DIGITAL MUSIC DAY 1 WHAT IS SOUND? ANALOG AND DIGITAL EARLY RECORDING WAX FOR YOUR EARS ROUND BUT FLAT WIRE AND TAPE PURE SOUND
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1 DIGITAL MUSIC DAY 1 WHAT IS SOUND? 1. Making a sound playing a musical instrument, moves the surrounding the instrument. 2. Making a sound sends out air which hit your ears. 3. Waves of changing air pressure create. 4. When a sound hits your ears, the ear drum inside each ear and you hear the sound. ANALOG AND DIGITAL 5. Analog sound is converted into numbers and these numbers create sound. 6. is the way sound is transmitted in the natural world. 7. CD players and computers understand sound. 8. sound is any sound that an ear can hear naturally. (6 letters) EARLY RECORDING 9. rotating on a cylinder as a needle scratched a groove into it was the first recorded sound. 10. discovered he could record sound. 11. In what year did he discover that sound could be recorded onto a piece of tin? WAX FOR YOUR EARS 12. The tin used for recording was eventually replaced with a cylinder that sounded much clearer. 13. The earliest tin recordings were much than the wax cylinder recordings. 14. could only play back a recording a few times before it lost its shape. ROUND BUT FLAT 15. On a phonograph player, a needle would pick up the signals and send them to a(n). 16. Early vinyl plastic records were played on. 17. After wax, sound was recorded on discs called jockeys. 18. During early recording, microphones picked up sound waves and turned them into electrical signals that carved a into the vinyl. (6 letters) WIRE AND TAPE 19. Originally to record sound, magnetic signals were placed onto. 20. signals were the next advance in recording technology after vinyl. 21. is the type of tape used in audio cassettes. PURE SOUND 22. After the audio cassette, the next big leap in sound recording came with the invention of. 23. One benefit of a CD over a record or tape is that it produces a " " sound with less background noise. (7 letters) 24. Computers turn sound into digital waves and store those waves onto audio tape, compact disc or the computer. 25. Computers " " sound differently than records or magnetic tape.
2 DIGITAL MUSIC DAY 2 INSTRUMENTS 1. Percussion, brass and woodwind, string, and combinations are all types of. MUSICAL SOUNDS 2. A is played by either plucking it or running a bow across it. 3. If an instrument is "struck" to make a sound it is considered a instrument. 4. A piano is a combination of a and musical instrument. FIRST KEYBOARD 5. The first keyboard was developed by the Greek inventor. 6. The hydraulos had wooden and. 7. The first keyboard was called a. KEYS, PIPES, AND STRINGS 8. Called the "," the pipe organ produced a wide range of beautiful sounds. 9. The was invented in 1709 in Italy. 10. In the first electric piano, small hit metal rather than strings, vibrated to create electrical signals. 11. The piano was originally called a pianoforte, which means "." 12. In the first piano-like instrument was invented. 13. In Europe pipe organs were especially popular in and. 14. Around A.D. 100, the developed into the pipe organ. (9 letters) 15. Pipes of different lengths, each produce a different. 16. In a, air is pushed through the pipes instead of water. MOOG SYNTHESIZER 17. In the 1950s, German inventors learned to produce sounds by electronic means using. 18. A keyboard was added to the oscillator in 1965 to make the first. 19. The first synthesizer was created in. 20. The first synthesizer had a keyboard that used electronics to synthesize, or create, sounds that. DIGITAL RECORDING 21. A is assigned to a key (or to an entire keyboard) on a synthesizer. 22. A recording of the real sound of a snare drum that is assigned to a key on a synthesizer is considered a.
3 SEQUENCERS 23. Since the early 1980s, computer technology has been used to attach to electronic keyboards. 24. A sequencer can play back sequenced music continuously in a. (4 letters) RECORDING 25. During recording, a gives the musicians technical and musical advice so that the recording will be satisfactory. DIGITAL MUSIC DAY 3 A PICTURE OF SOUND 1. Sound vibrations emit, or send out, what is called a. 2. If a sound has a high pitch, it's cycles move. 3. Each repeating portion of a waveform is known as a. (5 letters) 4. Noise waveforms have no. (9 leters) 5. All sounds produce. 6. The louder the sound is, the it's cycle. 7. Sound is a type of change in air pressure, called a. SIMPLE VERSUS COMPLEX 8. The more a waveform's repeating cycle is, the richer and more interesting the sound is. GOOD VIBRATIONS 9. Analog means that the waveforms of the original sound are. 10. As a speaker, it produces analog sound. 11. A speaker vibrates the original sound it reproduces. 12. Another word for sound is. COMPUTER TALK 13. A circuit known as the converts analog audio to digital audio. 14. Each time it takes an audio sample, a computer assigns that sample a number, either a one or a zero. 15. An A/D converter takes a sample of sound as often as times per second. 16. can only interpret digital audio. COMMON LANGUAGE 17. MIDI is used to send messages to a, telling it which notes to play. 18. MIDI stands for. 19. In the a computer language called MIDI was developed. PUTTING IT TOGETHER 20. A "master" keyboard can signal what to play and when to play it to every synthesizer in a group using.
4 21. The can allow one controller, such as a keyboard, to control a whole group of synthesizers. ONE-PERSON WONDER 22. MIDI also has other uses such as,, and. 23. The sound mixture at a music concert is controlled by an audio. 24. The (4 letters) language can convert a musician into a one-person orchestra. DIGITAL MUSIC DAY 4 MIDI 1. Notes, pitch, harmony, melody, rhythm, and chords are all. WHAT IS MUSIC? 2. Three basic elements to a are melody, harmony, and rhythm. 3. The and of music determine its rhythm. 4. Notes played at the same time form a. (7 letters) 5. Single notes played in a series form a. PITCH 6. Every has a duration, or length, and a pitch. 7. A note's pitch is how or it sounds. 8. A musical scale is a series of notes of that sound as if they're going up or down a staircase. 9. The faster the cycles in a waveform move, the higher the is. MAKING IT MOVE 10. To change the style of a song, change both the tempo and the pattern. T or F 11. Changing a song's only changes how fast it s played. 12. The rhythm of a song has two features: and. ADDING THE CHORDS 13. are harmonies made up of three or more notes. 14. A musician defines the harmony of a song by it s. MUSIC NOTATION 15. Most people who play music rely on seeing the notes on a page called a. 16. Notes are named with the letters. 17. If a musician doesn't need to read music to play it, they can "." DIGITAL MUSIC DAY 5 SOUND 1. Waves of changing air create sound.
5 2. Before Edison developed a way to sound, the only way to hear music was to listen live. MAGNETICS 3. A major advancement in recording technology was the use of signals to record sound. 4. Audiocassettes record information on. COMPUTERS 5. Digital recordings can be played back on and. 6. change analog sound into digital signals so that computers can "understand" them. KEYBOARD HISTORY 7. Small attached to keys hit strings inside of piano to produce sounds. 8. Control how long the sound lasts by pressing pedals with your feet on this instrument:. 9. The synthesizer combined a keyboard with a piano to create electronic sounds. T or F 10. By music, people can record analog sounds into a synthesizer. 11. MIDI was developed in. 12. The piano was invented in. 13. Sampling converts analog audio to digital audio using. WAVEFORM 14. A waveform is shows the complexity of. 15. Sound can be measured and displayed as a. 16. A waveform tells us if a sound is a tone or just noise. T or F 17. Pitch can be displayed visually in a. (8 letters) DIGITAL MUSIC DAY 6 KEYBOARDS 1. Through a computer keyboard, different (4 letters) can be programmed to retrieve sounds from a synthesizer. 2. A synthesizer can be told which sounds to play using a regular computer. 3. A piano keyboard is the only type of keyboard that can communicate with a synthesizer. T or F DRUMS 4. The sound a synthesizer retrieves never changes, no matter how hard electronic drum pads are hit. T or F 5. Electronic drum pads are very. 6. Electronic can also be used to control a synthesizer. GUITARS 7. A(n) works by creating vibrations in the strings that send an electric signal to an amplifier. 8. Special guitars can create sound that is turned into synthesized sound.
6 WIND INSTRUMENTS 9. Wind instruments have been created that can be used as for synthesizers. DIGITAL MUSIC DAY 7 SURROUNDED BY SOUND 1. Some people relax to music and others become. 2. Music can help to create a mood that makes people,, or. 3. Digitally created music and audio are often used to images for movies and television. LIVE AND EXPENSIVE 4. The music for recorded programs on TV often came from. 5. It can be very to use orchestrated music for television or movies nowadays. 6. In the early days of television, music almost always had to be performed. DIGITAL 7. Music in the background during a television program or movie is called the. 8. Most movie and television show soundtracks are recorded from live musicians. T or F 9. Movie and TV Producers usually hire a to work on the soundtrack for their production. DIGITAL POWER 10. Many theaters are equipped with. 11. With digital sound, watching a movie at home or in a theater is often made less exciting by the quality of the audio. T or F DIGITAL MUSIC DAY 8 EFFECTS OF SOUND 1. In a scary movie, when a door is heard creaking or spooky footsteps are heard, this is a. FOLEY ARTISTS 2. Sound are actually added later on after the shooting of a movie. 3. The person who adds sounds to a movie is a sound effects specialist, or artist. (5 letters) 4. All sounds that are heard in a movie are actually recorded live during production shooting. CREATING EFFECTS 5. Foley artists never work in television due to lack of time and production limitations. T or F 6. Producers and directors rely on to make scenes sound more realistic. 7. Foley artists sometimes use real materials to produce for recording. 8. Old-fashioned techniques, such as recording the sound, are still used by Foley artists today.
7 SAMPLING ALIENS 9. A Foley artist can alter an animal sounds into an alien sound by speeding them up or mixing them together, all by playing. 10. Foley artists create visual special effects. T or F 11. To create an alien sound, a recorded animal sound can be turned into a file and then downloaded into a synthesizer so it can be altered. 12. engineers can produce alien sounds for effect by first recording the sounds of animals and then transferring these sounds into a computer. DIGITAL MUSIC DAY 9 DIGITAL GAMES 1. Digital music can be heard only at local hotspots. T or F 2. When you hear music while surfing the Web, is it analog or digital music? WHO MAKES THE SOUNDS 3. MIDI files become a part of a video game only after a recording engineer has it from a computer. 4. Composers for video games usually write different music for each. 5. Makers of popular video games hire musical to create the soundtracks. (9 letters) 6. Recording engineers output music to a MIDI file for use in. DIGITAL MUSIC DAY 10 DIGITAL MUSIC 1. Digital music has limited the possibilities of audio. T or F 2. With digital music we can now and sounds to fit our needs and tastes. LET S REVIEW 3. A waveform will show the of rich, musical tones. 4. MIDI stands for Musical Instrument Digital. 5. create and blend tones to make different sounds. 6. Almost any object that can be used to with a computer can be used as a synthesizer controller. 7. is the common digital musical language that computers and synthesizers use. 8. We can measure sound and display it as a. 9. To store sounds in a synthesizer, the sounds are "." 10. A waveform tells us if a sound is a tone or just. 11. A waveform indicates how loud a sound is and whether it has. 12. Special sound effects like those needed for laser battles and aliens' voices are created by. 13. put sampled sounds in order and program them to play continuously in a loop. 14. A Foley artist uses both and to create sound effects.
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