Object-based Layered Depth Images for improved virtual view synthesis in rate-constrained context
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1 Object-based Layered Depth Images for improved virtual view synthesis in rate-constrained context Vincent Jantet 1, Christine Guillemot 2, Luce Morin 3 1 ENS Cachan, Antenne de Bretagne, Campus de Ker Lann, Bruz France 2 INRIA Rennes, Bretagne Atlantique, Campus de Beaulieu, Rennes France 3 IETR - INSA Rennes, 20 avenue des Buttes de Coësmes, Rennes France ICIP 2011 Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
2 Context of multi-view videos Functionalities: 3DTV: Depth feeling by stereo-vision simulation. FVV: Live viewpoint selection. Require a virtual view synthesis method. Fig: 3D rendering Acquisition Compression Rendering Representation Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
3 Table on contents 1 Introduction 2 Object-based classification 3 Rendering results 4 Compression results Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
4 Outline 1 Introduction 2 Object-based classification 3 Rendering results 4 Compression results Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
5 Depth Image-Based Rendering (DIBR) Warping algorithm View i Depth i Input: View and associated depth map Output: New viewpoint (texture & depth) Disocclusions Warping Vincent Jantet (ENS-Cachan France) Obstructed scene information from reference viewpoint They appear along depth discontinuities Solution: Add additional informations (LDI) Object-based LDI Fig: Disocclusion ICIP / 21
6 Layered Depth Image (LDI) [SGHS98] A set of layers, containing depth pixels from a single viewpoint From a reference viewpoint 1 st layer Reference view Visible texture and depth 2 nd layer Residual data Hidden texture and depth Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
7 Layered Depth Image (LDI) [SGHS98] A set of layers, containing depth pixels from a single viewpoint From a reference viewpoint 1 st layer Reference view Visible texture and depth 2 nd layer Residual data Hidden texture and depth 1 st layer Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
8 Layered Depth Image (LDI) [SGHS98] A set of layers, containing depth pixels from a single viewpoint From a reference viewpoint 1 st layer Reference view Visible texture and depth 2 nd layer Residual data Hidden texture and depth 1 st layer 2 nd layer Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
9 LDI from real multi-view plus depth sequence [JMG09] Compressed depth map 1st layer 2nd layer Limitations - Redundant boundaries in both layers - Moving elements in both layers - Layers contain large depth discontinuities (Discontinuities are hard to compress) Vincent Jantet (ENS-Cachan France) Object-based LDI Synthesized virtual view Fig: Rendering impact of depth map compression ICIP / 21
10 Outline 1 Introduction 2 Object-based classification 3 Rendering results 4 Compression results Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
11 Object-based LDI representation This representation organizes pixels into layers to enhance depth continuity 1 st layer 2 nd layer Fig: Classical LDI depth layers Foreground Background Fig: Object-based LDI depth layers Method based on a growing-region algorithm Region R initialized with pixels where Z FG and Z BG are already defined. For each pixel q outside R: - Extrapolate Z FG and Z BG. - Classify q. Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
12 Object-based LDI representation This representation organizes pixels into layers to enhance depth continuity 1 st layer 2 nd layer Fig: Classical LDI depth layers Foreground Background Fig: Object-based LDI depth layers Method based on a growing-region algorithm Region R initialized with pixels where Z FG and Z BG are already defined. For each pixel q outside R: - Extrapolate Z FG and Z BG. - Classify q. Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
13 Classification: Initializing Foreground Unclassified Background Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
14 Classification: Results Foreground Unclassified Background Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
15 Background inpainting [CPT03] Advantages - Remove unnecessary boundaries - Inpainting processed once, before encoding stage - No need of inpainting method at rendering stage Fig: Background inpainting Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
16 Outline 1 Introduction 2 Object-based classification 3 Rendering results 4 Compression results Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
17 Rendering results Classical LDI rendering Virtual view inpainting O-LDI rendering Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
18 Fast mesh-based rendering Fig: Object-based LDI Continuous layers can be rendered as meshes. Foreground mesh is partially transparent. Vincent Jantet (ENS-Cachan France) Object-based LDI Fig: Meshes rendering ICIP / 21
19 Outline 1 Introduction 2 Object-based classification 3 Rendering results 4 Compression results Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
20 LDI and MVD compression schemes MVD compression (MVC) Input views V 1 V 3 V 5 V 7 LDI compression (MVC) LDI 4 Input LDI MVC MVC Compression V 1 V 3 V 5 V 7 Compressed views Rendering Final view VSRS V 6 LDI 4 Compressed LDI DIBR Rendering V 6 Final view Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
21 Rate-distortion curve 90 SSIM (%) Object-based LDI Classical LDI MPEG (MVC/VSRS) Bitrate (Mbit/s) Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
22 Conclusions on Object-Based LDI Advantages - Remove unnecessary boundaries Improve compression - Static background along time - Compatible with fast mesh-based rendering - Depth continuity improves rendering quality Limit - No backward compatibility with 2D decoding scheme Questions? Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
23 [CPT03] [JMG09] A. Criminisi, P. Pérez, and K. Toyama. Object removal by exemplar-based inpainting. In Computer Vision and Pattern Recognition (CVPR), IEEE Computer Society Conference on, volume 2, pages , June Vincent Jantet, Luce Morin, and Christine Guillemot. Incremental-ldi for multi-view coding. In 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, pages 1 4, Potsdam, Germany, May [SGHS98] Jonathan Shade, Steven Gortler, Li-wei He, and Richard Szeliski. Layered depth images. In SIGGRAPH 98: Proceedings of the 25th annual conference on Computer graphics and interactive techniques, pages , New York, NY, USA, July ACM. Vincent Jantet (ENS-Cachan France) Object-based LDI ICIP / 21
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