FT/GN/68/00/ SRI VENKATESWARA COLLEGE OF ENGINEERING. Department of Information Technology
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1 COURSE DELIVERY PLAN - THEORY Page 1 of 6 Department of Information Technology B.Tech : Information Technology Regulation:2008 Sub. Code / Sub. Name : CS2401 COMPUTER GRAPHICS Unit : I LP: CS2401 Rev. No: 00 Date: 30/06/2015 Unit Syllabus: 2D PRIMITIVES Output primitives Line, Circle and Ellipse drawing algorithms - Attributes of output primitives Two dimensional Geometric transformations - Two dimensional viewing Line, Polygon, Curve and Text clipping algorithms. In this Unit Students will acquire knowledge about device level algorithm for displaying two dimensional o/p primitives for raster graphics system. 1 2 Introduction to computer graphics applications, Overview of graphics systems- Display device,naive line drawing algorithm Basic Line Drawing algorithm-dda algorithm, Bresenham s line algorithm, Parallel line algorithms. 1- Ch.1.;Pg Ch.2;Pg Ch.3;Pg Circle generating algorithms. 1-Ch.3;Pg Ellipse generating algorithms. 1-Ch.3;Pg Attributes-line, curve, color, Area fill, character, Bundled, Inquiry function, Antialiasing. 2 D transformation- translation, rotation, scaling, Matrix Representation, Composite transformation, lection and shearing 2D viewing- viewing pipeline, Viewing Coordinate erence frame, Window to viewport coordinate transformation, 2D viewing functions. 1-Ch.4;Pg Ch.5;Pg Ch.6;Pg Clipping Operation, Point clipping, Line clipping-cohen Sutherland, Problems on Cohen-Sutherland algorithm, Liang Barsky,Nicholl-Lee-Nicholl 1-Ch.6;Pg Polygon clipping, Curve clipping, Text clipping, Exterior 9 clipping. Content beyond syllabus covered (if any): Naive line drawing algorithm 1-Ch6.;Pg Course Outcome 1: To understand concept of geometric, mathematical and algorithmic concepts necessary for programming computer graphics * duration: 50 minutes
2 COURSE DELIVERY PLAN - THEORY Page 2 of 6 Unit : II Unit Syllabus :3D CONCEPTS Parallel and Perspective projections - Three dimensional object representation Polygons, Curved lines, Splines, Quadric Surfaces,- Visualization of data sets - 3D transformations Viewing -Visible surface identification. In this Unit students will acquire knowledge about the basic concepts of how to represent the 3D objects in 2D. 10 3D concepts display methods: parallel projections, perspective projections, 3D graphics packages. 1-Ch.8;Pg ( ) 11 3D object representation- Polygon surfaces, curved line and surfaces,quadric surfaces. 1-Ch.10;Pg Spline representation, Cubic spline interpolation. 1-Ch.10;Pg Bezier curves and surfaces, B spline curves and surfaces. 1-Ch.10;Pg Beta splines, Rational splines, Sweep representation, Constructive Solid Geometry Methods, Octrees, BSP trees. Visualization of data sets.3d geometric transformation translation, rotation, scaling, reflection and shear, Modeling and coordinate transformation. 3D geometric transformation - 3D viewing- Viewing pipeline, Viewing coordinates, Projections,View volumes and general projection transformation Clipping, viewing functions. Visible surface identification- Back- face detection, A-Buffer Method, Depth Sorting Method, Visible surface identification - Area Subdivision,Ray Casting Method, Curved Surfaces, Visibility Detection Functions.Producing stereo views Continuous Assessment Test-I 1-Ch.10;Pg Ch.10;Pg Ch.11;Pg Ch.11;Pg Ch.12;Pg Ch.12;Pg Ch.13;Pg Ch.13;Pg Ch.7;Pg 363 Content beyond syllabus covered (if any): Producing stereo views Course Outcome 2: To understand and gain proficiency in 3D computer graphics programming, windows clipping and viewports object. * duration: 50 minutes
3 COURSE DELIVERY PLAN - THEORY Page 3 of 6 Unit : III Unit Syllabus : GRAPHICS PROGRAMMING Color Models RGB, YIQ, CMY, HSV Animations General Computer Animation, Raster, Keyframe - Graphics programming using OPENGL Basic graphics primitives Drawing three dimensional objects - Drawing three dimensional scenes. In this Unit students will acquire knowledge about color models and the basic concepts OPENGL. 19 Color models Properties of light, chromicity diagram, XYZ color model, Intuitive color concepts 1-Ch.15;Pg ( ) ,23 Various color models- RGB, YIQ, CMY, HSV, HLS, color selection and application Design of Animation sequence, computer animation functions, Raster animations,animation Languages, Key frame systems, Morphing,Motion capture technology, Motion specification. Graphics programming using OPENGL- Basic graphics primitives. 1-Ch.15;Pg Ch.16;Pg Ch.2 ;Pg ,25 Drawing three dimensional objects 2-Ch.5 ;Pg ,27 Drawing three dimensional scenes 2-Ch.5 ;Pg Content beyond syllabus covered (if any): Course Outcome 3: To understand the software utilized in constructing computer graphics applications. Be capable of using OpenGL to create interactive computer graphics. * duration: 50 minutes
4 COURSE DELIVERY PLAN - THEORY Page 4 of 6 Unit : IV Unit Syllabus : RENDERING Introduction to Shading models Flat and Smooth shading Adding texture to faces Adding shadows of objects Building a camera in a program Creating shaded objects Rendering texture Drawing Shadows. In this Unit students will acquire knowledge about shading models and how to create shaded objects. 28 Introduction to Shading models-geometric ingredients for finding reflected light 2-Ch.8 ;Pg Specular reflection,role of ambient light and exploiting human perception Add color,shading and the graphics pipeline,light sources in OpenGL,shading of scenes 2-Ch.8 ;Pg Ch.8 ;Pg Flat and Smooth shading 2-Ch.8 ;Pg Adding texture to faces-paste the texture on to a Flat surface,render the Texture,example using OpenGL,Wrap texture on Curved surfaces,lection mapping,photo realistic rendering. Adding shadows of objects-introduction to shadows,shadows using a shadow buffer 2-Ch.8 ;Pg / 2-Ch.8 ;Pg Building a camera in a program 2-Ch.7 ;Pg Creating shaded objects-case study 2-Ch.8 ;Pg Rendering texture, Drawing Shadows-- case study Continuous Assessment Test-II Content beyond syllabus covered (if any): 2-Ch.8 ;Pg 444 Course Outcome 4: To possess in-depth knowledge of image synthesis, shape modeling, and interactive control of 3D computer graphics applications. * duration: 50 minutes
5 COURSE DELIVERY PLAN - THEORY Page 5 of 6 Unit : V Unit Syllabus : FRACTALS Fractals and Self similarity Peano curves Creating image by iterated functions Mandelbrot sets Julia Sets Random Fractals Overview of Ray Tracing Intersecting rays with other primitives Adding Surface texture lections and Transparency Boolean operations on Objects. In this Unit students will acquire knowledge about Fractals and Ray tracing. 37 Fractals and Self similarity- Peano curves, Peano curves 1-Ch.12;Pg Random Fractals 1-Ch.14;Pg Julia Sets,Mandelbrot sets 1-Ch.13;Pg Overview of Ray Tracing-Intersection of ray with an object 2-Ch.12 ;Pg ,45 Intersecting rays with other primitives-intersecting with a square, tapered cylinder, cube Adding Surface texture-solid texture, paste images on to surfaces lections and Transparency-lection of Light, raction in shade Boolean operations on Objects-Ray tracing CSG objects, Data structures for Boolean objects, Intersecting rays with Boolean objects. Turtle Graphics 2-Ch.12 ;Pg Ch.12 ;Pg Ch.12 ;Pg Ch.12 ;Pg Continuous Assessment Test-III Content beyond syllabus covered (if any):turtle Graphics Course Outcome 5: To be able to design programs to display graphic images to given specifications. * duration: 50 minutes
6 COURSE DELIVERY PLAN - THEORY Page 6 of 6 Sub Code / Sub Name: CS2401 COMPUTER GRAPHICS Mapping CO PO: PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 CO1 A B B CO2 B B A CO3 B C B A CO4 B B C CO5 A B A Excellent ; B Good ; C - Average TEXT BOOKS: 1. Donald Hearn, Pauline Baker, Computer Graphics C Version, second edition, Pearson Education, F.S. Hill, Computer Graphics using OPENGL, Second edition, Pearson Education,2003. REFERENCE: 3. James D. Foley, Andries Van Dam, Steven K. Feiner, John F. Hughes, Computer Graphics- Principles and practice, Second Edition in C, Pearson Education, Prepared by Approved by Signature Name Ms.P.Nirmala Ms.R.Saktheeswari Dr.D.Balasubramanian Designation Assistant Professor HOD/IT Date 30/06/ /06/2015 Remarks *: Remarks *: If the same lesson plan is followed in the subsequent semester/year it should be mentioned and signed by the Faculty and the HOD
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