Computer Graphics. Introduction. Aleksandra Pizurica. Ghent University

Size: px
Start display at page:

Download "Computer Graphics. Introduction. Aleksandra Pizurica. Ghent University"

Transcription

1 Computer Graphics Introduction Aleksandra Pizurica Ghent University Telecommunications and Information Processing Image Processing and Interpretation Group

2 Overview Lectures and coursework Instructors, projects, excersizes, exam, Computer graphics around us Why is it interesting? Applications Contents of this course Topics, syllabus, books, Interesting to know About 3D modelling P01_2

3 Lectures and Coursework

4 Lectures Lecturer Prof. Aleksandra Pizurica ; Tel You can find me in Technicum, Sint-Pietersnieuwstraat 41, Dept. TELIN, room 2.05 Research group IPI Image Processing and Interpretations Time and place of the lectures Fridays 11:30 12:45, Jozef Pletaustraat, Aud I Presentations and additional study material available: official version for the current course on Minerva (some older slides) P01_4

5 Projects Assistants: Danilo Babin Tijana Ruzic Programming assignement and theoretical insight Not (fully) covered in the lectures (you will read an article) You will produce: code + short report Try to go beyond and make something cool! Done in groups ( 2 or 3 students per group) Team work, but everyone participates fully! Understanding and the work done tested individually Contact your assistants timely for advice and help Counts for 1/3 of the exam P01_5

6 Projects: what we expect Collaboration encouraged, but contributions from each student are requested and must be evident Writing the code Write your own code and give your own comments Using example codes (if you find these) allowed, but reference them Pay attention to the efficiency of the code Writing report: Write the text yourself You can cite a sentence form other work, but reference it Never copy large parts of the text from other sources! Creativity and original contributions Be free to extend the project assignment further yourself in any way you find it interesting (in the code functionality, theoretical insight, ) P01_6

7 Evaluation Theory (1/3) Part of the written exam in the presence of the lecturer Exercise (1/3) Part of the written exam in the presence of the lecturer (1/6) Programming exercise and participation in the class (1/6) Project (1/3) Problem solving, literature study, programming Written report Demonstration of the code and discussion P01_7

8 Written exam vs exercise and projects Written exam in the presence of lecturer (1/2) Counts for 1/2 of the final mark Duration: 4 hours Two parts Closed book: theory (1/4) Open book: theory understanding and problem solving (1/4) Projects and programming assignments (1/2) Count in total for 1/2 of the final mark Two types Programming: exercise and discussions in the class (1/6) Project (1/3) P01_8

9 Books This course is based mainly on Interactive Computer Graphics: A Top-Down Approach, Edward Angel, Addison-Wesley, 2006 (denoted as Angel in the slides) Computer Graphics: Principles and Practice, J. Foley, A. van Dam, S. Feiner and J. Hughes, Addison-Wesley, 1996 (denoted as book FvDFH in the slides) Some of other books Computer Graphics and Virtual Environments, M. Slater, A. Steed, Y. Chrysanthou, Addison-Wesley, 2002 Computer Graphics using Open GL, Francis Hill, Prentice Hall, D Computer Graphics, Alan Watt, Addison-Wesley, 1999 Computational geometry, M. de Berg, M. van Kreveld, M. Overmars en O. Schwarzkopf, Springer, 2000 Mathematics for Computer Graphics, John Vince, Springer, 2005 Color Appearance Models, Mark Fairchild, Addison-Wesley, 2005 P01_9

10 Links with image processing Image processing improve and analyze image content Improving image quality (noise removal, sharpening, ) Analyzing image (and video) content: detecting and recognizing certain patterns (e.g. characters), segmenting (and tracking in time) objects of interest, Scene analysis (recognize and reconstruct a 3D model of a scene from 2D images) Computer graphics synthesize images from computer models Display of information Design of 2D and 3D objects Animation User interfaces Overlap between the two domains is growing P01_10

11 Computer Graphics arround us

12 Applications of Computer Graphics Entertainment Graphical user interface (GUI) Computer-aided design Scientific visualisation Education and training Computer art Analysis of artworks Virtual reality (virtual meetings, virtual visits to musea, ) P01_12

13 Applications: Entertainment Movies Finding Nemo Computer games Star Wars Shrek (Dreamworks Animation) P01_13

14 Applications: Graphical User Interface P01_14

15 Applications: Computer Aided Design Designing objects (real or virtual), 2D or 3D Mechanics, architecture, GIS, Examples: AutoCAD, GoogleSketchUp, Michigan Scientific Corporation SketchUp Pro Robert J. Corley P01_15

16 Applications: Scientific Visualisation Rate of Icecap change NASA GSFC Scientific Visual Studio Geo physical turbulence Benjamin Jamroz, Ed Lee, and Thorwald Stein A simulation of shuttle pressure NASA Johnson Space Cemnter Brain image and estimated neural connections Neuroimage Analysis Center P01_16

17 Applications: Education and training Visible Body Argosy Publishing Virtual Orthopedic Surgery Training A. Sourin, O. Sourina, and H. Tet Sen Projects in VR Flight Simulator NASA Driving Simulation Evans & Sutherland P01_17

18 Applications: Computer Art Teis Albers "Animal Conversation" Robert W. Mc. Gregor P01_18

19 Applications: Analysis of artworks The Arnolfini Portrait, Jan Van Eyck, 1434 Computer graphics techniques (ray tracing) are used to study the perspective in art works (Is it realistic? Is it too realistic (was the artist helped by an optical device)? Where is the light source? etc.) 01a_19

20 Applications: Analysis of artworks We can generate computer models of objects (e.g., pearls), and view them under different lighting conditions. We can also generate a 3D model of the whole scene and infer so far unseen views of the scene and persons in it. Examples from the work of David Stork and collaborators Girl with a pearl earring Johannes Vermeer ( ) 01a_20

21 Applications: Virtual reality Computer graphics techniques are essential for creating virtual reality worlds, like A virtual meeting where people are represented by their avatars future meetings (people represented by their avatars in virtual conference rooms, while sitting comfortably in their homes, remote offices...) virtual city tours, virtual visits to museums, 01a_21

22 Contents of this course

23 Contents Digital images and graphics formats Raster images Vector images Elements of color perception and reproduction Raster graphics algorithms for drawing 2D primitives Scan conversion for line, circle and ellipse drawing Polygon filling Clipping P01_23

24 Contents Geometrical transformations Homogeneous coordinates Matrix representation and composition of 2D and 3D transformations Quaternions Viewing in 3D Classical and computer viewing Projections (parallel and perspective) Clipping in 3D Hidden surface removal P01_24

25 Contents Illumination and shading Illumination models Shading models for polygons Ray casting and ray tracing Radiosity Texture generation and mapping Texture generation: statistical methods tiling methods Texture mapping model model + shading model + texture + shading P01_25

26 Contents Curves and surfaces Polygon meshes Hermite curves and surfaces Bézier curves and surfaces Non-uniform rational B splines (NURBS) Subdivison surfaces Modeling Hierarchical models Animation Scene graphs Free topic guest lecture Elements of programming in OpenGL P01_26

27 The rendering pipeline MIT open courseware Different steps in the graphics rendering pipeline: Vertex processing (convert vertices to 2D screen positions) Clipping removing the invisible parts Rasterization Occlusion culing removing pixels hidden by other objects Shading adding texture and final color Frame buffer controler - interface to the physical memory P01_27

28 Elements of programming in OpenGL Study and experiment with one graphics program Done in groups per 2, with clear distribution of the work The executable version and main conclusions presented in a flash presentation in the class 7 min presentations 7 min questions by the classmates and the lecturer The list of presentations will be kept on Minerva Many nice codes and examples available at APHICS/ P01_28

29 Interesting to know

30 Computer graphics models One of the most popular computer graphics models is teapot. The photo shows the actual Melitta teapot that Martin Nevell digitized in (Now in the Computer History Museum in Silicon Valley.) P01_30

31 NURBS Non Uniform Rational B Splines Commonly used in computer graphics for generating and representing curves and surfaces Great flexibility and precision for handling both analytic and freeform shapes Toy Story Disney Pixar A modeling example ARIA - Mark Spink Production P01_31

32 Subdivision surfaces Geri s game Disney Pixar Polygon mesh representation A smooth surface calculated from the coarse mesh by recursively subdividing each polygonal face into smaller faces More flexible than NURBS E.J. Stollnitz, T.D. DeRose and D.H. Salesin, Wavelets for Computer Graphics: A Primer Part 2, IEEE Comp. Graph. and Appl., July P01_32

Introduction to Computer Graphics

Introduction to Computer Graphics Introduction to Computer Graphics Torsten Möller TASC 8021 778-782-2215 torsten@sfu.ca www.cs.sfu.ca/~torsten Today What is computer graphics? Contents of this course Syllabus Overview of course topics

More information

Instructor. Goals. Image Synthesis Examples. Applications. Computer Graphics. Why Study 3D Computer Graphics?

Instructor. Goals. Image Synthesis Examples. Applications. Computer Graphics. Why Study 3D Computer Graphics? Computer Graphics Motivation: Why do we study 3D Graphics? http://www.cs.ucsd.edu/~ravir Instructor http://www.cs.ucsd.edu/~ravir PhD Stanford, 2002. PhD thesis developed Spherical Harmonic Lighting widely

More information

Course Overview. CSCI 480 Computer Graphics Lecture 1. Administrative Issues Modeling Animation Rendering OpenGL Programming [Angel Ch.

Course Overview. CSCI 480 Computer Graphics Lecture 1. Administrative Issues Modeling Animation Rendering OpenGL Programming [Angel Ch. CSCI 480 Computer Graphics Lecture 1 Course Overview January 14, 2013 Jernej Barbic University of Southern California http://www-bcf.usc.edu/~jbarbic/cs480-s13/ Administrative Issues Modeling Animation

More information

Computer Graphics (600.357 / 600.457) Prof. Misha Kazhdan misha@cs.jhu.edu

Computer Graphics (600.357 / 600.457) Prof. Misha Kazhdan misha@cs.jhu.edu Computer Graphics (600.357 / 600.457) Prof. Misha Kazhdan misha@cs.jhu.edu Outline Introduction Syllabus Coursework Miscellaneous Introduction: What is CG? 2D image processing 3D object representation

More information

William Paterson University of New Jersey Department of Computer Science College of Science and Health Course Outline

William Paterson University of New Jersey Department of Computer Science College of Science and Health Course Outline William Paterson University of New Jersey Department of Computer Science College of Science and Health Course Outline 1. TITLE OF COURSE AND COURSE NUMBER: Computer Graphics, CS 461, Credits: 3, (Major

More information

A Short Introduction to Computer Graphics

A Short Introduction to Computer Graphics A Short Introduction to Computer Graphics Frédo Durand MIT Laboratory for Computer Science 1 Introduction Chapter I: Basics Although computer graphics is a vast field that encompasses almost any graphical

More information

Computer Graphics. Overview. Thomas Funkhouser Princeton University C0S 426, Fall 2000. Introduction. Applications. Syllabus. Coursework.

Computer Graphics. Overview. Thomas Funkhouser Princeton University C0S 426, Fall 2000. Introduction. Applications. Syllabus. Coursework. Computer Graphics Thomas Funkhouser Princeton University C0S 426, Fall 2000 Overview Introduction What is computer graphics? Applications What is it good for? Syllabus What will I learn in this course?

More information

Computer Graphics CS 543 Lecture 12 (Part 1) Curves. Prof Emmanuel Agu. Computer Science Dept. Worcester Polytechnic Institute (WPI)

Computer Graphics CS 543 Lecture 12 (Part 1) Curves. Prof Emmanuel Agu. Computer Science Dept. Worcester Polytechnic Institute (WPI) Computer Graphics CS 54 Lecture 1 (Part 1) Curves Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) So Far Dealt with straight lines and flat surfaces Real world objects include

More information

Lecture Notes, CEng 477

Lecture Notes, CEng 477 Computer Graphics Hardware and Software Lecture Notes, CEng 477 What is Computer Graphics? Different things in different contexts: pictures, scenes that are generated by a computer. tools used to make

More information

COMP175: Computer Graphics. Lecture 1 Introduction and Display Technologies

COMP175: Computer Graphics. Lecture 1 Introduction and Display Technologies COMP175: Computer Graphics Lecture 1 Introduction and Display Technologies Course mechanics Number: COMP 175-01, Fall 2009 Meetings: TR 1:30-2:45pm Instructor: Sara Su (sarasu@cs.tufts.edu) TA: Matt Menke

More information

How To Teach Computer Graphics

How To Teach Computer Graphics Computer Graphics Thilo Kielmann Lecture 1: 1 Introduction (basic administrative information) Course Overview + Examples (a.o. Pixar, Blender, ) Graphics Systems Hands-on Session General Introduction http://www.cs.vu.nl/~graphics/

More information

Computer Applications in Textile Engineering. Computer Applications in Textile Engineering

Computer Applications in Textile Engineering. Computer Applications in Textile Engineering 3. Computer Graphics Sungmin Kim http://latam.jnu.ac.kr Computer Graphics Definition Introduction Research field related to the activities that includes graphics as input and output Importance Interactive

More information

CAD and Creativity. Contents

CAD and Creativity. Contents CAD and Creativity K C Hui Department of Automation and Computer- Aided Engineering Contents Various aspects of CAD CAD training in the university and the industry Conveying fundamental concepts in CAD

More information

Two hours UNIVERSITY OF MANCHESTER SCHOOL OF COMPUTER SCIENCE. M.Sc. in Advanced Computer Science. Friday 18 th January 2008.

Two hours UNIVERSITY OF MANCHESTER SCHOOL OF COMPUTER SCIENCE. M.Sc. in Advanced Computer Science. Friday 18 th January 2008. COMP60321 Two hours UNIVERSITY OF MANCHESTER SCHOOL OF COMPUTER SCIENCE M.Sc. in Advanced Computer Science Computer Animation Friday 18 th January 2008 Time: 09:45 11:45 Please answer any THREE Questions

More information

Introduction to Computer Graphics. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012

Introduction to Computer Graphics. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012 CSE 167: Introduction to Computer Graphics Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012 Today Course organization Course overview 2 Course Staff Instructor Jürgen Schulze,

More information

CS 4810 Introduction to Computer Graphics

CS 4810 Introduction to Computer Graphics CS 4810 Introduction to Computer Graphics Connelly Barnes University of Virginia Acknowledgement: slides by Jason Lawrence, Misha Kazhdan, Allison Klein, Tom Funkhouser, Adam Finkelstein and David Dobkin

More information

Introduction Week 1, Lecture 1

Introduction Week 1, Lecture 1 CS 430/536 Computer Graphics I Introduction Week 1, Lecture 1 David Breen, William Regli and Maxim Peysakhov Geometric and Intelligent Computing Laboratory Department of Computer Science Drexel University

More information

2: Introducing image synthesis. Some orientation how did we get here? Graphics system architecture Overview of OpenGL / GLU / GLUT

2: Introducing image synthesis. Some orientation how did we get here? Graphics system architecture Overview of OpenGL / GLU / GLUT COMP27112 Computer Graphics and Image Processing 2: Introducing image synthesis Toby.Howard@manchester.ac.uk 1 Introduction In these notes we ll cover: Some orientation how did we get here? Graphics system

More information

CPIT-285 Computer Graphics

CPIT-285 Computer Graphics Department of Information Technology B.S.Information Technology ABET Course Binder CPIT-85 Computer Graphics Prepared by Prof. Alhasanain Muhammad Albarhamtoushi Page of Sunday December 4 0 : PM Cover

More information

COMPUTER GRAPHICS Computer Graphics

COMPUTER GRAPHICS Computer Graphics COMPUTER GRAPHICS Computer Graphics involves display, manipulation and storage of pictures and experimental data for proper visualization using a computer. Typical graphics system comprises of a host computer

More information

Introduction to Computer Graphics. Reading: Angel ch.1 or Hill Ch1.

Introduction to Computer Graphics. Reading: Angel ch.1 or Hill Ch1. Introduction to Computer Graphics Reading: Angel ch.1 or Hill Ch1. What is Computer Graphics? Synthesis of images User Computer Image Applications 2D Display Text User Interfaces (GUI) - web - draw/paint

More information

CS130 - Intro to computer graphics. Dr. Victor B. Zordan vbz@cs.ucr.edu www.cs.ucr.edu/~vbz. Objectives

CS130 - Intro to computer graphics. Dr. Victor B. Zordan vbz@cs.ucr.edu www.cs.ucr.edu/~vbz. Objectives CS130 - Intro to computer graphics Dr. Victor B. Zordan vbz@cs.ucr.edu www.cs.ucr.edu/~vbz Objectives Explore basics of computer graphics Survey application areas Today, brief introduction to graphics

More information

VALLIAMMAI ENGNIEERING COLLEGE SRM Nagar, Kattankulathur 603203.

VALLIAMMAI ENGNIEERING COLLEGE SRM Nagar, Kattankulathur 603203. VALLIAMMAI ENGNIEERING COLLEGE SRM Nagar, Kattankulathur 603203. DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING Year & Semester : III Year, V Semester Section : CSE - 1 & 2 Subject Code : CS6504 Subject

More information

ICS : 435. Computer Graphics Applications. Instructor : Da'ad Albalawneh

ICS : 435. Computer Graphics Applications. Instructor : Da'ad Albalawneh ICS : 435 Computer Graphics Applications Instructor : Da'ad Albalawneh Course Outline Applications CAD/CAM, Art, Entertainment, Education, Training, Visualization, GUI, Image Processing. Overview of Computer

More information

COMP-557: Fundamentals of Computer Graphics McGill University, Fall 2010

COMP-557: Fundamentals of Computer Graphics McGill University, Fall 2010 COMP-557: Fundamentals of Computer Graphics McGill University, Fall 2010 Class times 2:25 PM - 3:55 PM Mondays and Wednesdays Lecture room Trottier Building 2120 Instructor Paul Kry, kry@cs.mcgill.ca Course

More information

INTRODUCTION TO RENDERING TECHNIQUES

INTRODUCTION TO RENDERING TECHNIQUES INTRODUCTION TO RENDERING TECHNIQUES 22 Mar. 212 Yanir Kleiman What is 3D Graphics? Why 3D? Draw one frame at a time Model only once X 24 frames per second Color / texture only once 15, frames for a feature

More information

Computer Graphics. Anders Hast

Computer Graphics. Anders Hast Computer Graphics Anders Hast Who am I?! 5 years in Industry after graduation, 2 years as high school teacher.! 1996 Teacher, University of Gävle! 2004 PhD, Computerised Image Processing " Computer Graphics!

More information

Monash University Clayton s School of Information Technology CSE3313 Computer Graphics Sample Exam Questions 2007

Monash University Clayton s School of Information Technology CSE3313 Computer Graphics Sample Exam Questions 2007 Monash University Clayton s School of Information Technology CSE3313 Computer Graphics Questions 2007 INSTRUCTIONS: Answer all questions. Spend approximately 1 minute per mark. Question 1 30 Marks Total

More information

SkillsUSA 2014 Contest Projects 3-D Visualization and Animation

SkillsUSA 2014 Contest Projects 3-D Visualization and Animation SkillsUSA Contest Projects 3-D Visualization and Animation Click the Print this Section button above to automatically print the specifications for this contest. Make sure your printer is turned on before

More information

CSCD18: Computer Graphics

CSCD18: Computer Graphics CSCD18: Computer Graphics Professor: Office: Office hours: Teaching Assistant: Office hours: Lectures: Tutorials: Website: Leonid Sigal lsigal@utsc.utoronto.ca ls@cs.toronto.edu Room SW626 Monday 12:00-1:00pm

More information

1. INTRODUCTION Graphics 2

1. INTRODUCTION Graphics 2 1. INTRODUCTION Graphics 2 06-02408 Level 3 10 credits in Semester 2 Professor Aleš Leonardis Slides by Professor Ela Claridge What is computer graphics? The art of 3D graphics is the art of fooling the

More information

B2.53-R3: COMPUTER GRAPHICS. NOTE: 1. There are TWO PARTS in this Module/Paper. PART ONE contains FOUR questions and PART TWO contains FIVE questions.

B2.53-R3: COMPUTER GRAPHICS. NOTE: 1. There are TWO PARTS in this Module/Paper. PART ONE contains FOUR questions and PART TWO contains FIVE questions. B2.53-R3: COMPUTER GRAPHICS NOTE: 1. There are TWO PARTS in this Module/Paper. PART ONE contains FOUR questions and PART TWO contains FIVE questions. 2. PART ONE is to be answered in the TEAR-OFF ANSWER

More information

Visualisatie BMT. Introduction, visualization, visualization pipeline. Arjan Kok Huub van de Wetering (h.v.d.wetering@tue.nl)

Visualisatie BMT. Introduction, visualization, visualization pipeline. Arjan Kok Huub van de Wetering (h.v.d.wetering@tue.nl) Visualisatie BMT Introduction, visualization, visualization pipeline Arjan Kok Huub van de Wetering (h.v.d.wetering@tue.nl) 1 Lecture overview Goal Summary Study material What is visualization Examples

More information

Computer Graphics AACHEN AACHEN AACHEN AACHEN. Public Perception of CG. Computer Graphics Research. Methodological Approaches - - - - - - - - - -

Computer Graphics AACHEN AACHEN AACHEN AACHEN. Public Perception of CG. Computer Graphics Research. Methodological Approaches - - - - - - - - - - Public Perception of CG Games Computer Graphics Movies Computer Graphics Research algorithms & data structures fundamental continuous & discrete mathematics optimization schemes 3D reconstruction global

More information

Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias

Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias 1 YEAR 3D ANIMATION Illusion is the first of all pleasures Oscar Wilde Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias Oscar Winning software, Maya, the industry standard

More information

GUI GRAPHICS AND USER INTERFACES. Welcome to GUI! Mechanics. Mihail Gaianu 26/02/2014 1

GUI GRAPHICS AND USER INTERFACES. Welcome to GUI! Mechanics. Mihail Gaianu 26/02/2014 1 Welcome to GUI! Mechanics 26/02/2014 1 Requirements Info If you don t know C++, you CAN take this class additional time investment required early on GUI Java to C++ transition tutorial on course website

More information

Computer Graphics. Computer graphics deals with all aspects of creating images with a computer

Computer Graphics. Computer graphics deals with all aspects of creating images with a computer Computer Graphics Computer graphics deals with all aspects of creating images with a computer Hardware Software Applications Computer graphics is using computers to generate and display images based on

More information

BUILDING TELEPRESENCE SYSTEMS: Translating Science Fiction Ideas into Reality

BUILDING TELEPRESENCE SYSTEMS: Translating Science Fiction Ideas into Reality BUILDING TELEPRESENCE SYSTEMS: Translating Science Fiction Ideas into Reality Henry Fuchs University of North Carolina at Chapel Hill (USA) and NSF Science and Technology Center for Computer Graphics and

More information

Computer Graphics. Introduction. Computer graphics. What is computer graphics? Yung-Yu Chuang

Computer Graphics. Introduction. Computer graphics. What is computer graphics? Yung-Yu Chuang Introduction Computer Graphics Instructor: Yung-Yu Chuang ( 莊 永 裕 ) E-mail: c@csie.ntu.edu.tw Office: CSIE 527 Grading: a MatchMove project Computer Science ce & Information o Technolog og Yung-Yu Chuang

More information

Fundamentals of Computer Graphics

Fundamentals of Computer Graphics Fundamentals of Computer Graphics INTRODUCTION! Sergio Benini! Department of Information Engineering Faculty of Engineering University of Brescia Via Branze, 38 25231 Brescia - ITALY 1 Overview Here you

More information

CSE452 Computer Graphics

CSE452 Computer Graphics CSE452 Computer Graphics Spring 2015 CSE452 Introduction Slide 1 Welcome to CSE452!! What is computer graphics? About the class CSE452 Introduction Slide 2 What is Computer Graphics? Modeling Rendering

More information

Essential Mathematics for Computer Graphics fast

Essential Mathematics for Computer Graphics fast John Vince Essential Mathematics for Computer Graphics fast Springer Contents 1. MATHEMATICS 1 Is mathematics difficult? 3 Who should read this book? 4 Aims and objectives of this book 4 Assumptions made

More information

CS 325 Computer Graphics

CS 325 Computer Graphics CS 325 Computer Graphics 01 / 25 / 2016 Instructor: Michael Eckmann Today s Topics Review the syllabus Review course policies Color CIE system chromaticity diagram color gamut, complementary colors, dominant

More information

Introduction to. With Slides from Dongho Kim and Karen Liu. School of Media @ Computer Soongsil University Animation. Computer Animation

Introduction to. With Slides from Dongho Kim and Karen Liu. School of Media @ Computer Soongsil University Animation. Computer Animation Introduction to With Slides from Dongho Kim and Karen Liu School of Media @ Computer Soongsil University Animation Where are s? Movies Star Wars, Toy Story, Titanic, many more Real-performance driven animation

More information

Course Syllabus. Tuesday 4 pm to 5 pm & Thursday 4 to 5 pm

Course Syllabus. Tuesday 4 pm to 5 pm & Thursday 4 to 5 pm Course Syllabus Course Information: Course Title IAT 343: Animation (Spring 2012) Time & Location Lecture (Rm 2600): Tuesday 6:30 pm to 7:50 pm Lab (Rm 3140): D101: Wednesday 2:30 3:50 pm D102: Wednesday

More information

CS 4204 Computer Graphics

CS 4204 Computer Graphics CS 4204 Computer Graphics 3D views and projection Adapted from notes by Yong Cao 1 Overview of 3D rendering Modeling: *Define object in local coordinates *Place object in world coordinates (modeling transformation)

More information

Introduction to Information Visualization

Introduction to Information Visualization Universidade de Aveiro Departamento de Electrónica, Telecomunicações e Informática Introduction to Information Visualization www.portugal-migration.info Information Visualization Beatriz Sousa Santos,

More information

Institution : Majmaah University. Academic Department : College of Science at AzZulfi. Programme : Computer Science and Information Course :

Institution : Majmaah University. Academic Department : College of Science at AzZulfi. Programme : Computer Science and Information Course : Institution : Majmaah University. Academic Department : College of Science at AzZulfi. Programme : Computer Science and Information Course : Computer Graphics (CSI-425) Course Coordinator : Mr. ISSA ALSMADI

More information

Computer Graphics with OpenGL 3e

Computer Graphics with OpenGL 3e Computer Graphics with OpenGL 3e Chapter1 A surveys of Computer Graphics Computer Graphics Applications Graphs and Charts Computer-Aided Design Virtual-Reality Environments Data Visualizations Educations

More information

Universidade de Aveiro Departamento de Electrónica, Telecomunicações e Informática. Introduction to Information Visualization

Universidade de Aveiro Departamento de Electrónica, Telecomunicações e Informática. Introduction to Information Visualization Universidade de Aveiro Departamento de Electrónica, Telecomunicações e Informática Introduction to Information Visualization www.portugal-migration.info Information Visualization Beatriz Sousa Santos,

More information

Enhanced LIC Pencil Filter

Enhanced LIC Pencil Filter Enhanced LIC Pencil Filter Shigefumi Yamamoto, Xiaoyang Mao, Kenji Tanii, Atsumi Imamiya University of Yamanashi {daisy@media.yamanashi.ac.jp, mao@media.yamanashi.ac.jp, imamiya@media.yamanashi.ac.jp}

More information

Masters of Science in Software & Information Systems

Masters of Science in Software & Information Systems Masters of Science in Software & Information Systems To be developed and delivered in conjunction with Regis University, School for Professional Studies Graphics Programming December, 2005 1 Table of Contents

More information

Graphic Design. Location: Patterson Campus - Bldg. K. Program Information. Occupational Choices. Average Full-Time Wage.

Graphic Design. Location: Patterson Campus - Bldg. K. Program Information. Occupational Choices. Average Full-Time Wage. Graphic Design 178 Graphic Design Location: Patterson Campus - Bldg. K Program Information Graphic Design is a vital component of the communications people receive each day. Personal, professional, business,

More information

Introduction Week 1, Lecture 1

Introduction Week 1, Lecture 1 CS 430/585 Computer Graphics I Introduction Week 1, Lecture 1 David Breen, William Regli and Maxim Peysakhov Geometric and Intelligent Computing Laboratory Department of Computer Science Drexel University

More information

Degree Reduction of Interval SB Curves

Degree Reduction of Interval SB Curves International Journal of Video&Image Processing and Network Security IJVIPNS-IJENS Vol:13 No:04 1 Degree Reduction of Interval SB Curves O. Ismail, Senior Member, IEEE Abstract Ball basis was introduced

More information

Image Processing and Computer Graphics. Rendering Pipeline. Matthias Teschner. Computer Science Department University of Freiburg

Image Processing and Computer Graphics. Rendering Pipeline. Matthias Teschner. Computer Science Department University of Freiburg Image Processing and Computer Graphics Rendering Pipeline Matthias Teschner Computer Science Department University of Freiburg Outline introduction rendering pipeline vertex processing primitive processing

More information

AML710 CAD LECTURE 1. Introduction to CAD. Motivation Principles of CAD / CAM. AML710 Computer Aided Design

AML710 CAD LECTURE 1. Introduction to CAD. Motivation Principles of CAD / CAM. AML710 Computer Aided Design AML710 CAD LECTURE 1 Introduction to CAD Motivation Principles of CAD / CAM AML710 Computer Aided Design L-T-P 3-0-2 : 4 Credits Prerequisites and background Course Coordinator Course Webpage http://web.iitd.ac.in/~hegde/cad

More information

New Paltz Central School District Technology Computer Graphics 1 and 2. Time Essential Questions/Content Standards/Skills Assessments

New Paltz Central School District Technology Computer Graphics 1 and 2. Time Essential Questions/Content Standards/Skills Assessments September - October October - November New Paltz Central School District Unit 1: Introduction to Graphic Design and Recognize and analyze various forms of Digital class New Media graphic communication.

More information

GRAFICA - A COMPUTER GRAPHICS TEACHING ASSISTANT. Andreas Savva, George Ioannou, Vasso Stylianou, and George Portides, University of Nicosia Cyprus

GRAFICA - A COMPUTER GRAPHICS TEACHING ASSISTANT. Andreas Savva, George Ioannou, Vasso Stylianou, and George Portides, University of Nicosia Cyprus ICICTE 2014 Proceedings 1 GRAFICA - A COMPUTER GRAPHICS TEACHING ASSISTANT Andreas Savva, George Ioannou, Vasso Stylianou, and George Portides, University of Nicosia Cyprus Abstract This paper presents

More information

Using Photorealistic RenderMan for High-Quality Direct Volume Rendering

Using Photorealistic RenderMan for High-Quality Direct Volume Rendering Using Photorealistic RenderMan for High-Quality Direct Volume Rendering Cyrus Jam cjam@sdsc.edu Mike Bailey mjb@sdsc.edu San Diego Supercomputer Center University of California San Diego Abstract With

More information

CIS 536/636 Introduction to Computer Graphics. Kansas State University. CIS 536/636 Introduction to Computer Graphics

CIS 536/636 Introduction to Computer Graphics. Kansas State University. CIS 536/636 Introduction to Computer Graphics 2 Lecture Outline Animation 2 of 3: Rotations, Quaternions Dynamics & Kinematics William H. Hsu Department of Computing and Information Sciences, KSU KSOL course pages: http://bit.ly/hgvxlh / http://bit.ly/evizre

More information

Lesson Plan. Graphic Design & Illustration

Lesson Plan. Graphic Design & Illustration Lesson Plan Course Title: Session Title: Graphic Design & Illustration Telling a Story: Introduction to Bézier Curves Lesson Duration: Approximately 7-10 days [Lesson length is subjective and will vary

More information

Cork Education and Training Board. Programme Module for. 3 Dimensional Computer Graphics. Leading to. Level 5 FETAC

Cork Education and Training Board. Programme Module for. 3 Dimensional Computer Graphics. Leading to. Level 5 FETAC Cork Education and Training Board Programme Module for 3 Dimensional Computer Graphics Leading to Level 5 FETAC 3 Dimensional Computer Graphics 5N5029 3 Dimensional Computer Graphics 5N5029 1 Version 3

More information

Teaching Introductory Computer Graphics Via Ray Tracing

Teaching Introductory Computer Graphics Via Ray Tracing Teaching Introductory Computer Graphics Via Ray Tracing Helen H. Hu Westminster College, Salt Lake City, UT hhu@westminstercollege.edu Figure 1. Examples of student work. For fun, enthusiastic students

More information

Computer Graphics and Visualization in a Computational Science Program

Computer Graphics and Visualization in a Computational Science Program Computer Graphics and Visualization in a Computational Science Program Steve Cunningham California State University Stanislaus Oregon State University, October 16, 2000 The imperative to scientific visualization

More information

BACHELOR OF APPLIED SCIENCE DEGREE PROGRAM

BACHELOR OF APPLIED SCIENCE DEGREE PROGRAM At Ex pression College, we produce more than just college graduates. We hone the next generation of filmmakers, animators, game designers, music producers, graphic designers, and sound artists. Our graduates

More information

UNIVERSITY OF MACAU DEPARTMENT OF COMPUTER AND INFORMATION SCIENCE SFTW 463 Data Visualization Syllabus 1 st Semester 2011/2012 Part A Course Outline

UNIVERSITY OF MACAU DEPARTMENT OF COMPUTER AND INFORMATION SCIENCE SFTW 463 Data Visualization Syllabus 1 st Semester 2011/2012 Part A Course Outline Elective required course in Computer Science UNIVERSITY OF MACAU DEPARTMENT OF COMPUTER AND INFORMATION SCIENCE SFTW 463 Data Visualization Syllabus 1 st Semester 2011/2012 Part A Course Outline Catalog

More information

Computer Graphics. Coursework. Overview. Programming Assignments. Art Contest. Administrative Matters. Exams (30%) In class (Mar 11 and Apr 29)

Computer Graphics. Coursework. Overview. Programming Assignments. Art Contest. Administrative Matters. Exams (30%) In class (Mar 11 and Apr 29) Coursework Computer Graphics Thomas Funkhouser Princeton University COS 426, Spring 2004 Exams (30%) In class (Mar 11 and Apr 29) Programming Assignments (40%) Assignment #1: Image Processing (due Feb

More information

C O M P U T E R G R A P H I C S. Computer Graphics. Introduction I. Guoying Zhao 1 / 58

C O M P U T E R G R A P H I C S. Computer Graphics. Introduction I. Guoying Zhao 1 / 58 Computer Graphics Introduction I Guoying Zhao 1 / 58 A Survey of Computer Graphics What is computer graphics? Interactive computer graphics The history of computer graphics Computer graphics applications

More information

B.A IN GRAPHIC DESIGN

B.A IN GRAPHIC DESIGN COURSE GUIDE B.A IN GRAPHIC DESIGN GRD 126 COMPUTER GENERATED GRAPHIC DESIGN I UNIVERSITY OF EDUCATION, WINNEBA DEPARTMENT OF GRAPHIC DESIGN Copyright Acknowledgements The facilitating agent of the course

More information

The 3D rendering pipeline (our version for this class)

The 3D rendering pipeline (our version for this class) The 3D rendering pipeline (our version for this class) 3D models in model coordinates 3D models in world coordinates 2D Polygons in camera coordinates Pixels in image coordinates Scene graph Camera Rasterization

More information

How To Learn To Program In Csc 406 Computer Graphics

How To Learn To Program In Csc 406 Computer Graphics CSC 406 Computer Graphics Fall 2011 1 CSC 406 Computer Graphics Geometry, Modeling, and Animation Fall 2011 Lectures Tyler Hall, Room 052 Monday, 6:30-9:15 PM Professor Jean-Yves Hervé Tyler Hall, Room

More information

DIABLO VALLEY COLLEGE CATALOG 2014-2015

DIABLO VALLEY COLLEGE CATALOG 2014-2015 ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all

More information

Digital 3D Animation

Digital 3D Animation Elizabethtown Area School District Digital 3D Animation Course Number: 753 Length of Course: 1 semester 18 weeks Grade Level: 11-12 Elective Total Clock Hours: 120 hours Length of Period: 80 minutes Date

More information

DEGREE CURRICULUM COMPUTER GRAPHICS AND MULTIMEDIA Master's Degree in Informatics Enginneering

DEGREE CURRICULUM COMPUTER GRAPHICS AND MULTIMEDIA Master's Degree in Informatics Enginneering Academic year 2015- DEGREE CURRICULUM COMPUTER GRAPHICS AND MULTIMEDIA Master's Degree in Informatics Enginneering Teaching staff: Francesc Sebé Feixas Subject's general information Subject name Typology

More information

Stage III courses COMPSCI 314

Stage III courses COMPSCI 314 Stage III courses To major in Computer Science, you have to take four Stage III COMPSCI courses, plus one other Stage III course chosen from the BSc Schedule. This may be another Stage III COMPSCI course.

More information

Recent Advances and Future Trends in Graphics Hardware. Michael Doggett Architect November 23, 2005

Recent Advances and Future Trends in Graphics Hardware. Michael Doggett Architect November 23, 2005 Recent Advances and Future Trends in Graphics Hardware Michael Doggett Architect November 23, 2005 Overview XBOX360 GPU : Xenos Rendering performance GPU architecture Unified shader Memory Export Texture/Vertex

More information

3D U ser I t er aces and Augmented Reality

3D U ser I t er aces and Augmented Reality 3D User Interfaces and Augmented Reality Applications Mechanical CAD 3D Animation Virtual Environments Scientific Visualization Mechanical CAD Component design Assembly testingti Mechanical properties

More information

CUBE-MAP DATA STRUCTURE FOR INTERACTIVE GLOBAL ILLUMINATION COMPUTATION IN DYNAMIC DIFFUSE ENVIRONMENTS

CUBE-MAP DATA STRUCTURE FOR INTERACTIVE GLOBAL ILLUMINATION COMPUTATION IN DYNAMIC DIFFUSE ENVIRONMENTS ICCVG 2002 Zakopane, 25-29 Sept. 2002 Rafal Mantiuk (1,2), Sumanta Pattanaik (1), Karol Myszkowski (3) (1) University of Central Florida, USA, (2) Technical University of Szczecin, Poland, (3) Max- Planck-Institut

More information

DIPLOMA IN 3D DESIGN AND DIGITAL ANIMATION COURSE INFO PACK

DIPLOMA IN 3D DESIGN AND DIGITAL ANIMATION COURSE INFO PACK Registered as a Private Higher Education Institution with the Department of Higher Education and Training in South Africa under the Higher Education Act 1997 Registration Nr. 2001/HE07/005 DIPLOMA IN 3D

More information

Interactive Computer Graphics

Interactive Computer Graphics Interactive Computer Graphics A Top-Down Approach Using OpenGL FIFTH EDITION EDWARD ANGEL UNIVERSITY OF NEW MEXICO PEARSON Addison Wesley Boston San Francisco New York London Toronto Sydney Tokyo Singapore

More information

CIS 536/636 Introduction to Computer Graphics. Kansas State University. CIS 536/636 Introduction to Computer Graphics

CIS 536/636 Introduction to Computer Graphics. Kansas State University. CIS 536/636 Introduction to Computer Graphics 2 Lecture Outline Animation 1 of 3: Basics, Keyframing Sample Exam Review William H. Hsu Department of Computing and Information Sciences, KSU KSOL course pages: http://bit.ly/hgvxlh / http://bit.ly/evizre

More information

DIABLO VALLEY COLLEGE CATALOG 2015-2016

DIABLO VALLEY COLLEGE CATALOG 2015-2016 ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all

More information

Modelling 3D Avatar for Virtual Try on

Modelling 3D Avatar for Virtual Try on Modelling 3D Avatar for Virtual Try on NADIA MAGNENAT THALMANN DIRECTOR MIRALAB UNIVERSITY OF GENEVA DIRECTOR INSTITUTE FOR MEDIA INNOVATION, NTU, SINGAPORE WWW.MIRALAB.CH/ Creating Digital Humans Vertex

More information

Introduction Computer stuff Pixels Line Drawing. Video Game World 2D 3D Puzzle Characters Camera Time steps

Introduction Computer stuff Pixels Line Drawing. Video Game World 2D 3D Puzzle Characters Camera Time steps Introduction Computer stuff Pixels Line Drawing Video Game World 2D 3D Puzzle Characters Camera Time steps Geometry Polygons Linear Algebra NURBS, Subdivision surfaces, etc Movement Collisions Fast Distances

More information

Introduction to Computer Graphics Marie-Paule Cani & Estelle Duveau

Introduction to Computer Graphics Marie-Paule Cani & Estelle Duveau Introduction to Computer Graphics Marie-Paule Cani & Estelle Duveau 04/02 Introduction & projective rendering 11/02 Prodedural modeling, Interactive modeling with parametric surfaces 25/02 Introduction

More information

Jordan Shearer. Portfolio. 1Maya Modeling

Jordan Shearer. Portfolio. 1Maya Modeling Jordan Shearer Portfolio I am Jordan Shearer the coolest person around! I have been working on animations since a young age. I have a vast knowledge of editing software. I have a website called Jornations.com

More information

MMGD0203 Multimedia Design MMGD0203 MULTIMEDIA DESIGN. Chapter 3 Graphics and Animations

MMGD0203 Multimedia Design MMGD0203 MULTIMEDIA DESIGN. Chapter 3 Graphics and Animations MMGD0203 MULTIMEDIA DESIGN Chapter 3 Graphics and Animations 1 Topics: Definition of Graphics Why use Graphics? Graphics Categories Graphics Qualities File Formats Types of Graphics Graphic File Size Introduction

More information

CSCI 599: Digital Geometry Processing

CSCI 599: Digital Geometry Processing CSCI 599: Digital Geometry Processing Spring 2015 Hao Li http://cs599.hao-li.com 1 USC Graphics http://gfx.usc.edu 2 Geometric Capture [Lab] http://www.hao-li.com 3 The Team Instructor! Hao Li, hao.li@usc.edu

More information

Virtual Explorers: An Alternative Approach to Teaching Digital Rapid Visualization Dosun Shin, IDSA, Arizona State University

Virtual Explorers: An Alternative Approach to Teaching Digital Rapid Visualization Dosun Shin, IDSA, Arizona State University Virtual Explorers: An Alternative Approach to Teaching Digital Rapid Visualization Dosun Shin, IDSA, Arizona State University Introduction The significance of digital technology in industrial design has

More information

We can display an object on a monitor screen in three different computer-model forms: Wireframe model Surface Model Solid model

We can display an object on a monitor screen in three different computer-model forms: Wireframe model Surface Model Solid model CHAPTER 4 CURVES 4.1 Introduction In order to understand the significance of curves, we should look into the types of model representations that are used in geometric modeling. Curves play a very significant

More information

How To Use Design Mentor

How To Use Design Mentor DesignMentor: A Pedagogical Tool for Computer Graphics and Computer Aided Design John L. Lowther and Ching Kuang Shene Programmers: Yuan Zhao and Yan Zhou (ver 1) Budirijanto Purnomo (ver 2) Michigan Technological

More information

Comp 410/510. Computer Graphics Spring 2016. Introduction to Graphics Systems

Comp 410/510. Computer Graphics Spring 2016. Introduction to Graphics Systems Comp 410/510 Computer Graphics Spring 2016 Introduction to Graphics Systems Computer Graphics Computer graphics deals with all aspects of creating images with a computer Hardware (PC with graphics card)

More information

COMP 150-04 Visualization. Lecture 15 Animation

COMP 150-04 Visualization. Lecture 15 Animation COMP 150-04 Visualization Lecture 15 Animation History of animation The function of animation Illustrate steps of a complex process Illustrate cause and effect, context Show trends over time, tell a story

More information

3D Animation Graphic Designer

3D Animation Graphic Designer Goal of the program The training program aims to develop the trainee to get him to the level of professional and creative in designing models three-dimensional and move with all respect to this art and

More information

ANIMATION I :: SYLLABUS

ANIMATION I :: SYLLABUS ANIMATION I :: SYLLABUS ARTS 4060 Spring 2013 Tuesdays and Fridays, 10:00 am to 11:50 am Sage, VAST Studio, 2411 Professor: Silvia Ruzanka Office: Sage 4202 Office Hours: By appointment or Mon. 2-4 Email:

More information

Geometric Modelling & Curves

Geometric Modelling & Curves Geometric Modelling & Curves Geometric Modeling Creating symbolic models of the physical world has long been a goal of mathematicians, scientists, engineers, etc. Recently technology has advanced sufficiently

More information

COSC 6344 Visualization

COSC 6344 Visualization COSC 64 Visualization University of Houston, Fall 2015 Instructor: Guoning Chen chengu@cs.uh.edu Course Information Location: AH 2 Time: 10am~11:am Tu/Th Office Hours: 11:am~12:pm Tu /Th or by appointment

More information

Silverlight for Windows Embedded Graphics and Rendering Pipeline 1

Silverlight for Windows Embedded Graphics and Rendering Pipeline 1 Silverlight for Windows Embedded Graphics and Rendering Pipeline 1 Silverlight for Windows Embedded Graphics and Rendering Pipeline Windows Embedded Compact 7 Technical Article Writers: David Franklin,

More information