SAN DIEGO COMMUNITY COLLEGE DISTRICT MESA COLLEGE ASSOCIATE DEGREE COURSE OUTLINE

Save this PDF as:

Size: px
Start display at page:

Download "SAN DIEGO COMMUNITY COLLEGE DISTRICT MESA COLLEGE ASSOCIATE DEGREE COURSE OUTLINE"

Transcription

1 MULT 130 CIC Approval: 03/12/2015 BOT APPROVAL: 04/16/2015 STATE APPROVAL: EFFECTIVE TERM: Fall 2015 SECTION I SAN DIEGO COMMUNITY COLLEGE DISTRICT MESA COLLEGE ASSOCIATE DEGREE COURSE OUTLINE SUBJECT AREA AND COURSE NUMBER: Multimedia 130 COURSE TITLE: Video Game Development I: Introduction to 3D Modeling and Animation CATALOG COURSE DESCRIPTION: Units: 4 Letter Grade or Pass/No Pass Option This course is a guided digital studio approach to developing skills in the use of 3D modeling and animation software for use in digital interactive game environments. Emphasis is placed on optimized 3D design and visualization, 3D animated scenes, video game development and general multimedia. This course is intended for multimedia majors and anyone pursuing a career in video game development, 3D design and visualization, 3D animation, or general multimedia. REQUISITES: Advisory: MULT 121 with a grade of "C" or better, or equivalent & ENGL 047A with a grade of "C" or better, or equivalent or Assessment Skill Level W5/R5 or ENGL 048 with a grade of "C" or better, or equivalent or Assessment Skill Level R5 & ENGL 049 with a grade of "C" or better, or equivalent or Assessment Skill Level W5 FIELD TRIP REQUIREMENTS: May be required TRANSFER APPLICABILITY: Associate Degree Credit & transfer to CSU CID: TOTAL LECTURE HOURS: TOTAL LAB HOURS: STUDENT LEARNING OBJECTIVES: Upon successful completion of the course the student will be able to: 1. Describe and contextualize the history and applications of 3D modeling and animation in the development of video game assets and environments. 2. List and explain the various components and methods of basic 3D modeling. 3. Design a 3D-landscape game level by defining the sky, terrain features, terrain materials, Status: Active page 1 of 5 Date Printed: 11/30/2015

2 3. Design a 3D-landscape game level by defining the sky, terrain features, terrain materials, surface textures, lighting, and atmosphere. 4. Compare and contrast different modeling and animation principles and techniques. 5. Manipulate and animate custom created objects and environments in the pipeline process of exporting to a game engine for prototyping. 6. Describe and analyze the function of modelers, animators, and designers in an interactive game production. SECTION II 1. COURSE OUTLINE AND SCOPE: A. Outline Of Topics: The following topics are included in the framework of the course but are not intended as limits on content. The order of presentation and relative emphasis will vary with each instructor. I. History and applications of 3D modeling, design and animation A. Industry Standards B. Digital Studio C. Production Process D. Computer Graphics 1. Theory 2. Survey 3. Critique II. 3D Modeling Basics A. 3D view B. Materials C. Surfaces D. Diffuse Textures E. Lighting F. UVW Mapping G. UVW Unwrapping H. Bump maps I. Baking Textures and Lights J. Boolean Operations K. Optimizing Geometry L. Alpha Channels / Opacity Maps M. Normal Maps and Textures III. 3D modeling and animation principles and techniques A. Scene files B. View windows C. Cameras D. Object hierarchies E. Import/export of models IV. Rendering A. Modes B. Applying surfaces C. Editing surfaces D. Surface color maps E. Surface special effects F. Image surfaces G. Surface composition H. Surface libraries I. Lighting J. Output V. Animation A. Sequencing B. Lights C. Morphing D. Parent objects Status: Active page 2 of 5 Date Printed: 11/30/2015

3 D. Parent objects E. Links and constraints A. Motion paths Outline of topics to be addressed in the laboratory portion of this course: I. Creating Parametric Geometry A. Standard Primitives B. Extended Primitives C. Compound Objects D. Dynamics Objects II. Editable Geometry Modeling Techniques A. Editable Mesh/Poly/Patch Modeling B. Spline Modeling C. NURBS Modeling D. Graphite Modeling Tools III. Application and Utilization of Parametric Modifiers A. Selection Modifiers B. World-Space Modifiers C. Object-Space Modifiers D. Optimization and Economy in Modeling for Games IV. Materials and Shaders A. The role of shaders in the texturing of surfaces B. The role of digital image editing in the creation of materials C. Using appropriate texture formats in project or object context D. Baking textures into objects and scenes E. Animating moving textures using IFL files V. Customized Texture Maps A. The use of digital image editing software in the creation of customized texture maps B. Utilization of the UVW Unwrap modifier to flatten geometric objects C. Normal mapping and other methods by which to provide visual details on low poly objects D. Creation of an individual library of original materials and texture maps VI. Architectural and Environmental Elements A. Modeling structures and environmental elements using optimized modeling techniques B. Design and realization of original, customized architectural objects C. Creation of original materials for use on original elements and assets VII. Introductory Animation A. Exploration of, and skills building in, timeline key framing and tweening B. Utilization of the Curve Editor to manipulate the parametric properties of an object over time C. Position, Bezier, and Euler object parameter manipulation VIII. Introductory Interactive Game Environment Creation A. Importing textured objects and assets into a game engine B. Designing a simple interactive environment C. Completing a simple, introductory prototype level of an original game concept B. Reading Assignments: Reading assignments are required and may include but, are not limited to, the following: I. Reading assignments are required and may include but, are not limited to, the following: I. Assigned textbook related to 3D animation and design. II. II. Trade and online publications, such as: Status: Active page 3 of 5 Date Printed: 11/30/2015

4 C. D. E. III. A. 3dbuzz.com IV. B. blendernation.com V. C. CGsociety.org VI. D. CGarena.com Writing Assignments: Writing assignments are required and may include, but are not limited to, the following: I. Writing assignments are required and may include, but are not limited to, the following: I. A brief critique of a commercial work utilizing 3D technology. II. II. A brief description and critique of a 3D cinematic cut-scene used in an industry standard interactive game. Appropriate Outside Assignments: Outside assignments may include, but are not limited to, the following: I. Outside assignments may include, but are not limited to, the following: I. Draw preliminary design sketches for a project concept. II. II. Develop a personalized inventory of texture images and create a catalog to identify them. III. III. Practice exercises related to 3D modeling and animation processes and techniques. Appropriate Assignments that Demonstrate Critical Thinking: Critical thinking assignments are required and may include, but are not limited to, the following: I. Critical thinking assignments are required and may include, but are not limited to, the following: I. Preliminary design sketches for a video game concept. II. II. 3D landscape level design. III. III. An architectural 3D model. IV. IV. Render a photo-realistic 3D texture map. V. V. Unwrap a 3D model and create a custom texture map. VI. VI. Assess, Review, and Critique a professionally produced interactive game. 2. METHODS OF EVALUATION: A student's grade will be based on multiple measures of performance unless the course requires no grade. Multiple measures may include, but are not limited to, the following: I. 1. Original concept and design for a series of video game assets. II. 2. Original design of a 3D landscape level. III. 3. Original design of an architectural 3D model. IV. 4. Class participation. 3. METHODS OF INSTRUCTION: Methods of instruction may include, but are not limited to, the following: Distance Education Model * Lecture * Lecture-Lab Combination * Distance Education * Computer Assisted Instruction * Audio-Visual * Collaborative Learning 4. REQUIRED TEXTS AND SUPPLIES: Textbooks may include, but are not limited to: Status: Active page 4 of 5 Date Printed: 11/30/2015

5 TEXTBOOKS: 1. Michele Bousquet. How to Cheat in 3ds Max 2014: Get Spectacular Results Fast, 1 ed. Focal PRess, 2014, ISBN: Randi & Dariush Derakhshani. Autodesk 3ds Max Essentials, 1 ed. Autodesk Press / Sybex, 2014, ISBN: MANUALS: PERIODICALS: SOFTWARE: SUPPLIES: 1. Autodesk 3ds Max 2. Unity 3D ORIGINATOR: Juan Toth CO-CONTRIBUTOR(S) DATE: 10/27/2014 Status: Active page 5 of 5 Date Printed: 11/30/2015

3D Modeling, Animation, Compositing, and Special Effects ITP 215x (2 Units)

3D Modeling, Animation, Compositing, and Special Effects ITP 215x (2 Units) 3D Modeling, Animation, Compositing, and Special Effects ITP 215x (2 Units) Objective Concepts Prerequisites/ Recommended Preparation Instructor Contacting the Instructor Overview of developing a 3D animation

More information

THE AMERICAN ACADEMY OF ART Syllabus for 3DA301 INTRODUCTION TO 3-D MODELING/ANIMATION FALL 2014

THE AMERICAN ACADEMY OF ART Syllabus for 3DA301 INTRODUCTION TO 3-D MODELING/ANIMATION FALL 2014 THE AMERICAN ACADEMY OF ART Syllabus for 3DA301 INTRODUCTION TO 3-D MODELING/ANIMATION FALL 2014 INSTRUCTOR NAME: OFFICE HOURS & CONTACT INFORMATION: CREDIT HOURS: COURSE SCHEDULE: Marc Soehl Monday, Tuesday,

More information

3D Modeling, Animation, and Special Effects ITP 215x (2 Units)

3D Modeling, Animation, and Special Effects ITP 215x (2 Units) 3D Modeling, Animation, and Special Effects ITP 215x (2 Units) Fall 2008 Objective Overview of developing a 3D animation from modeling to rendering: Basics of surfacing, lighting, animation, and modeling

More information

New York City College of Technology The City University of New York. Department of Communication Design. COMD 3740 3D Animation & Modeling II

New York City College of Technology The City University of New York. Department of Communication Design. COMD 3740 3D Animation & Modeling II New York City College of Technology The City University of New York Department of Communication Design Course Description This is an intermediate course in computer 3-D modeling, rendering and animation

More information

NORTHERN VALLEY SCHOOLS Office of Curriculum and Instruction Technology Education Department Demarest and Old Tappan HYPERMEDIA II GRADES 10 12

NORTHERN VALLEY SCHOOLS Office of Curriculum and Instruction Technology Education Department Demarest and Old Tappan HYPERMEDIA II GRADES 10 12 NORTHERN VALLEY SCHOOLS Office of Curriculum and Instruction Technology Education Department Demarest and Old Tappan HYPERMEDIA II GRADES 10 12 Philosophy Statement...2 UNIT I Computer Use Policy, Plagiarism

More information

DIABLO VALLEY COLLEGE CATALOG 2014-2015

DIABLO VALLEY COLLEGE CATALOG 2014-2015 ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all

More information

JEFFERSON TOWNSHIP PUBLIC SCHOOLS RELATED ARTS AND TECHNOLOGY CURRICULUM TITLE: 3D COMPUTER GRAPHICS GRADE: 10-12

JEFFERSON TOWNSHIP PUBLIC SCHOOLS RELATED ARTS AND TECHNOLOGY CURRICULUM TITLE: 3D COMPUTER GRAPHICS GRADE: 10-12 JEFFERSON TOWNSHIP PUBLIC SCHOOLS RELATED ARTS AND TECHNOLOGY CURRICULUM TITLE: 3D COMPUTER GRAPHICS GRADE: 10-12 Grade 10-12 Related Arts and Technology Curriculum Page 2 TABLE OF CONTENTS JEFFERSON TOWNSHIP

More information

Digital 3D Animation

Digital 3D Animation Elizabethtown Area School District Digital 3D Animation Course Number: 753 Length of Course: 1 semester 18 weeks Grade Level: 11-12 Elective Total Clock Hours: 120 hours Length of Period: 80 minutes Date

More information

ESSENTIAL CURRICULUM GUIDLINE FOR ANIMATION I INTRODUCTION

ESSENTIAL CURRICULUM GUIDLINE FOR ANIMATION I INTRODUCTION INTRODUCTION ESSENTIAL CURRICULUM GUIDLINE FOR ANIMATION I Essential experiences are ones the learner strives to attain upon completion of the various 3D Modeling and Animation Course components. The learner

More information

DIABLO VALLEY COLLEGE CATALOG 2015-2016

DIABLO VALLEY COLLEGE CATALOG 2015-2016 ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all

More information

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 248: Designing Motion Graphics

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 248: Designing Motion Graphics I. Basic Course Information RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE ARTS 248: Designing Motion Graphics A. Course Number and Title: ARTS-248 Designing Motion Graphics B. New or Modified

More information

BAA DigiPen 3D Animation 11

BAA DigiPen 3D Animation 11 BAA DigiPen 3D Animation 11 District Name: School District No. 73 (Kamloops / Thompson) Developed by: DigiPen Institute of Technology / Martin Culbert Revised by: Justin devries Date Developed: 4/27/11

More information

Digital Production Art 3-D AET 326 19725. Bringing ones imagination to life has never been easier. Fall 2015 CBA 4.340 TTH 9:30-11:00 AM

Digital Production Art 3-D AET 326 19725. Bringing ones imagination to life has never been easier. Fall 2015 CBA 4.340 TTH 9:30-11:00 AM Digital Production Art 3-D AET 326 19725 Bringing ones imagination to life has never been easier. Fall 2015 CBA 4.340 TTH 9:30-11:00 AM Instructor: Office Hours: Dax Norman daxnorman@utexas.edu before

More information

GAME DESIGN AND DEVELOPMENT TECHNOLOGY. Game Design and Development Technology I

GAME DESIGN AND DEVELOPMENT TECHNOLOGY. Game Design and Development Technology I GAME DESIGN AND DEVELOPMENT TECHNOLOGY Game Design and Development Technology I Unit 1: Orientation and Safety Competency 1: Introduction to Game Design Competency 2: Safety in the Computer Environment

More information

IT 386: 3D Modeling and Animation. Review Sheet. Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course

IT 386: 3D Modeling and Animation. Review Sheet. Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course IT 386: 3D Modeling and Animation Review Sheet Sources: Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course Notes from CannedMushrooms on YouTube Notes from Digital Tutors tutorial

More information

NORCO COLLEGE SLO to PLO MATRIX PLOs

NORCO COLLEGE SLO to PLO MATRIX PLOs SLO to PLO MATRX CERTF CATE/ Game Art: 3D Animation NAS686/NCE686 PROGR AM: ART-17: Beginning Drawing dentify and employ proper use of a variety of drawing materials. dentify, define, and properly use

More information

Introduction to Computer Graphics

Introduction to Computer Graphics Introduction to Computer Graphics Torsten Möller TASC 8021 778-782-2215 torsten@sfu.ca www.cs.sfu.ca/~torsten Today What is computer graphics? Contents of this course Syllabus Overview of course topics

More information

Course Syllabus. Tuesday 4 pm to 5 pm & Thursday 4 to 5 pm

Course Syllabus. Tuesday 4 pm to 5 pm & Thursday 4 to 5 pm Course Syllabus Course Information: Course Title IAT 343: Animation (Spring 2012) Time & Location Lecture (Rm 2600): Tuesday 6:30 pm to 7:50 pm Lab (Rm 3140): D101: Wednesday 2:30 3:50 pm D102: Wednesday

More information

Programming 3D Applications with HTML5 and WebGL

Programming 3D Applications with HTML5 and WebGL Programming 3D Applications with HTML5 and WebGL Tony Parisi Beijing Cambridge Farnham Köln Sebastopol Tokyo Table of Contents Preface ix Part I. Foundations 1. Introduction 3 HTML5: A New Visual Medium

More information

PROGRAM CONCENTRATION: Business & Computer Science. COURSE TITLE: Introduction to Animation and 3d Design

PROGRAM CONCENTRATION: Business & Computer Science. COURSE TITLE: Introduction to Animation and 3d Design PROGRAM CONCENTRATION: Business & Computer Science CAREER PATHWAY: Interactive Media COURSE TITLE: Introduction to Animation and 3d Design Introduction to Animation and 3d Design is a foundations course

More information

SAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE

SAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE MATH 098 CIC Approval: BOT APPROVAL: STATE APPROVAL: EFFECTIVE TERM: SAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE SECTION I SUBJECT AREA AND COURSE NUMBER: Mathematics

More information

Students will be notified by the instructor of any changes in course requirements or policies.

Students will be notified by the instructor of any changes in course requirements or policies. Art185: 3-D Modeling for Animation Thursday, 6:00pm 10:00pm Room: ART201 Computer Graphics Phoenix College Fall 2015 Section/Class #: 0001/44097 Instructor Information (You must include some method for

More information

MISSION VALLEY REGIONAL OCCUPATION PROGRAM COMPUTER GRAPHICS DESIGN COURSE OUTINE

MISSION VALLEY REGIONAL OCCUPATION PROGRAM COMPUTER GRAPHICS DESIGN COURSE OUTINE MISSION VALLEY REGIONAL OCCUPATION PROGRAM COMPUTER GRAPHICS DESIGN COURSE OUTINE 1. Course Title: Motion Graphics (Selected Studies) 2. CBEDS Title: Graphic Communications 3. CBEDS Number: 5751 4. Job

More information

Introduction to Computer Graphics. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012

Introduction to Computer Graphics. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012 CSE 167: Introduction to Computer Graphics Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012 Today Course organization Course overview 2 Course Staff Instructor Jürgen Schulze,

More information

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 246: Visual Design I

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 246: Visual Design I RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE ARTS 246: Visual Design I I. Basic Course Information A. Course Number and Title: ARTS-246 Visual Design I B. New or Modified Course: modified C.

More information

Computer Aided Design and Drafting (CAD)

Computer Aided Design and Drafting (CAD) Oakland Community College 2015-2016 Catalog 1 Computer Aided Design and Drafting (CAD) CAD 1050 Geometric Dimensioning and Tolerancing (GD&T) This course is designed to cover the fundamentals as well as

More information

COURSE OUTLINE REVISED SPRING 2008

COURSE OUTLINE REVISED SPRING 2008 COURSE OUTLINE REVISED SPRING 2008 DMA140 Course Number Interactive Web Animation Course Title 3 1 lecture/ 4 studio hours Credits Catalog description: Hours: lecture/laboratory/other (specify) Introduction

More information

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 274: Visual Design For The Web

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 274: Visual Design For The Web I. Basic Course Information RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE ARTS 274: Visual Design For The Web A. Course Number and Title: ARTS-274 Visual Design For The Web B. New or Modified

More information

International Summer School 2016 Module Outline

International Summer School 2016 Module Outline Module Title: Digital Animation Section 1 General Information Module code: CMPC2001S Credit value: 20 UK Academic Year: 2015-2016 Semester: Summer 2016 School of Study Academic Module Description School

More information

An Instructional Aid System for Driving Schools Based on Visual Simulation

An Instructional Aid System for Driving Schools Based on Visual Simulation An Instructional Aid System for Driving Schools Based on Visual Simulation Salvador Bayarri, Rafael Garcia, Pedro Valero, Ignacio Pareja, Institute of Traffic and Road Safety (INTRAS), Marcos Fernandez

More information

art new media Graphic Design Certificate Art New Media Degree Illustration Certificate

art new media Graphic Design Certificate Art New Media Degree Illustration Certificate Area: Fine & Applied Arts Dean: Dr. David Newnham Phone: (916) 484-8433 Counseling: (916) 484-8572 Art New Media Degree The Art New Media program emphasizes visual arts produced in a digital environment.

More information

Middlesex Community College New Media Studies Center Initiative. July 27, 2015

Middlesex Community College New Media Studies Center Initiative. July 27, 2015 New Media Studies Center Initiative Course: DGA*256 3D Animation The following New Media course was developed as part of the New Media Studies Center Initiative TAACCCT Grant July 27, This project was

More information

The Art Institute of Philadelphia Catalog Addendum GAME ART & DESIGN

The Art Institute of Philadelphia Catalog Addendum GAME ART & DESIGN The Art Institute of Philadelphia Catalog Addendum GAME ART & DESIGN See AiPrograms.info for program duration, tuition, fees, and other costs, median debt, federal salary data, alumni success, and other

More information

MODESTO CITY SCHOOLS COURSE OUTLINE. MEETS GRADUATION REQUIREMENTS: Practical Arts and/or Computer Literacy

MODESTO CITY SCHOOLS COURSE OUTLINE. MEETS GRADUATION REQUIREMENTS: Practical Arts and/or Computer Literacy MODESTO CITY SCHOOLS COURSE OUTLINE COURSE TITLE: Video Game Design COURSE NUMBER: 03810 RECOMMENDED GRADE LEVEL: 10-12 ABILITY LEVEL: Unsectioned DURATION: 2 semesters CREDIT: 5 units per semester GRADING

More information

Cork Education and Training Board. Programme Module for. 3 Dimensional Computer Graphics. Leading to. Level 5 FETAC

Cork Education and Training Board. Programme Module for. 3 Dimensional Computer Graphics. Leading to. Level 5 FETAC Cork Education and Training Board Programme Module for 3 Dimensional Computer Graphics Leading to Level 5 FETAC 3 Dimensional Computer Graphics 5N5029 3 Dimensional Computer Graphics 5N5029 1 Version 3

More information

3D Animation Graphic Designer

3D Animation Graphic Designer Goal of the program The training program aims to develop the trainee to get him to the level of professional and creative in designing models three-dimensional and move with all respect to this art and

More information

Introduction to 3D Computer Modeling and Visualization Using 3D Studio VIZ

Introduction to 3D Computer Modeling and Visualization Using 3D Studio VIZ 3D Computer Modeling and Visualization Using 3D Studio VIZ 3Dgraphic4.tif (20377995 bytes) Introduction to 3D Computer Modeling and Visualization Using 3D Studio VIZ June 19-21, 2001 SUNY ESF Syracuse,

More information

Course Syllabus GAME 1336 Intro. to 3D Game Modeling Spring 2015 CRN: 46650

Course Syllabus GAME 1336 Intro. to 3D Game Modeling Spring 2015 CRN: 46650 Course Syllabus GAME 1336 Intro. to 3D Game Modeling Spring 2015 CRN: 46650 12 weeks February 14 May 17 Final Exam Week: May 11 Lecture/Lab Room 134, MoWe. 5.45 9.00pm & ONLINE http://eo2.hccs.edu Instructor

More information

GUI GRAPHICS AND USER INTERFACES. Welcome to GUI! Mechanics. Mihail Gaianu 26/02/2014 1

GUI GRAPHICS AND USER INTERFACES. Welcome to GUI! Mechanics. Mihail Gaianu 26/02/2014 1 Welcome to GUI! Mechanics 26/02/2014 1 Requirements Info If you don t know C++, you CAN take this class additional time investment required early on GUI Java to C++ transition tutorial on course website

More information

Course Overview. CSCI 480 Computer Graphics Lecture 1. Administrative Issues Modeling Animation Rendering OpenGL Programming [Angel Ch.

Course Overview. CSCI 480 Computer Graphics Lecture 1. Administrative Issues Modeling Animation Rendering OpenGL Programming [Angel Ch. CSCI 480 Computer Graphics Lecture 1 Course Overview January 14, 2013 Jernej Barbic University of Southern California http://www-bcf.usc.edu/~jbarbic/cs480-s13/ Administrative Issues Modeling Animation

More information

CG: Computer Graphics

CG: Computer Graphics CG: Computer Graphics CG 111 Survey of Computer Graphics 1 credit; 1 lecture hour Students are exposed to a broad array of software environments and concepts that they may encounter in real-world collaborative

More information

Distance Education. On-site Education. .International Education Experiences in Canada

Distance Education. On-site Education. .International Education Experiences in Canada S E R V I C E S A V A I L A B L E Distance Education On-site Education.International Education Experiences in Canada On- l i n e a n d O n S i t e O p p o r t u n i t i e s i n C o m p u t i n g S c i

More information

Certified Instructors & Curriculum

Certified Instructors & Curriculum Our Promise. TPM is dedicated to provide the most extensive and high-quality training programs to help you maximize your investment. Although the investment in time and money may seem substantial, it will

More information

Cabrillo College Catalog 2015-2016

Cabrillo College Catalog 2015-2016 ENGINEERING TECHNOLOGY Natural and Applied Sciences Division Wanda Garner, Division Dean Division Office, Room 701 Gary Marcoccia, Department Chair, (831) 479-5705 Aptos Counselor: (831) 479-6274 for appointment

More information

Drafting/CAD. 236 Drafting/CAD. Degree and Certificate Awarded

Drafting/CAD. 236 Drafting/CAD. Degree and Certificate Awarded 236 Drafting/CAD Drafting/CAD Degree and Certificate Awarded Associate in Science Degree, Drafting/CAD Certificate of Achievement, Drafting/CAD Program Description The 21st century is witnessing a rapid

More information

Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT)

Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT) The Academy of Interactive Entertainment 201 Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT) Subject Listing Online Campus 0 Page Contents 3D Art Pipeline...2 Grasping

More information

Area: Fine & Applied Arts Dean: Dr. David Newnham Phone: (916) 484-8433 Counseling: (916) 484-8572. Art New Media. Recommended Electives

Area: Fine & Applied Arts Dean: Dr. David Newnham Phone: (916) 484-8433 Counseling: (916) 484-8572. Art New Media. Recommended Electives Degree: A.A. - Art New Media A.A. - Technical Communication Certificates: Illustration 3D Animation Web Graphics Technical Communication Art New Media at American River College is a course of study that

More information

Develop a confident, novice- level knowledge of fundamental 2D drafting and 3D modeling techniques on multiple platforms.

Develop a confident, novice- level knowledge of fundamental 2D drafting and 3D modeling techniques on multiple platforms. Rutgers, The State University of New Jersey Landscape Architecture 11:550-350 VISUALIZATION III: Computer- Aided Design for Landscape Architects Fall 2014 Tuesday 10:55 12:15 Wednesday 12:35 3:35 Blake

More information

Awareness of lifetime physical and mental wellness Physical Education Included in a degree or certificate program: Yes No Noncredit Category:

Awareness of lifetime physical and mental wellness Physical Education Included in a degree or certificate program: Yes No Noncredit Category: CourseID: ENGR 8 Discipline: Engineering TOP: 901.00 - Engineering, General CB21: Y = Not Applicable CC Approval: 11/02/2015 Effective Date: 01/11/2016 BOT Approval: 12/08/2015 Degree/Transfer Status:

More information

EL DORADO UNION HIGH SCHOOL DISTRICT Educational Services COURSE OF STUDY/CONTENT STANDARDS INFORMATION PAGE

EL DORADO UNION HIGH SCHOOL DISTRICT Educational Services COURSE OF STUDY/CONTENT STANDARDS INFORMATION PAGE COURSE OF STUDY/CONTENT STANDARDS INFORMATION PAGE Course Title: DIGITAL IMAGING (Course #635) Rationale: Course Description: A school-to-career course for the digital artist. Students learn industrial

More information

ANIMATION I :: SYLLABUS

ANIMATION I :: SYLLABUS ANIMATION I :: SYLLABUS ARTS 4060 Spring 2013 Tuesdays and Fridays, 10:00 am to 11:50 am Sage, VAST Studio, 2411 Professor: Silvia Ruzanka Office: Sage 4202 Office Hours: By appointment or Mon. 2-4 Email:

More information

Skills Inventory: Art/Media Communications. 1. Pre-employment Training/Career Development. A. Formal; e.g., certificates. Date Description Location

Skills Inventory: Art/Media Communications. 1. Pre-employment Training/Career Development. A. Formal; e.g., certificates. Date Description Location Skills Inventory: Art/Media Communications 1. Pre-employment Training/Career Development A. Formal; e.g., certificates Date Description Location Art/Design and Communication Skills Inventory: Art/Media

More information

Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias

Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias 1 YEAR 3D ANIMATION Illusion is the first of all pleasures Oscar Wilde Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias Oscar Winning software, Maya, the industry standard

More information

Multimedia Arts and Technologies

Multimedia Arts and Technologies Multimedia Arts and Technologies 417 Multimedia Arts and Technologies Multimedia is a field of study and an Industry emerging from the synthesis of the different mediums of communication. With the digitalization

More information

APPLIED ART AND DESIGN

APPLIED ART AND DESIGN Sierra College 1 APPLIED ART AND DESIGN Contact Information Division Liberal Arts Dean Rebecca Bocchicchio Associate Deans Anne Fleischmann, Susan Lucyga Division Office W 107, Rocklin Campus Overview

More information

Animation Layout. Students will: 1. Apply laboratory safety rules, regulations, and procedures for animation layout.

Animation Layout. Students will: 1. Apply laboratory safety rules, regulations, and procedures for animation layout. Animation Layout Unit: 1 Content Standard(s) and Safety 1. Apply laboratory safety rules, regulations, and procedures for animation layout. Learning Objective(s) and 1. Identify potential safety hazards

More information

Graphic Design. Location: Patterson Campus - Bldg. K. Program Information. Occupational Choices. Average Full-Time Wage.

Graphic Design. Location: Patterson Campus - Bldg. K. Program Information. Occupational Choices. Average Full-Time Wage. Graphic Design 178 Graphic Design Location: Patterson Campus - Bldg. K Program Information Graphic Design is a vital component of the communications people receive each day. Personal, professional, business,

More information

ACE: After Effects CS6

ACE: After Effects CS6 Adobe Training Services Exam Guide ACE: After Effects CS6 Adobe Training Services provides this exam guide to help prepare partners, customers, and consultants who are actively seeking accreditation as

More information

Republic Polytechnic School of Information and Communications Technology C391 Animation and Visual Effect Automation.

Republic Polytechnic School of Information and Communications Technology C391 Animation and Visual Effect Automation. Republic Polytechnic School of Information and Communications Technology C391 Animation and Visual Effect Automation Module Curriculum This document addresses the content related abilities, with reference

More information

CSC 406 Computer Graphics

CSC 406 Computer Graphics CSC 406 Computer Graphics Fall 2011 1 CSC 406 Computer Graphics Geometry, Modeling, and Animation Fall 2011 Lectures Tyler Hall, Room 052 Monday, 6:30-9:15 PM Professor Jean-Yves Hervé Tyler Hall, Room

More information

CERTIFICATE COURSE IN 3D ANIMATION

CERTIFICATE COURSE IN 3D ANIMATION CERTIFICATE COURSE IN 3D ANIMATION REGULATIONS AND SYLLABUS FOR CERTIFICATE COURSE IN 3D ANIMATION OFFERED BY BHARATHIAR UNIVERSITY,COIMBATORE FROM 2008-2009 UNDER THE UNIVERSITY INDUSTRY INTERACTION AND

More information

DIPLOMA IN 3D DESIGN AND DIGITAL ANIMATION COURSE INFO PACK

DIPLOMA IN 3D DESIGN AND DIGITAL ANIMATION COURSE INFO PACK Registered as a Private Higher Education Institution with the Department of Higher Education and Training in South Africa under the Higher Education Act 1997 Registration Nr. 2001/HE07/005 DIPLOMA IN 3D

More information

Information Technology Cluster

Information Technology Cluster Web and Digital Communications Pathway Information Technology Cluster 3D Animator This major prepares students to utilize animation skills to develop products for the Web, mobile devices, computer games,

More information

Digital Arts (Visualization) Technology Certificate Program

Digital Arts (Visualization) Technology Certificate Program Digital Arts (Visualization) Technology Certificate Program Program Description 184 Course Hours of Instruction Program Completion Time - 9 Months Upon Completion VDCI Technology Certificate Awarded DIGITAL

More information

ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS

ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS Principles of Arts, Audio/Video Technology & Communications 0.5 Credit 812210 Professional Communications (not required for Class of 2018) 0.5 Credit 820210

More information

HCC ONLINE COURSE REVIEW RUBRIC

HCC ONLINE COURSE REVIEW RUBRIC HCC ONLINE COURSE REVIEW RUBRIC Adapted from Maryland Online FIPSE Project and Lake Superior College I. COURSE OVERVIEW AND INTRODUCTION General Review Standard: The overall design of the course, navigational

More information

SAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE

SAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE AIRE 160 CIC Approval: 12/11/2008 BOT APPROVAL: 01/22/2009 STATE APPROVAL: EFFECTIVE TERM: SECTION I SAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE SUBJECT AREA AND COURSE

More information

Autodesk Design Visualization for Architects. Every Design Has a Story.

Autodesk Design Visualization for Architects. Every Design Has a Story. Autodesk Design Visualization for Architects Every Design Has a Story. A high-impact visualization can make the difference between winning a bid or walking away empty-handed. Architects, designers, engineers

More information

OHLONE COLLEGE Ohlone Community College District OFFICIAL COURSE OUTLINE

OHLONE COLLEGE Ohlone Community College District OFFICIAL COURSE OUTLINE OHLONE COLLEGE Ohlone Community College District OFFICIAL COURSE OUTLINE I. Description of Course: 1. Department/Course: CNET - 168C 2. Title: Implementing a Data Warehouse with Microsoft SQL Server 3.

More information

Bachelor of Games and Virtual Worlds (Programming) Subject and Course Summaries

Bachelor of Games and Virtual Worlds (Programming) Subject and Course Summaries First Semester Development 1A On completion of this subject students will be able to apply basic programming and problem solving skills in a 3 rd generation object-oriented programming language (such as

More information

Wilson Area School District Planned Course Guide

Wilson Area School District Planned Course Guide Wilson Area School District Planned Course Guide Title of planned course: Introduction to Computer Programming Subject Area: Business Grade Level: 9-12 Course Description: In this course, students are

More information

COURSE OUTLINE. Course Number Course Title Credits DMA135 Digital Narrative 3. Pre-requisites DMA 105 or divisional permission

COURSE OUTLINE. Course Number Course Title Credits DMA135 Digital Narrative 3. Pre-requisites DMA 105 or divisional permission COURSE OUTLINE Course Number Course Title Credits DMA135 Digital Narrative 3 Hours: lecture/lab/other (1/4) Catalog description: Pre-requisites DMA 105 or divisional permission Implementation Fall 2013

More information

SOUTHWESTERN MICHIGAN COLLEGE SCHOOL OF TECHNOLOGY Niles Campus COURSE SYLLABUS Winter Semester 2005

SOUTHWESTERN MICHIGAN COLLEGE SCHOOL OF TECHNOLOGY Niles Campus COURSE SYLLABUS Winter Semester 2005 SOUTHWESTERN MICHIGAN COLLEGE SCHOOL OF TECHNOLOGY Niles Campus COURSE SYLLABUS Winter Semester 2005 COURSE TITLE: ADVANCED CAD/AUTOCAD COURSE NO: CADD 203 SECTION # 2410 CREDITS/CONTACTS: Credit Hours

More information

CPIT-285 Computer Graphics

CPIT-285 Computer Graphics Department of Information Technology B.S.Information Technology ABET Course Binder CPIT-85 Computer Graphics Prepared by Prof. Alhasanain Muhammad Albarhamtoushi Page of Sunday December 4 0 : PM Cover

More information

Requisite Approval must be attached

Requisite Approval must be attached Requisite Approval must be attached CITRUS COMMUNITY COLLEGE DISTRICT DEPARTMENT Fine and Performing Arts COURSE NUMBER ART 257 TITLE Projects: Advanced Digital Portfolio THIS COURSE IS CLASSIFIED AS:

More information

Associate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path

Associate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path Associate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path s Computer Animation Advanced Computer Animation Computer Graphics Illustration Photography

More information

Cabrillo College Catalog 2015-2016

Cabrillo College Catalog 2015-2016 DIGITAL MEDIA Visual, Applied, and Perfming Arts Division John Graulty, Division Dean Division Office, Room VAPA1007 Francine Van Meter, Department Chair, (831) 479-6191 Aptos Counsel: (831) 479-6271 f

More information

IMGD 1001: The Game Art Pipeline

IMGD 1001: The Game Art Pipeline IMGD 1001: The Game Art Pipeline by Mark Claypool (claypool@cs.wpi.edu) Robert W. Lindeman (gogo@wpi.edu) Artistic Courses AR 1100. ESSENTIALS OF ART. This course provides an introduction to the basic

More information

Design. Design. Certificates. Contact Information. Full-Time Faculty. Associate Degrees. Associate in Arts Degrees. Certificate of Achievement

Design. Design. Certificates. Contact Information. Full-Time Faculty. Associate Degrees. Associate in Arts Degrees. Certificate of Achievement Design Associate in Arts Degrees Architectural Design Computer-Aided Drafting Computer-Aided Drafting and Design Mechanical Design Students may earn one of the above-named associate degrees by completing

More information

EUROPASS DIPLOMA SUPPLEMENT

EUROPASS DIPLOMA SUPPLEMENT EUROPASS DIPLOMA SUPPLEMENT TITLE OF THE DIPLOMA (ES) Técnico Superior en Animaciones 3D, Juegos y Entornos Interactivos TRANSLATED TITLE OF THE DIPLOMA (EN) (1) Higher Technician in 3D Animations, Games

More information

Requisite Approval must be attached

Requisite Approval must be attached Requisite Approval must be attached CITRUS COMMUNITY COLLEGE DISTRICT DEPARTMENT Fine and Performing Arts COURSE NUMBER ART 158 TITLE Commercial Graphic Design COURSE PURPOSE (check all that apply) Basic

More information

COURSE GUIDE 3D Modelling and Animation Master's Degree in Digital Media Catholic University of Valencia

COURSE GUIDE 3D Modelling and Animation Master's Degree in Digital Media Catholic University of Valencia COURSE GUIDE 3D Modelling and Animation Master's Degree in Digital Media Catholic University of Valencia Course 203 / 4 2 TEACHING GUIDE OF THE SUBJECT ECTS SUBJECT: 3D Modelling and Animation 6 Subject-Matter:

More information

Technical What s New. Autodesk Alias Product Line

Technical What s New. Autodesk Alias Product Line Autodesk Alias Product Line Purpose-built for industrial designers and creative professionals, digital modelers/sculptors, and automotive/transportation designers, the Autodesk Alias 2010 product line

More information

Christopher DePriest

Christopher DePriest 1440 Hidden Mesa Ct. El Cajon, CA. 92019 Phone: (619) 504 6732 E-mail: c_depriest@hotmail.com Christopher DePriest www.chrisdepriest.com Objective Education To work as an animator in video game production,

More information

Art 363A Animation IIA

Art 363A Animation IIA Art 363A Animation IIA CSUN Course Syllabus, Fall 2015 Email: dunnatcsun.15@gmail.com Art Department, room AC402 AC402: M/W 7pm-9:45pm Instructor: John Dunn Office hrs: M/W 6:30pm to 7pm Course Description:

More information

CAD and Creativity. Contents

CAD and Creativity. Contents CAD and Creativity K C Hui Department of Automation and Computer- Aided Engineering Contents Various aspects of CAD CAD training in the university and the industry Conveying fundamental concepts in CAD

More information

CS 371 Project 5: Midterm Meta-Specification

CS 371 Project 5: Midterm Meta-Specification CS 371 Project 5: Midterm Meta-Specification Preproduction Start: Thursday, September 30 1:00 pm Proposals Due: Wednesday, October 6 12:00 pm Description Due: Thursday, October 14 10:00 pm Production Start:

More information

UNIT 1 INTRODUCTION TO 3D STUDIO MAX

UNIT 1 INTRODUCTION TO 3D STUDIO MAX Leonardo da Vinci Project UNIT 1 INTRODUCTION TO 3D STUDIO MAX Courseware prepared by: Disclaimer 2012-1-ES1-LEO05-48228 This project has been funded with support from the European Commission. This courseware

More information

What technique is most appropriate for 3D modeling a chair for a movie production? Veronica Axelsson

What technique is most appropriate for 3D modeling a chair for a movie production? Veronica Axelsson What technique is most appropriate for 3D modeling a chair for a movie production? Veronica Axelsson Degree Project in Game Design, 15 ECTS Credits Computer Graphics and Animation, Spring 2013 Supervisors:

More information

Multimedia Arts and Technologies

Multimedia Arts and Technologies 398 Multimedia Arts and Technologies Multimedia Arts and Technologies Degrees, Certificates and Awards Associate in Arts Degree, Media Arts Certificate of Achievement, Media Arts Associate in Arts Degree,

More information

Structural BIM Technology Certificate Program

Structural BIM Technology Certificate Program Structural BIM Technology Certificate Program Program Description 160 Credit Hours of Instruction Program Completion Time - 6 Months Upon Completion VDCI/cadteacher Technology Certificate Awarded STRUCTURAL

More information

Lassen Community College Course Outline

Lassen Community College Course Outline Lassen Community College Course Outline BUS-27 Business Communications 3.0 Units I. Catalog Description Instruction in the principles of effective business communications. Contemporary approaches to planning,

More information

Interactive Multimedia Courses-1

Interactive Multimedia Courses-1 Interactive Multimedia Courses-1 IMM 110/Introduction to Digital Media An introduction to digital media for interactive multimedia through the study of state-of-the-art methods of creating digital media:

More information

CS 378: Computer Game Technology

CS 378: Computer Game Technology CS 378: Computer Game Technology http://www.cs.utexas.edu/~fussell/courses/cs378/ Spring 2013 University of Texas at Austin CS 378 Game Technology Don Fussell Instructor and TAs! Instructor: Don Fussell!

More information

CENTRAL COUNTY REGIONAL OCCUPATIONAL PROGRAM COURSE OUTLINE INTERNET/WEB DESIGN & DEVELOPMENT

CENTRAL COUNTY REGIONAL OCCUPATIONAL PROGRAM COURSE OUTLINE INTERNET/WEB DESIGN & DEVELOPMENT 06/08/04 Course Title: INTERNET/WEB DESIGN & DEVELOPMENT CCROP Course #: Course Length: 556112 (363) 180 hours District Course #: Prerequisites: Approvals: Original CDE Course ID #: 052-98 CDE Certified

More information

FIRST READING - INFORMATION 16, 2015 FALL

FIRST READING - INFORMATION 16, 2015 FALL Palomar College Curriculum Committee Meeting Agenda Wednesday, September 2, 2015 Room AA-140 at 3:00 pm I. Call to Order II. Introductions III. Minutes of the April 15, 2015 Curriculum Committee Meeting

More information

GRAPHIC COMMUNICATION

GRAPHIC COMMUNICATION GCOM Degree: A.S. Certificates of Achievement: 3D Animation and Modeling Game Design Graphic Design Interactive Design Web Design The Department partners with industry leaders to develop coursework that

More information

DIGITAL MEDIA ARTS. DMA 225 Computer Animation 1. 3 1 lecture/4 studio hours Hours: lecture/laboratory/other (specify)

DIGITAL MEDIA ARTS. DMA 225 Computer Animation 1. 3 1 lecture/4 studio hours Hours: lecture/laboratory/other (specify) COURSE OUTLINE DIGITAL MEDIA ARTS DMA 225 Computer Animation 1 Course Number Course Title 3 1 lecture/4 studio hours Credits Hours: lecture/laboratory/other (specify) Catalog description: Using 3-D animation

More information

PELLISSIPPI STATE COMMUNITY COLLEGE MASTER SYLLABUS 3D MODELING & ANIMATION CGT 2160. Class Hours: 3.0 Credit Hours: 3.0

PELLISSIPPI STATE COMMUNITY COLLEGE MASTER SYLLABUS 3D MODELING & ANIMATION CGT 2160. Class Hours: 3.0 Credit Hours: 3.0 PELLISSIPPI STATE COMMUNITY COLLEGE MASTER SYLLABUS 3D MODELING & ANIMATION CGT 2160 Class Hours: 3.0 Credit Hours: 3.0 Laboratory Hours: 0.0 Date Revised: Fall 2012 Catalog Course Description: A study

More information

IV. Student Performance Objectives: Upon successful completion of this course, the student will have met the following objectives:

IV. Student Performance Objectives: Upon successful completion of this course, the student will have met the following objectives: Course Title: 2D Vector Animation Course Number: MTM213 Course Prerequisites: ART103 Credit Hours: 3.0 General Studies Credits: N/A Contact Hours: 45 Hours I. Course Description: Students will learn techniques

More information