Socket Programming: a Primer. Socket to me!

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1 Socket Programming: a Primer Socket to me!

2 Why does one need sockets? application network sockets network protocol Feb. 23, 2001 EE122, UCB 2

3 So what exactly does a socket do? It is an API between applications and network protocol software Functions it provides: Define an end-point for communication Initiate and accept a connection Send and receive data Terminate a connection gracefully Supports multiple protocol families Examples: Unix inter-process communication, TCP/IP Only Internet sockets will be covered in this lecture Feb. 23, 2001 EE122, UCB 3

4 Types of Sockets Two different types of sockets: stream vs. datagram Stream socket: (a.k.a. connection-oriented socket) It provides reliable, connected networking service Error free; no out-of-order packets (uses TCP) applications: telnet, http, Datagram socket: (a.k.a. connectionless socket) It provides unreliable, best-effort networking service Packets may be lost; may arrive out of order (uses UDP) applications: streaming audio/video, Feb. 23, 2001 EE122, UCB 4

5 How should one define a socket? To define an end-point of communication, one needs to specify the family of protocol it uses (Internet vs. others) addressing information (IP address + port number) the type of service it provides (stream vs. datagram) Done in three steps create a socket define address and port number associate address with the socket Feb. 23, 2001 EE122, UCB 5

6 How to create a socket? # include <sys/types.h> # include <sys/socket.h> int sock; sock = socket (AF_INET, SOCK_STREAM, 0); /* for stream */ sock = socket (AF_INET, SOCK_DGRAM, 0); /* for datagram */ Notice that the socket descriptor is just a regular int! So it has the same usage as a file descriptor in Unix Feb. 23, 2001 EE122, UCB 6

7 How to define address? struct sockaddr { u_short sa_family; char sa_data[14]; } struct sockaddr_in { short sin_family; u_short sin_port; struct in_addr sin_addr; char sin_zero[8]; } struct in_addr { } u_long s_addr; WARNING: Don t forget to convert byte orders! htons, htonl, ntohs, ntohl Feb. 23, 2001 EE122, UCB 7

8 Bind a Socket bind( ): associate a socket descriptor with an address int bind (int sockfd, struct sockaddr *addr, int len); putting everything together int sockfd; struct sockaddr_in addr; sockfd=socket(af_inet,socke_stream, 0); addr.sin_family=af_inet; addr.sin_port=htons(5000); /* 0: randomly assigned by OS */ addr.sin_addr.s_addr=htonl(inaddr_any); /* local address */ bzero(&(addr.sin_zero),8); /* pad zeros */ bind(sockfd,(struct sockaddr *)&addr, sizeof(struct sockaddr)); Feb. 23, 2001 EE122, UCB 8

9 How to convert addresses? You also need to define address for the other end If you know its IP address myaddr.sin-addr.s_addr=inet_addr( ); If you know its name only: need to perform a DNS lookup struct hostent *gethostbyname(char *name) struct hostent { char *h_name; char **h_aliases; int h_addrtype; int h_length; char **h_addr_list; #define h_addr h_addr_list[0] } struct hostent *h; struct in_addr *inad; h=gethostbyname( cory.eecs ); inad=(struct in_addr *) h->h_addr; myaddr.sin-addr.s_addr=inad; Feb. 23, 2001 EE122, UCB 9

10 Sending data Using a Datagram Socket int sendto(int sockfd, void *msg, int msg_len, u_short flags, struct sockaddr *dest, int dest_len); Receiving data int recvfrom(int sockfd, void *msg, int msg_len, u_short flags, struct sockaddr *src, int src_len); Feb. 23, 2001 EE122, UCB 10

11 Using a Stream Socket establishing a connection server connect( ) client listen () accept () int listen(int sockfd, int backlog) int connect(int sockfd, struct sockaddr *addr, int addr_len) int accept(int sockfd, void *addr, int *addrlen ); Feb. 23, 2001 EE122, UCB 11

12 Sending data Using a Stream Socket (contd) int send(int sockfd, void *msg, int msg_len, u_short flags); Receiving data int recv(int sockfd, void *msg, int msg_len, u_short flags); Notice that no address is required! Feb. 23, 2001 EE122, UCB 12

13 A Quick Summary: Datagram server socket() to create socket bind() to a receiving port recvfrom() Sendto () client socket() to create socket bind() to any port recvfrom() Sendto () Feb. 23, 2001 EE122, UCB 13

14 A Quick Summary: Stream server socket() bind() to a receiving port listen () to socket accept () connection send () recv () client socket() bind() to any port connect () To server send () recv () Feb. 23, 2001 EE122, UCB 14

15 Sample Codes: Datagram Client #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #define Bfsize 1024 main(int argc, char *argv[]) { int sock; struct sockaddr_in client, server; struct hostent *host, *gethostname(); sock=socket(af_inet, SOCK_DGRAM, 0); /* open socket */ client.sin_family=af_inet; client.sin_addr.s_addr=htonl(inaddr_any); /* local addr */ client.sin_port=htons(0); /* any port # */ bind(sock,(struct sockaddr *)&client,sizeof(client)); Feb. 23, 2001 EE122, UCB 15

16 Sample Code: Datagram Client host=gethostbyname(argv[1]); /* get host name */ memcpy((char *)&server.sin_addr, (char *)host->h_addr, host->h_length); server.sin_family=af_inet; server.sin_port=htons(atoi(argv[2])); } sendto(sock,msg,sizeof(msg),0,(struct sockaddr *)&server, close(sock); sizeof(server)); Feb. 23, 2001 EE122, UCB 16

17 Sample Code: Datagram Server #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #define Bfsize 1024 main(int argc, char *argv[]) { int sock, length, count; struct sockaddr_in server, client; char buffer[bfsize]; sock=socket(af_inet, SOCK_DGRAM,0); server.sin_family=af_inet; server.sin_addr.s_addr=htonl(inaddr_any); server.sin_port=htons(atoi(argv[1])); /* listening port */ bind(sock,(struct sockaddr *)&server,sizeof(server)); Feb. 23, 2001 EE122, UCB 17

18 Sample Code: Datagram Server count=recvfrom(sock, buffer, Bfsize, 0, printf("---> %s\n", buffer); (struct sockaddr *)&client,&length); } close(sock); Note that we don t have to define client s address here, because the server can receive from any one on sock. After return from recvfrom, client contains sender s address information. Feb. 23, 2001 EE122, UCB 18

19 Sample Code: Stream Client #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #define msg hello ee122 main(int argc, char *argv[]) { int sock; struct sockaddr_in client, server; struct hostent *host, *gethostname(); host=gethostbyname(argv[1]); memcpy((char *)&server.sin_addr,(char *)host->h_addr,host->h_length); server.sin_family=af_inet; server.sin_port=htons(atoi(argv[2])); /* no bind is needed! */ sock=socket(af_inet, SOCK_STREAM,0); connect(sock,(struct sockaddr *)&server, sizeof(server)); Feb. 23, 2001 EE122, UCB 19

20 Sample Code: Stream Client send(sock,msg,sizeof(msg),0); } close(sock); Feb. 23, 2001 EE122, UCB 20

21 Sample Code: Stream Server #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #define Bfsize 1024 main(int argc, char *argv[]) { int new_sock, sock, length, count; struct sockaddr_in server, client; struct hostent *host, *gethostbyname(); char buffer[bfsize]; sock=socket(af_inet, SOCK_STREAM,0); server.sin_family=af_inet; server.sin_addr.s_addr=htonl(inaddr_any); server.sin_port=htons(atoi(argv[1])); bind(sock, (struct sockaddr *)&server, sizeof(server)); listen(sock,1); Feb. 23, 2001 EE122, UCB 21

22 Sample Code: Stream Server new_sock = accept(sock,(struct sockaddr *)&client,&length); count=recv(new_sock,buffer,bfsize,0); printf("---> %s\n", buffer); } close(new_sock); close(sock); Feb. 23, 2001 EE122, UCB 22

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