The Master s Degree Programme in. Digital Design

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1 Academic regulations for The Master s Degree Programme in Digital Design THE FACULTY OF HUMANITIES THE UNIVERSITY OF AARHUS 2008

2 1. Framework Conditions Title Prepared by Digital design Master s Degree Programme in Digital design The Board of Studies for Information and Media Studies Effective date The academic regulations came into effect on Standard credits 120 ECTS Version 2008 The Master s degree in Digital Design gives the right to use the title Master of Science in Information Technology. The aim of the degree The aim of a Master s degree is to: 1. Expand the student s academic Knowledge and abilities and increase his/her theoretical and methodological qualifications as well as the level of independence compared with the Bachelor s degree level; 2. Give the student in-depth academic Knowledge by teaching advanced components in the disciplines and methodologies of the subject area(s), including training in scientific work and methodology. This training strengthens the student s ability to master more specialised functions in the business community and to participate in scientific development work; 3. Provide the student with the necessary qualifications for further studies such as the PhD degree programme, cf. the executive order on the PhD degree programme and the PhD degree (the PhD Executive Order). Academic skills and qualifications Through his/her work with the academic material, the student acquires advanced academic qualifications in the form of theoretical knowledge and practical skills in a selection of the following subject areas: Knowledge of multimedia in communicative contexts; Knowledge of the narrative and interactive potential of multimedia; Knowledge of digital aesthetics, art and entertainment; Knowledge of the history of multimedia; Knowledge of and skills in design and construction of multimedia; Knowledge of digital media in space and architecture; Knowledge of sound in digital media and skills in digital sound processing; Knowledge of and skills in the design and programming of 2

3 computer games. Depending on the chosen specialisation, the student acquires the following advanced academic skills through his/her course work: The ability to analyse and assess the potential and consequences of multimedia based on aesthetical and communicative principles; The ability to develop new multimedia products and assess these in relation to a concrete user situation; The ability to plan and structure tasks appropriately within limited time and resources, including keeping deadlines and performing efficiently; The ability to work in a project-oriented manner, including preparing project work and emphasising the application of resources; The ability to take part in research of the structure, function and expression of multimedia; The ability to carry out problem-related tasks, i.e. being able to identify, delimit and assess a subject-specific problem; The ability to collaborate in multidisciplinary groups. Authority Admission requirements and prerequisites The Education Executive Order, order no. 338 of May 6 th, 2004 regarding Bachelor s and Master s degree programmes at universities, VTU, see The requirement for admission to the Master's degree in Digital Design, the A-line, is a completed Bachelor s degree in Digital Design or a Bachelor s degree consisting with a major in a different subject combined with a supplementary subject in Multimedia. To fulfil the admission requirements for enrolment in the Master s degree programme in Digital Design, the B-line, the student must have completed a Bachelor s degree programme. However, with the exception of those admitted to the A-line This degree gives access to: Transitional regulations The Master s degree programme in Digital Design gives access to the Ph.D. programme pursuant to existing rules in that field. The regulations took effect on Students who commenced their degree programme prior to this date, can apply to the Board of Studies to be covered by these regulations. 3

4 2. Structure of the Programme Line A Module Examination ECTS Term Assessment Marking Subject type title Digital Culture Digital Culture 20/10 1. term Marked External Fundamental and examination with compulsory external coexaminer Specialisation Course Specialisation Course 1 Specialisation Course term Marked Internal examination with internal coexaminer Fundamental Specialisation Course term 1-3. term Marked Marked Internal examination with internal coexaminer Fundamental Fundamental Internal examination with internal coexaminer 3D Modelling 3D Modelling term Marked Internal examination with internal coexaminer Fundamental and compulsory Elective Subjects Elective Subject 1 10 First third term Marked Internal examination with internal coexaminer Elective Elective Subject term Marked Internal examination with internal coexaminer Elective Internship term Pass/fail Internal exam without coexaminer Elective Master s Thesis Master s Thesis term Marked External examination with external coexaminer Fundamental and compulsory 4

5 Line B Module Aesthetics Examination title Multimedia Perspectives ECTS Term Assessment Marking Subject type 5 1. term (1. quarter) Marked Internal examination with internal coexaminer Fundamental and compulsory Computer Science Multimedia Aesthetics Multimedia Programming term (2. quarter) 5 1. term (1. quarter) Marked Pass/fail External examination with external coexaminer Internal exam without coexaminer Fundamental and compulsory Fundamental and compulsory Programming for Interactive Media 5 1. term (2. quarter) Marked Internal examination with internal coexaminer Fundamental and compulsory Man-machine Interaction 5 1. term (2. quarter) Marked Internal examination with internal coexaminer Fundamental and compulsory Design Hypermedia and the Web 5 2. term (3. quarter) Marked Internal examination with internal coexaminer Fundamental and compulsory Design Methods and Processes 5 2. term (3. quarter) Marked Internal examination with internal coexaminer Fundamental and compulsory Multimedia Production term (4. quarter) Marked External examination with external coexaminer Fundamental and compulsory Elective Subjects in Multimedia Elective Subjects Elective Subjects in Multimedia Elective Subject 1 Elective Subject term (3.-4.) quarter) Third term 3. term Marked Marked Marked Internal examination with internal coexaminer Internal examination with internal coexaminer Fundamental Elective Elective Internal examination with 5

6 internal coexaminer Internship Internship term Pass/fail Internal exam without coexaminer Elective Master s Thesis Master s Thesis term Marked External examination with external coexaminer Fundamental and compulsory 2.1. Guidelines for Academic Progress Students in the A- line complete a total of 30 ECTS in Electives by combining Elective 1 with Elective 2 or Internship. Students in the B- line complete a total of 30 ECTS in Electives by combining Elective 1 with Elective 2 or Internship. Students enrolled in the A- line on the basis of a supplementary subject in Multimedia and a completed examination in 3D Modelling must sit for the examinations in Specialisation 1, 2 and 3 and cannot sit for an examination in 3D Modelling. Other students cannot sit for an examination in Specialisation 3. The student cannot submit the MA thesis until he/she has passed all other exams in the programme Module Description Line A: Aim (qualifications and skills) Digital Culture Upon completion of the programme, the student will have Knowledge, understanding and skills in the following areas: Knowledge of the relationship between digital technology and culture past and present; Knowledge of and insight into the key literature and methodologies of the subject area; The ability to apply theories about digital culture when diagnosing and solving the issues at hand. Upon completion of the programme, the student will have the following academic and social skills: 6

7 The ability to analyse cultural phenomena and artefacts of a digital nature; The ability to relate digital phenomena and artefacts to cultural and aesthetic issues; The ability to critically reflect on cultural and aesthetic issues; The ability to demonstrate and communicate aesthetic and cultural issues via IT. Courses included Digital Culture Aim (qualifications and skills) Specialisation Upon completion of the programme, the student will have knowledge, understanding and skills in the following areas: o o o Comprehensive Knowledge of different subject areas within Multimedia/Digital Design Knowledge of and insight into the key literature and methodologies of the subject area; The ability to apply theory relating to Multimedia/Digital Design when diagnosing and solving relevant subject-related issues. Upon completion of the programme, the student will have the following academic and social skills: The ability to consider different subject areas relating to Multimedia/Digital Design and their approach to subject-related issues; The ability to further develop own academic profile by means of the methodologies, theories and analytical tools relating to Multimedia/Digital Design; The ability to apply knowledge from different fields when solving subjectrelated problems and thereby acquire new understanding of a given topic; The ability to enter into interdisciplinary collaboration with people with different education and skills profiles, and to bring academic Knowledge from one area into play with knowledge from other academic areas. Courses included Specialisation 1, 2 and 3 Aim (qualifications and skills) 3D Modelling Upon completion of the programme, the student will have knowledge, understanding and skills in the following areas: o Comprehensive knowledge of 3D visualisation techniques, their theories and issues; 7

8 o o Knowledge of key literature, theories and methodologies relating to visualisation; The ability to apply theories about visualisation when solving the issues at hand. Upon completion of the programme, the student will have the following academic and social skills: o o o The ability to contribute to the planning and design of 3D visualisations; The ability to apply relevant theories analytically and constructively to the issues at hand; a practical approach to the construction of visualisations. Courses included 3D Modelling Aim (qualifications and skills) Electives/Internship The student acquires the following qualifications and skills: The ability to consider the approaches of various subject areas to academic issues and to further develop the student s own academic profile using methodologies, theories and analytical tools from other subject areas; The ability to apply knowledge from different fields when solving subjectrelated problems and thereby acquire new understanding of a given topic; The ability to illustrate a subject from several different academic perspectives and to consider the significance of the perspective for the demarcation of the subject and the knowledge produced; The ability to enter into interdisciplinary collaboration with people with different education and skills profiles, and to bring academic knowledge from one area into play with Knowledge from other academic areas. Courses included Elective 1 Elective 2 Internship Aim (qualifications and skills) Thesis Upon completion of the programme, the student will have knowledge, understanding and skills in the following areas: o o Knowledge of and familiarity with the general principles relating to scientific methodologies; Knowledge of and proficiency in using scientific methodologies and theories to independently define and process issues relating to Digital 8

9 Design. Upon completion of the programme, the student will have the following academic and social skills: The ability to analyse and describe a subject-related issue; The ability to reflect on and make conclusions/assessments based on completed work with the thesis and evaluate the process; Command of theories and methodologies pertaining to Digital Design. Courses included Thesis Line B: Aim (qualifications and skills) Aesthetics The student acquires qualifications in the form of knowledge, understanding and skills in the following areas: Knowledge of multimedia language; Knowledge of the history of culture and aesthetics underlying multimedia work; Knowledge of multimedia genres and works within digital aesthetics; Knowledge and understanding of key perceptions of interactive technologies, including multimedia, as technical, social and cultural phenomena. Upon completion of the programme, the student will have the following academic skills: The ability to understand and assess the aesthetical forms of expression of digital media; The ability to analyse and express aesthetical digital media issues in writing, stating reasons; The ability to communicate assessments of the cultural and aesthetical dimensions of IT; The ability to analyse and interpret digital art and entertainment; fundamental understanding of the cultural and aesthetical dimensions of other forms of use of digital media; The ability to participate in a professional dialogue about IT, based on aesthetical criteria; The ability to discuss multimedia as a multidisciplinary field and to act and reflect on this field. Courses included Multimedia Perspectives Multimedia Aesthetics 9

10 Aim (qualifications and skills) Computer Science The student acquires qualifications in the form of knowledge, understanding and skills in the following areas: Knowledge of object-oriented modelling and programming; Knowledge of fundamental means of expression in programming language as well as principles and techniques for use of these means of expression in the construction of programmes; Knowledge of selected class libraries and frameworks, including collection and GUI frameworks; Skills in describing, solving and programming small jobs; Knowledge of interaction programming acquired through the use and development of software for web use as well as Flash and similar programs; Analytical skills in designing programs and planning their interaction; practical skills and experience with the development of functioning prototypes; Analysis and contemplation of use situations and the corresponding information structures; development of small prototypes; Perspectives of man s use of interactive technologies in different contexts Qualitative investigations of interactive technologies in use. Upon completion of the programme, the student will have the following academic skills: The ability to use different IT tools for object-oriented modelling and programming of small IT systems; The ability to analyse, describe and programme simple problems; The ability to use the appropriate fundamental programming language tools for a given problem; The ability to design an interaction process; The ability to develop a functioning prototype for web use, Flash, or the like; The ability to analyse a use situation in relation to hypermedia/web; The ability to contemplate inherent information structures in relation to existing systems; The ability to design and construct a (normally web-based) system to support a use situation; The ability to carry out qualitative investigations of interactive technologies in different contexts; The ability to analyse the interplay between human beings and computers in different contexts; Courses included Multimedia Programming Design for Interactive Media; Hypermedia and the Web Man-machine Interaction 10

11 Aim (qualifications and skills) Design The student acquires qualifications in the form of knowledge, understanding and skills in the following areas: The ability to evaluate man s use of interactive technologies in different contexts; Skills in preparing qualitative surveys of the use of interactive technologies; Knowledge and understanding of design techniques and work processes; understanding of design processes; Analytical and practical skills in the design and implementation of multimedia products in a chosen context, e.g. work-related or artistic/entertainment-related; Knowledge of multimedia products in relevant cultural, technological and aesthetical contexts; Knowledge of specific media tools, including programming tools. Upon completion of the programme, the student will have the following academic skills: The ability to carry out qualitative surveys of interactive technologies in different contexts; The ability to analyse the interplay between human beings and computers in different contexts; The ability to plan and implement a design activity; The ability to document and contemplate a design activity process; The ability to assess the usefulness of different IT tools/systems in the context of different forms of multimedia use; The ability to work independently and in groups with the design, planning and implementation of multimedia products; The ability to reason for a specific design based on an analysis of the context of use and/or theoretical considerations. Courses included Methodology and Process Multimedia Production Aim (qualifications and skills) Elective Multimedia Topics The student acquires qualifications in the form of knowledge, understanding and skills in the chosen area. Examples of topics: Web Communication; Design for Interactive Media; Computer Game Theory and Methodology; Digital Sound and Music. Through his/her academic course work, the student acquires professional skills in the chosen topic. Examples of skills: 11

12 The ability to communicate an agreed message to a specific target group; The ability to design an interaction process based on the Knowledge of specific sensors and actuators; The ability to analyse the aesthetical expression of a computer game and design a game play; The ability to plan and design sound for digital media, e.g. a computer game or an interactive audiovisual installation in a physical space. Courses included Elective Multimedia Topics Aim (qualifications and skills) Elective The student acquires the following qualifications and skills: The ability to consider the approaches of various subject areas to academic issues and to further develop the student s own academic profile using methodologies, theories and analytical tools from other subject areas; The ability to apply knowledge from different fields when solving subjectrelated problems and thereby acquire new understanding of a given topic; The ability to illustrate a subject from several different academic perspectives and to consider the significance of the perspective for the demarcation of the subject and the Knowledge produced; The ability to enter into interdisciplinary collaboration with people with different education and skills profiles, and to bring academic knowledge from one area into play with knowledge from other academic areas. Courses included Elective 1 Elective 2 Internship Aim (qualifications and skills) Thesis Upon completion of the programme, the student will have knowledge, understanding and skills in the following areas: Knowledge of and familiarity with the general principles relating to scientific methodologies; Knowledge of and proficiency in using scientific methodologies and theories to independently define and process issues relating to Multimedia. 12

13 Upon completion of the programme, the student will have the following academic and social skills: The ability to analyse and describe an academic issue; The ability to reflect on and make conclusions/assessments based on completed work with the thesis and evaluate the process; Command of theories and methodologies pertaining to Digital Design. Courses included Thesis Examinations included in the degree programme Line A: Digital Culture The course deals with the relationship between IT, digital media and digital culture and looks at the relationship between technology, art, design and culture in e.g. digital networks and network cultures, interface culture, the relationship between design and art, computer games and other experience and entertainment-oriented contexts. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: - is able to contemplate and analyse the relationship between IT, digital media and digital culture in connection with a specific topic; - applies theories and demonstrates analytical insight. The instruction is a combination of lectures, student contributions and group work. The examination is a written assignment and can be passed in one of two ways: A) Subject to active, regular and satisfactory participation in the teaching (75% attendance), the examination consists of a written assignment on a topic of own choice. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 20 ECTS 13

14 B) Students who do not participate in the teaching complete a set written assignment. Method of evaluation: Set written assignment. Scope: pages. Duration: Three weeks. Weighting: 20 ECTS C) Students in other Master s degree programmes can sit for this type of examination if studying the subject as an elective (credit subject) subject to satisfactory participation in the teaching (75% attendance). The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 10 ECTS D) Students in other Master s degree programmes can sit for this type of examination if studying the subject as an elective (credit subject) without participating in the instruction. Method of evaluation: Set written assignment. Scope: pages. Duration: Three weeks. Weighting: 10 ECTS Specialisation 1 The course is an introduction to the theories and methodologies and/or principles for construction and design of IT products within the different subject areas covered by the degree. The specialisation can consist of participation in a course at Master s degree level that has been approved as a specialisation subject by the Board of Studies for Information and Media Studies. In the evaluation of the student s performance, special emphasis is placed on the extent to which the student: Is able to work theoretically and/or practically/creatively with academic issues relating to Multimedia and Digital Design; Is able to apply theory relating to Multimedia and Digital Design when diagnosing and solving relevant subject-related issues; Demonstrates Knowledge of and insight into the key literature and methodologies of the subject area. 14

15 The instruction consists of a combination of lectures, exercises and group/project work. The examination is a written assignment and can be passed in one of two ways: Subject to active, regular and satisfactory participation in the teaching (75% attendance), the exam consists of a written assignment on a topic of own choice. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. If the student has submitted compulsory assignments during the course, or a product is submitted as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 10 ECTS b) Students who do not participate in the teaching complete a set written assignment. If the student submits a product as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: Set written assignment. Scope: pages. Duration: Three weeks. Specialisation 2 The course is an introduction to the theories and methodologies and/or principles for construction and design of IT products within the different subject areas covered by the degree. The specialisation can consist of participation in a course at Master s degree level that has been approved as a specialisation subject by the Board of Studies for Information and Media Studies. In the evaluation of the student s performance, special emphasis is placed on the extent to which the student: 15

16 Is able to work theoretically and/or practically/creatively with academic issues relating to Multimedia and Digital Design; Is able to apply theory relating to Multimedia and Digital Design when diagnosing and solving relevant subject-related issues; Demonstrates Knowledge of and insight into the key literature and methodologies of the subject area. The instruction consists of a combination of lectures, exercises and group/project work. The examination is a written assignment and can be passed in one of two ways: Subject to active, regular and satisfactory participation in the teaching (75% attendance), the exam consists of a written assignment on a topic of own choice. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. If the student has submitted compulsory assignments during the course, or a product is submitted as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 20 ECTS b) Students who do not participate in the teaching complete a set written assignment. If the student submits a product as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: Set written assignment Scope: pages. Duration: Four weeks. Specialisation 3 The course is an introduction to the theories and methodologies and/or principles for construction and design of IT products within the different subject areas covered by the degree. The specialisation can consist of participation in a course at Master s degree level that has been approved as a specialisation subject by the Board of Studies for Information and Media Studies. 16

17 In the evaluation of the student s performance, special emphasis is placed on the extent to which the student: Is able to work theoretically and/or practically/creatively with academic issues relating to Multimedia and Digital Design; Is able to apply theory relating to Multimedia and Digital Design when diagnosing and solving relevant subject-related issues; Demonstrates Knowledge of and insight into the key literature and methodologies of the subject area. The instruction consists of a combination of lectures, exercises and group/project work. Only students who have been admitted on the basis of a supplementary subject in Multimedia and a passed examination in 3D Modelling can sit for the examination. The examination is a written assignment and can be passed in one of two ways: Subject to active, regular and satisfactory participation in the teaching (75% attendance), the exam consists of a written assignment on a topic of own choice. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. If the student has submitted compulsory assignments during the course, or a product is submitted as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 10 ECTS b) Students who do not participate in the teaching complete a set written assignment. If the student submits a product as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: Set written assignment. Scope: pages. Duration: Three weeks. 17

18 3D Modelling The course provides an introduction to theories and principles relating to 3D modelling. It is a broad introduction to the subject and includes techniques involving 3D on the Internet as well as more advanced studio and panorama facilities. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: Is able to demonstrate and communicate the design of select products; Is able to provide reasons for the design choices made during the process and relate them to the syllabus; Adopts a practical approach to the construction of 3D modelling tasks. The instruction is a combination of lectures, exercises and compulsory assignments. Students, who have been admitted on the basis of a supplementary subject in Multimedia and have passed an examination in 3D Modelling, cannot sit for the examination. The examination is a written assignment and can be passed in one of two ways: Subject to active, regular and satisfactory participation in the teaching (75% attendance), the exam consists of a written assignment on a topic of own choice. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. If the student has submitted compulsory assignments during the course, or a product is submitted as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 10 ECTS b) Students who do not participate in the teaching complete a set written assignment. If the student submits a product as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: Set written assignment. Scope: pages. 18

19 Duration: Three weeks. Elective 1 Electives can be completed by participating in a course at Master s degree level. The Board of Studies for Information and Media Studies must approve the level of the subject. In evaluating the student s performance, special emphasis is placed on the extent to which the student: Demonstrates skills in independently studying, processing and presenting a chosen topic. The instruction consists of a combination of lectures, exercises and group/project work. The examination is a written assignment and can be passed in one of two ways: Subject to active, regular and satisfactory participation in the teaching (75% attendance), the exam consists of a written assignment on a topic of own choice. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. If the student has submitted compulsory assignments during the course, or a product is submitted as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 10 ECTS b) Students who do not participate in the teaching complete a set written assignment. If the student submits a product as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: Set written assignment. Scope: pages. Duration: Three weeks. 19

20 Elective 2 Electives can be completed by participating in a course at Master s degree level. The Board of Studies for Information and Media Studies must approve the level of the subject. In evaluating the student s performance, special emphasis is placed on the extent to which the student: Demonstrates skills in independently studying, processing and presenting a chosen topic. The instruction consists of a combination of lectures, exercises and group/project work. The examination is a written assignment and can be passed in one of two ways: Subject to active, regular and satisfactory participation in the teaching (75% attendance), the exam consists of a written assignment on a topic of own choice. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. If the student has submitted compulsory assignments during the course, or a product is submitted as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 20 ECTS b) Students who do not participate in the teaching complete a set written assignment. If the student submits a product as part of the assignment, an agreement about a reduction in the number of pages may be reached with the examiner. However, the reduction must not constitute more than 50% of the overall scope Method of evaluation: Set written assignment. Scope: pages. Duration: Three weeks. 20

21 Internship The course is included in the instruction in a way that ensures that the student contemplates his/her internship and therefore learns as much as possible from it. The student is allocated a supervisor who normally also acts as an examiner. In evaluating the student s performance, special emphasis is placed on the extent to which the student: Can reflect on his/her internship, the organisation involved and his/her own role; Is able to contemplate own skills in the given context. The student is allocated a supervisor who normally also acts as an examiner. The internship must comply with the guidelines laid down by the Board of Studies. Following completion of the internship, the student completes a written assignment. In this assignment, the student reflects on the organisation in which he/she completed the internship and the student s own role. The aim of the assignment is to place the internship in a subject-related context. Method of evaluation: Written assignment on a topic of own choice. Scope: pages. Weighting: 20 ECTS Thesis During the compilation of the thesis, the student demonstrates familiarity with standard principles for academic methodology and skills in applying academic methodologies and theories to independently delimit and process issues from the Digital Design programme. In evaluating the student s performance, special emphasis is placed on the extent to which the student: Demonstrates skills in analysing and describing an academic issue; Demonstrates The ability to independently delimit and process issues relating to Digital Design; Demonstrates familiarity with general scientific methodology principles; Is able to reflect on and make conclusions/assessments based on completed work with the thesis; Demonstrates command of theories and methodologies pertaining to 21

22 Digital Design. The student prepares an independently defined product with the help of a supervisor. The internship must comply with the guidelines laid down by the Board of Studies. The exam is a written assignment on a topic of own choice. The thesis must include a summary of max. 2-3 pages in English. The quality of the summary can affect the final mark awarded. The thesis may be composed in collaboration with other students, though in such a manner that all parts of the assignment, except the problem formulation and conclusion, can be clearly identified as the work of individual students and made the object of individual evaluation. By agreement with the supervisor/examiner, the scope of the thesis may be reduced in one of two ways: a) In case of submission of a product, produced by the student him/herself, the maximum reduction of the thesis is one third. b) Subject to approved participation in the shared production; organised by the Academy for Digital, Interactive Entertainment, the scope can be reduced by one third; In that case, the thesis must include a report of at least 10 pages on the production process, stating reasons for the main design choices. Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Weighting: 30 ECTS Line B: Multimedia Programming The course deals with basic principles and techniques for systematic program construction, especially object-oriented programs. It covers techniques for various levels of abstraction and the transition between these levels; modelling, including topics like concept modelling and structuring, as well as programming with a focus on the way programs are created using different techniques. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: 22

23 Demonstrates an understanding of programming principles and concepts; Is able to discuss and modify a small program of own design. The instruction is a combination of lectures and exercises. There are two different exam methods for this exam: Subject to active, regular and satisfactory participation in the teaching (75% attendance and approved submission of compulsory assignments), the examination consists of a practical test in which the student discusses and modifies an existing program. The examination takes place mid-term (1st quarter). Method of evaluation: Practical examination. Preparation: No preparation. Duration: 30 mins. including marking. Evaluation and assessment: Internal co-examiner; pass/fail. Weighting: 5 ECTS b) For students who do not participate in the teaching, the examination consists of a series of set written assignments corresponding to the compulsory assignments in the course, followed by an oral examination. In the subsequent oral examination, the solution proposed by the student is discussed and modified. The examination takes place mid-term (1st quarter). Method of evaluation: Practical and oral examination. Duration: 30 minutes, including marking. An overall assessment is made of the written assignments and the oral examination. The Faculty of Science is in charge of instruction and examination. Programming for Inter-active Media Programming for Inter-active Media builds on Multimedia Programming. The aim is to focus on the development of interfaces, whether in connection with Flash and other multimedia programs, or web sites with corresponding scripting. The course gives the student an insight into the process of developing modern web pages and teaches the student the necessary tools to plan and construct such pages. The course teaches HTML, PHP and /or Flash programming, in particular. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: 23

24 Demonstrates Knowledge of and practical skills in the use of programming language tools and in the coding of information as part of a system development process; Demonstrates Knowledge of principles relating to user involvement and interface design. The instruction is a combination of lectures and exercises. There are two types of examinations: a) Subject to active, regular and satisfactory participation in the teaching (75% attendance and approved submission of compulsory assignments), the examination is oral and consists of a discussion of a small program designed by the student. Method of evaluation: Oral examination. Preparation time: None Materials permitted: all. Duration: 20 minutes including evaluation. Weighting: 5 ECTS b) The examination consists of a set practical assignment and an oral examination. In the practical assignment, the student designs a program that solves a specific task set by the examiner. In the subsequent oral examination, the solution proposed by the student is discussed and modified. The practical assignment and the oral examination are subject to a combined assessment. Method of evaluation: Set practical assignment and an oral examination. Materials permitted: all. Duration: The student has four weeks to prepare the assignment; 20 minutes including evaluation for the oral examination. The Faculty of Science is in charge of instruction and examination. Man-machine Interaction The course includes understanding-oriented perspectives of man-machine interaction. The course focuses on the role of interactive technologies in practice, especially in media work and other contexts. Emphasis is placed on empirical studies of interaction in specific contexts of use and on strong, theoretical, context-oriented perspectives. The course covers methodological questions regarding the creation of 24

25 design-oriented Knowledge about user interfaces, including multimedia interfaces, and introduces advanced techniques/methods for assessing user interfaces at different stages of the design process. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: - Demonstrates an understanding of the different perspectives of use; - Demonstrates skills in carrying out qualitative, empirical surveys of use. The instruction is a combination of lectures, student contributions and exercises. There are two types of exams: a) Subject to active, regular and satisfactory participation in the teaching (75% attendance and approved submission of compulsory assignments), the student sits for an oral examination based on one or more questions given in advance. Method of evaluation: Oral examination. Duration: 20 minutes including evaluation. Weighting: 5 ECTS b) The examination consists of a set written assignment followed by an oral examination. The examiner sets the assignment. The scope of the assignment is pages and can include empirical surveys. Method of evaluation: Written and oral examination. Scope: pages. Duration: The student has four weeks to write the assignment. The duration of the oral examination is 20 minutes including evaluation. The Faculty of Science is in charge of instruction and examination. Hypermedia and the Web Hypermedia and the Web deals with the construction, organisation, structure and interaction of large amounts of information as encountered e.g. on the web. The course gives an introduction to concepts such as links, anchors, composition structures, spatial relations, synchronisation of time-based data (sound and film), navigation, information filtering, mutual support and shared writing. The course covers different principles for the implementation of hypermedia and their usefulness in different fields of application. Throughout the course, the web and its many applications are 25

26 used as an example. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: Is able to explain the basic concepts within hypermedia technology as well as their practical and theoretical applications. The instruction is a combination of lectures and exercises. There are two different exam methods for this exam: a) Subject to active, regular and satisfactory participation in the teaching (75% attendance and approved submission of compulsory assignments), the student sits for an oral examination based on one or more questions given in advance. The examination takes place mid-term (3rd quarter). Prøveform: Mundtlig prøve Hjælpemidler: Alle Forberedelse: Ingen forberedelse Varighed: 20 min. inkl. censur Censur og bedømmelse: Intern, 7-skala Vægtning: 5 ECTS. b) The examination consists of a set practical assignment and an oral examination. In the practical assignment, the student designs a program that solves a specific task set by the examiner. In the subsequent oral examination, the solution proposed by the student is discussed and modified. The practical assignment and the oral examination, which takes place mid-term (3rd quarter), are subject to a combined assessment. Method of evaluation: Set practical assignment and an oral examination. Materials permitted: all. Duration: The student has four weeks to prepare the written assignment. The duration of the oral examination is 20 mins. The Faculty of Science is in charge of instruction and examination. Methodology and Process The course uses theories, methodologies and techniques from different design traditions with an emphasis on an experimental approach to the design process based on a use and context-oriented approach to design. 26

27 In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: Is able to plan and document parts of a multimedia product development process; Is able to contemplate and discuss own practice in relation to the syllabus; The instruction is a combination of lectures and exercises. The examination is a written assignment and can be passed in one of two ways: a) Subject to active, regular and satisfactory participation in the teaching (75% attendance and approved submission of compulsory assignments), the examination consists of a written assignment on a topic agreed with the examiner. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. The examination takes place mid-term (3rd quarter). Method of evaluation: A written assignment on a topic of own choice. Scope: 6-8 pages. Weighting: 5 ECTS b) Students who do not participate in the teaching complete an individual written assignment on a topic of own choice. Method of evaluation: A written assignment on a topic of own choice. Scope: pages. Duration: The student has four weeks to write the assignment. Multimedia Production The aim of this discipline is to give the student an opportunity to combine the insight acquired in the different academic disciplines included in the degree programme and to express these insights in the form of a multimedia product. The student works with the creation/documentation of a multimedia product and places it in a broader cultural, aesthetical and technological context. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: Is able to plan and document parts of a multimedia product development process; 27

28 Is able to contemplate and discuss own practice in relation to the syllabus; Is able to create and document a multimedia product; Is able to state the reasons for the design choices made and to explain relevant theory from the approved special syllabus. The instruction is project-oriented and primarily consists of guidance, supplemented by workshops and a number of lectures. There are two types of exams: a) Subject to active, regular and satisfactory participation in the teaching (75% attendance), the examination consists of a written assignment and a practical project agreed with the supervisor, followed by an oral examination. The students submit a multimedia product accompanied by a report. The assignment can be completed together with other students but individual assessment of all sections of the assignment, except for the formulated problem and the conclusion, must be possible. Der indgår normalt 2-4 studerende i en gruppe. The product and the report are assessed as a whole. This mark counts as 75% and the oral presentation counts as 25%. It must be possible to assess the contributions of the individual students. An overall assessment is made of the written assignment and the product. Method of evaluation: Written and oral exam on a chosen topic pages Duration: The duration of the oral examination is 15 minutes including evaluation. Weighting: 10 ECTS b) For students who do not participate in the teaching, the examination consists of a set written assignment accompanied by a multimedia product. The examiner sets the assignment. The written assignment can include explanations for and a contemplation of the completed process, reasons for the product design and theoretical considerations relating to the product. Method of evaluation: Set written assignment and product Scope: pages. Duration: The student has four weeks to write the assignment. 28

29 Multimedia Perspectives The course deals with past and present views of information technology and examines social, cultural and aesthetical implications. The course encourages critical contemplation of the cultural and societal significance of interactive technologies (including multimedia). The course spans both computer science and humanistic areas and is based on important theoretical and historical texts. In this way, the course serves as an introduction to the multidisciplinary aspects of the multimedia degree programme and the common basis of the fields of study involved. In the evaluation of the student's performance, special emphasis is placed on the extent to which the student: Demonstrates an understanding of the importance of multimedia in different contexts, past and present; Analyses and discusses specific issues using relevant concepts. The instruction is a combination of lectures, student contributions and exercises. There are two types of examinations: a) Subject to active, regular and satisfactory participation in the teaching (75% attendance and approved submission of compulsory assignments), the student sits for an oral examination based on one or more questions given in advance. The examination takes place mid-term (1st quarter). Method of evaluation: Individual oral examination. Duration: 30 mins. including marking. Weighting: 5 ECTS b) Students who do not participate in the teaching complete a set written assignment followed by an oral examination. The written assignment and the oral examination, which takes place mid-term (1st quarter), are subject to a combined assessment. Method of evaluation: Individual, combined oral and written examination. Scope: pages. Duration: The student has four weeks to prepare the written assignment. The duration of the oral examination is 30 minutes, including evaluation. The Faculty of Science is in charge of instruction and examination. 29

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