the gamedesigninitiative at cornell university Lecture 8 Memory: The Basics
|
|
- Virgil Spencer
- 7 years ago
- Views:
Transcription
1 Lecture 8 Memory: The Basics
2 Gaming Memory Constraints Playstation MB Ram for system 256 MB for graphics card X-Box MB Ram for system Shared w/ graphics card iphone/ipad 1GB Ram for system Shared w/ graphics card Nintendo Wii 88 MB Ram for system 24 MB shared w/ graphics card 2
3 Graphics Memory Separate pool for graphics card Faster than general memory Generally stores texture info Also includes frame buffer But CPU has slower access Access via general memory Moving data to graphics memory requires explicit I/O Standard structure for PCs Game consoles are different! Consoles: single memory pool Must Load Textures 3
4 Multicore and Memory Shared Memory X-Box 360 Cores access same memory Not Coherent Often have private caches Coherency a big problem: caches may not agree Nonuniform Memory Playstation 3 All memory is local only Communicate w/ messages Coherency less of an issue, but programming is hard Explicit Memory Transfer 4
5 The Challenge of Memory Major challenge for gaming hardware Must minimize memory footprint Must ship memory between processors Must ensure consistency between processors Less of an issue with PCs Lots and lots of memory Relatively fast access Very few cores 5
6 The Challenge of Memory Major challenge for gaming hardware Must minimize memory footprint Must ship memory between processors Must ensure consistency between processors Less of an issue with PCs Lots and lots of memory Relatively fast access Very few cores But Will Become an Issue in Future 6
7 Why Not Virtual Memory? Secondary storage exists Consoles have 250 GB HD idevices have 64 GB Flash But access time is slow HDs transfer at ~160 MB/s Best SSD is ~500 MB/s Recall 16 ms per frame At best, can access 8 MB Yields uneven performance 7
8 Memory Usage: Images Pixel color is 4 bytes 1 byte each for r, b, g, alpha More if using HDR color Image a 2D array of pixels 1280x1024 monitor size 5,242,880 bytes ~ 5 MB MipMaps Original Image More if using mipmaps Graphic card texture feature Smaller versions of image Cached for performance But can double memory use 8
9 But My JPEG is only 8 KB! Formats often compressed JPEG, PNG, GIF But not always TIFF Must uncompress to display Need full pixels to uncompress In RAM or graphics card Only load when needed Texture loading is primary I/O operation in high-end games Many tricks to optimize The cause of texture popping 9
10 Traditional Memory Organization High Address Function parameters Local variables Return values Easy to Track Free Space Heap Objects created via new Allocations with malloc Problems! 10 Low Address Program Data Program Code Static Variables Easy to Track
11 Traditional Memory Organization High Address Function parameters Local variables Return values Dedicated to process. Free Space Consists of machine addressable space. Heap Objects created via new Allocations with malloc Leverages Virtual Memory 11 Low Address Program Data Program Code Static Variables
12 Device Memory Mobile Memory Organization Program Data Heap Program Data Program Data Program Data 12
13 How Do Apps Compete for Memory? Active app takes what it can Cannot take anything from OS OS may suspend inactive apps App Suspension App quits and memory freed ios: 5 minutes (or so) on exit Android: If memory needed Suspend apps can recover OS allows limited paging Page out state on suspension Page back in when restart app 13
14 How Do Apps Compete for Memory? Active app takes what it can Cannot steal from OS OS may suspend inactive apps App Suspension App quits and memory freed ios: 5 minutes (or so) on exit Android: If memory needed Suspend apps can recover OS allows limited paging Page out state on suspension Page back in when restart app You must code this! Orwise, data is lost. 14
15 Sizing Up Memory Primitive Data Types Complex Data Types byte: char: short: basic value (8 bits) 1 byte 2 bytes Pointer: platform dependent 4 bytes on 32 bit machine 8 bytes on 64 bit machine Java reference is a pointer int: long: 4 bytes 8 bytes Not standard May change Array: data size * length Strings similar (w/ trailing null) float: 4 bytes double: 8 bytes IEEE standard Won t change Struct: sum of struct fields Same rule for classes Structs = classes w/o methods 15
16 Memory Example class Date { } short year; byte day; byte month; 2 byte 1 byte 1 bytes 4 bytes class Student { int id; Date birthdate; Student* roommate; 4 bytes 4 bytes 4 or 8 bytes (32 or 64 bit) 16 } 12 or 16 bytes
17 Memory Alignment All data types should align Type starts at multiple of size class Date { short year; Shorts at even addresses Ints/words at multiple of 4 Longs at multiple of 8 } byte day; byte month; Structs may require padding Field order matters! Pad between fields to align Worse on 64 bit machines Rule: Order large to small 17
18 Memory Alignment Struct w/ 3 shorts and an int: short short short int short int short short All data types should align Type starts at multiple of size Shorts at even addresses Ints/words at multiple of 4 Longs at multiple of 8 Structs may require padding short short int short Field order matters! Pad between fields to align int short short short Worse on 64 bit machines Rule: Order large to small 18
19 Related Topic: Cache Lines All CPUs have caches A6 (ios): 32k L1, 1Mb L2 Snapdragon (Nexus): 4k L0, 16k L2, 2Mb L2 Populate with cache lines Data block of fixed size Relative to cache size Fetch pulls in whole line Can affect performance Accessing neighbors is fast! Example: array scanning Big deal for data structures CPU Fetches whole line into cache 19
20 Data Structures and Memory Collection types are costly Even null pointers use memory Common for pointers to use as much memory as pointees Unbalanced trees are very bad Even true of (pointer) arrays Array uses additional memory Not so in array of structs Objects stored directly in array But memory alignment! 20
21 Data Structures and Memory Collection types are costly Even null pointers use memory Common for pointers to use as much memory as pointees Unbalanced trees are very bad Even true of (pointer) arrays Array uses additional memory Not so in array of structs Objects stored directly in array But memory alignment! 21
22 C/C++: Allocation Process malloc Based on memory size Give it number of bytes Typecast result to assign it No initialization at all Example: char* p = (char*)malloc(4) Heap new Based on data type Give it a data type If a class, calls constructor Else no default initialization Example: Point* p = new Point(); Heap 22??? n bytes sizeof(class)
23 C/C++: Allocation Process malloc Based on memory size Give it number of bytes Typecast result to assign it No initialization at all Example: char* p = (char*)malloc(4) Preferred in C Heap new Based on data type Give it a data type If a class, calls constructor Else no default initialization Preferred in C++ Example: Point* p = new Point(); Heap 23??? n bytes sizeof(class)
24 C/C++: Allocation Process malloc Based on memory size Give it number of bytes Typecast result to assign it No initialization at all Example: char* p = (char*)malloc(4) Heap new Can emulate malloc Create a char (byte) array Arrays not initialized Typecast after creation Example: char* p = (char*)malloc(4) Heap??? n bytes??? n bytes 24
25 C++: Objects vs. Allocation Based Object Call with () after variable Calls constructor with args Puts object entirely on stack Deleted when stack popped Example: Point p(1,2); 1 2 Heap Based Object Call with new syntax Pointer on stack Object in heap Must be manually deleted Example: Point p* = new Point(1,2) Heap
26 C++: Objects vs. Allocation Based Object Call with () after variable Calls constructor with args Not in Java, C#, Obj-C Puts object entirely on stack But Deleted C#/Obj-C when have stack structs popped Classes without any methods Can exist on stack Example: Point p(1,2); 1 2 Heap Based Object Call with new syntax Pointer on stack Object in heap Must be manually deleted Example: Point p* = new Point(1,2) Heap
27 Manual Deletion in C/C++ Depends on allocation malloc: free new: delete What does deletion do? Marks memory as available Does not erase contents Does not reset pointer int main() { cout << "Program started" << endl; int* a = new int[length]; delete a; for(int ii = 0; ii < LENGTH; ii++) { cout << "a[" << ii << "]=" << a[ii] << endl; Only crashes if pointer bad Pointer is currently NULL Pointer is illegal address } } cout << "Program done" << endl; 27
28 Memory Leaks Leak: Cannot release memory Object allocated on heap Only reference is moved No way to reference object Consumes memory fast! Can even happen in Java memoryarea = newarea; JNI supports native libraries Method may allocate memory Need anor method to free Example: dispose() in JOGL 28
29 A Question of Ownership void foo() { } MyObject* o = " new MyObject(); o.dosomething(); o = null; return; Memory Leak void foo(int key) { } MyObject* o =" table.get(key); o.dosomething(); o = null; return; Not a Leak 29
30 A Question of Ownership void foo() { } MyObject* o =" table.get(key); table.remove(key); o = null; return; Memory Leak? void foo(int key) { } MyObject* o =" table.get(key); table.remove(key); ntable.put(key,o); o = null; return; Not a Leak 30
31 A Question of Ownership Thread 1 Thread 2 Current owners of obj void run() { } o.dosomething1(); void run() { o.dosomething2(); } Who deletes obj? Topic of Next Lecture 31
Lecture 10: Dynamic Memory Allocation 1: Into the jaws of malloc()
CS61: Systems Programming and Machine Organization Harvard University, Fall 2009 Lecture 10: Dynamic Memory Allocation 1: Into the jaws of malloc() Prof. Matt Welsh October 6, 2009 Topics for today Dynamic
More informationStack Allocation. Run-Time Data Structures. Static Structures
Run-Time Data Structures Stack Allocation Static Structures For static structures, a fixed address is used throughout execution. This is the oldest and simplest memory organization. In current compilers,
More informationComputers. Hardware. The Central Processing Unit (CPU) CMPT 125: Lecture 1: Understanding the Computer
Computers CMPT 125: Lecture 1: Understanding the Computer Tamara Smyth, tamaras@cs.sfu.ca School of Computing Science, Simon Fraser University January 3, 2009 A computer performs 2 basic functions: 1.
More informationECS 165B: Database System Implementa6on Lecture 2
ECS 165B: Database System Implementa6on Lecture 2 UC Davis, Spring 2011 Por6ons of slides based on earlier ones by Raghu Ramakrishnan, Johannes Gehrke, Jennifer Widom, Bertram Ludaescher, and Michael Gertz.
More informationMemory management. Announcements. Safe user input. Function pointers. Uses of function pointers. Function pointer example
Announcements Memory management Assignment 2 posted, due Friday Do two of the three problems Assignment 1 graded see grades on CMS Lecture 7 CS 113 Spring 2008 2 Safe user input If you use scanf(), include
More informationx64 Servers: Do you want 64 or 32 bit apps with that server?
TMurgent Technologies x64 Servers: Do you want 64 or 32 bit apps with that server? White Paper by Tim Mangan TMurgent Technologies February, 2006 Introduction New servers based on what is generally called
More informationChapter 1 Computer System Overview
Operating Systems: Internals and Design Principles Chapter 1 Computer System Overview Eighth Edition By William Stallings Operating System Exploits the hardware resources of one or more processors Provides
More informationlanguage 1 (source) compiler language 2 (target) Figure 1: Compiling a program
CS 2112 Lecture 27 Interpreters, compilers, and the Java Virtual Machine 1 May 2012 Lecturer: Andrew Myers 1 Interpreters vs. compilers There are two strategies for obtaining runnable code from a program
More informationTuning WebSphere Application Server ND 7.0. Royal Cyber Inc.
Tuning WebSphere Application Server ND 7.0 Royal Cyber Inc. JVM related problems Application server stops responding Server crash Hung process Out of memory condition Performance degradation Check if the
More informationC# and Other Languages
C# and Other Languages Rob Miles Department of Computer Science Why do we have lots of Programming Languages? Different developer audiences Different application areas/target platforms Graphics, AI, List
More informationADVANCED PROCESSOR ARCHITECTURES AND MEMORY ORGANISATION Lesson-17: Memory organisation, and types of memory
ADVANCED PROCESSOR ARCHITECTURES AND MEMORY ORGANISATION Lesson-17: Memory organisation, and types of memory 1 1. Memory Organisation 2 Random access model A memory-, a data byte, or a word, or a double
More informationAffdex SDK for Windows!
Affdex SDK for Windows SDK Developer Guide 1 Introduction Affdex SDK is the culmination of years of scientific research into emotion detection, validated across thousands of tests worldwide on PC platforms,
More informationpicojava TM : A Hardware Implementation of the Java Virtual Machine
picojava TM : A Hardware Implementation of the Java Virtual Machine Marc Tremblay and Michael O Connor Sun Microelectronics Slide 1 The Java picojava Synergy Java s origins lie in improving the consumer
More informationMobile Application Development Android
Mobile Application Development Android MTAT.03.262 Satish Srirama satish.srirama@ut.ee Goal Give you an idea of how to start developing Android applications Introduce major Android application concepts
More informationCrash Course in Java
Crash Course in Java Based on notes from D. Hollinger Based in part on notes from J.J. Johns also: Java in a Nutshell Java Network Programming and Distributed Computing Netprog 2002 Java Intro 1 What is
More informationLeak Check Version 2.1 for Linux TM
Leak Check Version 2.1 for Linux TM User s Guide Including Leak Analyzer For x86 Servers Document Number DLC20-L-021-1 Copyright 2003-2009 Dynamic Memory Solutions LLC www.dynamic-memory.com Notices Information
More informationFast Arithmetic Coding (FastAC) Implementations
Fast Arithmetic Coding (FastAC) Implementations Amir Said 1 Introduction This document describes our fast implementations of arithmetic coding, which achieve optimal compression and higher throughput by
More informationAbout Parallels Desktop 10 for Mac
About Parallels Desktop 10 for Mac Parallels Desktop 10 for Mac is a major upgrade to Parallels award-winning software for running Windows on a Mac. About this Update This update for Parallels Desktop
More informationPerformance Improvement In Java Application
Performance Improvement In Java Application Megha Fulfagar Accenture Delivery Center for Technology in India Accenture, its logo, and High Performance Delivered are trademarks of Accenture. Agenda Performance
More informationPERFORMANCE ENHANCEMENTS IN TreeAge Pro 2014 R1.0
PERFORMANCE ENHANCEMENTS IN TreeAge Pro 2014 R1.0 15 th January 2014 Al Chrosny Director, Software Engineering TreeAge Software, Inc. achrosny@treeage.com Andrew Munzer Director, Training and Customer
More informationOperating System Overview. Otto J. Anshus
Operating System Overview Otto J. Anshus A Typical Computer CPU... CPU Memory Chipset I/O bus ROM Keyboard Network A Typical Computer System CPU. CPU Memory Application(s) Operating System ROM OS Apps
More informationExternal Sorting. Why Sort? 2-Way Sort: Requires 3 Buffers. Chapter 13
External Sorting Chapter 13 Database Management Systems 3ed, R. Ramakrishnan and J. Gehrke 1 Why Sort? A classic problem in computer science! Data requested in sorted order e.g., find students in increasing
More informationImplementation Aspects of OO-Languages
1 Implementation Aspects of OO-Languages Allocation of space for data members: The space for data members is laid out the same way it is done for structures in C or other languages. Specifically: The data
More informationVMWare Workstation 11 Installation MICROSOFT WINDOWS SERVER 2008 R2 STANDARD ENTERPRISE ED.
VMWare Workstation 11 Installation MICROSOFT WINDOWS SERVER 2008 R2 STANDARD ENTERPRISE ED. Starting Vmware Workstation Go to the start menu and start the VMware Workstation program. *If you are using
More informationLecture 32: The Java Virtual Machine. The Java Virtual Machine
The University of North Carolina at Chapel Hill Spring 2002 Lecture 32: The Java Virtual Machine April 12 1 The Java Virtual Machine Java Architecture Java Programming Language Java Virtual Machine (JVM)
More informationGPU Architecture. Michael Doggett ATI
GPU Architecture Michael Doggett ATI GPU Architecture RADEON X1800/X1900 Microsoft s XBOX360 Xenos GPU GPU research areas ATI - Driving the Visual Experience Everywhere Products from cell phones to super
More informationOutline: Operating Systems
Outline: Operating Systems What is an OS OS Functions Multitasking Virtual Memory File Systems Window systems PC Operating System Wars: Windows vs. Linux 1 Operating System provides a way to boot (start)
More informationPractical Performance Understanding the Performance of Your Application
Neil Masson IBM Java Service Technical Lead 25 th September 2012 Practical Performance Understanding the Performance of Your Application 1 WebSphere User Group: Practical Performance Understand the Performance
More informationObject Oriented Software Design II
Object Oriented Software Design II Introduction to C++ Giuseppe Lipari http://retis.sssup.it/~lipari Scuola Superiore Sant Anna Pisa February 20, 2012 G. Lipari (Scuola Superiore Sant Anna) C++ Intro February
More informationReach 4 million Unity developers
Reach 4 million Unity developers with your Android library Vitaliy Zasadnyy Senior Unity Dev @ GetSocial Manager @ GDG Lviv Ankara Android Dev Days May 11-12, 2015 Why Unity? Daily Users 0 225 M 450 M
More informationThis Unit: Putting It All Together. CIS 501 Computer Architecture. Sources. What is Computer Architecture?
This Unit: Putting It All Together CIS 501 Computer Architecture Unit 11: Putting It All Together: Anatomy of the XBox 360 Game Console Slides originally developed by Amir Roth with contributions by Milo
More informationEffective Java Programming. efficient software development
Effective Java Programming efficient software development Structure efficient software development what is efficiency? development process profiling during development what determines the performance of
More informationFile System Management
Lecture 7: Storage Management File System Management Contents Non volatile memory Tape, HDD, SSD Files & File System Interface Directories & their Organization File System Implementation Disk Space Allocation
More informationOperating System Components
Lecture Overview Operating system software introduction OS components OS services OS structure Operating Systems - April 24, 2001 Operating System Components Process management Memory management Secondary
More informationShort Notes on Dynamic Memory Allocation, Pointer and Data Structure
Short Notes on Dynamic Memory Allocation, Pointer and Data Structure 1 Dynamic Memory Allocation in C/C++ Motivation /* a[100] vs. *b or *c */ Func(int array_size) double k, a[100], *b, *c; b = (double
More information1) The postfix expression for the infix expression A+B*(C+D)/F+D*E is ABCD+*F/DE*++
Answer the following 1) The postfix expression for the infix expression A+B*(C+D)/F+D*E is ABCD+*F/DE*++ 2) Which data structure is needed to convert infix notations to postfix notations? Stack 3) The
More informationAbout me. Copyright 2015, Oracle and/or its affiliates. All rights reserved.
GOTO Chicago RETURN Cameron Purdy Senior Vice President Oracle About me The last time I spoke at a non-oracle event was QConin June 2012 I used to have fun making up Top 10 lists that would poke fun at
More informationFile Systems Management and Examples
File Systems Management and Examples Today! Efficiency, performance, recovery! Examples Next! Distributed systems Disk space management! Once decided to store a file as sequence of blocks What s the size
More informationVirtuozzo Virtualization SDK
Virtuozzo Virtualization SDK Programmer's Guide February 18, 2016 Copyright 1999-2016 Parallels IP Holdings GmbH and its affiliates. All rights reserved. Parallels IP Holdings GmbH Vordergasse 59 8200
More informationBypassing Browser Memory Protections in Windows Vista
Bypassing Browser Memory Protections in Windows Vista Mark Dowd & Alexander Sotirov markdowd@au1.ibm.com alex@sotirov.net Setting back browser security by 10 years Part I: Introduction Thesis Introduction
More informationOperating Systems. 05. Threads. Paul Krzyzanowski. Rutgers University. Spring 2015
Operating Systems 05. Threads Paul Krzyzanowski Rutgers University Spring 2015 February 9, 2015 2014-2015 Paul Krzyzanowski 1 Thread of execution Single sequence of instructions Pointed to by the program
More informationThe Java Virtual Machine and Mobile Devices. John Buford, Ph.D. buford@alum.mit.edu Oct 2003 Presented to Gordon College CS 311
The Java Virtual Machine and Mobile Devices John Buford, Ph.D. buford@alum.mit.edu Oct 2003 Presented to Gordon College CS 311 Objectives Review virtual machine concept Introduce stack machine architecture
More informationRTI Monitoring Library Getting Started Guide
RTI Monitoring Library Getting Started Guide Version 5.1.0 2011-2013 Real-Time Innovations, Inc. All rights reserved. Printed in U.S.A. First printing. December 2013. Trademarks Real-Time Innovations,
More informationIntroduction to Java
Introduction to Java The HelloWorld program Primitive data types Assignment and arithmetic operations User input Conditional statements Looping Arrays CSA0011 Matthew Xuereb 2008 1 Java Overview A high
More informationInterpreters and virtual machines. Interpreters. Interpreters. Why interpreters? Tree-based interpreters. Text-based interpreters
Interpreters and virtual machines Michel Schinz 2007 03 23 Interpreters Interpreters Why interpreters? An interpreter is a program that executes another program, represented as some kind of data-structure.
More informationC++FA 3.1 OPTIMIZING C++
C++FA 3.1 OPTIMIZING C++ Ben Van Vliet Measuring Performance Performance can be measured and judged in different ways execution time, memory usage, error count, ease of use and trade offs usually have
More informationCS5460: Operating Systems
CS5460: Operating Systems Lecture 13: Memory Management (Chapter 8) Where are we? Basic OS structure, HW/SW interface, interrupts, scheduling Concurrency Memory management Storage management Other topics
More informationA Comparison Of Shared Memory Parallel Programming Models. Jace A Mogill David Haglin
A Comparison Of Shared Memory Parallel Programming Models Jace A Mogill David Haglin 1 Parallel Programming Gap Not many innovations... Memory semantics unchanged for over 50 years 2010 Multi-Core x86
More informationStorage Classes CS 110B - Rule Storage Classes Page 18-1 \handouts\storclas
CS 110B - Rule Storage Classes Page 18-1 Attributes are distinctive features of a variable. Data type, int or double for example, is an attribute. Storage class is another attribute. There are four storage
More informationHow To Understand How A Process Works In Unix (Shell) (Shell Shell) (Program) (Unix) (For A Non-Program) And (Shell).Orgode) (Powerpoint) (Permanent) (Processes
Content Introduction and History File I/O The File System Shell Programming Standard Unix Files and Configuration Processes Programs are instruction sets stored on a permanent medium (e.g. harddisc). Processes
More informationCHAPTER 7: The CPU and Memory
CHAPTER 7: The CPU and Memory The Architecture of Computer Hardware, Systems Software & Networking: An Information Technology Approach 4th Edition, Irv Englander John Wiley and Sons 2010 PowerPoint slides
More informationRecoverIt Frequently Asked Questions
RecoverIt Frequently Asked Questions Windows Recovery FAQs When can I use Windows Recovery application? This application is used to recover the deleted files from internal or external storage devices with
More informationLecture 22: C Programming 4 Embedded Systems
Lecture 22: C Programming 4 Embedded Systems Today s Goals Basic C programming process Variables and constants in C Pointers to access addresses Using a High Level Language High-level languages More human
More informationSmart Cards a(s) Safety Critical Systems
Smart Cards a(s) Safety Critical Systems Gemplus Labs Pierre.Paradinas Paradinas@gemplus.com Agenda Smart Card Technologies Java Card TM Smart Card a specific domain Card Life cycle Our Technical and Business
More informationThe full setup includes the server itself, the server control panel, Firebird Database Server, and three sample applications with source code.
Content Introduction... 2 Data Access Server Control Panel... 2 Running the Sample Client Applications... 4 Sample Applications Code... 7 Server Side Objects... 8 Sample Usage of Server Side Objects...
More informationRTOS Debugger for ecos
RTOS Debugger for ecos TRACE32 Online Help TRACE32 Directory TRACE32 Index TRACE32 Documents... RTOS Debugger... RTOS Debugger for ecos... 1 Overview... 2 Brief Overview of Documents for New Users... 3
More informationC++ INTERVIEW QUESTIONS
C++ INTERVIEW QUESTIONS http://www.tutorialspoint.com/cplusplus/cpp_interview_questions.htm Copyright tutorialspoint.com Dear readers, these C++ Interview Questions have been designed specially to get
More informationREAL TIME OPERATING SYSTEM PROGRAMMING-II: II: Windows CE, OSEK and Real time Linux. Lesson-3: Windows and Memory Management
REAL TIME OPERATING SYSTEM PROGRAMMING-II: II: Windows CE, OSEK and Real time Linux Lesson-3: Windows and Memory Management 1 1. Windows 2 Windows Many Windows on a screen. A screen top (desktop) is a
More informationProgramming Embedded Systems
Programming Embedded Systems Lecture 13 Overview of memory management Monday Feb 27, 2012 Philipp Rümmer Uppsala University Philipp.Ruemmer@it.uu.se 1/32 Lecture outline Memory architecture of microcontrollers,
More informationThe Design of the Inferno Virtual Machine. Introduction
The Design of the Inferno Virtual Machine Phil Winterbottom Rob Pike Bell Labs, Lucent Technologies {philw, rob}@plan9.bell-labs.com http://www.lucent.com/inferno Introduction Virtual Machine are topical
More informationLecture 1 Introduction to Android
These slides are by Dr. Jaerock Kwon at. The original URL is http://kettering.jrkwon.com/sites/default/files/2011-2/ce-491/lecture/alecture-01.pdf so please use that instead of pointing to this local copy
More informationSolid State Drive Architecture
Solid State Drive Architecture A comparison and evaluation of data storage mediums Tyler Thierolf Justin Uriarte Outline Introduction Storage Device as Limiting Factor Terminology Internals Interface Architecture
More informationIntroduction to Data Structures
Introduction to Data Structures Albert Gural October 28, 2011 1 Introduction When trying to convert from an algorithm to the actual code, one important aspect to consider is how to store and manipulate
More informationJava Interview Questions and Answers
1. What is the most important feature of Java? Java is a platform independent language. 2. What do you mean by platform independence? Platform independence means that we can write and compile the java
More informationRecord Storage and Primary File Organization
Record Storage and Primary File Organization 1 C H A P T E R 4 Contents Introduction Secondary Storage Devices Buffering of Blocks Placing File Records on Disk Operations on Files Files of Unordered Records
More informationHow To Monitor Performance On A Microsoft Powerbook (Powerbook) On A Network (Powerbus) On An Uniden (Powergen) With A Microsatellite) On The Microsonde (Powerstation) On Your Computer (Power
A Topology-Aware Performance Monitoring Tool for Shared Resource Management in Multicore Systems TADaaM Team - Nicolas Denoyelle - Brice Goglin - Emmanuel Jeannot August 24, 2015 1. Context/Motivations
More informationMemory Allocation. Static Allocation. Dynamic Allocation. Memory Management. Dynamic Allocation. Dynamic Storage Allocation
Dynamic Storage Allocation CS 44 Operating Systems Fall 5 Presented By Vibha Prasad Memory Allocation Static Allocation (fixed in size) Sometimes we create data structures that are fixed and don t need
More informationLecture 11 Doubly Linked Lists & Array of Linked Lists. Doubly Linked Lists
Lecture 11 Doubly Linked Lists & Array of Linked Lists In this lecture Doubly linked lists Array of Linked Lists Creating an Array of Linked Lists Representing a Sparse Matrix Defining a Node for a Sparse
More informationThe C Programming Language course syllabus associate level
TECHNOLOGIES The C Programming Language course syllabus associate level Course description The course fully covers the basics of programming in the C programming language and demonstrates fundamental programming
More informationUsing the Game Boy Advance to Teach Computer Systems and Architecture
Using the Game Boy Advance to Teach Computer Systems and Architecture ABSTRACT This paper presents an approach to teaching computer systems and architecture using Nintendo s Game Boy Advance handheld game
More informationPhysical Data Organization
Physical Data Organization Database design using logical model of the database - appropriate level for users to focus on - user independence from implementation details Performance - other major factor
More informationUser Manual Version 0.9.9.p BETA III December 23rd, 2015
User Manual Version 0.9.9.p BETA III December 23rd, 2015 Disclaimer: This document is provided as-is. Information and views expressed in this document, including URL and other Internet website references,
More informationUSER MANUAL SlimComputer
USER MANUAL SlimComputer 1 Contents Contents...2 What is SlimComputer?...2 Introduction...3 The Rating System...3 Buttons on the Main Interface...5 Running the Main Scan...8 Restore...11 Optimizer...14
More informationRootbeer: Seamlessly using GPUs from Java
Rootbeer: Seamlessly using GPUs from Java Phil Pratt-Szeliga. Dr. Jim Fawcett. Dr. Roy Welch. Syracuse University. Rootbeer Overview and Motivation Rootbeer allows a developer to program a GPU in Java
More informationKentico CMS 6.0 Performance Test Report. Kentico CMS 6.0. Performance Test Report February 2012 ANOTHER SUBTITLE
Kentico CMS 6. Performance Test Report Kentico CMS 6. Performance Test Report February 212 ANOTHER SUBTITLE 1 Kentico CMS 6. Performance Test Report Table of Contents Disclaimer... 3 Executive Summary...
More informationMemory Management CS 217. Two programs can t control all of memory simultaneously
Memory Management CS 217 Memory Management Problem 1: Two programs can t control all of memory simultaneously Problem 2: One program shouldn t be allowed to access/change the memory of another program
More informationAgenda. Enterprise Application Performance Factors. Current form of Enterprise Applications. Factors to Application Performance.
Agenda Enterprise Performance Factors Overall Enterprise Performance Factors Best Practice for generic Enterprise Best Practice for 3-tiers Enterprise Hardware Load Balancer Basic Unix Tuning Performance
More informationfarmerswife Contents Hourline Display Lists 1.1 Server Application 1.2 Client Application farmerswife.com
Contents 2 1 System requirements 2 1.1 Server Application 3 1.2 Client Application.com 1 1 Ensure that the computers on which you are going to install the Server and Client applications meet the system
More informationGeneral Introduction
Managed Runtime Technology: General Introduction Xiao-Feng Li (xiaofeng.li@gmail.com) 2012-10-10 Agenda Virtual machines Managed runtime systems EE and MM (JIT and GC) Summary 10/10/2012 Managed Runtime
More information1 The Java Virtual Machine
1 The Java Virtual Machine About the Spec Format This document describes the Java virtual machine and the instruction set. In this introduction, each component of the machine is briefly described. This
More informationProcessor Architectures
ECPE 170 Jeff Shafer University of the Pacific Processor Architectures 2 Schedule Exam 3 Tuesday, December 6 th Caches Virtual Memory Input / Output OperaKng Systems Compilers & Assemblers Processor Architecture
More informationOverview. Lecture 1: an introduction to CUDA. Hardware view. Hardware view. hardware view software view CUDA programming
Overview Lecture 1: an introduction to CUDA Mike Giles mike.giles@maths.ox.ac.uk hardware view software view Oxford University Mathematical Institute Oxford e-research Centre Lecture 1 p. 1 Lecture 1 p.
More informationStatic Code Analysis Procedures in the Development Cycle
Static Code Analysis Procedures in the Development Cycle Tools, Technology, and Process in Engineering at Microsoft Mooly Beeri Microsoft Haifa R&D Center Agenda Static code analysis tools PREfix and PREfast
More informationAbout Parallels Desktop 7 for Mac
About Parallels Desktop 7 for Mac Parallels Desktop 7 for Mac is a major upgrade to Parallels' award-winning software for running Windows on a Mac. About this Update This update for Parallels Desktop for
More informationDefending Computer Networks Lecture 3: More On Vulnerabili3es. Stuart Staniford Adjunct Professor of Computer Science
Defending Computer Networks Lecture 3: More On Vulnerabili3es Stuart Staniford Adjunct Professor of Computer Science Enrollment Logis;cs Send request to cs- course- enroll@cornell.edu Cc me (sgs235@cornell.edu)
More informationEnterprise Manager Performance Tips
Enterprise Manager Performance Tips + The tips below are related to common situations customers experience when their Enterprise Manager(s) are not performing consistent with performance goals. If you
More informationA Journey through the MongoDB Internals?
#nosql13 A Journey through the MongoDB Internals? Christian Amor Kvalheim Engineering Team lead, MonboDB Inc, @christkv Who Am I Driver Engineering lead at MongoDB Inc Work on the Mongo DB Node.js driver
More information361 Computer Architecture Lecture 14: Cache Memory
1 361 Computer Architecture Lecture 14 Memory cache.1 The Motivation for s Memory System Processor DRAM Motivation Large memories (DRAM) are slow Small memories (SRAM) are fast Make the average access
More informationIntroduction Disks RAID Tertiary storage. Mass Storage. CMSC 412, University of Maryland. Guest lecturer: David Hovemeyer.
Guest lecturer: David Hovemeyer November 15, 2004 The memory hierarchy Red = Level Access time Capacity Features Registers nanoseconds 100s of bytes fixed Cache nanoseconds 1-2 MB fixed RAM nanoseconds
More informationFrequently Asked Questions: EMC UnityVSA
Frequently Asked Questions: EMC UnityVSA 302-002-570 REV 01 Version 4.0 Overview... 3 What is UnityVSA?... 3 What are the specifications for UnityVSA?... 3 How do UnityVSA specifications compare to the
More informationIntro to GPU computing. Spring 2015 Mark Silberstein, 048661, Technion 1
Intro to GPU computing Spring 2015 Mark Silberstein, 048661, Technion 1 Serial vs. parallel program One instruction at a time Multiple instructions in parallel Spring 2015 Mark Silberstein, 048661, Technion
More informationBuilding an efficient and inexpensive PACS system. OsiriX - dcm4chee - JPEG2000
Building an efficient and inexpensive PACS system OsiriX - dcm4chee - JPEG2000 The latest version of OsiriX greatly improves compressed DICOM support, specifically JPEG2000 1 support. In this paper, we
More informationConfiguring Apache Derby for Performance and Durability Olav Sandstå
Configuring Apache Derby for Performance and Durability Olav Sandstå Database Technology Group Sun Microsystems Trondheim, Norway Overview Background > Transactions, Failure Classes, Derby Architecture
More informationEffective Java Programming. measurement as the basis
Effective Java Programming measurement as the basis Structure measurement as the basis benchmarking micro macro profiling why you should do this? profiling tools Motto "We should forget about small efficiencies,
More informationDebugging A MotoHawk Application using the Application Monitor
CONTROL SYSTEM SOLUTIONS Debugging A MotoHawk Application using the Application Monitor Author(s): New Eagle Consulting 3588 Plymouth Road, #274 Ann Arbor, MI 48105-2603 Phone: +1 (734) 929-4557 Ben Hoffman
More informationCOS 318: Operating Systems
COS 318: Operating Systems File Performance and Reliability Andy Bavier Computer Science Department Princeton University http://www.cs.princeton.edu/courses/archive/fall10/cos318/ Topics File buffer cache
More informationAndroid Basics. Xin Yang 2016-05-06
Android Basics Xin Yang 2016-05-06 1 Outline of Lectures Lecture 1 (45mins) Android Basics Programming environment Components of an Android app Activity, lifecycle, intent Android anatomy Lecture 2 (45mins)
More informationAdvanced Java Client API
2012 coreservlets.com and Dima May Advanced Java Client API Advanced Topics Originals of slides and source code for examples: http://www.coreservlets.com/hadoop-tutorial/ Also see the customized Hadoop
More informationCommon Operating-System Components
Common Operating-System Components Process Management Main Memory Management File Management I/O System Management Secondary Management Protection System Oct-03 1 Process Management A process is a program
More informationCS 6290 I/O and Storage. Milos Prvulovic
CS 6290 I/O and Storage Milos Prvulovic Storage Systems I/O performance (bandwidth, latency) Bandwidth improving, but not as fast as CPU Latency improving very slowly Consequently, by Amdahl s Law: fraction
More information