISBN-13: Julio 10-13, Orlando (EE.UU.). Session s Best Paper Award 73. Luis Álvarez Sabucedo, Luis Anido Rifón, Rubén Míguez Pérez. A Platform for LifeEvent Development in a egovernment Environment: The PLEDGE Project. Proc of the 7 th International Conference on Next Generation Information Technologies and Systems (NGIST) Lecture Notes in Computer Science. ISSN: pps Junio Haifa (Israel).

13 74. Manuel Caeiro, Luis Anido, Martín Llamas, Jorge Fontenla, Roberto Pérez. Supporting Collaboration at Different Levels in Computer Supported Education. Proc of the Workshop Scripted vs. Free CS collaboration: Alternatives and paths for adaptable and flexible CS scripted collaboration. pps Junio Rhodes (Grecia). 75. Roberto Pérez-Rodríguez, Manuel Caeiro Rodríguez, Luis Anido Rifón. Hacia una arquitectura para sistemas de e- learning basada en PoEML. Proc of Congreso Iberoamericano de Telemática (CITA) pps Mayo 11-12, Gijón (España). 76. Rubén Míguez, Juan Santos, Luis Anido. Evaluación y planificación de actividades en la educación infantile a través de las TIC. Proc of Congreso Iberoamericano de Telemática (CITA) pps Mayo 11-12, Gijón (España). 77. Luis Anido, María J. Rodríguez, Juan Santos, Manuel Gromaz. E-learning Brokerage in the Era of Globalization and Knowledge-based Society. First International E-learning Conference. Marzo 16-18, Riyadh (Arabia Saudi). 78. Roberto Pérez-Rodríguez, Manuel Caeiro-Rodríguez, Luis Anido-Rifón. Logical-support for a Component-based LMS in accordance with the PoEML perspectives. Proc. of TELearn Diciembre 6, Hanoi (Vietnam). 79. Luis Anido, Rubén Míguez, Juan Santos. Technology Enhanced Learning Applied to Innovative Early Childhood Education. Proc. of TELearn Diciembre 6, Hanoi (Vietnam). 80. Juan Santos, Rubén Míguez, Luis Anido, Martín Llamas. Semantic-based Personalized Searches in Aggregated Course Catalogues. Proc. of TELearn Diciembre 6, Hanoi (Vietnam). 81. Luis Álvarez Sabucedo, Luis Anido Rifón, Rubén Míguez Pérez. A practical approach to a semantic-based egovernment platform. The PLEDGE project. Proc. of the 2008 International Conference on Convergence Information Technology (ICCIT) IEEE Computer Society. pps ISBN: Library of Congress Number Noviembre 11-13, Busán (Corea del Sur). 82. Manuel Caeiro-Rodríguez, Jorge Fontenla González, Martín Llamas Nistal, Luis Anido Rifón. Towards the Reuse of Practical and Collaborative Learning Experiences. Proc. of Frontiers in Education (FIE) ISBN: ISSN: Library of Congress Number: Octubre 22-25, Saratoga Springs (EE.UU.). 83. Roberto Rodríguez-Pérez, Manuel Caeiro-Rodríguez, Luis Anido Rifón. Basic Perspective Support of a PoEMLconformant Component-based LMS Engine. Proc. of the X Simposio Internacional de Informática Educativa (SIIE) Ediciones Universidad de Salamanca. pps ISBN: Septiembre 30- Octubre 3, Salamanca (España). 84. Luis Anido, Rubén Míguez, Juan Santos. Computers and Advanced Technology in Early Childhood Education. Proc. of the Eleventh IASTED International Conference on Computers and Advanced Technology in Education (CATE) Acta Press. pps ISBN: Septiembre 29-October 1, Creta (Grecia). 85. Juan Santos, Rubén Míguez, Luis Anido, Martín Llamas. Semantic Reasoning in Advanced E-learning Brokerage Systems. Proc. of the First World Summit on the Knowledge Society (WSKS) Springer. pps ISSN: ISBN: Library of Congress Number: Septiembre 24-28, Atenas (Grecia). 86. Rubén Míguez, Luis Anido, Juan Santos. Posibilidades del uso de las TIC en la Educación Infantil 0-3. Un caso práctico: galescolas.net. Proc. of XI Congreso Internacional EDUTEC 2008: Las TIC puente entre culturas: Iberoamérica y Europa (EDUTEC 2008). Septiembre 3-5, Santiago de Compostela (Galicia). 87. Luis Álvarez Sabucedo, Luis Anido Rifón, Rubén Míguez Pérez. Developing searching services in an egov domain using semantic support. Proc. of the Seventh International egov conference (egov 2008). Trauner Verlag pps ISBN: Septiembre 1-4, Turín (Italia). 88. Luis Álvarez Sabucedo, Luis Anido Rifón, Rubén Míguez Pérez. Semantics Applied to Locate Services in the egovernment Domain. Proc. of the 2008 International Conference on E-learning, E-business, Enterprise Information Systems and E-government. CSREA Press. pps ISBN: Julio 14-17, Las Vegas (EE.UU.). 89. Elisardo González Agulla, Luis Anido Rifón, José Luis Alba Castro, Carmen García Mateo. Is my student at the other side? Applying Biometric Authentication to e-learning environments. Proc. of IEEE International Conference on Advanced

14 Learning Technologies (ICALT) IEEE Computer Society. pps ISBN: Library of Congress Number: Julio 1-4, Santander (España). CORE A 90. Manuel Caeiro, Jorge Fontenla, Martín Llamas, Luis Anido. A Proposal for a Component-based LMS in Accordance with PoEML. Proc. of IEEE International Conference on Advanced Learning Technologies (ICALT) IEEE Computer Society. pps ISBN: Library of Congress Number: Julio 1-4, Santander (España). CORE A 91. Manuel Caeiro, Martín Llamas, Luis Anido, Jorge Fontenla, Sergio Martín, Rosario Gil, Francisco García, Miguel Latorre, Manuel Castro, Juan Peire. A generalized proposal to support development and reuse of practical learning scenarios in LMSs. Proc. of IEEE International Conference on Advanced Learning Technologies (ICALT) IEEE Computer Society. pps ISBN: Library of Congress Number: Julio 1-4, Santander (España). CORE A 92. Francisco García-Sánchez, Luis Álvarez Sabucedo, Rodrigo Martínez-Béjar, Luis Anido Rifón, Rafael Valencia García and Juan Gómez. A Knowledge Technologies-based multi-agent system for E-government Environments. Proc. of Seventh International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008). Lecture Notes in Computer Science. pps ISSN: Mayo 12-14, Estoril (Portugal). CORE A+, CS Conference Ranking: 0,76 (19 de 620) 93. Luis Álvarez Sabucedo and Luis Anido Rifón. A new approach to recycle web contents. The DOM tree as the support for building new web pages. Proc. of Fourth International Conference on Web Information Systems and Technologies (WEBIST 2008). INSTICC Press. pps ISBN: Mayo 4-7, Madeira (Portugal). 94. Luis Anido Rifón. Accessibility and Supporting Technologies in m-learning Standardization. Proc. of the Third International Conference on Systems (ICONS) IEEE Computer Society. ISBN: Library of Congress number: de abril de Cancún (México). 95. Juan M. Santos, Rubén Míguez, Susana Serrano, Luis Anido, Martín Llamas. Towards a Semantic-based Brokerage System in the E-learning Domain. Proc. of the 2007 International Conference on Convergence Information Technology (ICCIT) pps IEEE Computer Society. ISBN: ISBN: Library of Congress Number Noviembre 21-23, Gyeongju (Corea del Sur). 96. Luis Álvarez Sabucedo, Luis Anido Rifón. Proposal for a Multiplatform Semantic egovernment Solution. Proc. of the 2007 International Conference on Convergence Information Technology (ICCIT) pps IEEE Computer Society. ISBN: ISBN: Library of Congress Number Noviembre 21-23, Gyeongju (Corea del Sur). 97. Fernando Mikic, Luis Anido. Device Profile (DP): A Way to Achieve Accessibility and Device Independence for Mobile Learning. Proc. of the 2007 International Conference on Convergence Information Technology (ICCIT) pps IEEE Computer Society. ISBN: ISBN: Library of Congress Number Noviembre 21-23, Gyeongju (Corea del Sur). 98. Manuel Caeiro-Rodríguez, Martín Llamas-Nistal, Luis Anido-Rifón. A Separation of Concerns Proposal for the Modeling of Collaborative Learning. Proc. of the 2007 International Conference on Convergence Information Technology (ICCIT) pps IEEE Computer Society. ISBN: ISBN: Library of Congress Number Noviembre 21-23, Gyeongju (Corea del Sur). 99. M. Caeiro Rodríguez, M. Llamas Nistal, L. Anido Rifón, J. Fontenla González, A. Estévez Costas. Soporte de Dependencias en el Modelado Computacional de Unidades Didácticas con JPoEML. Proc. of IX Simposio Internacional de Informática Educativa (SIIE) pps ISBN: Noviembre 14-16, Porto (Portugal) Luis Álvarez Sabucedo, Luis Anido Rifón. An Ontology Based Architecture for egovernment Environments. Proc. of the 3 rd International Workshop on Vocabularies, Ontologies and Rules for The Enterprise (VORTE 2007) in conjuction with the 11 th IEEE International EDOC Conference (EDOC 2007). Octubre 15, Annapolis, Maryland (EE.UU) Luis Álvarez Sabucedo, Luis Anido Rifón. Annotating Web Services for egovernment Domain. Proc. of the egovinterop 07 conference. Octubre 9-11, Paris (Francia).

15 102. Luis Álvarez Sabucedo, Luis Anido Rifón. Introducing Semantic Web Services in an egovernment Platform. Proc. of the 1 st International Conference on Methodologies, Technologies and Tools Enabling e-government (MeTTeG07). pps ISBN: Septiembre 27-28, Camerino (Italia) Flavio Corradini, Luis Álvarez Sabucedo, Alberto Polzonetti, Luis Anido Rifón, Barbara Re. A Case Study of Semantic Solutions for Citizen-Centered Web Portals in egovernment: The Tecut Portal. Electronic Government (EGOV 2007). Lecture Notes in Computer Science. Vol. 4656, pps Springer-Verlag, Septiembre 3-7, Regensburg (Germany). ISSN Official reports 104. Baltasar Fernández-Manjón, Pablo Moreno-Ger, José Luis Sierra, Iván Martínez-Ortiz: Uso de estándares aplicados a TIC en Educación. Report #16 CNICE (National Center for Educational Information and Communication), Ministry of Education. NIPO , Baltasar Fernández-Manjón, José Luis Sierra, Iván Martínez-Ortiz, Pablo Moreno-Ger: Estandarización y Modelado Educativo. Report #20. ITE (Educational Technologies Institute), Ministry of Education. ISBN:

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