2015 Catalog. Online Programs 01/2015

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1 2015 Catalog Online Programs 01/2015

2 Table of Contents Mission Education Philosophy History Degree Programs AUDIO PRODUCTION Associate of Science Degree Program BUSINESS INTELLIGENCE Master of Science Degree Program COMPUTER ANIMATION Bachelor of Science Degree Program CREATIVE WRITING FOR ENTERTAINMENT Bachelor of Fine Arts Degree Program CREATIVE WRITING Master of Fine Arts Degree Program DIGITAL CINEMATOGRAPHY Bachelor of Science Degree Program ENTERTAINMENT BUSINESS Bachelor of Science Degree Program ENTERTAINMENT BUSINESS Master of Science Degree Program ENTERTAINMENT BUSINESS with a Sports Management Elective Track Master of Science Degree Program GAME ART Bachelor of Science Degree Program GAME DESIGN Bachelor of Science Degree Program GRAPHIC DESIGN Bachelor of Science Degree Program INNOVATION & ENTREPRENEURSHIP Master of Science Degree Program INSTRUCTIONAL DESIGN & TECHNOLOGY Master of Science Degree Program INTERNET MARKETING Bachelor of Science Degree Program INTERNET MARKETING Master of Science Degree Program MEDIA COMMUNICATIONS Bachelor of Science Degree Program MEDIA DESIGN Master of Fine Arts Degree Program MOBILE DEVELOPMENT Bachelor of Science Degree Program MOBILE GAMING Master of Science Degree Program MUSIC BUSINESS Bachelor of Science Degree Program MUSIC PRODUCTION Bachelor of Science Degree Program NEW MEDIA JOURNALISM Master of Arts Degree Program PUBLIC RELATIONS Master of Arts Degree Program SPORTS MARKETING & MEDIA Bachelor of Science Degree Program WEB DESIGN & DEVELOPMENT Bachelor of Science Degree Program INSTRUCTIONAL DESIGN & TECHNOLOGY Graduate Certificate INTERNET MARKETING Graduate Certificate MEDIA COMMUNICATIONS Undergraduate Certificate INTERNSHIP DEGREE PROGRAMS ON CAMPUS General Information ADMISSIONS FINANCIAL AID CAREER DEVELOPMENT TUITION BREAKDOWN GENERAL INFORMATION ONLINE CLASS SCHEDULES ONLINE HOLIDAY SCHEDULE ONLINE EDUCATION AT FULL SAIL STUDENT SERVICES POLICIES & PROCEDURES CLOCK HOUR-TO-CREDIT HOUR CONVERSION LICENSES & ACCREDITATION ADMINISTRATION

3 Introduction MISSION People from around the world come to Full Sail to pursue their educational goals, and they share one thing in common a passion for creative careers in the entertainment and media industry. Full Sail s mission is to provide students with an innovative style of education, delivered by a staff of dedicated individuals, that addresses the career opportunities available in an ever-growing, constantly evolving industry. We do this by developing unique curricula that combine elements of creativity, art, business and life skills, technical prowess, and academic achievement. Our education is delivered via immersive teaching methods, both in Full Sail s real-world production studios and classrooms, as well as through our online learning environment. Every one of our degree programs is designed to provide students with knowledge and real-world experience that will help them realize their career goals in the entertainment and media industry. INTRODUCTION Mission 3

4 Introduction EDUCATIONAL PHILOSOPHY Empower our students through an active relationship with the entertainment and media industry Full Sail is dedicated to serving the needs and careers of our students and graduates by actively engaging the companies that make up the entertainment and media industry, both in the United States and around the world. At Full Sail, every degree program goes through ongoing assessment and evolution, ensuring that students receive an education that is current and relevant. This is accomplished through industry feedback and insight, and the specific guidance of groups of entertainment and media professionals who make up Program Advisory Committees for each of our degrees. In addition, our commitment to a close relationship with the industry allows employers to easily recruit qualified talent, and also allows our Career Development Department to promote our graduates to the widest possible audience. Connect students with educators and industry guests who inspire and challenge The core of Full Sail is our staff, many of whom bring years of industry credentials and educational experience to our campus. Because many of our educators and guests are active in the professional community through conventions, industry affiliations, and professional projects, they are able to inspire students with current knowledge that speaks to how entertainment and media companies create exceptional professional product. Provide learning environments that are real world Full Sail s online courses and degrees are driven by a real-world approach that uses current technology to educate and inspire. Through the capabilities of today s Internet, traditional assignments are complemented by videos, animations, and interactive exercises. Our online learning environment is also built around the concept of connecting you with people from accessible instructors, to exclusive guest lecturers, to collaboration tools that enable you to meet, share, and receive feedback from your peers. Full Sail s campus is designed to provide students with educational environments that are on par with some of the best production facilities in the world. In these studios, labs, and classrooms, students gain real-world experience with the creative and technical tools employed at all levels of the industry. At the same time, they learn the same production workflow used in film productions, recording sessions, live events, animation and design projects, and in the development of video games, websites, and entertainment business strategies. Whether on campus or online, Full Sail s goal is to deliver a real-world educational experience that is engaging and exceptional. Promote professionalism throughout the educational experience We believe that students should approach their education like professionals because it will increase their chance for success throughout their careers. There are initiatives woven throughout a student s educational journey designed to instill professional protocol, attitude, and a mindset for creativity and success. These elements are integral to our real-world educational formula, alongside up-to-date curricula, professional settings, immersive projects, and experienced educators. INTRODUCTION Eductional Philosophy 4

5 You can get there from here EST Our History SOME HIGHLIGHTS Since Full Sail s inception in 1979, over 34,000 graduates have prepared for careers in the entertainment and media industry. The following features some of the highlights of Full Sail s history as well as that of our graduates. In 1980, Full Sail moved from its original home in Dayton, Ohio to Orlando, Florida. During the six years that followed, new audio courses were added to the original recording arts offering until, in 1986, the Recording Arts Comprehensive Program was introduced. In 1988, a new curriculum with a focus on the visual arts was born the Video and Film Production Comprehensive Program. In July 1989, Full Sail moved into its current home in Winter Park, Florida (a suburb of Orlando) which has since expanded into a 110+ studio multimedia campus Founded in Dayton, Ohio 1980 Moved to Orlando, Florida 1989 Full Sail moves into its current home in Winter Park, Florida For three years in succession, Full Sail wins the prestigious TEC Award (Technical Excellence and Creativity) 1987 for Best Recording School/Program, presented annually by Mix Magazine 1990 Graduate credit on Graduate credit on Michael Jackson s Bad 8 million copies sold August 1990 marked a milestone in history when Full Sail received accreditation allowing students to earn Specialized Associate Degrees upon successful completion of the curricula in the Recording Arts and/or Film and Video Production Programs. A third Specialized Associate Degree in Digital Media was launched in March 1995 this addition marked Full Sail s entrance into training for the vast, emerging field of interactive media. March 1998 witnessed the introduction of the Game Design Specialized Associate Degree as well as the Show Production & Touring Specialized Associate Degree. In January of that same year, Full Sail achieved additional accreditation and licensing enabling students to earn Associate of Science Degrees in Recording Arts, Film and Video Production, and Digital Media Graduate credit on Nirvana s Nevermind #1 Album (Billboard 200) LL Cool J Mama Said Knock You Out #1 Billboard Rap Single First 1996 GRAMMY WINNING Graduate Graduate credits on The Rolling Stones Voodoo Lounge Tour Top Grossing World Tour Full Sail earns the Florida-based Educational Award for Most Innovative Program as well as Educator of the Year 1995 Graduate credit on Braveheart OSCAR Winner for Best Picture 1995 Graduate credit on PIXAR S Toy Story #1 Box Office Film - OSCAR Nominated 1996 Graduate credits on Kiss Reunion Tour Top Grossing World Tour Graduate credits Titanic Top Grossing Film of All Time - OSCAR Winner for Best Picture 1997 Lycos presents Full Sail with their Top Five Percent Award for the school s website 1998 EMMY WINNING Graduate XVIII Olympic Games Most Outstanding Technical Team INTRODUCTION Our History 5

6 Our History (Cont.) In February of 1999, a new accredited program was introduced the Computer Animation Associate of Science Degree. Additionally, the Game Design and Show Production & Touring Programs were modified and approved to be offered as Associate of Science Degrees. In November 2003, Full Sail offered its first Bachelor s Degree - the Entertainment Business Bachelor of Science Degree Program. In addition, the Game Development Degree Program was revised and expanded to become a Bachelor of Science Degree Program. Another milestone was achieved in August 2005 when three of Full Sail s Associate of Science Degrees were revised and expanded to become Bachelor of Science Degrees Computer Animation, Digital Arts & Design (formerly Digital Media), and Film. In April of 2006, the Entertainment Business Bachelor s Degree Program changed focus slightly and was renamed Music Business. In June 2007, Full Sail launched its first Master of Science Degree in Entertainment Business, and in July 2007, Full Sail launched a new Associate of Science Degree in Graphic Design One of the Top 5 Game Degree Programs in the World Electronic Gaming Monthly 2003 Graduate credit on PIXAR S The Incredibles OSCAR Winner for Best Animated Feature Film 2003 Graduate credit on Lord of the Rings: Return of the King OSCAR Winner for Best Picture October 2007 was a historic month, with the introduction of Full Sail s first online degree program an online version of the school s existing Entertainment Business Master of Science Degree Program. The launch of this first online degree was years in the making and saw the school build a proprietary online learning platform from the ground up. In December 2007, Full Sail launched a new on-campus degree program the Game Art Bachelor of Science Degree designed to meet the growing demand for game-specific artists. In January 2008, Full Sail launched two additional online degree programs the Education Media Design & Technology Master of Science Degree and the Entertainment Business Bachelor of Science Degree, and a new on-campus degree program the Web Design & Development Bachelor of Science Degree. In March 2008, Full Sail was granted University status and became known as Full Sail University. Since then, the school has continued to expand its online and campus degree offerings into new fields, including Game Design, Internet Marketing, Graphic Design, and more, while also revising and expanding its flagship Recording Arts and Show Production programs to be offered as Bachelor of Science Degrees GRAMMY Album of the Year Outkast Speakerboxxx/ The Love Below 3 Graduates Win Graduate Directs Saw 2,3,4 #1 Box Office Film on Halloween 3 Years in a Row 2005 One of the 5 Best Music Programs in the Country Rolling Stone Magazine 2005 First Graduate OSCAR Nomination 2005 One of the 3 Best Music Business Departments Schools That Rock The Rolling Stone College Guide 2005 One of the Top 5 Film Schools in the Country UNleashed Magazine (2005) Throughout the world, Full Sail graduates are employed in music recording, film production, video production, animation, sound design, web development, concert sound, concert lighting, postproduction, game design, music, interactive title development, graphic design, virtual reality and simulation, entertainment companies, and worldwide corporations. Hundreds of media businesses have been built and GRAMMY, Emmy, Addy, and Recording Industry Association of America (Gold and Platinum Records) awards have been earned by numerous alumni. In addition, 2005 marked the first graduate to ever be nominated for an OSCAR Full Sail s redesigned website receives multiple nominations in the Webby Awards for Best Home/ Welcome Page and Best Website - School 2007 Full Sail is the Harvard of Game Schools Tips & Tricks Magazine Graduates involved with GRAMMY nominated projects 2008 Full Sail University named School/College of the Year by the Florida Association of Postsecondary Schools & Colleges (FAPSC) 2014 Full Sail University celebrates its 35th Anniversary & 5th Annual Hall of Fame Celebration INTRODUCTION Our History TODAY

7 Degree Programs DEGREE PROGRAMS 7

8 Audio Production Associate of Science Degree Program As the recording industry continues its rapid evolution, it s more important than ever that audio professionals are able to think beyond the traditional studio. Conventional studios have combined with home project studios to form a new model for audio production. While brick and mortar facilities still set the standard for quality, project studios are efficient, mobile, and easily modified to produce professional quality sound in what are often less-than-optimal settings, and the flexibility that comes with an untethered studio is apparent to both seasoned professionals and beginning engineers alike. The program has been designed to provide you with foundations in audio basics before immersing you in project-based courses. You ll explore the networking, projectmanagement, and client-relation skills necessary to thrive in this entrepreneurial field, while also learning how to translate client requests into professional-sounding content in your own home studio. Whether you re operating out of your bedroom or a commercial studio, or recording live music, harnessing the power of computer-based production is an essential step in achieving your goals. Full Sail s Audio Production associate of science degree encourages independence and entrepreneurial thinking in light of the project studio revolution. Geared toward individuals with a self-starting mentality, the program brings Full Sail s team of knowledgeable industry professionals to you through the power of digital learning. Areas of Focus Audio Fundamentals Fine Arts Recording Modeling Technology Animation Business of Effects Audio Final Project/ Demo Reel Creation AUDIO PRODUCTION Associate of Science Degree Program 8

9 Areas of Focus ironmental factors AUDIO FUNDAMENTALS Audio Fundamentals listening SKILLS aspects of RECORDING DIGITAL set-ups environmental factors Audio production, from inception to execution, is an exciting and ever-changing field. With a focus on computer-based aspects of recording, the Audio Production associate s degree will familiarize you with methods of adapting big studio sound to smaller, digital set-ups. EDITING techniques RECORDING TECHNOLOGY You ll start by learning how sound functions how it travels and interacts with the human auditory system. You ll study physics to better understand environmental factors that affect how sound waves behave. You ll hone your listening skills, developing an ear capable of detecting audio nuances. BASICS of sequencing AUDIO PRODUCTION BUSINESS OF AUDIO RECORDING rigs copyright + publishing sound + capture CONTROL music publishing, contracts, + royalties EDITING techniques ING DIGITAL AUDIO environmental FUNDAMENTALS factors set-ups aspects of RECORDING listening SKILLS DIGITAL set-ups environmental factors AUDIO PRODUCTION Associate of Science Degree Program 9

10 Areas of Focus RECORDING RECORDING rigs TECHNOLOGY publishing BUSINESS OF AUDIO + capture RECORDING CONTROL + rigs copyright AUDIO + PRODUCTION copyright environmental factors AUDIO FUNDAMENTALS sound music publishing, publishing listening SKILLS contracts, + royalties aspects of RECORDING sound EDITING techniques capture + CONTROL music publishing, contracts, + royalties DIGITAL set-ups BASICS of sequencing EDITING Recording Technology techniques Learning to harness the power of evolving technology is essential to maintaining an edge in the recording industry. In order to grow your career in audio production, it s critical to stay up-to-date on the latest innovations within the field. You ll explore options for operating systems, storage, and networking in order to find solutions that fit your business. To prepare you for a career in digital production, our faculty teaches using a variety of software and hardware in order to familiarize you with multiple potential recording rigs. From there, you ll learn how to capture and control sound, editing techniques, and the basics of sequencing. You ll look at how recording methods have developed through the years, and examine the future of the industry in light of current technology. environmental factors EDITING RECORDING techniques TECHNOLOGY BASICS of sequencing RECORDING rigs sound + capture CONTROL EDITING techniques AUDIO PRODUCTION Associate of Science Degree Program 10

11 Areas of Focus AUDIO PRODUCTION Business of Audio AUDIO FUNDAMENTALS aspects of RECORDING DIGITAL set-ups environmental factors As project studios become more and more common, it creates exciting entrepreneurial opportunities for independent audio professionals. One of the core goals of the program is to foster business acumen in every student. Through study of copyright and publishing concepts, you ll learn how to protect your work and the work of your clients. The program also provides DIGITAL foundational overviews of music publishing, contracts, set-ups and royalties. You ll also learn how to craft a professional portfolio featuring an original track highlighting your newly gained skills. aspects of RECORDING RECORDING TECHNOLOGY environmental factors BUSINESS OF AUDIO RECORDING rigs listening SKILLS copyright + publishing sound capture + CONTROL music publishing, contracts, + royalties EDITING techniques RECORDING rigs sound capture + CONTROL EDITING techniques BASICS of sequencing copyright + publishing music publishing, contracts, + royalties AUDIO PRODUCTION Associate of Science Degree Program 11

12 Overview Full Sail University began in 1979 as a recording school. Since then, developments in the recording industry have created new opportunities to build upon the university s foundational recording curriculum. Changes in technologies have restructured the industry, making audio production the domain of independent recording engineers, editors, vocal specialists, and other craftspeople who work in small facilities and project studios. As such, the Audio Production Associate of Science Degree Program provides students with the knowledge, skills, and attitudes necessary to conduct business as independent audio creators. This program s curriculum prepares graduates for successful careers in the recording industry with courses that encompass audio basics, music foundations, listening skills, recording technology, editing and mixing skills, interactive and game audio, and audio postproduction. In addition to audio production skills and techniques, the Audio Production Associate of Science Degree Program also has foundational courses focusing on college mathematics, physics, and business skills. Through these courses, an emphasis on project-based learning allows students to gain a real-world educational experience that prepares them for entering the recording industry. Objective The goal of the Audio Production Associate of Science Degree Program is to prepare its graduates for successful careers in the recording industry with the ability to record and mix audio for music projects, games, new media, video, and film. This program is focused on computer-based, project studio production a rapidly emerging field in the professional audio industry. With this focus, graduates will gain the technical proficiency required to record and mix for a variety of audio projects. Graduates of the program will also be equipped with the recording and business knowledge, skills, and attitudes necessary to become independent audio professionals in today s recording industry. In addition to these academic aims, the curriculum of the Audio Production Associate of Science Degree Program was designed to develop each student s critical-thinking and listening skills as well as creative problem-solving abilities to support lifelong learning and enable gainful employment in the recording industry. AUDIO PRODUCTION OVERVIEW & OBJECTIVE AUDIO PRODUCTION Associate of Science Degree Program 12

13 Audio Production Associate of Science Degree Program PROGRAM CORE Code Course Credit Hours REC 1010 Audio Foundations 3.00 APR 2099 Audio Mastery I 2.00 APR 3099 Audio Mastery II 2.00 APR 3601 Audio Production Business Fundamentals 4.00 APR 3722 Audio Production Demo Project 4.00 REC 3414 Audio Workstations 4.00 APR 2703 Contemporary Music Production Techniques 4.00 MPR 1852 Digital Recording Principles 3.50 APR 2355 Fundamentals of Music 3.00 REC 3624 Interactive Audio 4.00 APR 3211 Listening Skills for Audio Professionals 4.00 APR 3466 Mixing Techniques 4.00 MUM 3308 Music Copyright and Publishing 4.00 MUH 2050 Music History I 3.00 SHP 2061 Networks and Server Technology in Entertainment 2.50 OAA 1000 Overview of the Audio Arts Industries 3.00 REC 1732 Sequencing Technology 4.00 GENERAL EDUCATION Code Course Credit Hours MGF 1213 College Mathematics 4.00 DGL 1012 Digital Literacy 3.00 ENC 1101 English Composition I 4.00 PHY 1000 Fundamentals of Physics 4.00 COM 3109 Professional Communication and Presentation 4.00 DEP 1013 Psychology of Play 3.00 Totals: TOTAL CREDIT HOURS: 80 TOTAL WEEKS: 80 Chronological Schedule by Months DIGITAL LITERACY PSYCHOLOGY OF PLAY OVERVIEW OF THE AUDIO ARTS INDUSTRIES ENGLISH COMPOSITION I FUNDAMENTALS OF MUSIC COLLEGE MATHEMATICS FUNDAMENTALS OF PHYSICS AUDIO FOUNDATIONS DIGITAL RECORDING PRINCIPLES MUSIC HISTORY I AUDIO MASTERY I SEQUENCING TECHNOLOGY CONTEMPORARY MUSIC PRODUCTION TECHNIQUES NETWORKS & SERVER TECHNOLOGY IN ENTERTAINMENT PROFESSIONAL COMMUNICATION & PRESENTATION LISTENING SKILLS FOR AUDIO PROFESSIONALS AUDIO WORKSTATIONS MIXING TECHNIQUES AUDIO PRODUCTION BUSINESS FUNDAMENTALS AUDIO MASTERY II INTERACTIVE AUDIO MUSIC COPYRIGHT & PUBLISHING AUDIO PRODUCTION DEMO PROJECT Totals: AUDIO PRODUCTION Associate of Science Degree Program 13

14 Course Descriptions Program Core REC 1010 Audio Foundations Any professional in the audio industry needs a solid grasp of the fundamental principles of sound production and audio. The Audio Foundations Course explores the nature of sound, from how we perceive it to how we capture and manipulate it. Topics such as frequency, amplitude, distortion, noise, waveforms, and harmonics lay the foundation on which all subsequent audio courses depend. The Nature of Sound Wave Properties and Behaviors Audio Signal Characteristics Audio Analysis and Metering Listening Like a Professional APR 2099 Audio Mastery I Students will be challenged to integrate and demonstrate the skills and knowledge they have gained in their prior course work. By encouraging active learning and employing mastery principles, this course ensures that students have established a solid foundation for their subsequent coursework. Demonstrate an understanding of music notation and form Apply basic critical listening skills in both musical and acoustic terms Apply critical thinking skills to problems regarding the physics of sound Apply math skills to physics and audio concepts Demonstrate basic recording and editing skills Total credit hours 2.00 Course length 4 weeks APR 3099 Audio Mastery II Students will be challenged to integrate and demonstrate the skills and knowledge they have gained in their prior course work. By encouraging active learning and employing mastery principles, this course ensures that students have established a solid foundation for their subsequent coursework. Apply Critical Listening Skills and Knowledge of Signal Processing to Solve Mix Problems Demonstrate Intermediate Recording and Editing Skills Identify Specific Frequencies, Level Changes, Common Signal Processing Techniques, and Common Audio Problems Demonstrate Knowledge of Synthesis and Sequencing Techniques Apply Knowledge of Sequencing, Looping, Editing, and Musical Structures to Create Basic Tracks Total credit hours 2.00 Course length 4 weeks APR 3601 Audio Production Business Fundamentals In the Audio Production Business Fundamentals Course, students will learn the business skills and attitudes necessary to succeed in today s entertainment and media industries. Students will also learn entrepreneurial business strategies and behaviors that are specific to the audio production industry, covering topics that include financing, marketing, copyright, ethical decision making, leadership, and personal branding. Upon completion of this course, students will understand the requirements for entering the music business and how to achieve their entrepreneurial goals. Business Strategies Entrepreneurial Leadership APR 3722 Audio Production Demo Project Students will combine the knowledge and skills developed thus far to create a song comparable to a songwriter s demo. This course will draw on previous topics including recording, editing, mixing, and musical structure. Students will be required to create and adhere to a production plan emulating highly-compressed real-world deadlines. The finished product will be a portfolio-ready recording. Preproduction Recording Editing Mixing REC 3414 Audio Workstations The Audio Workstations Course explores the digital audio workstation environment through an overview of digital audio concepts and practices. Students receive instruction and practical experience with powerful computer-based recording systems typically found in the modern recording and show production industry. Workstation Hardware and Software Workstation Techniques and Procedures File Management Digital Audio Theory and Practice Personal Branding Business Ethics Copyright AUDIO PRODUCTION Associate of Science Degree Program 14

15 Course Descriptions Program Core APR 2703 Contemporary Music Production Techniques Contemporary music production integrates sampling, loops, MIDI, and live recording to craft modern hits. In this course, students will learn to use industry-standard tools for computer-based music creation. Basic audio loop editing Tempo-based audio manipulation Live triggering of audio Integrating audio and synthesis via MIDI MPR 1852 Digital Recording Principles Advancements in computer hardware and software have led to a revolution in music production. High-quality results can now be achieved economically without the necessity for large-format facilities. In the Digital Recording Principles Course, students receive training on how to get professional-sounding results from their laptop-based project studio environment. Mac OS System Audio Recording Software Overview Maximizing Input Devices Standard Music Production Practice Common Challenges in the Project Studio Environment Total credit hours 3.50 Course length 4 weeks APR 2355 Fundamentals of Music The Fundamentals of Music Course will explore the basic concepts of harmony, melody, rhythm and form with an introduction to music notation and ear training. Relevant musical structures will be examined and discussed in the context of popular music using common industry terms. Musical Notation Scales, Keys, and Chords Meter and Rhythm Form and Style Ear Training REC 3624 Interactive Audio The Interactive Audio Course introduces students to the importance of high quality audio for all applications of interactive media. Students delve into specific examples of audio components and explore how the elements apply to the final product. The course provides a survey of audio, computer, and synthesis fundamentals as applied to streaming audio, video games, and other interactive content. Fundamentals of Audio for Interactive Media Applications Multichannel Surround Sound Formats and Applications Sound Design and Postproduction for Various Interactive Media Digital Audio Theories and Interactive Media Issues APR 3211 Listening Skills for Audio Professionals In this course, students will be challenged to develop their listening skills and acquire the knowledge, skills, and discipline to continue a lifelong process of growth. They will learn to distinguish frequencies, dynamics, common audio processes, and various types of noise and distortion. The Ear Frequency Recognition By Octave Tonal Relationships Recognition of Amplitude Changes Common Audio Processes Distortion and Noise APR 3466 Mixing Techniques The Mixing Techniques Course explores the use of audio processors and mixers to shape high-quality mixes, building on the students gear knowledge and listening skills. Students will learn to use principles of blend, contrast, space, and dynamics to build listener interest and serve the needs of the program material. Mix Dimensions Mix Analysis/Critical Listening Mixing and Orchestration Shaping a Song Through the Mix Delivery Standards AUDIO PRODUCTION Associate of Science Degree Program 15

16 Course Descriptions Program Core MUM 3308 Music Copyright and Publishing The Music Copyright and Publishing Course teaches students how to protect their creative works and provides an overview of the business mechanisms that can affect the use of their songs and those of their clients. Along with the global topics of copyright and music publishing, the course also covers the history of the music publishing industry, royalties, the songwriter s contract, publishing options, and an overview of publishing companies. Historical Overview of the Music Publishing Industry Music Publishing Overview and Concepts Copyright Law Copyright Requirements and Regulations Copyright Protection Copyright and Digital Technology Royalties REC 2050 Music History I The American music industry has generated hits and new style combinations throughout every decade. The Music History Course surveys this rich evolution from its roots through modern times through both sound and video while examining each musical style s respective sociological and technological precedents. Folk and Country Music Popular Music of America Blues, Soul Gospel, and Jazz SHP 2061 Networks and Server Technology in Entertainment The Networks and Server Technology in Entertainment Course explores computer operations, networking, and storage options as they relate to use in recording and live event production. Students will examine various operating systems, network media and peripheral uses, as well as networked computer environments and their protocols. Students will also learn about communications within single and multiple computers, network communications, and communication protocols. A history of Ethernet and the Internet is also explored. Computers, Network Media and Peripherals Open System Interconnection Protocols & Network Devices Network Management Total credit hours 2.50 Course length 4 weeks OAA 1000 Overview of the Audio Arts Industries The Overview of the Audio Arts Industries Course examines the various and interrelated sectors of the industry, enabling students to develop a view of it from the perspective of a professional. Students will explore common terms prevalent across the audio arts industries as a means of studying the discipline from a wide-angle view. In addition, students will examine current industry trends and the variety of careers available in the audio arts, with an eye toward developing the requisite skills for their discipline of study. Overview of the Audio Arts Industries The Disciplines that Comprise the Audio Arts Industries Current Trends and Visions of the Future Skill Sets and Focus Areas of the Audio Arts Industries REC 1732 Sequencing Technology The Sequencing Technology Course explores the use of MIDI-based hardware and software in music production, live performance, and studio control. Musical Instrument Digital Interface (MIDI) is the electronic marriage of music and computer technology that revolutionized music composition, recording, performance, and arrangement. Students will be introduced to the history, principles, and varied uses of MIDI, as well as sequencing techniques, synchronization, troubleshooting, and MIDI system design. Students will also survey the effect of MIDI on the modern recording studio environment and examine live MIDI applications. MIDI Concepts Sequencing MIDI Hardware and Software Synchronization This specific course uses the Florida Statewide Course Numbering System (SCNS). AUDIO PRODUCTION Associate of Science Degree Program 16

17 Course Descriptions General Education MGF 1213 College Mathematics The College Mathematics Course is designed to enable students to build skills and confidence in algebra that are required to succeed in future math and core courses. First-time algebra students or those needing a review will begin with basic concepts and build upon these ideas by completing work that uses algebra in practical situations. Review of Basic Arithmetic Operations with the Real Number System Measurement and Number Systems Exponents & Radical Expressions Linear Equations & Inequalities Graphing Proportions, Formulas, and Word Problems Introductory Statistics and Probability Business Applications and Mathematical Models DGL 1012 Digital Literacy The Digital Literacy Course offers a fundamental understanding of the critical and practical aspects of digital tools, technologies, and resources. Students will learn how to navigate, evaluate, create, and critically apply information by using a wide variety of digital technologies. Through applying their knowledge to their academic studies and professional development, students will recognize digital literacy s significance in information sharing, community building, citizenship, and education. Terms, Themes, and Concepts Digital Tools and Resources Digital Literacy Skills Effective Digital Communication Strategies Global Digital Citizenship ENC 1101 English Composition I The English Composition I Course is designed to introduce students to the writing process. Special attention is given to selecting and refining topics, identifying the audience, developing a purpose, and formulating thesis statements. Grammatical conventions and their applications are heavily stressed. Students will learn to compose mature, logical sentences, and paragraphs in order to create rhetorical cohesion. Invention and Drafting Revising and Editing Grammar Essay Structure Audience Awareness PHY 1000 Fundamentals of Physics The Fundamentals of Physics Course teaches students how to understand the world through physics. Real-world phenomena such as light, mechanics, motion, collisions, and magnetism are introduced. Emphasis is placed on how problems, in describing nature, are approached in terms of physical theories and mathematical formulae. Kinematics Motion Energy and Mechanics Electricity and Magnetism Electromagnetic Spectrum Survey of Light Physical Theories and Formulae COM 3109 Professional Communication and Presentation The Professional Communication and Presentation Course exposes students to various forms of written and oral communication through technical, electronic, and creative writing activities. In addition, students will develop competency in visual presentation design. Through practice and development of written and oral skills, students will sharpen their abilities to craft effective documents and presentations, while gaining confidence in both the content of their message and their ability to clearly convey it. Modes of Written and Oral Presentation Presence and Image of Written Communication Generating Ideas, Identifying Purpose, and Developing Content Presentation Strategies Audience Analysis Technical Development of a Presentation Personal Image DEP 1013 Psychology of Play In the Psychology of Play Course, students explore how the field of psychology values the concept of play as a mechanism that allows a person to apply game strategies to accomplish life goals. Students will be introduced to how the action of play shapes the brain, develops critical-thinking skills, and strengthens the ability to collaborate with others in social and professional settings. By exploring key works of historical and current researchers and theorists, students will learn about the value of play and how to apply techniques of play in developing cognitive strategies to complete creative, professional, and social tasks. Students will utilize a psychological perspective of play to examine how this relates to their life, their education, and their chosen creative field. Overview of Theories and Concepts of Play Critical-Thinking Skills Play and the Brain Collaboration and Team Building This specific course uses the Florida Statewide Course Numbering System (SCNS). AUDIO PRODUCTION Associate of Science Degree Program 17

18 Business Intelligence Computer Animation Master of Science Degree Program The Bachelor explosive of growth Science of data Degree from the Program Internet, social networks, business networks, as well as the evolution of data management systems, has given businesses, government and other organizations the tools to amass a wealth of information about the individuals and entities they engage with in a wide variety of transactions. Organizations are now recognizing the value this ocean of data represents. This awareness has fueled the need for professionals that can mine it, analyze it, and turn it into effective strategic and operational actions. In Full Sail University s Business Intelligence master of science degree program, you ll learn how to collect, manage, mine, analyze, interpret, and create visual representations of Big Data using a variety of tools and technologies. You ll examine topics including data management, qualitative analysis, and business intelligence technologies, and develop key technical and analytical skills in data visualization, creative reporting, case studies, project management, and leadership development through a series of integrated learning activities. Each of your courses will contribute to the development of your capstone project, which will be to design and plan the implementation of a data warehouse a comprehensive database supplied by a variety of external sources. You will demonstrate your abilities as a BI professional by conducting your own research, developing and presenting your findings and recommendations. Areas of Focus Foundations BI Analytics of Fine Business Arts Personal Effects Intelligence Modeling Development Final Project/ BI Technologies & Demo Leadership Reel Creation Animation Skills BUSINESS INTELLIGENCE Master of Science Degree Program 18

19 NG ore se USINESS TS processes DATA DATA management technologies ng statistical oninference S nt ERSUASIVE ESS IGENCE ent TING Areas of Focus core BUSINESS processes management technologies statistical INFERENCE PERSUASIVE skills skills TIONS OF S INTELLIGENCE OLOGIES BI systems data management REPORTING TOOLS data data MINING management REPORTING data TOOLS warehouse PROJECTS PREDICTIVE data process modeling analysis warehouse PROJECTS implementation PROCESS managament PREDICTIVE active modeling listening implementation BI BUSINESS transactional INTELLIGENCEsystems PROCESSING PROCESS managament BI ANALYTICS core BUSINESS processes BI DATA systems management technologies BI systems data MINING FOUNDATIONS process OF BUSINESS INTELLIGENCE analysis active listening BI TECHNOLOGIES ANALYTIC data processing MINING process analysis active listening data management REPORTING TOOLS PERSONAL DEVELOPMENT AND LEADERSHIP SKILLS data online warehouse PROJECTS online online transactional core PROCESSING online online transactional ANALYTIC processing project MANAGEMENT project MANAGEMENT BUSINESS processes DATA EVALUATION PROCESSING online DATA ANALYTIC management BI EVALUATION Technologies warehouse technologies processing management REPORTING PROJECTS project DATA set management REPORTING MANAGEMENT statistical INFERENCE BI systems PERSUASIVE data MINING skills set EVALUATION Foundations of Business Intelligence Creating effective business intelligence solutions relies on a data scientist s foundational knowledge of the core concepts, processes, and tools of business intelligence. In the Business Intelligence program, you ll be introduced to the core business processes as well as the network, online, data management and data reporting management tools that represent the building blocks of BI systems. Upon completion of the program REPORTING students will have a thorough understanding of the TOOLS key components needed to construct an effective business intelligence infrastructure. DATA data set Business intelligence technologies are key building blocks of a BI solution. In the Business Intelligence master s program you ll acquire an understanding of data management technologies, with an emphasis on REPORTING the design and creation of a data warehouse. PREDICTIVE modeling Your courses will teach you the practical planning and management of data warehouse projects, including architecture and physical design. You ll explore BI systems architecture and the operational dimensions implementation of BI technology, including database administration, data warehousing, and data mining. You will also examine the role of transactional databases and online transactional processing, and learn common business intelligence tasks including PROCESS managament online transactional PROCESSING reporting, performance monitoring, and forecasting. BUSINESS INTELLIGENCE Master of Science Degree Program sys d MIN p ana acti liste 19

20 A ies ent l CE VE Areas of Focus process analysis data management implementation REPORTING listening TOOLS PROCESS BI Analytics ills active data management TOOLS ata data warehouse PROJECTS warehouse PREDICTIVE PROJECTS modeling REDICTIVE implementation data modeling PROCESS managament warehouse PROJECTS PREDICTIVE modeling managament BI of business intelligence. Your lessons in the Business Extracting meaningful information from an organization s data management system is a critical step in supporting decision-making within the world REPORTING Intelligence master s program will cover topics including statistical inference, decision-making under uncertainty, predictive modeling, and modeling of random processes. Assignments emphasize the role of business process analysis and critical thinking in project-planning situations. Throughout the program, you ll learn how technologies such as data warehouses, data cubes, data marts, and online analytic processing (OLAP) are used to access, analyze, and distribute information. You ll also develop an understanding of basic statistical and analytic techniques used in the evaluation of large data sets. systems data BI systems data MINING process MINING analysis active process analysis listening data MINING online ANALYTIC processing analysis project active listening MANAGEMENT online online transactional transactional PERSONAL DEVELOPMENT PROCESSING AND LEADERSHIP SKILLS online ANALYTIC PROCESSING online project processing ANALYTIC online transactional FOUNDATIONS PROCESSING OF BUSINESS INTELLIGENCE processing MANAGEMENT DATA EVALUATION online ANALYTIC BI TECHNOLOGIES processing set management project REPORTING BI ANALYTICS MANAGEMENT DATA set EVALUATION set DATA management EVALUATION REPORTING core BUSINESS processes set DATA DATA EVALUATION management technologies management statistical REPORTING INFERENCE PERSUASIVE skills BUSINESS INTELLIGENCE Master of Science Degree Program 20

21 tation ESS ment MENT ILLS Areas of Focus BI ANALYTICS PERSONAL DEVELOPMENT AND LEADERSHIP SKILLS BI DATA management technologies BUSINESS statistical INFERENCE INTELLIGENCE systems Personal Development PERSUASIVE & Leadership Skills FOUNDATIONS OF In order to successfully BUSINESS adopt and INTELLIGENCE implement a BI process analysis active active listening PERSONAL DEVELOPMENT AND LEADERSHIP SKILLS statistical INFERENCE PERSUASIVE skills proposal, a business intelligence professional must be able to elicit information from participants, and explain complex data concepts and processes to different audiences. They must also have the persuasive MINING skills to encourage buy-in and organizational change, as well as the leadership skills to manage BI TECHNOLOGIES implementation processes. During your time in the Business Intelligence program, your courses will support the development of your communication and leadership abilities by emphasizing skills such as active listening, negotiation, project BI ANALYTICS management, and presentation skills. You ll also learn how to match visualizations and infographics with text and motion graphics to create effective, informative, and engaging presentations in a range of media. Additionally, you will build vital management listening skills such as vendor selection, management reporting, meeting management, and legal issues that affect BI policy execution. skills online data transactional PROCESSING online ANALYTIC project warehouse PREDICTIVE modeling MANAGEMENT PROJECTS implementation PROCESS managament PREDICTIVE modeling core implementation BUSINESS PROCESS managament processes DATA management technologies processing statistical INFERENCE MANAGEMENT project PERSUASIVE skills process analysis active listening DATA EVALUATION data MINING process analysis data active management listening set management REPORTING TOOLS data online management ANALYTIC processing REPORTING project MANAGEMENT REPORTING warehouse PROJECTS PREDICTIVE modeling implementation PROCESS managament online transactional set DATA EVALUATION PROCESSING management REPORTING online ANALYTIC project processing BI MANAGEMENT systems data MINING process analysis active listening BUSINESS INTELLIGENCE Master of Science Degree Program 21

22 Overview The Business Intelligence master of science degree program prepares students for careers in Big Data, including business analysts, data warehouse administrators, and consultants. Business Intelligence master of science students receive graduate-level instruction that develops the technical, business, and analytic competencies necessary to inform effective organizational decision-making. Graduate courses in data management, qualitative analysis, and business intelligence technologies introduce core knowledge and skills through a series of interconnected learning experiences. Students further develop key technical and analytical skills in courses that address topics such as data mining methodologies, pattern recognition and analysis, and process modeling. As they complete the program, students will refine their critical thinking and communication skills by examining a variety of realworld business challenges, through advanced lessons in data visualization, creative reporting, case studies, project management, and leadership development. Each course will develop the student s academic research skills, tools, and methodologies as students learn how to utilize academic research for a variety of contexts and learning activities. Throughout the program, students will develop their capstone thesis project focusing on building a data warehouse, which they will deliver in the final month of the degree. Objective Today s businesses have access to a vast amount of information that can be utilized to improve their products and services, make their companies run more effectively, and transform their business. As such, utilizing Big Data to make informed business decisions is a rapidly growing trend for businesses around the world. The objective of the Business Intelligence master of science degree program is to prepare students to collect, manage, prepare, analyze, interpret, and communicate this information for the improvement of specific business processes and to inform business decisions. This goal will be accomplished by providing students with the knowledge, skills, and abilities necessary to effectively utilize data for the improvement of business results. It will also be accomplished through project-based learning activities and guided academic research applications, which will enable students to use the appropriate tools and technologies for data management, analysis, visualization, and communication. BUSINESS INTELLIGENCE OVERVIEW & OBJECTIVE BUSINESS INTELLIGENCE Master of Science Degree Program 22

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